Search found 273 matches

by BryanFRitt
Tue Sep 09, 2025 8:35 pm
Forum: Bug Reports
Topic: Odd #1 tape for Niko Böhm's Tutorial
Replies: 3
Views: 385

Re: Odd #1 tape for Niko Böhm's Tutorial

Leading zeros, and trailing zeros don't change the value of the number. Leading zeros are zeros that are on the leftmost of a number before the decimal place -> 00 1.1 is the same number as 1.1 Tailing zeros are zeros that are on the rightmost of a number after the decimal place -> 1.1 00 is the sam...
by BryanFRitt
Sun Sep 07, 2025 12:38 am
Forum: Bug Reports
Topic: Odd #1 tape for Niko Böhm's Tutorial
Replies: 3
Views: 385

Re: Odd #1 tape for Niko Böhm's Tutorial

How are tapes with identical scores, etc sorted? Why is 6.8s is coming before 6.13s? Looking at the list some more it seems that it's sorted by decimal representation of the time N.N (no trailing zeros) via version sort instead of like it should being sorted by the unconverted binary values of the ...
by BryanFRitt
Fri Sep 05, 2025 8:34 pm
Forum: Bug Reports
Topic: Odd #1 tape for Niko Böhm's Tutorial
Replies: 3
Views: 385

Odd #1 tape for Niko Böhm's Tutorial

For 'Niko Böhm's Tutorial · Level 001 · Emeralds & diamonds' 'anonymous' playback ranked #1 actually has more spaces traveled on playback, and playback shows more tape time than the next 11(+?) rank scores, despite having a better time listed in R'n'D score server. There is an extra space moved ...
by BryanFRitt
Thu Aug 14, 2025 4:13 pm
Forum: Bug Reports
Topic: Possible work-around for continuing in middle of tape playback issue
Replies: 23
Views: 56184

Re: Possible work-around for continuing in middle of tape playback issue

Don't know if it'll help find the tape issue problem, but here's a tape in team mode that's messed up.
Seems to mess up around 1:24

Save this as something like (adjust for your setup)
~/.rocksndiamonds/tapes/emc_per_one_mine_1/038.tape
Play with
EMERALD MINE CLUB > PER ONE MINE 1 > 038
by BryanFRitt
Tue Aug 05, 2025 10:10 am
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 42731

Re: Alphabetical levels in RnD engine

So for a levelset like this 001.level 001.20250803.level 001.alternative ending.level 001.bad.level 001.Tues.level 002.level, mode 'Only use numerically-named levels' would jump between 001.level and 002.level 'Only use numerically-named levels' I get what you're saying, but imagine you're a user a...
by BryanFRitt
Sat Aug 02, 2025 10:59 pm
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 42731

Re: Alphabetical levels in RnD engine

And if you still wanted to have a numeric sort, you would only need to make sure that each level had a unique number at the start of its name, eg 001 falling rocks.level 002 beaucoup de diamonds.level 003 chasing fireflies.level 004.enter the butterfly level 005,amoeba!!!.level Note that as long as...
by BryanFRitt
Sat Jul 26, 2025 12:20 am
Forum: Bug Reports
Topic: DATE OF RECORDING info displayed isn't updated when new level is chosen from HALL OF FAME.
Replies: 0
Views: 37275

DATE OF RECORDING info displayed isn't updated when new level is chosen from HALL OF FAME.

DATE OF RECORDING info displayed isn't updated when new level is chosen from HALL OF FAME. In the MAIN MENU there's a box that has "DATE OF RECORDING", and a time for that tape. It's updated with <- or -> around the level number, and when the level is selected from the click number select ...
by BryanFRitt
Wed Jul 23, 2025 10:59 pm
Forum: Bug Reports
Topic: Possible work-around for continuing in middle of tape playback issue
Replies: 23
Views: 56184

Re: Possible work-around for continuing in middle of tape playback issue

Looking at the 'HELP' for the one in the subfolder I see "ESE VERSION 1.2 UPDATED AUGUST 2006." and "FOR ROCKS & DIAMONDS VERSION 3.2.0", for the one outside I see "ESE VERSION 1.1" and "FOR ROCKS & DIAMONDS VERSION 3.0.8". I'll call these 1.2 version...
by BryanFRitt
Wed Jul 23, 2025 10:41 pm
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 42731

Re: Alphabetical levels in RnD engine

I think this would still allow levelsets of numerically named levels to work as normal, as the numeric ordering is also alphabetical, in a sense. There's more than one way to sort... uppercase first the lowercase then numbers... ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 Numbers...
by BryanFRitt
Wed Jul 23, 2025 10:39 pm
Forum: New Ideas
Topic: Alphabetical levels in RnD engine
Replies: 9
Views: 42731

Re: Alphabetical levels in RnD engine

BrownSky wrote: Sun Jul 20, 2025 6:54 am Also a feature to skip to the next existing level would be really cool,
Are you perhaps asking about adding this feature?
MAIN MENU > SETUP > GAME & MENU > ALLOW SKIPPING LEVELS: "YES/ASK/NO"
by BryanFRitt
Sun Jul 13, 2025 6:45 am
Forum: Bug Reports
Topic: Duplicate or Similar Levelsets and High Score Server
Replies: 4
Views: 51180

Re: Duplicate or Similar Levelsets and High Score Server

The "level set identifier" is simply the name of the level set sub-directory. Unless one of the two level sets is unknown on the high score server! This can probably (hopefully) be fixed on the high score server directly, so that you should get the correct score entries in the "hall ...
by BryanFRitt
Thu Jul 10, 2025 4:21 pm
Forum: Bug Reports
Topic: Duplicate or Similar Levelsets and High Score Server
Replies: 4
Views: 51180

Re: Duplicate or Similar Levelsets and High Score Server

Here's some diff files, replaced home directory in output with ~ diff -q ~/.rocksndiamonds/levels/Earth_Shaker_Collection/Earth\ Shaker\ Explosions/ ~/.rocksndiamonds/levels/Earth_Shaker_Explosions Earth_Shaker_Explosions_diff.txt diff -q ~/.rocksndiamonds/levels/Earth_Shaker_Collection/Earth_Shaker...
by BryanFRitt
Thu Jul 10, 2025 4:11 pm
Forum: Bug Reports
Topic: Duplicate or Similar Levelsets and High Score Server
Replies: 4
Views: 51180

Re: Duplicate or Similar Levelsets and High Score Server

To be able to better test this special case, could you please zip both folders "Earth_Shaker_Collection" (including folder "Earth Shaker Explosions") and "Earth_Shaker_Explosions" and attach them to your reply? Then I should be able to perfectly reproduce the problem h...
by BryanFRitt
Thu Jul 10, 2025 9:34 am
Forum: Bug Reports
Topic: Duplicate or Similar Levelsets and High Score Server
Replies: 4
Views: 51180

Duplicate or Similar Levelsets and High Score Server

Back when I installed levels (a long time ago, forgot if anything special was done) I ended up with identical(as far as I can quickly tell) levelsets accessible from the choose levelset menu. With one of the identical levelsets pairs there's a levelset that new scores seam to appear to be showing on...
by BryanFRitt
Sun Jul 06, 2025 9:58 pm
Forum: Bug Reports
Topic: Possible work-around for continuing in middle of tape playback issue
Replies: 23
Views: 56184

Re: Possible work-around for continuing in middle of tape playback issue

So, any hints on specific steps on a specific level (probably with specific points during playing where to save or load snapshots) that have a high probability to produce a broken tape situation (therefore being able to reproduce this bug with a relatively high probability) would be highly apprecia...