Search found 57 matches
- Sun Nov 30, 2025 10:49 pm
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Holger, you said you added the feature of using the "Shift" key to change between steel and non-steel text elements. Can I ask, will this apply in both situations: a) at the time of adding the element to the level b) holding down Shift and clicking on an existing text element In my view, t...
- Sun Nov 30, 2025 10:23 pm
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Forgot to add: I'm not much concerned with posting between the RnD level editor and the forum, my interests are more about using a 2nd program to make edits to a level which are hard to do in RnD. BTW, the 3-digit representation can suddenly transform into 4-digit representation, once an element wit...
- Sun Nov 30, 2025 10:17 pm
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Yes that's right, I do a lot of copying and pasting between RnD and other programs, so I am well used to the numbers-as-text form of information storage. What I would like is an option to transfer the data by 'element token', which is the name of the element, according to Setup > Editor. eg for stee...
- Sat Nov 29, 2025 10:14 pm
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.0.6 released -- and a 30th birthday!
- Replies: 4
- Views: 1808
Re: Rocks'n'Diamonds 4.4.0.6 released -- and a 30th birthday!
Hello Holger,
Is there any way of accessing the next version, for testing/bug-finding, prior to its release?
I'm guessing it will be 4.4.1.0, rather than 4.4.0.7
John
Is there any way of accessing the next version, for testing/bug-finding, prior to its release?
I'm guessing it will be 4.4.1.0, rather than 4.4.0.7
John
- Sat Nov 29, 2025 10:06 pm
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Thanks Filbo, you mentioned a way of "representing level elements in text" when copying from the level, that sounds potentially very useful. Unfortunately my searches in the forum posts have drawn a blank. I don't like trying to search in the forum posts because when I try to do a search o...
- Mon Nov 24, 2025 11:44 pm
- Forum: General Discussion
- Topic: Miho Dash: BD clone written in Scheme
- Replies: 8
- Views: 548
Re: Miho Dash: BD clone written in Scheme
I tried to download it but I got this:
Hmmm… can't reach this page
files.catbox.moe refused to connect.
Try:
Checking the connection
Checking the proxy and the firewall
ERR_CONNECTION_REFUSED
I am using Edge on Windows 11.
John
Hmmm… can't reach this page
files.catbox.moe refused to connect.
Try:
Checking the connection
Checking the proxy and the firewall
ERR_CONNECTION_REFUSED
I am using Edge on Windows 11.
John
- Sat Nov 22, 2025 3:11 am
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Fantastic news, I am thrilled. I was pleased to get the BDX engine, but I am even more pleased about this - I suppose, because IMHO it represents a big upgrade to part of the application which is above the level of game engines, and especially enhances the RnD engine (because of being the only engin...
- Thu Nov 13, 2025 9:26 pm
- Forum: New Ideas
- Topic: 1) Autosave when exiting level editor, 2) auto-versioning, 3) Save As
- Replies: 1
- Views: 30503
Re: 1) Autosave when exiting level editor, 2) auto-versioning, 3) Save As
Hello, I think this is a continuation/extension of my original post: There is a special levelset folder for each user, in their own data directory. And there is special behaviour of the app for this folder, eg saving newly created levels to this levelset, under certain conditions. I would like to pr...
- Thu Nov 13, 2025 8:43 pm
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Been rereading my own posts [in the hope of finding a reply from Holger] and have found one or two mistakes which might cause confusion. eg when I typed "some characters are not implemented in ASCII, eg the pipe character." I made a mistake, what I should have typed was "some characte...
- Tue Nov 11, 2025 11:28 pm
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Yes, that's a good point. I would say that the way Enter Text Elements mode works now, would guide how this feature would work: - text entry proceeds right-wards from starting point, until it hits the end of the screen or the user hits Enter; -- then it wraps to the next line. - each line is filled ...
- Mon Nov 10, 2025 9:33 pm
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Once I get posting with ideas/requests, I find it hard to stop, even straight after making a post or reply. #1 In my post just now, I forgot to describe how pasting from the Clipboard should wrap. I think the program must track the starting column, in order to do the wrapping when the user types Ent...
- Mon Nov 10, 2025 9:02 pm
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Re: Changing between 2 kinds of text elements
Thanks Eizzoux for your clarification. Thanks Holger for making the change, I am especially interested in enhancements to the editor. In that vein, I will co-opt this post to mention a couple more ideas :) Please could you make these enhancements: #1 When the 'Enter Text Elements' button is active, ...
- Mon Nov 10, 2025 2:53 am
- Forum: Level and Artwork Design
- Topic: Changing between 2 kinds of text elements
- Replies: 17
- Views: 581
Changing between 2 kinds of text elements
Hi, is there a way to change (on the fly) between 2 kinds of text elements? That is, having hit the 'A' (Enter Text Elements) button on the palette, and typing using the keyboard. I think that the Enter Text Elements feature uses the set of text elements that were last used, which is good, but I wou...
- Mon Nov 03, 2025 11:01 pm
- Forum: Programmer's Corner
- Topic: Patch proposal to fix an old CVE
- Replies: 14
- Views: 80586
Re: Patch proposal to fix an old CVE
Kedmar, I know you wrote in a semi-humorous way, but please can you explain a little bit to what you are referring to, for those of us with little aptitude or practical knowledge in PC security? Is this just a Linux thing? (I only use Windows).
- Mon Nov 03, 2025 10:54 pm
- Forum: General Discussion
- Topic: Miho Dash: BD clone written in Scheme
- Replies: 8
- Views: 548
Re: Miho Dash: BD clone written in Scheme
Thanks Ketmar. It looks really good and *authentic*. Is there a link somewhere in your post? I couldn't see it.