Search found 42 matches
- Mon Sep 22, 2025 8:49 pm
- Forum: New Ideas
- Topic: True portable mode on Windows
- Replies: 1
- Views: 5368
True portable mode on Windows
Hello, currently R'n'D can be run in 'semi-portable mode' on Windows; that is, you don't have to install it, you can unzip it and run it from where you like, meaning you can run multiple instances from multiple locations [you can even run multiple instances from one location], BUT, the multiple inst...
- Sun Aug 31, 2025 11:26 pm
- Forum: General Discussion
- Topic: Abysm - my own BD inspired game
- Replies: 14
- Views: 84080
Re: Abysm - my own BD inspired game
Grid based "physics" can easily get a bit funny at time... I didn't predict my sliding ice boulders would be able to behave like this: https://i.ibb.co/kbgkc4N/surfing-ice-boulders.gif Interesting, but I think I want to change that before any of my levels depend on this behavior... :-) Or...
- Sun Aug 31, 2025 11:23 pm
- Forum: Level and Artwork Design
- Topic: What if Deflektor had some elements from Mindbender
- Replies: 103
- Views: 1256945
Re: What if Deflektor had some elements from Mindbender
No, I have no idea what this would replace, and indeed how this would be a new element! Can you explain? Nice graphics anyway 
- Sun Aug 31, 2025 11:21 pm
- Forum: Programmer's Corner
- Topic: git repository now contains everthing to "make run"
- Replies: 23
- Views: 94526
Re: git repository now contains everthing to "make run"
Is there anyone (not necessarily Holger) who has done this before, even if in the distant past, who would be willing to try again, and publish a step-by-step guide to compiling RnD from sourcecode on Windows? Sorry for the feeble nature of this request, it breaks the cardinal rule of at least gettin...
- Sun Aug 31, 2025 11:13 pm
- Forum: New Ideas
- Topic: The Github repository, what is it for?
- Replies: 8
- Views: 18425
Re: The Github repository, what is it for?
Thanks Holger. A couple of questions: 'just create a classic patch file and send it to me by mail' - would you mind restating what is the best email address to use? - as I have never got to the point of compiling program code on Windows - would you be willing to receive, ahem... untested code? - tha...
- Sat Aug 09, 2025 3:23 am
- Forum: Programmer's Corner
- Topic: git repository now contains everthing to "make run"
- Replies: 23
- Views: 94526
Re: git repository now contains everthing to "make run"
OK! $ git pull; make clean-git; make run RO_GAME_DIR=/usr/share/games/rocksndiamonds RW_GAME_DIR=/var/games/rocksndiamonds ... RnD pops up! With visible mouse cursor (when I move it) in the splash screen! Hi, I'm revealing a woeful lack of understanding by asking this, but I will go ahead: Is there...
- Tue Aug 05, 2025 8:12 pm
- Forum: New Ideas
- Topic: Alphabetical levels in RnD engine
- Replies: 9
- Views: 48077
Re: Alphabetical levels in RnD engine
Yes, you made a very good point. The setting descriptors I thought of are not at all user-friendly. Your ideas are much better. My bad, as obscure and hard-to-understand descriptors for settings are a real bugbear to me - not referring to R'n'D specifically; applies to all apps, OS, BIOS etc. It wou...
- Tue Aug 05, 2025 1:24 am
- Forum: New Ideas
- Topic: The Github repository, what is it for?
- Replies: 8
- Views: 18425
Re: The Github repository, what is it for?
Thanks for the response Filbo. Some more things I thought of that seem necessary for the wannabe contributor: - ability to compile on own platform -- in my case, I've never been able to make this come true (on Windows). I did it on Linux with a single word, but I have other/different problems with L...
- Mon Aug 04, 2025 2:27 am
- Forum: New Ideas
- Topic: The Github repository, what is it for?
- Replies: 8
- Views: 18425
The Github repository, what is it for?
I went to the Github repository, https://git.artsoft.org/?p=rocksndiamonds.git;a=summary and paged back through the shortlog; I got as far as: https://git.artsoft.org/?p=rocksndiamonds.git;a=shortlog;pg=29 which is about April 2018. Every commit as far as I could see, was by Holger. Can anyone expla...
- Mon Aug 04, 2025 2:06 am
- Forum: New Ideas
- Topic: Alphabetical levels in RnD engine
- Replies: 9
- Views: 48077
Re: Alphabetical levels in RnD engine
Yes. There could be a pair of modes that could be toggled between, 'Only use numerically-named levels' and 'Use alphanumeric as well as numerically-named levels' So for a levelset like this 001.level 001.20250803.level 001.alternative ending.level 001.bad.level 001.Tues.level 002.level, mode 'Only u...
- Thu Jul 31, 2025 6:47 am
- Forum: New Ideas
- Topic: customizable ghost explosion contents
- Replies: 2
- Views: 44472
Re: customizable ghost explosion contents
I probably shouldn't hijack this post, but I too have been thinking about amendments/extensions to the BDX engine, and one thing which really stands out to me is, if elements from other engines - RND, MM - that are placed into a level set to the BDX engine, could be parsed by the BDX engine during g...
- Thu Jul 31, 2025 6:34 am
- Forum: New Ideas
- Topic: 1) Autosave when exiting level editor, 2) auto-versioning, 3) Save As
- Replies: 0
- Views: 24051
1) Autosave when exiting level editor, 2) auto-versioning, 3) Save As
Hi Holger, thank you again for such a great app, Rocks'n'Diamonds, which has gone far behind any other program inspired by Boulderdash. The reason being I think its great flexibility and scope for extending it. I apologize for peppering you with so many requests/new ideas, I guess I just feel that s...
- Thu Jul 31, 2025 6:12 am
- Forum: New Ideas
- Topic: Alphabetical levels in RnD engine
- Replies: 9
- Views: 48077
Re: Alphabetical levels in RnD engine
I think this would still allow levelsets of numerically named levels to work as normal, as the numeric ordering is also alphabetical, in a sense. There's more than one way to sort... uppercase first the lowercase then numbers... ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 Numbers...
- Thu Jul 31, 2025 6:01 am
- Forum: New Ideas
- Topic: Alphabetical levels in RnD engine
- Replies: 9
- Views: 48077
Re: Alphabetical levels in RnD engine
Also a feature to skip to the next existing level would be really cool, Are you perhaps asking about adding this feature? MAIN MENU > SETUP > GAME & MENU > ALLOW SKIPPING LEVELS: "YES/ASK/NO" Hi Bryan, No I don't mean that feature, I mean a new way of jumping between levels, it would ...
- Sun Jul 20, 2025 6:54 am
- Forum: New Ideas
- Topic: Alphabetical levels in RnD engine
- Replies: 9
- Views: 48077
Re: Alphabetical levels in RnD engine
Hi, am bumping this idea. It would allow RnD to process levels in an alphabetical order, so that the designer would have more flexibility in handling their levels, giving them descriptive filenames, etc. eg apple.level banana.level banana20250718.level zebra.level etc. This would open a can of worms...