Search found 131 matches
- Fri Aug 28, 2026 11:15 pm
- Forum: R'n'D Announcements
- Topic: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
- Replies: 9
- Views: 6292
Re: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
First of all apologies if I have stuffed up the quoting, I have done it with copy paste, and it gets harder with increasing complexity. (There will probably be no simple switch or setup option to use the R'n'D engine instead of the EM/DC engine, so you might have to use version 4.4.2.4 to play that ...
- Mon Aug 24, 2026 7:57 pm
- Forum: R'n'D Announcements
- Topic: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
- Replies: 9
- Views: 6292
Re: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
(There will probably be no simple switch or setup option to use the R'n'D engine instead of the EM/DC engine, so you might have to use version 4.4.2.4 to play that way.) Holger about this, currently the Config contains a dropdown that allows the user to change the engine for the level, and it doesn...
- Sun Aug 23, 2026 11:00 pm
- Forum: R'n'D Announcements
- Topic: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
- Replies: 9
- Views: 6292
Re: Test version 1 of Rocks'n'Diamonds 4.4.3.0 available!
Hi Holger, Jumping in ignorantly... will we still be able to use the RnD engine to play the DC levels, if we want? Are you stripping stuff out of the RnD engine? Looking forward, what do you envisage for the future of the respective engines? Off the top of my head, I would see asynchronous as an adv...
- Wed Aug 05, 2026 9:36 am
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.2.4 released!
- Replies: 5
- Views: 8806
Re: Rocks'n'Diamonds 4.4.2.4 released!
Amazing! That's the first good thing I've heard of arising from the heat wave in Europe 
- Wed Aug 05, 2026 5:06 am
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.2.4 released!
- Replies: 5
- Views: 8806
Re: Rocks'n'Diamonds 4.4.2.4 released!
Thanks Holger, As always, much appreciation for the new release. I check the website quite often and always enjoy the excitement that comes from seeing a new section appear on the News page. If you get time, would you be able to give a bit of detail on the item "fixed potential crash bugs"...
- Mon Aug 03, 2026 2:16 am
- Forum: General Discussion
- Topic: R’n’D jue, 5 games
- Replies: 17
- Views: 17684
Re: R’n’D jue, 5 games
Last thing - I don't see how, wearing a gameplay, or even puzzle logic-only, hat, that a level can be looked at on its own; because, the gameplay relies upon the graphics. After all, we interpret screen-based games mainly through our eyes. If I provide a level with a custom graphics set, and you swi...
- Mon Aug 03, 2026 2:06 am
- Forum: General Discussion
- Topic: R’n’D jue, 5 games
- Replies: 17
- Views: 17684
Re: R’n’D jue, 5 games
maybe the RnD level format could include a UUID (sufficiently random 16-byte number generated for each level)? i don't know anything about SyncBack Pro so i don't know if it supports custom logic for defining the true identity of a file (i.e. writing a simple program to check for an RnD level's UUI...
- Mon Aug 03, 2026 2:02 am
- Forum: General Discussion
- Topic: R’n’D jue, 5 games
- Replies: 17
- Views: 17684
Re: R’n’D jue, 5 games
Filbo you are correct that in the portable app the levels are more often all keep in the levels folder in the app folder, although the user folder can also be used. Where the portable app shines is in a multi-user setup on one device [in Windows, is all that I know]. The installed version seems OK f...
- Sun Aug 02, 2026 10:21 pm
- Forum: General Discussion
- Topic: R’n’D jue, 5 games
- Replies: 17
- Views: 17684
Re: R’n’D jue, 5 games
I was thinking less of levels provided with the game, and more of my own levels. They are hard to manage, and need to be viewed in RnD to make sense of, but even then there is no internal Diff feature to enable comparing of 2 levels/versions of one level. Maybe what makes RnD level files tricky in m...
- Sat Aug 01, 2026 5:50 am
- Forum: General Discussion
- Topic: R’n’D jue, 5 games
- Replies: 17
- Views: 17684
Re: R’n’D jue, 5 games
Hi Filbo, Well I do actually have a (commercial, paid) program which can do everything you described for maintaining 'smart' lists of programs - SyncBack Pro (SBP). It relies on two different copies of a fileset, and comparing between them and doing updates. It does these things called "Intelli...
- Sat Aug 01, 2026 12:00 am
- Forum: General Discussion
- Topic: R’n’D jue, 5 games
- Replies: 17
- Views: 17684
Re: R’n’D jue, 5 games
Thanks Holger and Filbo. Holger, I think my concerns are not so much about managing the installation of the games - after all I manage (just) to perform upgrades of the portable version of R'n'D, which is the only way I use it. But it is always a job, so I don't upgrade every time there is a new rel...
- Thu Jul 30, 2026 9:53 pm
- Forum: General Discussion
- Topic: R’n’D jue, 5 games
- Replies: 17
- Views: 17684
R’n’D jue, 5 games
Hi, I wonder if someone can help me with regards to the new releases of R’n’D jue (5, or 4, depending on how you count them). It's great to have these but I don't feel capable of managing 6 different installs; = the main' R'n'D, not customised for R’n’D jue, and the 5 versions from Juergen, if you i...
- Fri Jul 03, 2026 1:42 am
- Forum: New Ideas
- Topic: campaign mode
- Replies: 7
- Views: 1147
Re: campaign mode
Yes. There is definitely a place for "explode all these bugs"/"get all these diamonds" levels! Some of us like mayhem/destruction more than careful thought 
- Wed Jul 01, 2026 6:50 am
- Forum: New Ideas
- Topic: campaign mode
- Replies: 7
- Views: 1147
Re: campaign mode
Here is my favorite level of mine. It's the one my sons and I still play from time to time to try to complete it (some of my boys claim to have completed it but there is no recording or score to prove it). It is a [recreation of/homage to] Boulderdash III level N (I think) which might rule it out ba...
- Tue Jun 30, 2026 9:53 pm
- Forum: New Ideas
- Topic: campaign mode
- Replies: 7
- Views: 1147
Re: campaign mode
Great idea. I will send you a level. What are your thoughts about the game engine? eg only allow one, allow any, different levelsets for different engines - but that would spoil the concept, of having one 'killer' levelset???
John
John