Search found 701 matches

by filbo
Thu Dec 11, 2025 3:15 am
Forum: R'n'D Announcements
Topic: git.artsoft.org web site requires authentication now
Replies: 5
Views: 81

Re: Rocks'n'Diamonds 4.4.0.6 released -- and a 30th birthday!

'guest' / 'guest' is probably too obvious, and if they turn their AI even a teeny tiny bit inwards it will parse your greet text and figure out how to get past the 'firewall'. But, not sure how to do better. If you say 'login as guest with password guest-spelled-backwards' -- the AIs are certainly s...
by filbo
Thu Dec 11, 2025 3:13 am
Forum: R'n'D Announcements
Topic: git.artsoft.org web site requires authentication now
Replies: 5
Views: 81

Re: Rocks'n'Diamonds 4.4.0.6 released -- and a 30th birthday!

Yeah, graph needs two different Y-axis scales for 'before' and 'after'... This probably belongs somewhere other than the 4406 announcement thread :) My $work is also struggling against AI scraper load. WTF is wrong with those people -- robots.txt is there for a reason (on your part); spoofed user ag...
by filbo
Wed Dec 10, 2025 4:15 am
Forum: R'n'D Announcements
Topic: git.artsoft.org web site requires authentication now
Replies: 5
Views: 81

git.artsoft.org web site requires authentication now

---------- added after splitting topic ---------- To access pages on https://git.artsoft.org/ other than the start page, you have to log in with user "guest" and password "guest". Please read on for more information! ---------- added after splitting topic ---------- bug on the 2...
by filbo
Wed Dec 10, 2025 4:12 am
Forum: Level and Artwork Design
Topic: Changing between 2 kinds of text elements
Replies: 23
Views: 1552

Re: Changing between 2 kinds of text elements

What I meant, and I think has been successfully communicated, but I still want to clarify myself, is: By looking at graphicsinfo.conf files, we could deduce that yes , RnD already has the ability to internally translate between element 'names' like 'player_1', and internal numeric representations as...
by filbo
Fri Dec 05, 2025 6:15 am
Forum: Off Topic
Topic: Your artwork
Replies: 1
Views: 106

Re: Your artwork

'Off Topic' seems sufficient :) Not to be flip, but -- so far this is one (1) example of the post type you're referring to. If you post 50 of them (or your outburst provokes others to follow) -- then I'm sure Holger will see the need, and create a separate topic. And fortunately phpBB does support a...
by filbo
Thu Dec 04, 2025 4:31 am
Forum: Level and Artwork Design
Topic: Changing between 2 kinds of text elements
Replies: 23
Views: 1552

Re: Changing between 2 kinds of text elements

Look in the (thousands of) files named 'graphicsinfo.conf' in the game levels directory tree. This is another matter where there are dozens or hundreds of discussions in the forums here, but -- not sure what you would search for (except 'graphicsinfo.conf' will probably hit a good fraction of such d...
by filbo
Tue Dec 02, 2025 3:22 am
Forum: Level and Artwork Design
Topic: Changing between 2 kinds of text elements
Replies: 23
Views: 1552

Re: Changing between 2 kinds of text elements

It does seem clear that RnD already knows the elements 'by name', in order to support element-specific graphical tricks. So the ability to paste level excerpts in that sort of format seems like it wouldn't be super hard to do. And your reasons for wanting it seem sound...
by filbo
Sun Nov 30, 2025 1:46 am
Forum: Level and Artwork Design
Topic: Changing between 2 kinds of text elements
Replies: 23
Views: 1552

Re: Changing between 2 kinds of text elements

I found an example. I clicked on my own name, then 'Search user's posts', and searched for 'paste'. That led to this post: https://www.artsoft.org/forum/viewtopic.php?p=16852&hilit=paste#p16852 -- which has an example. You can see what the code looks like by using the forum's 'Reply with quote' ...
by filbo
Sat Nov 22, 2025 5:55 am
Forum: Level and Artwork Design
Topic: Changing between 2 kinds of text elements
Replies: 23
Views: 1552

Re: Changing between 2 kinds of text elements

There is already some sort way of representing level elements in text, which can be used in some manner to copy-paste level snippets into the forum here, and they get displayed as the correct elements. I have used it once or twice when I discovered it and it was fresh in my memory; now the existence...
by filbo
Tue Nov 11, 2025 5:41 am
Forum: Level and Artwork Design
Topic: Changing between 2 kinds of text elements
Replies: 23
Views: 1552

Re: Changing between 2 kinds of text elements

This all sounds like good fun :)

For text-paste, I guess it should truncate large pastes (maybe 100 chars? And maybe with that limit tunable...) I've copy-pasted 1MB+ texts on my Linux desktop, would not really like to see what that would do in RnD level editor...
by filbo
Fri Nov 07, 2025 12:41 am
Forum: Programmer's Corner
Topic: Patch proposal to fix an old CVE
Replies: 14
Views: 84533

Re: Patch proposal to fix an old CVE

Given the commit you pointed to, your previous comment of: Looking at commit 07e47c9c, there's only one single directory that is created with world-writable permissions, and that's the scores directory: was actually wildly off the mark! So I am amused and mildly surprised. Other than that, all is we...
by filbo
Thu Nov 06, 2025 9:18 am
Forum: Programmer's Corner
Topic: Patch proposal to fix an old CVE
Replies: 14
Views: 84533

Re: Patch proposal to fix an old CVE

Hmmm, we will probably end up having to 'agree to disagree' on this. I say, an app should *not* create and then use world-modifiable directories in one's home directory. You say 'the system was already screwed up', but -- if you look at any real-world computer security breach, it is made up of a cha...
by filbo
Thu Nov 06, 2025 7:47 am
Forum: Programmer's Corner
Topic: Patch proposal to fix an old CVE
Replies: 14
Views: 84533

Re: Patch proposal to fix an old CVE

Argh, I didn't actually state the point of the security issue. It is not a security issue against the *system* one is running on, but against the *person* running RnD. It doesn't let an attacker attack system files, only the files of the person playing the game. Still, we don't want to play a game a...
by filbo
Thu Nov 06, 2025 7:46 am
Forum: Programmer's Corner
Topic: Patch proposal to fix an old CVE
Replies: 14
Views: 84533

Re: Patch proposal to fix an old CVE

The original CVE includes links to other things including https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=651620 -- which, if the facts it claims are correct, was talking about a real and actual security concern. It says that RnD, back then (and as built and packaged in Debian) created the user's ...
by filbo
Sun Nov 02, 2025 12:13 am
Forum: New Ideas
Topic: new time limit mode: "explorer"
Replies: 9
Views: 2233

Re: new time limit mode: "explorer"

I'm a bit torn. I think, being able to see what score you would have gotten without the pesky time limit is totally legit, and I'm imagining the dismay of, say, a 5 year old who was previously racking up a nice collection of scores, who now finds that their runs are all invalidated. As to issues of ...