Search found 77 matches

by BryanFRitt
Wed Jul 01, 2020 9:56 pm
Forum: Bug Reports
Topic: Write to a temp file 1st.
Replies: 4
Views: 734

Re: Write to a temp file 1st.

If you encounter lots of crashes that may be caused by bad memory (see other thread), trying to fix your system seems to be better than trying to work around the resulting data loss. :? I'm only getting these crashes with R'n'D. I've run the built-in to laptop memory tests, and it passes. Maybe it ...
by BryanFRitt
Wed Jul 01, 2020 9:41 pm
Forum: Bug Reports
Topic: Write to a temp file 1st.
Replies: 4
Views: 734

Re: Write to a temp file 1st.

An analogy would be wearing helmet and elbow/knee pads when doing a stunt. Sure it doesn't reduce the chances of an accident happening, but it would likely reduce the damage done if an accident occurs. complete temp file creation in temp folder / copy temp file / rename(overwriting old file, if need...
by BryanFRitt
Tue Jun 30, 2020 12:13 am
Forum: Bug Reports
Topic: Write to a temp file 1st.
Replies: 4
Views: 734

Write to a temp file 1st.

Several times during playing there were these crashes where it lost old save data, old high scores, and/or list of completed levels. Instead of writing directly to [existing] files RnD should finish a temp file and then rename that. This would minimize the likelihood of data loss if something were ...
by BryanFRitt
Tue Jun 30, 2020 12:10 am
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

Several times during playing there were these crashes where it lost old save data, old high scores, and/or list of completed levels. Instead of writing directly to files it should finish a temp file and then rename that. This would minimize the likelihood of data loss if something were to happen dur...
by BryanFRitt
Tue Jun 30, 2020 12:02 am
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

Attached is a zip of more crashes that have happened. For the I used gdb on rocksndiamonds-4.1.4.1. When rocksndiamonds crashed I would do `bt` and then do like a comment with a description of the problem.
by BryanFRitt
Mon Jun 29, 2020 10:48 pm
Forum: Bug Reports
Topic: Multiplayer tape playback bug with artwork resolution changes
Replies: 1
Views: 192

Multiplayer tape playback bug with artwork resolution changes

If players try to get too far separated there is something that prevents the users from going off screen and becoming too separated from each other. If a game is played using a higher resolution artwork, then played back on a lower resolution artwork, the separation rule is played back at the lower ...
by BryanFRitt
Sat Jan 25, 2020 8:30 pm
Forum: New Ideas
Topic: Share R'n'D Data Between Linux and Windows
Replies: 2
Views: 2699

Share R'n'D Data Between Linux and Windows

Is it possible to share Rocks'n'Diamonds data(levelsets, tapes, high scores, settings, etc...) between Linux and Windows on the same(or different) computer? I've already got my computer set up so I can read/write files between the two. Is it possible to make some links from one to another to get thi...
by BryanFRitt
Sat Jan 25, 2020 5:02 pm
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

You said that `xbindkeys-config` also failed that way. That should never happen and still indicates a hardware issue. The fact that renaming its config file 'fixed' it only means that you changed it to perform less complicated behavior, thus avoiding the danger area. This one turned out to be an es...
by BryanFRitt
Sat Jan 25, 2020 4:58 am
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

I forgot to add ... When it crashes at the end of a level it often doesn't save the high score, and/or change the level completion highlighting.
by BryanFRitt
Sat Jan 25, 2020 3:01 am
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

I can't test if it's a particular RAM stick on this laptop "Two SODIMM slots, customer non-accessible/non-upgradeable" I think, but I'm not sure I ran `sudo cpupower frequency-set -u 2200MHz` before starting the attached dbg session. This bug maybe related to the other bug I posted. "Level completio...
by BryanFRitt
Sun Jan 12, 2020 4:22 am
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

Still happens[for me] with the new 4.1.4.0 same system... run from gdb rocksndiamonds set args --debug run ... rocksndiamonds: debug mode disabled rocksndiamonds: frame delay == 20 ms (max. 50 fps / 100 %) corrupted double-linked list Thread 1 "rocksndiamonds" received signal SIGABRT, Aborted. __GI_...
by BryanFRitt
Tue Jan 07, 2020 4:05 pm
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

Just found another program that has the "double free detected in tcache 2". `xbindkeys-config` it would crash this way right at startup. I renamed it's config file* and it no longer crashes this way at startup. Perhaps this is a similar issue that RnD is having with me? *(so it won't use it, renamin...
by BryanFRitt
Sat Jan 04, 2020 5:18 am
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

So there's the question: Do you have "game engine snapshot mode" (unter "setup" -> "game & menu") set to anything other than "off"? This was set to 'Every Step'. Just tried it set to off, it still crashes. Based on the name and 'off' it sounds like it won't be able to save game playback even if tha...
by BryanFRitt
Fri Jan 03, 2020 9:26 pm
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

Would adding more backtraces here help? KDE System monitor say CPU is less than 70C. I've read that this CPU can handle up to 100C. double free or corruption (!prev) Thread 1 "rocksndiamonds" received signal SIGABRT, Aborted. __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50 50 ....
by BryanFRitt
Fri Jan 03, 2020 5:42 pm
Forum: Bug Reports
Topic: Crashes, most often when starting or finishing levels?
Replies: 25
Views: 4336

Re: Crashes, most often when starting or finishing levels?

Here's another backtrace when it went back to the main menu. This time did a `sudo cpupower frequency-set -u 2200MHz`(effectively no 'turbo' boost at all now), and had external fan running to cool laptop down. I have a feeling these are related to the 'tape' system being bad. free(): double free det...