version is 3.2.1 i think -- thats what flashed up when I load but I cant find the version no anywhere on any of the credit screens. I think I only downloaded it in the last couple of months, so its probably the latest.
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As you all said, there is the enclosed room in the upper left that creates difficulties. I solved it by basically moving slowly, one position at a time letting the elements all fall into place before moving to the next one.
- Sun Oct 15, 2006 4:00 am
- Forum: General Discussion
- Topic: How to slowdown game
- Replies: 8
- Views: 12022
I was as frustrated as you were by an inability to slow things down at certain points. Here is what I found: * start a recording when you start the level. * at difficult points you can switch to single step mode by hitting the leftmost 'tape recorder control'; then you can switch out of it to normal...
Aha !! At the risk of ruining a good thing, you all forgot to mention the stepwise mode when recording. Please dont eliminate it -- its a way to slow down certain crucial situations to my lousy reflexes dont mess up my chance to solve a level. You see, for me most of the interest is in solving the p...
thanks for the help. I didnt understand at all the comment about F2 and "reload a direct snapshot" == how do I reload a direct snapshot? When I recorded a level, then restarted and hit F2 I get a message that there is no saved tape. very confused. ps -- is there somewhere in a help file I could have...
Is there a way to control the speed of the game? I play Supaplex. I guess from reading some of the forum that there is not yet a way to control the speed. So I vote that this feature be included.
I use RnD to play Supaplex. In the original Supaplex game, one could get the sniksnaks to reverse their direction by standing in their way. In the RnD version, the sniksnaks reverse then reverse again to continue in their original direction. How does one get the sniksnaks to reverse direction ? thanks
I use RnD to play Supaplex. I use the recorder so I dont have to 'replay' my way through a puzzle. Question: after I play the recording forward to where I want to pick up; I stop the playback. then how can I continue recording from that point forward? Maybe this belongs in new ideas ? ?? thanks