Search found 677 matches
- Fri Apr 11, 2025 9:34 pm
- Forum: General Discussion
- Topic: Invalid links in Editor Tutorial
- Replies: 11
- Views: 1167
Re: Invalid links in Editor Tutorial
I suggest you bust those out into a directory which responds to links in exactly the same format as they were on zomis.net, then there will be a simple 1:1 conceptual redirect from where they used to live to their new home...
- Fri Apr 11, 2025 4:37 am
- Forum: General Discussion
- Topic: Invalid links in Editor Tutorial
- Replies: 11
- Views: 1167
Re: Invalid links in Editor Tutorial
> I wonder from where you got those files
Hmmm, I suspect it was www.artsoft.org/forum/viewtopic.php?p=17794 :)
Hmmm, I suspect it was www.artsoft.org/forum/viewtopic.php?p=17794 :)
- Wed Apr 09, 2025 11:46 pm
- Forum: General Discussion
- Topic: Invalid links in Editor Tutorial
- Replies: 11
- Views: 1167
Re: Invalid links in Editor Tutorial
Holger, yes, those are the exact form I have them in :)
- Wed Apr 09, 2025 6:10 am
- Forum: General Discussion
- Topic: Invalid links in Editor Tutorial
- Replies: 11
- Views: 1167
Re: Invalid links in Editor Tutorial
I have those zomis.net artifacts (and many others), saved from somewhere , I'm not sure where, in mid-2022. Actually I think I got them from a session of manual ad hoc scraping from web.archive.org, but have only vague memories and circumstantial evidence to support this :) Holger, I think I've ment...
- Mon Dec 09, 2024 5:03 am
- Forum: R'n'D Announcements
- Topic: Pre-release 5 of Rocks'n'Diamonds 4.4.0.0 available!
- Replies: 14
- Views: 8664
Re: Pre-release 5 of Rocks'n'Diamonds 4.4.0.0 available!
I note with (friendly) amusement that this announcement is much less bold than the pre-release-4 announcement was, about whether it is the final release. :)
These are awesome beta-testers; being held back from releasing a busted release is a really good thing!
These are awesome beta-testers; being held back from releasing a busted release is a really good thing!
- Mon Sep 23, 2024 7:51 am
- Forum: Bug Reports
- Topic: lack of version info in tapes?
- Replies: 10
- Views: 8705
Re: lack of version info in tapes?
Ok, that behavior is a bit confusing to the alert user :) They look in Hall Of Fame, see those things unpopulated ... look back a little while later, and suddenly it's there! Weird! This could be papered over, as follows: - the local code already knows the platform & game version, as they're enc...
- Fri Sep 20, 2024 12:30 am
- Forum: Bug Reports
- Topic: lack of version info in tapes?
- Replies: 10
- Views: 8705
Re: lack of version info in tapes?
I think I had confused myself. Plus there is this: Level 70 is less complicated, I just played it under 4.3.8.2. So there is a single clean upload of one save file -- which doesn't show version info. I am now not able to reproduce this; my one play of level 70 does show version/etc in the hall of fa...
- Wed Sep 18, 2024 11:48 am
- Forum: Bug Reports
- Topic: lack of version info in tapes?
- Replies: 10
- Views: 8705
Re: lack of version info in tapes?
add your extended "magic" file to the R'n'D package And/or figure out how to submit it to the maintainers of the `file` command... Regarding your excellent explanation of the results I got: if it uploads all my tapes, and downloads all the best scores from the server, it should be able to...
- Sun Sep 15, 2024 12:40 am
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 14
- Views: 17977
Re: Possible work-around for continuing in middle of tape playback issue
I don't think I've ever configured a custom art (or music etc.) set. Just whatever the levelset comes with or refers to. But you're on RnD levels, I'm on EMC -- those have different base layouts.
- Sat Sep 14, 2024 3:11 am
- Forum: Bug Reports
- Topic: lack of version info in tapes?
- Replies: 10
- Views: 8705
Re: lack of version info in tapes?
(nevermind, I did update it in 2022, viewtopic.php?t=588)
- Sat Sep 14, 2024 3:09 am
- Forum: Bug Reports
- Topic: lack of version info in tapes?
- Replies: 10
- Views: 8705
Re: lack of version info in tapes?
file(1) output is from magic entries I made, but I'm pretty sure have sent to Holger in the past. Except I see my copy has changelog entries from only 2y ago, and I'm pretty sure I haven't updated that. So, attached here.
- Sat Sep 14, 2024 3:06 am
- Forum: Bug Reports
- Topic: lack of version info in tapes?
- Replies: 10
- Views: 8705
lack of version info in tapes?
I played a couple of levels just now, and the hall of fame entries for them have 'UNKNOWN' for the PLATFORM, VERSION, COUNTRY fields. I always play with own-built binaries, out of `git`, not necessarily at any specific version number. 3 builds may be relevant here. Looking in ~/.rocksndiamonds/tapes...
- Sat Sep 14, 2024 2:31 am
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 14
- Views: 17977
Re: Possible work-around for continuing in middle of tape playback issue
These were saved with the QUICK SAVE method after them. Is there a LONG SAVE method? I think there are two different SAVE methods. I have my keyboard setup so that the keys 0-5 map to the tape buttons. According to setup > key shortcuts > tape buttons: 0 Eject tape 1 Warp / single step 2 Stop tape ...
- Fri Sep 13, 2024 2:56 am
- Forum: Bug Reports
- Topic: Possible work-around for continuing in middle of tape playback issue
- Replies: 14
- Views: 17977
Re: Possible work-around for continuing in middle of tape playback issue
This is an issue that Holger has been slowly chasing for years. I wonder if you would be able to perform your series of steps, saving tapes at multiple places along the way (and then moving / copying them out of the way so the next one doesn't overwrite it) -- then provide a set of those tapes + nar...
- Sat Aug 10, 2024 1:58 am
- Forum: Bug Reports
- Topic: Moving windows around causes [essentially] blank display when R'n'D is running. [KZones script addon issue?]
- Replies: 2
- Views: 9287
Re: Moving windows around causes [essentially] blank display when R'n'D is running. [KZones script addon issue?]
RnD uses the SDL libraries for its graphics; this sounds like an SDL bug / interaction with your KDE based desktop. So -- I'd be curious to see if other SDL-based games cause the same issue. ... so I went exploring and decided I don't really know The Right Way to ask a .deb based system 'which packa...