Search found 131 matches

by BrownSky
Fri Aug 28, 2026 11:15 pm
Forum: R'n'D Announcements
Topic: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
Replies: 9
Views: 6292

Re: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!

First of all apologies if I have stuffed up the quoting, I have done it with copy paste, and it gets harder with increasing complexity. (There will probably be no simple switch or setup option to use the R'n'D engine instead of the EM/DC engine, so you might have to use version 4.4.2.4 to play that ...
by BrownSky
Mon Aug 24, 2026 7:57 pm
Forum: R'n'D Announcements
Topic: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
Replies: 9
Views: 6292

Re: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!

(There will probably be no simple switch or setup option to use the R'n'D engine instead of the EM/DC engine, so you might have to use version 4.4.2.4 to play that way.) Holger about this, currently the Config contains a dropdown that allows the user to change the engine for the level, and it doesn...
by BrownSky
Sun Aug 23, 2026 11:00 pm
Forum: R'n'D Announcements
Topic: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
Replies: 9
Views: 6292

Re: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!

Hi Holger, Jumping in ignorantly... will we still be able to use the RnD engine to play the DC levels, if we want? Are you stripping stuff out of the RnD engine? Looking forward, what do you envisage for the future of the respective engines? Off the top of my head, I would see asynchronous as an adv...
by BrownSky
Wed Aug 05, 2026 9:36 am
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.4.2.4 released!
Replies: 5
Views: 8806

Re: Rocks'n'Diamonds 4.4.2.4 released!

Amazing! That's the first good thing I've heard of arising from the heat wave in Europe :-)
by BrownSky
Wed Aug 05, 2026 5:06 am
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.4.2.4 released!
Replies: 5
Views: 8806

Re: Rocks'n'Diamonds 4.4.2.4 released!

Thanks Holger, As always, much appreciation for the new release. I check the website quite often and always enjoy the excitement that comes from seeing a new section appear on the News page. If you get time, would you be able to give a bit of detail on the item "fixed potential crash bugs"...
by BrownSky
Mon Aug 03, 2026 2:16 am
Forum: General Discussion
Topic: R’n’D jue, 5 games
Replies: 17
Views: 17684

Re: R’n’D jue, 5 games

Last thing - I don't see how, wearing a gameplay, or even puzzle logic-only, hat, that a level can be looked at on its own; because, the gameplay relies upon the graphics. After all, we interpret screen-based games mainly through our eyes. If I provide a level with a custom graphics set, and you swi...
by BrownSky
Mon Aug 03, 2026 2:06 am
Forum: General Discussion
Topic: R’n’D jue, 5 games
Replies: 17
Views: 17684

Re: R’n’D jue, 5 games

maybe the RnD level format could include a UUID (sufficiently random 16-byte number generated for each level)? i don't know anything about SyncBack Pro so i don't know if it supports custom logic for defining the true identity of a file (i.e. writing a simple program to check for an RnD level's UUI...
by BrownSky
Mon Aug 03, 2026 2:02 am
Forum: General Discussion
Topic: R’n’D jue, 5 games
Replies: 17
Views: 17684

Re: R’n’D jue, 5 games

Filbo you are correct that in the portable app the levels are more often all keep in the levels folder in the app folder, although the user folder can also be used. Where the portable app shines is in a multi-user setup on one device [in Windows, is all that I know]. The installed version seems OK f...
by BrownSky
Sun Aug 02, 2026 10:21 pm
Forum: General Discussion
Topic: R’n’D jue, 5 games
Replies: 17
Views: 17684

Re: R’n’D jue, 5 games

I was thinking less of levels provided with the game, and more of my own levels. They are hard to manage, and need to be viewed in RnD to make sense of, but even then there is no internal Diff feature to enable comparing of 2 levels/versions of one level. Maybe what makes RnD level files tricky in m...
by BrownSky
Sat Aug 01, 2026 5:50 am
Forum: General Discussion
Topic: R’n’D jue, 5 games
Replies: 17
Views: 17684

Re: R’n’D jue, 5 games

Hi Filbo, Well I do actually have a (commercial, paid) program which can do everything you described for maintaining 'smart' lists of programs - SyncBack Pro (SBP). It relies on two different copies of a fileset, and comparing between them and doing updates. It does these things called "Intelli...
by BrownSky
Sat Aug 01, 2026 12:00 am
Forum: General Discussion
Topic: R’n’D jue, 5 games
Replies: 17
Views: 17684

Re: R’n’D jue, 5 games

Thanks Holger and Filbo. Holger, I think my concerns are not so much about managing the installation of the games - after all I manage (just) to perform upgrades of the portable version of R'n'D, which is the only way I use it. But it is always a job, so I don't upgrade every time there is a new rel...
by BrownSky
Thu Jul 30, 2026 9:53 pm
Forum: General Discussion
Topic: R’n’D jue, 5 games
Replies: 17
Views: 17684

R’n’D jue, 5 games

Hi, I wonder if someone can help me with regards to the new releases of R’n’D jue (5, or 4, depending on how you count them). It's great to have these but I don't feel capable of managing 6 different installs; = the main' R'n'D, not customised for R’n’D jue, and the 5 versions from Juergen, if you i...
by BrownSky
Fri Jul 03, 2026 1:42 am
Forum: New Ideas
Topic: campaign mode
Replies: 7
Views: 1147

Re: campaign mode

Yes. There is definitely a place for "explode all these bugs"/"get all these diamonds" levels! Some of us like mayhem/destruction more than careful thought :-)
by BrownSky
Wed Jul 01, 2026 6:50 am
Forum: New Ideas
Topic: campaign mode
Replies: 7
Views: 1147

Re: campaign mode

Here is my favorite level of mine. It's the one my sons and I still play from time to time to try to complete it (some of my boys claim to have completed it but there is no recording or score to prove it). It is a [recreation of/homage to] Boulderdash III level N (I think) which might rule it out ba...
by BrownSky
Tue Jun 30, 2026 9:53 pm
Forum: New Ideas
Topic: campaign mode
Replies: 7
Views: 1147

Re: campaign mode

Great idea. I will send you a level. What are your thoughts about the game engine? eg only allow one, allow any, different levelsets for different engines - but that would spoil the concept, of having one 'killer' levelset???

John