Search found 663 matches
- Sat Jan 31, 2026 6:12 am
- Forum: Help
- Topic: change the icon that displays on the task bar
- Replies: 3
- Views: 44
Re: change the icon that displays on the task bar
Please could you explain further what you mean by: "the game loads specifially with the levelset loaded last" "The second rule doestapply to window's top left icon though, only that it loads when the levelset is loaded prematurely." (my bad about all those typos, I was kind of r...
- Fri Jan 30, 2026 1:40 am
- Forum: Help
- Topic: change the icon that displays on the task bar
- Replies: 3
- Views: 44
Re: change the icon that displays on the task bar
Simply put: this feature seems to be very raw and non dynamic. I actually included icons of my own in my Reflektor work, except as just "icon.png". The thing is, it only changes the icon on the taskbar if: 1) the game loads specifially with the levelset loaded last, 2) the game isn't locke...
- Fri Jan 16, 2026 10:31 am
- Forum: Off Topic
- Topic: Your artwork
- Replies: 4
- Views: 2033
Re: Your artwork
Here's a pretty fresh one I drew just to put on some mexican cultural clothing on my character of all things. That's just an absolutely random idea I had, not much context here. She ain't mexican either btw.
- Sat Jan 10, 2026 9:13 am
- Forum: Puzzles
- Topic: Some TOG's mobile puzzles
- Replies: 11
- Views: 46279
Re: Some TOG's mobile puzzles
@TheOnyxGuy, do you have them as saved RnD level files? Could you upload in either that form, or the backtick inlined format? Unfortunately, original level files were lost to time. I can potentially recreate em, which, well, is there really a point if someone already did. But one thing I'll point o...
- Sat Jan 10, 2026 8:58 am
- Forum: Bug Reports
- Topic: [4.4.1.2] Snapshot undo after dying in BD and MM engines have some oddities
- Replies: 1
- Views: 589
[4.4.1.2] Snapshot undo after dying in BD and MM engines have some oddities
In short, at one moment I downloaded "The new Boulder Dash level collection" and just played around in few levels. Because I'm kind of used to sometimes undoing accidental deaths with snapshot mode, which R'n'D engine itself, plus EM and SP are all handling just fine (well, if you don't ha...
- Tue Jan 06, 2026 4:38 am
- Forum: Bug Reports
- Topic: kriszz BD graphics: "auto" option text doesn't get redrawn completely
- Replies: 4
- Views: 842
Re: kriszz BD graphics: "auto" option text doesn't get redrawn completely
Unfortunately, it seems to be not fixed in my case.
In fact, I just noticed they also seen to affect scrollbar a little bit, look at some of it's bits cut off.
In fact, I just noticed they also seen to affect scrollbar a little bit, look at some of it's bits cut off.
- Mon Jan 05, 2026 7:07 pm
- Forum: Bug Reports
- Topic: kriszz BD graphics: "auto" option text doesn't get redrawn completely
- Replies: 4
- Views: 842
Re: kriszz BD graphics: "auto" option text doesn't get redrawn completely
Oh yeah, true, I completely forgot to report similar issue instead happening with ON/OFF settings in RF. The way these settings cut off is different though, so probably different cases
- Mon Jan 05, 2026 6:03 am
- Forum: Puzzles
- Topic: Some TOG's mobile puzzles
- Replies: 11
- Views: 46279
Re: Some TOG's mobile puzzles
At first I thought I wouldn't be able to find them because I completely forgot what these even are after so much time, but fortunately, the still persistent links still helped me find where the images are being linked from. They're from russian social site "VK" (aka VKontakte), which I gue...
- Thu Jan 01, 2026 10:04 pm
- Forum: New Ideas
- Topic: add "override custom menu text" option
- Replies: 6
- Views: 1413
Re: add "override custom menu text" option
nope! hence the screenshot where the default RnD graphics are used (graphics override) for a Krissz_Boulder_Dash levelset; the graphics of the levelset have been overridden but the custom menu text cannot be Interesting... That also reminds me that "program_title" and "program_copyri...
- Tue Dec 23, 2025 2:47 pm
- Forum: New Ideas
- Topic: add "override custom menu text" option
- Replies: 6
- Views: 1413
Re: add "override custom menu text" option
Isn't that part of graphics overrides though? I haven't tried these new things just yet so I'm not aware yet
- Sun Dec 21, 2025 3:50 am
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.1.0 released!
- Replies: 13
- Views: 2465
Re: Rocks'n'Diamonds 4.4.1.0 released!
added configurable menu screen texts Just out of curiosity, what kind of texts? I did at least peek into gfx.c and saw that stories can be displayed plus they have their own font "font.title_story" or something like that... And also some other text with a font "font.footer" that...
- Sat Dec 20, 2025 8:50 pm
- Forum: R'n'D Announcements
- Topic: Rocks'n'Diamonds 4.4.1.0 released!
- Replies: 13
- Views: 2465
- Wed Dec 10, 2025 1:00 am
- Forum: Bug Reports
- Topic: a click game crashed
- Replies: 7
- Views: 2081
Re: a click game crashed
What was written in 'rocksndiamonds.log' after the crash? yes Great answer as always... First off, can you point out which "Pacman" levelset are you talking about besides just saying "Pacman"? Who's the creator of it? Second, do you even read the questions given? You either stil...
- Sat Dec 06, 2025 8:55 pm
- Forum: Bug Reports
- Topic: a click game crashed
- Replies: 7
- Views: 2081
Re: a click game crashed
Any more details? Could you provide the contents of 'rocksndiamonds.log' unless you opened the game right after crashing?
Which Pacman levelset exactly? The one from Alan Bond?
Which Pacman levelset exactly? The one from Alan Bond?
- Fri Dec 05, 2025 5:42 am
- Forum: Off Topic
- Topic: Your artwork
- Replies: 4
- Views: 2033
Your artwork
_______ One thing I don't think I'd seen on this forum is an actual forum topic just about sharing some artwork. _______ Whether it's a physical drawing done with pencils, crayons, paint brushes or whatever else you can think of as a drawing tool, or maybe a digital artwork done with, like, MS Pain...