Search found 12 matches

by lesbird
Sat Apr 23, 2022 1:21 am
Forum: General Discussion
Topic: Rocks'n'Diamonds 4.1.3.0 iphone
Replies: 5
Views: 6963

Re: Rocks'n'Diamonds 4.1.3.0 iphone

Sounds cool! I like the idea if side-loading apps to Android and Apple instead of using the official app stores, but I did not know that this is possible on Apple devices. Are there any disadvantages of using an IPA instead of installing from the app store? I'm not too familiar with side-loading IP...
by lesbird
Wed Apr 13, 2022 11:42 am
Forum: General Discussion
Topic: Rocks'n'Diamonds 4.1.3.0 iphone
Replies: 5
Views: 6963

Re: Rocks'n'Diamonds 4.1.3.0 iphone

Ha! 3 years later... Sorry for the delay. I can offer it as an IPA if that is preferred in addition to uploading it to the App Store. I'm in the process of building a version using the latest code (4.3.1.1). I'm planning on taking out Game Center and instead just going to keep support for the built-...
by lesbird
Tue Jun 05, 2018 11:17 am
Forum: General Discussion
Topic: RnD for iOS
Replies: 18
Views: 16711

Re: RnD for iOS

Holger, I’m ignoring aspect ratio this time. Maybe I’ll add it back in an update. Really just trying to keep the changes minimal this time.
by lesbird
Sun Jun 03, 2018 12:59 pm
Forum: General Discussion
Topic: RnD for iOS
Replies: 18
Views: 16711

Re: RnD for iOS

Yes, that sounds reasonable. Please let me know if/how it works! Besides this, I think I should add an option "vsync: on/off" to the graphics setup menu, to be able to both use smooth scrolling with VSYNC frame synchronization (if the system/hardware/driver supports it), and to also be ab...
by lesbird
Sun Jun 03, 2018 12:53 pm
Forum: General Discussion
Topic: RnD for iOS
Replies: 18
Views: 16711

Re: RnD for iOS

Hello, Can you release the iOS version sourcecode. I am asking because I would like to see how you got it to run in perfectly smooth 60fps. I ported the game to the PS Vita recently, and can get it to run fast on that platform, but it is never so perfectly smooth like in your iOS port. Even on my M...
by lesbird
Tue May 29, 2018 8:01 pm
Forum: General Discussion
Topic: RnD for iOS
Replies: 18
Views: 16711

Re: RnD for iOS

Can you release the iOS version sourcecode. I've asked the author of the iOS port if he could make his changes publicly available. :-) I am asking because I would like to see how you got it to run in perfectly smooth 60fps. I ported the game to the PS Vita recently, and can get it to run fast on th...
by lesbird
Fri Mar 04, 2016 1:46 pm
Forum: General Discussion
Topic: RnD for iOS
Replies: 18
Views: 16711

Re: RnD for iOS

Rocks'n'Diamonds is now live on the App Store:
https://itunes.apple.com/us/app/rocks-n ... 09122?mt=8
by lesbird
Wed Feb 17, 2016 1:28 am
Forum: General Discussion
Topic: RnD for iOS
Replies: 18
Views: 16711

Re: RnD for iOS

Progress update on the iOS port of RnD. Practically done just some minor touch ups left to do. Here's the page on my website with some screenshots.

http://www.lesbird.com/RocksNDiamonds/default.html

I plan to submit it to the App Store within the next week or two.

- Les
by lesbird
Wed Feb 10, 2016 12:54 am
Forum: General Discussion
Topic: Does R&D work with El Capitan?
Replies: 2
Views: 5994

Re: Does R&D work with El Capitan?

Hi, I have El Capitan installed and I'm able to run R&D with no problems.

- Les
by lesbird
Fri Feb 05, 2016 2:06 pm
Forum: Level and Artwork Design
Topic: How to create custom screen layout with R'n'D (preview)
Replies: 2
Views: 5812

Re: How to create custom screen layout with R'n'D (preview)

Thanks for this Holger, this is very helpful to get the iOS screens set up.
by lesbird
Thu Feb 04, 2016 5:09 am
Forum: General Discussion
Topic: RnD for iOS
Replies: 18
Views: 16711

RnD for iOS

Hi all, I'm in the process of porting Rocks'n'Diamonds to iOS. The current state of the build is fully functional on iPhone and iPad. The plan is to release the game as a free app with no ads. If you are interested in beta testing the game sign up for Test Flight (free) and send me your email addres...
by lesbird
Thu Feb 04, 2016 1:03 am
Forum: General Discussion
Topic: Android / iPhone Port
Replies: 6
Views: 13549

Re: Android / iPhone Port

I can explain how these work: There are several controls which i can't test because it seems that it's need extra hardware. - Slide - player follow the finger (like mouse support in rndTest) but snap is difficult because you have to tap near the place you are (not very much place for two fingers) - ...