Search found 17 matches
- Wed Mar 31, 2010 5:52 am
- Forum: Level and Artwork Design
- Topic: How does Zelda 2 work?
- Replies: 1
- Views: 3234
How does Zelda 2 work?
I'm just looking at the Zelda 2 level,(I use the keyboard to get to the editor) and it looks really complicated. Could somebody please enplane to me how it works? Thanks.
- Wed Mar 31, 2010 3:50 am
- Forum: Bug Reports
- Topic: No sound in Linux
- Replies: 6
- Views: 9711
I FOUND THE PROBLEM!! It was the desktop I use! It grabs exclusive control of the sound, allowing only programs that use sound through KDE.(that's the desktop I use) However, if I turn this off, it works, without the -v command. This is how I turn the control off: I go to the control center, then t...
- Sat Mar 20, 2010 11:34 pm
- Forum: New Ideas
- Topic: tube-making easier
- Replies: 17
- Views: 36616
I never thought of tools like these! If they aren't added yet, I hope that they'll be in soon. In the mean time, here's my ideas(mostly for envelopes): 1)The abillity to add elements in your letters.(I mean put the picture of say, a bug) 2)Custom elements as envelopes.(Great for somthing like zelda,...
- Sat Mar 20, 2010 10:33 pm
- Forum: Level and Artwork Design
- Topic: Levels update! 131 levels
- Replies: 6
- Views: 7356
- Sat Mar 20, 2010 10:26 pm
- Forum: Level and Artwork Design
- Topic: How did they make that GFX?
- Replies: 3
- Views: 4444
- Sat Feb 20, 2010 8:36 pm
- Forum: Level and Artwork Design
- Topic: How did they make that GFX?
- Replies: 3
- Views: 4444
How did they make that GFX?
For levelsets such as BD2K3, the graphics looks so good. Do you make a 3D model, then take screen shots in sertain poses? Or do you hand make them?
- Thu Nov 26, 2009 11:47 pm
- Forum: New Ideas
- Topic: Custom element idea
- Replies: 2
- Views: 7439
- Sun Mar 08, 2009 2:18 am
- Forum: Bug Reports
- Topic: No sound in Linux
- Replies: 6
- Views: 9711
- Thu Jan 15, 2009 11:48 pm
- Forum: Level and Artwork Design
- Topic: Help Wanted!
- Replies: 8
- Views: 20422
- Wed Nov 26, 2008 2:40 am
- Forum: Level and Artwork Design
- Topic: Help Wanted!
- Replies: 8
- Views: 20422
- Fri Nov 21, 2008 1:53 am
- Forum: Level and Artwork Design
- Topic: Help Wanted!
- Replies: 8
- Views: 20422
- Thu Nov 20, 2008 3:54 am
- Forum: Level and Artwork Design
- Topic: Help Wanted!
- Replies: 8
- Views: 20422
Help Wanted!
I'm making some new level sets, but It'll take a while to do it all myself. Who ever helps will have their forum name in the credits. Here are the current projects: name: megaman RPG CLOSED :cry: name: brick builder description: there are lego like bricks that can fall if they aren't attached to any...
- Sat Nov 01, 2008 10:40 pm
- Forum: Programmer's Corner
- Topic: Linux Conf Edit
- Replies: 3
- Views: 14773
Ok. Well, another solution could be to make it so it will some how work on http://www.winehq.org/. Or he could make a linux version out of C.
- Sat Nov 01, 2008 10:30 pm
- Forum: Bug Reports
- Topic: No sound in Linux
- Replies: 6
- Views: 9711
- Sat Nov 01, 2008 10:24 pm
- Forum: New Ideas
- Topic: Custom element idea
- Replies: 2
- Views: 7439
Custom element idea
In the next version of RnD, there should be setting in custom elements so it can follow* different things besides the player; or better, follow* the closest thing if it's in a given list.(Which would be in a group element.) I would do it myself but I'm still taking C lessons. :( *This also would als...