Search found 687 matches

by filbo
Sun Nov 02, 2025 12:13 am
Forum: New Ideas
Topic: new time limit mode: "explorer"
Replies: 9
Views: 400

Re: new time limit mode: "explorer"

I'm a bit torn. I think, being able to see what score you would have gotten without the pesky time limit is totally legit, and I'm imagining the dismay of, say, a 5 year old who was previously racking up a nice collection of scores, who now finds that their runs are all invalidated. As to issues of ...
by filbo
Fri Oct 31, 2025 2:33 am
Forum: Bug Reports
Topic: Tape playback result in different playback from it's usual tape playback
Replies: 2
Views: 27

Re: Tape playback result in different playback from it's usual tape playback

This description is, um, pretty fuzzy...? You say 'this level', but do not mention a level. Were you talking about some specific level / levelset where you've observed this? I also wonder about the nature of the bad playback. Typical RnD bugs with playback look sort of like: the playback starts out ...
by filbo
Fri Oct 31, 2025 2:25 am
Forum: Bug Reports
Topic: Odd #1 tape for Niko Böhm's Tutorial
Replies: 10
Views: 7724

Re: Odd #1 tape for Niko Böhm's Tutorial

Is showing multiple users with the same name that bad that the high score list needs to be shortened?
I imagine it means most leader boards are chock full of 'anonymous' over and over :)
by filbo
Fri Oct 31, 2025 2:24 am
Forum: New Ideas
Topic: new time limit mode: "explorer"
Replies: 9
Views: 400

Re: new time limit mode: "explorer"

Idea: Instead of these modes, do something like the "time limit" mode but instead of death of level playing at the end, how about a pop-up message saying something like "times up" asking if the player if they would like to 'continue level?', or 'restart level?', or if there is a...
by filbo
Fri Oct 24, 2025 10:12 pm
Forum: Bug Reports
Topic: Odd #1 tape for Niko Böhm's Tutorial
Replies: 10
Views: 7724

Re: Odd #1 tape for Niko Böhm's Tutorial

Regarding the solution to multiple scores with the same name: It seems like there must be lots of cases where local usernames have been used and are duplicate, but aren't the same person; i.e. local username 'John' or whatever. So this solution will brush together a certain number of scores which ac...
by filbo
Tue Sep 02, 2025 11:52 pm
Forum: Programmer's Corner
Topic: git repository now contains everthing to "make run"
Replies: 23
Views: 95145

Re: git repository now contains everthing to "make run"

There are more resources available on the web on this topic (for even the most exotic operating systems) But that's kind of the problem. There are so many resources, and they all disagree with each other, and many of them are old and cover environments which no longer exist or are deprecated, or do...
by filbo
Mon Sep 01, 2025 12:30 am
Forum: New Ideas
Topic: The Github repository, what is it for?
Replies: 8
Views: 18714

Re: The Github repository, what is it for?

PM on this forum system should work for patches which aren't huge. Or a post with attachment (I checked, looks like PM doesn't take attachments). Or, perhaps, a fork-and-pull-request on the github repository?
by filbo
Tue Aug 05, 2025 5:53 am
Forum: New Ideas
Topic: The Github repository, what is it for?
Replies: 8
Views: 18714

Re: The Github repository, what is it for?

I would certainly encourage you to Start Small! See if you can develop code to do just one tiny aspect of the many varied things you described. As to building -- I've never tried building RnD on Windows, but the ./INSTALL file claims it should work the same as Linux, i.e. just run `make`. It also sa...
by filbo
Mon Aug 04, 2025 11:05 pm
Forum: New Ideas
Topic: The Github repository, what is it for?
Replies: 8
Views: 18714

Re: The Github repository, what is it for?

(I should add: code-wise it is not 99.9% Holger's, as he has imported multiple game engines from other people's projects. However, those have always been Holger's work of importing, not some other game author injecting their work. I'm making this correction specifically to separate between how much ...
by filbo
Mon Aug 04, 2025 11:00 pm
Forum: New Ideas
Topic: The Github repository, what is it for?
Replies: 8
Views: 18714

Re: The Github repository, what is it for?

My understanding is that this is 99.9% Holger's project, but it is not 'closed source'. He wants us to be able to see not only the code, but the code progression. I have contributed small bits of code in the past; communicated via email or forum posts or PMs. What eventually ended up in the code was...
by filbo
Fri Apr 11, 2025 9:34 pm
Forum: General Discussion
Topic: Invalid links in Editor Tutorial
Replies: 11
Views: 28272

Re: Invalid links in Editor Tutorial

I suggest you bust those out into a directory which responds to links in exactly the same format as they were on zomis.net, then there will be a simple 1:1 conceptual redirect from where they used to live to their new home...
by filbo
Fri Apr 11, 2025 4:37 am
Forum: General Discussion
Topic: Invalid links in Editor Tutorial
Replies: 11
Views: 28272

Re: Invalid links in Editor Tutorial

> I wonder from where you got those files

Hmmm, I suspect it was www.artsoft.org/forum/viewtopic.php?p=17794 :)
by filbo
Wed Apr 09, 2025 11:46 pm
Forum: General Discussion
Topic: Invalid links in Editor Tutorial
Replies: 11
Views: 28272

Re: Invalid links in Editor Tutorial

Holger, yes, those are the exact form I have them in :)
by filbo
Wed Apr 09, 2025 6:10 am
Forum: General Discussion
Topic: Invalid links in Editor Tutorial
Replies: 11
Views: 28272

Re: Invalid links in Editor Tutorial

I have those zomis.net artifacts (and many others), saved from somewhere , I'm not sure where, in mid-2022. Actually I think I got them from a session of manual ad hoc scraping from web.archive.org, but have only vague memories and circumstantial evidence to support this :) Holger, I think I've ment...
by filbo
Mon Dec 09, 2024 5:03 am
Forum: R'n'D Announcements
Topic: Pre-release 5 of Rocks'n'Diamonds 4.4.0.0 available!
Replies: 14
Views: 26544

Re: Pre-release 5 of Rocks'n'Diamonds 4.4.0.0 available!

I note with (friendly) amusement that this announcement is much less bold than the pre-release-4 announcement was, about whether it is the final release. :)

These are awesome beta-testers; being held back from releasing a busted release is a really good thing!