Search found 89 matches

by Davacardo
Mon Dec 22, 2008 10:41 pm
Forum: General Discussion
Topic: Using CEs to recreate object elements...?
Replies: 5
Views: 6530

I must admit, I've wondered the same thing too! You can recreate the speed of Black Orb Bombs by changing the Ignition delay of a CE to 1 (in config page 2). You might be able to recreate a gravity port by setting a CE to Passable/Over/whichever direction you want it to face (in config page 1). Then...
by Davacardo
Mon Dec 01, 2008 8:58 am
Forum: Bug Reports
Topic: Level 12 of Emerald Mine seems to crash the game.
Replies: 2
Views: 3004

Are you by any chance using Windows Vista and/or an NVidia graphics card? It crashed for me on Level 20 too, but before I even went near a door. See the thread: "Random crash with Vista" to see what I mean.
by Davacardo
Sun Nov 30, 2008 11:17 pm
Forum: Help
Topic: Loading DC2 Levels
Replies: 17
Views: 18708

I realise it's been many weeks since I said I'd upload this. But university has kept me really busy, and now that exams are over, I have plenty of free time :). Here we go: a folder structure for Diamond Caves II level groups. Simply download the zip file and extract it to RnD Directory\levels I upl...
by Davacardo
Sun Nov 30, 2008 12:12 am
Forum: Bug Reports
Topic: Paroxetine 20 mg apotex
Replies: 5
Views: 4736

But in RnD I get errors with tutorials and EM classic levels...lastly i configured the nvidia card to disable vsync in windows and...no errors so far! :shock: :shock: I tried this option because i see the vsync is disabled by default in xp and you can see the "lag" between frames I'll get you updat...
by Davacardo
Sat Nov 29, 2008 11:35 pm
Forum: Bug Reports
Topic: Paroxetine 20 mg apotex
Replies: 5
Views: 4736

Hi, thx davacardo... but already tried WinUAE, it can play most games.. but not all like EM2 (i think it's the configuration, but i get the GURU meditation error in most EM images or adf files! LOL) But in RnD I get errors with tutorials and EM classic levels...lastly i configured the nvidia card t...
by Davacardo
Sat Nov 29, 2008 4:48 am
Forum: Bug Reports
Topic: Paroxetine 20 mg apotex
Replies: 5
Views: 4736

Hello, and welcome to the forum phoniex28, if I may be so bold! I run RnD on a laptop with Windows Vista too, and it runs fine for me. Which levels does it crash for? I occassionally get random crashes with BD2K3. There is a known error with the Level Editor in that if you use the arrow keys to scro...
by Davacardo
Mon Oct 20, 2008 11:04 pm
Forum: Help
Topic: Loading DC2 Levels
Replies: 17
Views: 18708

Hmmm, is the information on the dc2 levels page for numbers of levels in the packs not correct then? for instance that the Slk pack has 54 levels, the Z pack 50? No, it is my conf files that are wrong. Most levelsets have 99 levels, so I said "levels = 99" and copied and pasted, but didn't bother c...
by Davacardo
Thu Oct 16, 2008 3:47 am
Forum: Help
Topic: Loading DC2 Levels
Replies: 17
Views: 18708

Davacardo, just as a suggestion, sinse you've obviously downloaded all the Dc2 levels from the homepage and put all the work into creating a handy directory for them with working Conf files, how about getting that hosted as it's own level pack on one of the Rnd sites? That way people can download a...
by Davacardo
Thu Oct 16, 2008 3:44 am
Forum: General Discussion
Topic: ConfEdit contains Virus!
Replies: 3
Views: 5083

Spybot detects the "asycfilt.dll" file as SpyArsenal.Watcher, in case anyone else gets any false positives.
by Davacardo
Tue Oct 14, 2008 2:49 am
Forum: Bug Reports
Topic: EM/DC2 Magic Wall compatibility bug
Replies: 1
Views: 2963

EM/DC2 Magic Wall compatibility bug

Yet another bug I found while playing a DC2 levelset. If you set up a level like: `006`001`001`001 `001`006`006`006 `020`020`020`020 `000`000`000`000 If the leftmost crystal is dropped, it triggers the magic wall (as usual), but also causes elements sitting directly on top of the wall to fall throug...
by Davacardo
Mon Oct 13, 2008 10:40 pm
Forum: Help
Topic: Loading DC2 Levels
Replies: 17
Views: 18708

If you like, I'll send you a skeleton outline of the folders and levelinfo.conf files. It all works fine for me. The following works for me for a particular levelgroup: file_identifier: ROCKSNDIAMONDS_LEVELINFO_FILE_VERSION_3.2.4 name: Acrylator author: DC2 Levelset levels: 99 first_level: 1 sort_pr...
by Davacardo
Thu Sep 25, 2008 12:19 am
Forum: Off Topic
Topic: Post your cool and useful links
Replies: 52
Views: 63863

Oblivion: At one stage I had 1.5 mil+, but spent it all. No idea how much I have now. Wallpaper gallery: http://www.digitalblasphemy.com/dbhome.shtml A lot of it is members only, but the free gallery is definitely worth a look. Microsoft XNA: http://msdn.microsoft.com/en-us/xna/default.aspx XNA is a...
by Davacardo
Wed Sep 24, 2008 11:00 am
Forum: Bug Reports
Topic: Exit doors don't open fast enough
Replies: 5
Views: 4551

I know what you mean, but in that particular case, you could also just snap the emerald and wait a moment. Good point. Didn't realise that at the time. But if you moved the exit & emerald down 1 tile, you can see how it becomes an issue. It's also a problem with indestructible exits (if I remember ...
by Davacardo
Tue Sep 23, 2008 2:13 am
Forum: Bug Reports
Topic: Exit doors don't open fast enough
Replies: 5
Views: 4551

Exit doors don't open fast enough

This is another thing I picked up while playing DC2 levels. I'm not sure if this also applies to EM or RnD levels because I have not encountered this in any EM/RnD levelset (yet). Basically, if you set up something like: `013`013`013`013`013 `013`008`001`001`013 `013`001`001`004`013 `013`001`001`001...
by Davacardo
Fri Sep 19, 2008 8:28 am
Forum: New Ideas
Topic: DC style dynamite or change EM style dynamite behaviour
Replies: 11
Views: 12421

I added a switch "[ ] explodes with chain reaction" to the "Config" tab of EM style dynamite in the level editor, using "[x]" ("on") for previous levels (to not break existing levels using EM style dynamite"), but using the default setting "[ ]" ("off") for all newly created levels (so that you get...