Search found 37 matches

by BrownSky
Sat Aug 09, 2025 3:23 am
Forum: Programmer's Corner
Topic: git repository now contains everthing to "make run"
Replies: 16
Views: 76118

Re: git repository now contains everthing to "make run"

OK! $ git pull; make clean-git; make run RO_GAME_DIR=/usr/share/games/rocksndiamonds RW_GAME_DIR=/var/games/rocksndiamonds ... RnD pops up! With visible mouse cursor (when I move it) in the splash screen! Hi, I'm revealing a woeful lack of understanding by asking this, but I will go ahead: Is there...
by BrownSky
Tue Aug 05, 2025 8:12 pm
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 41153

Re: Alphabetical levels in RnD engine

Yes, you made a very good point. The setting descriptors I thought of are not at all user-friendly. Your ideas are much better. My bad, as obscure and hard-to-understand descriptors for settings are a real bugbear to me - not referring to R'n'D specifically; applies to all apps, OS, BIOS etc. It wou...
by BrownSky
Tue Aug 05, 2025 1:24 am
Forum: New Ideas
Topic: The Github repository, what is it for?
Replies: 5
Views: 5011

Re: The Github repository, what is it for?

Thanks for the response Filbo. Some more things I thought of that seem necessary for the wannabe contributor: - ability to compile on own platform -- in my case, I've never been able to make this come true (on Windows). I did it on Linux with a single word, but I have other/different problems with L...
by BrownSky
Mon Aug 04, 2025 2:27 am
Forum: New Ideas
Topic: The Github repository, what is it for?
Replies: 5
Views: 5011

The Github repository, what is it for?

I went to the Github repository, https://git.artsoft.org/?p=rocksndiamonds.git;a=summary and paged back through the shortlog; I got as far as: https://git.artsoft.org/?p=rocksndiamonds.git;a=shortlog;pg=29 which is about April 2018. Every commit as far as I could see, was by Holger. Can anyone expla...
by BrownSky
Mon Aug 04, 2025 2:06 am
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 41153

Re: Alphabetical levels in RnD engine

Yes. There could be a pair of modes that could be toggled between, 'Only use numerically-named levels' and 'Use alphanumeric as well as numerically-named levels' So for a levelset like this 001.level 001.20250803.level 001.alternative ending.level 001.bad.level 001.Tues.level 002.level, mode 'Only u...
by BrownSky
Thu Jul 31, 2025 6:47 am
Forum: New Ideas
Topic: customizable ghost explosion contents
Replies: 2
Views: 39539

Re: customizable ghost explosion contents

I probably shouldn't hijack this post, but I too have been thinking about amendments/extensions to the BDX engine, and one thing which really stands out to me is, if elements from other engines - RND, MM - that are placed into a level set to the BDX engine, could be parsed by the BDX engine during g...
by BrownSky
Thu Jul 31, 2025 6:34 am
Forum: New Ideas
Topic: 1) Autosave when exiting level editor, 2) auto-versioning, 3) Save As
Replies: 0
Views: 14459

1) Autosave when exiting level editor, 2) auto-versioning, 3) Save As

Hi Holger, thank you again for such a great app, Rocks'n'Diamonds, which has gone far behind any other program inspired by Boulderdash. The reason being I think its great flexibility and scope for extending it. I apologize for peppering you with so many requests/new ideas, I guess I just feel that s...
by BrownSky
Thu Jul 31, 2025 6:12 am
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 41153

Re: Alphabetical levels in RnD engine

I think this would still allow levelsets of numerically named levels to work as normal, as the numeric ordering is also alphabetical, in a sense. There's more than one way to sort... uppercase first the lowercase then numbers... ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 Numbers...
by BrownSky
Thu Jul 31, 2025 6:01 am
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 41153

Re: Alphabetical levels in RnD engine

Also a feature to skip to the next existing level would be really cool, Are you perhaps asking about adding this feature? MAIN MENU > SETUP > GAME & MENU > ALLOW SKIPPING LEVELS: "YES/ASK/NO" Hi Bryan, No I don't mean that feature, I mean a new way of jumping between levels, it would ...
by BrownSky
Sun Jul 20, 2025 6:54 am
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 41153

Re: Alphabetical levels in RnD engine

Hi, am bumping this idea. It would allow RnD to process levels in an alphabetical order, so that the designer would have more flexibility in handling their levels, giving them descriptive filenames, etc. eg apple.level banana.level banana20250718.level zebra.level etc. This would open a can of worms...
by BrownSky
Fri Dec 31, 2021 2:02 am
Forum: Level and Artwork Design
Topic: Better Together: A brand new high-effort multiplayer levelset for Rocks'n'Diamonds!
Replies: 1
Views: 22428

Re: Better Together: A brand new high-effort multiplayer levelset for Rocks'n'Diamonds!

Hi SlappyHappy2000,

Thanks for this - will give it a try.

Your post scored immediate 'value' points for the tip on how to toggle between team and single player mode - I'd been doing it the old-fashioned (hard) way...

John
by BrownSky
Thu Dec 30, 2021 4:51 am
Forum: Programmer's Corner
Topic: git repository now contains everthing to "make run"
Replies: 16
Views: 76118

Re: git repository now contains everthing to "make run"

Hi, noob question here: is any of this discussion relevant to trying to compile on Windows? I mean, I think that there are Git clients for Windows, so it should be...? Is the requirement to install Perl only for Git, as opposed to for RnD? I assume so as ?I have managed to compile RnD on Debian with...
by BrownSky
Thu Dec 30, 2021 4:24 am
Forum: Level and Artwork Design
Topic: Trying to develop XOR for RnD
Replies: 128
Views: 5504001

Re: Trying to develop XOR for RnD

anyone got a copy of the implementation of XOR on RnD mentioned in this discussion I could grab?

The source website is down (and archive.org can't help).

Thanks heaps.

John
by BrownSky
Thu Dec 30, 2021 4:03 am
Forum: Level and Artwork Design
Topic: The World Making Challenge
Replies: 53
Views: 207928

Re: The World Making Challenge

Hi, apologies for dredging up old posts from the early noughties. This discussion looks excellent, there is a lot to learn here. One problem - all of the links are to zomis.net, and so they do not work. Is there anyone who downloaded any of the files at the time, and still have them, and could re-up...
by BrownSky
Thu Dec 30, 2021 3:46 am
Forum: Level and Artwork Design
Topic: 2x2 world with some nice features
Replies: 1
Views: 25946

Re: 2x2 world with some nice features

Hi Zomis

Do you still have this, or any of the other things that used to be hosted on your website? I get the idea that there was some kind of data loss event in the past, so apologies if I'm bringing up painful memories :-)

John