Search found 48 matches

by jm28121977
Tue Sep 07, 2021 9:20 pm
Forum: General Discussion
Topic: 3-player team play? (Local multiplayer)
Replies: 5
Views: 2706

Re: 3-player team play? (Local multiplayer)

Hi Holger

I've attached the 3 and 4 player levelsets. I've left off Young Denmine for now because I realised I've only converted the first 30 levels to three player versions. I'll upload it once I've converted the remaining levels.

Best wishes
Jamie x
by jm28121977
Mon Sep 06, 2021 8:57 pm
Forum: General Discussion
Topic: 3-player team play? (Local multiplayer)
Replies: 5
Views: 2706

Re: 3-player team play? (Local multiplayer)

Hi Marc The best choice is Holger's option 1. SlappyHappy2000 specifically made a multi-player levelset due to the huge hole in the market in this area. In fact, he volunteered to do it because I was whining on these forums about the lack of mulitplayer levels! His level designs are incredible and t...
by jm28121977
Tue Aug 24, 2021 7:51 pm
Forum: Bug Reports
Topic: Shield duration issue
Replies: 0
Views: 2127

Shield duration issue

Hello If you add the shield (deadly, kills enemies) element to a level, it wears off after 10 seconds whatever you set its duration to be. The only way to change its duration is to change this property for the shield (normal) which then changes the time for the shield (deadly, kills enemies). Best w...
by jm28121977
Fri Aug 13, 2021 3:54 pm
Forum: Bug Reports
Topic: Customising keys when a controller is plugged in
Replies: 0
Views: 1470

Customising keys when a controller is plugged in

Hi Holger

I hope you and the fam are well.

I've noticed that, if I have a PS4 controller plugged in and I'm customising the keys, it can take up to 30 seconds to register when I choose each key. If I unplug the controller it's immediate. Windows 10.

Best wishes
Jamie x
by jm28121977
Sun Jul 04, 2021 5:02 pm
Forum: Help
Topic: Player graphics on multiplayer levels
Replies: 0
Views: 1492

Player graphics on multiplayer levels

Hi all On a 3-player levelset, I'm suddenly finding that players 1 and 2 look like the Boulderdash(?) characters whereas 3 and 4 look like the R 'n' D players. They used to all be the R 'n' D style players but I can't work out how to change this back. Any help would be much appreciated. Best wishes ...
by jm28121977
Mon Feb 22, 2021 7:52 pm
Forum: New Ideas
Topic: Blue emerald
Replies: 3
Views: 1173

Re: Blue emerald

Thanks so much, armanelgtron. It worked. I owe you a beer.

Best wishes
Jamie x
by jm28121977
Sun Feb 21, 2021 5:27 pm
Forum: New Ideas
Topic: Blue emerald
Replies: 3
Views: 1173

Blue emerald

Hello Only a minor (and purely aesthetic) request, but would it be possible for a blue-coloured emerald to be added to the level editor please? This might seem like a strange thing to ask but, in four-player games, all players can have a key that matches their colour, but only the red, yellow and gr...
by jm28121977
Mon Feb 08, 2021 8:56 pm
Forum: Testing Area
Topic: Test level preview
Replies: 1
Views: 3454

Re: Test level preview

Looks good.
by jm28121977
Thu Dec 10, 2020 11:00 pm
Forum: Help
Topic: Contributions 1998 Ben Braithwaite level 50
Replies: 6
Views: 3084

Re: Contributions 1998 Ben Braithwaite level 50

Thanks filbo and thanks armanelgtron.

I got exactly the same issues as you, filbo, with being one dynamite short. Loved the gif, armanelgatron, and thank you for the explanation of the game's behaviour.

Cheers
Jamie x
by jm28121977
Wed Dec 09, 2020 9:17 pm
Forum: Help
Topic: Contributions 1998 Ben Braithwaite level 50
Replies: 6
Views: 3084

Contributions 1998 Ben Braithwaite level 50

Hi

I'm utterly flummoxed by this level. Someone please help me.

Cheers
Jamie x
by jm28121977
Fri Nov 13, 2020 10:17 pm
Forum: Help
Topic: Expert Mine 3 Level 78
Replies: 17
Views: 8366

Re: Expert Mine 3 Level 78

Hi chaps

This level is now solvable using the new engine. It was down to the bugs exploding within chains of bombs and whether the created emeralds are destroyed by the explosions or not.

I can now tick 'Complete Expert Mine 3 level 78' off my bucket list.

Cheers
Jamie x
by jm28121977
Fri Nov 13, 2020 9:37 pm
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 4.2.0.3 released!
Replies: 2
Views: 2443

Re: Rocks'n'Diamonds 4.2.0.3 released!

I know I'm a month late but I just popped my wraparound cherry and it was amazing. There were loads of levels in the 'Into the...' series by El & Vic that I couldn't complete because of this feature that I am now revisiting. That's my weekend sorted.

Love to everyone.

Jamie x
by jm28121977
Wed Nov 04, 2020 6:46 pm
Forum: New Ideas
Topic: Server for playing levels / levelsets
Replies: 3
Views: 1902

Re: Server for playing levels / levelsets

Yeah, I'm fully behind this idea too, although I appreciate it might be a huge amount of work to set up. I've actually turned a few levelsets into three player versions (to play with my children who are big R'n'D fans) by adding extra keys, exits etc. There's not much demand for this kind of thing b...
by jm28121977
Mon Nov 02, 2020 8:52 pm
Forum: Help
Topic: Emerald Mine II level 73 solvable
Replies: 1
Views: 1047

Re: Emerald Mine II level 73 solvable

Hi Digit89 You git! I can't believe you just made me play the most tedious level ever designed! Looks pretty impossible to me bro. I mean, the level's just endless zigzagging along one possible path collecting dirt and emeralds. It's not like there's much to overlook. I'd say unsolvable and guess th...
by jm28121977
Mon Nov 02, 2020 2:02 pm
Forum: R'n'D Announcements
Topic: Rocks'n'Diamonds 0.9 released 25 years ago!
Replies: 3
Views: 1388

Re: Rocks'n'Diamonds 0.9 released 25 years ago!

Happy silver anniversary!

Lots of love,
Jamie