Search found 153 matches

by ncrecc
Sat Feb 10, 2024 4:36 am
Forum: General Discussion
Topic: glitch screen
Replies: 12
Views: 404

Re: About reports

What I think could also be a neat addition is the topic tag for the bug reports (and maybe new ideas as well), where if you just made a topic, the topic would automatically display as "Not reviewed", if the report was read by you, it would be "In progress", if you fixed the bug,...
by ncrecc
Thu Feb 08, 2024 2:40 am
Forum: General Discussion
Topic: glitch screen
Replies: 12
Views: 404

Re: About reports

What I think could also be a neat addition is the topic tag for the bug reports (and maybe new ideas as well), where if you just made a topic, the topic would automatically display as "Not reviewed", if the report was read by you, it would be "In progress", if you fixed the bug,...
by ncrecc
Fri Jan 26, 2024 6:00 pm
Forum: General Discussion
Topic: might levelsets
Replies: 9
Views: 906

Re: might levelsets

the player sprite used in most of the Emerald Mine Club levelsets also looks like that
by ncrecc
Wed Jan 24, 2024 1:33 pm
Forum: New Ideas
Topic: List of DC3 elements and elements that are different in DC3
Replies: 9
Views: 11416

Re: List of DC3 elements and elements that are different in DC3

The barriers can freely pass through perpendicular barriers, but will be blocked by parallel barriers. I realize now this is worded a bit strangely. It's true, though. Barriers can intersect as long as they're not pointed at each other. https://i.frogbox.es/ohr It seems vertical barriers will be pr...
by ncrecc
Wed Jan 24, 2024 12:49 pm
Forum: General Discussion
Topic: what if DC3, Igor, SR, repton, heartlight and DC Steam on R'n'd?
Replies: 5
Views: 947

Re: what if DC3, Igor, SR, repton, heartlight and DC Steam on R'n'd?

Holger wrote: Wed Jan 24, 2024 9:55 am
i think DC3 Elements update is dead link
Where do you see dead links? They all work fine for me.
i think he's referring to http://www.zomis.net/rnd/info.php?f=164 , as linked to from this thread, which is a shame as apparently it contained some recreated elements from DC3 as custom elements.
by ncrecc
Wed Jan 17, 2024 1:07 am
Forum: General Discussion
Topic: what if DC3, Igor, SR, repton, heartlight and DC Steam on R'n'd?
Replies: 5
Views: 947

Re: what if DC3, Igor, SR, repton, heartlight and DC Steam on R'n'd?

if you really want all this to be in then the first step should probably be detailing all the individual mechanics and what they do, as i did with DC3 a while ago: https://www.artsoft.org/forum/viewtopic.php?t=2686 the second step is to accept holger is likely done with adding new mechanics to rnd b...
by ncrecc
Sun Jan 07, 2024 8:52 pm
Forum: Level and Artwork Design
Topic: mirror magic adventure is finally done! out now!!!!
Replies: 4
Views: 1675

Re: mirror magic adventure is finally done! out now!!!!

i think this should be moved to the "level design and artwork" subforum... didnt even know topics could be created in R'n'D Announcements
by ncrecc
Tue Dec 19, 2023 4:27 am
Forum: Level and Artwork Design
Topic: What if Deflektor had some elements from Mindbender
Replies: 94
Views: 805811

Re: What if Deflektor had some elements from Mindbender

played thru the entire demo. very fun and probably as cute as deflektor can get :D
by ncrecc
Wed Dec 13, 2023 5:20 pm
Forum: Level and Artwork Design
Topic: Boulderdash conversion
Replies: 21
Views: 14433

Re: Boulderdash conversion

well can you do engine rnd with repton, DC 3, DC steam, heartlight, Supaplex sr and ruby hunter for rndtest for next day or week? that sounds like a tall order; implementing another game into rnd (especially one as different as repton) isn't the kind of thing that gets done in a week. much less 6 g...
by ncrecc
Sun Jun 25, 2023 5:12 pm
Forum: Bug Reports
Topic: Dripper revealing problem + Visible Invisible Sand connection issue
Replies: 3
Views: 10061

Re: Dripper revealing problem + Visible Invisible Sand connection issue

When the dripper is revealed, it doesn't actually spread unlike how it does that invisibly. this may be related to the issues presented in level 004 of my tutorial levelset "ncrtorial", where drippers don't produce amoeba drips at all while the light switch/lenses are on, but can produce ...
by ncrecc
Tue May 16, 2023 11:05 pm
Forum: New Ideas
Topic: A key to toggle small game graphics while in-game
Replies: 2
Views: 3410

A key to toggle small game graphics while in-game

Sometimes I start a level and realize it would be convenient to know what's beyond the camera (e.g. in small puzzle levels that are just too wide to fully see from the starting position). In that case it would be nice if I could press a button (Z for zoom?) that toggles the "small game graphics...
by ncrecc
Mon Mar 13, 2023 11:52 am
Forum: Off Topic
Topic: Rocks'n'Diamonds dreams
Replies: 2
Views: 7931

Rocks'n'Diamonds dreams

I had a dream that Rocks'n'Diamonds had a bug where single-step mode only applied to the player and basic Emerald Mine elements for some reason. E.g., while single-step mode is active, time pauses for gems, rocks, robots, etc. as expected, but elements from other games would just keep moving. No ide...
by ncrecc
Wed Mar 01, 2023 11:49 pm
Forum: Level and Artwork Design
Topic: Releasing "Niko's Bug Mine" - 180 levels
Replies: 16
Views: 8875

Re: Releasing "Niko's Bug Mine" - 180 levels

bugs truly are some charismatic critters ... enjoyed building up a little infestation of them in "the bug blaster" and watching them scurry along the level border every so often. not done with the levelset yet, & i've skipped most of the amoeba-intensive longer levels, but so far there...
by ncrecc
Wed Mar 01, 2023 11:00 pm
Forum: New Ideas
Topic: allow pressing F2 from the "game over! play it again?" message
Replies: 2
Views: 3539

allow pressing F2 from the "game over! play it again?" message

usually when i die i rush to press F2 before that message comes up so i can get back to my "checkpoint" tape faster. would be nice if i could press F2 while that message was displaying to load a tape instead of restarting from the beginning or exiting to the menu. i guess this would requir...