Search found 85 matches

by SLAPPYHAPPY2000
Tue Dec 29, 2020 4:38 pm
Forum: New Ideas
Topic: Animated GIFs as title cards.
Replies: 2
Views: 87

Animated GIFs as title cards.

Is it possible to have animated title cards using GIFs?
Whenever I use a GIF as a title card, it never animates, it always defaults to the first frame.

P.S. Thank you Eizzoux for help on the editor music. You're a legend. :)
by SLAPPYHAPPY2000
Sat Nov 07, 2020 11:19 am
Forum: New Ideas
Topic: Music in the level editor
Replies: 1
Views: 621

Music in the level editor

I looked in the files for Snake Bite by Alan Bond (specifically, the music files), and I saw this: #--doesn't work background.EDITOR: treehouse.mod Honestly, I wished this worked, because working on a level for about an hour with no play-testing and no music tends to be really boring! Just wondering...
by SLAPPYHAPPY2000
Wed Nov 04, 2020 6:15 pm
Forum: New Ideas
Topic: Server for playing levels / levelsets
Replies: 3
Views: 667

Re: Server for playing levels / levelsets

I know my opinion doesn't matter that much in the grand masses, but I really like this idea.
by SLAPPYHAPPY2000
Tue Nov 03, 2020 1:07 pm
Forum: Level and Artwork Design
Topic: Trial of the Emerald: Trying to fix the things
Replies: 2
Views: 1918

Trial of the Emerald

I think this might be the version I want to release to the next Contributions pack.
by SLAPPYHAPPY2000
Fri Oct 30, 2020 11:29 am
Forum: Bug Reports
Topic: 1-Step Mode in 2-Player Game
Replies: 3
Views: 195

Re: 1-Step Mode in 2-Player Game

filbo wrote:
Fri Oct 30, 2020 10:44 am
4.2.0.3 is current version; I'm not sure there was a 4.0.3.0
That's what I meant. 4.2.0.3.
Look, it's early in the morning, I'm tired! :(
by SLAPPYHAPPY2000
Fri Oct 30, 2020 10:32 am
Forum: Bug Reports
Topic: 1-Step Mode in 2-Player Game
Replies: 3
Views: 195

1-Step Mode in 2-Player Game

On my Windows 10 PC, I wanted to use 1-step mode to more easily test levels in my multiplayer levelset. However, 1-step mode with more than one player is more like frame-by-frame mode. Oh, and only the first player is able to move, the other two players are immobile. And I am playing on the latest v...
by SLAPPYHAPPY2000
Fri Oct 23, 2020 7:46 pm
Forum: Testing Area
Topic: test element_info
Replies: 4
Views: 7788

Re: test element_info

This is really helpful for knowing what the elements are referred to when changing custom graphics, thanks.
by SLAPPYHAPPY2000
Fri Oct 23, 2020 11:23 am
Forum: Puzzles
Topic: Is the puzzle section dead
Replies: 1
Views: 1908

The puzzle section is not dead

Good to know
by SLAPPYHAPPY2000
Sat Oct 10, 2020 7:11 pm
Forum: Bug Reports
Topic: Two-Player Camera can be whack sometimes
Replies: 1
Views: 315

Two-Player Camera can be whack sometimes

I found this bug when I made both players walk in the same direction, and then I made the player behind sharply go the other direction. The result? The other player is off-screen, and the player onscreen is being blocked by an invisible border (as if both players were on-screen and you were not allo...
by SLAPPYHAPPY2000
Fri Oct 02, 2020 6:47 pm
Forum: New Ideas
Topic: SUGGESTION: A nitpick with the New Supaplex Level Collection Hud
Replies: 12
Views: 2177

Supaplex Bomb Counter for Supaplex Level Collection

When are you going to be done with your bomb counter for Supaplex, Holger?
I need it as soon as possible for a thing that I am working on.
by SLAPPYHAPPY2000
Mon Sep 28, 2020 8:30 pm
Forum: Level and Artwork Design
Topic: Trial of the Emerald: The ultimate skill test
Replies: 21
Views: 1919

Re: Trial of the Emerald: The ultimate skill test

So, having recently learnt that you can save and load your progress in a level, I decided to go back to this level tonight and I've completed it. Incredible level. One of the best ever. Jamie x Thanks for your kind words about my level! Makes me happy to know that people do indeed like my stages. :...
by SLAPPYHAPPY2000
Fri Sep 25, 2020 11:06 am
Forum: New Ideas
Topic: Supaplex Ending Message
Replies: 1
Views: 217

Supaplex Ending Message

If you die in the original Supaplex, it says: "Hard luck! You have collected X out of Y infotrons needed. Why not give it another try?" And if you die when collecting all of the infotrons, it says: "Hard luck! You completed all of the necessary infotrons, but failed to reach the exit. Why not give i...
by SLAPPYHAPPY2000
Wed Sep 16, 2020 7:37 pm
Forum: New Ideas
Topic: SUGGESTION: A nitpick with the New Supaplex Level Collection Hud
Replies: 12
Views: 2177

Re: SUGGESTION: A nitpick with the New Supaplex Level Collection Hud

@Holger

When is your official Supaplex bomb counter gonna be done, Holger?
I like Eizzoux's, but I would love it if we could get something a bit more faithful to the original game.
by SLAPPYHAPPY2000
Wed Sep 09, 2020 11:27 am
Forum: Help
Topic: How do I change the death message?
Replies: 1
Views: 277

How do I change the death message?

You know how when you die, the screen pops up saying, "Game Over! Play it again?"? I thought there was no way to change it, but then I saw in the Mindbender levelset, it said, "Magic Spell hit McDuffin! Play it again?", or something like that. If you can change the death message now, how do you do i...
by SLAPPYHAPPY2000
Tue Sep 01, 2020 3:12 pm
Forum: New Ideas
Topic: Walkable EMC doors
Replies: 3
Views: 967

Re: Walkable EMC doors

Holger wrote:
Mon Aug 31, 2020 9:46 am
So there are simply no R'n'D style walkable doors 5 to 8.
Well, of course I knew that there were no walkable doors 5 to 8. That's why I asked if you could ever introduce them in the future? They would not seem too out of place.