Search found 28 matches

by TheVirtualVortex
Sun Jul 13, 2008 3:21 pm
Forum: New Ideas
Topic: Multiplayer-only levels
Replies: 0
Views: 6950

Multiplayer-only levels

It would be nice to have some levelsets containing levels only solvable in multiplayer mode, say 2 players. For example 2 players must cooperate to finish the levels. Some actions can only be performed by 2 players. I made such levels a few years ago, but unfortunately I lost them. Maybe I'll try to...
by TheVirtualVortex
Sun Jul 13, 2008 3:17 pm
Forum: Bug Reports
Topic: Emerald mine exit doors and multiplayer
Replies: 0
Views: 4655

Emerald mine exit doors and multiplayer

As far as I remember, in Emerald Mine the exit doors used to disappear after a player goes through it, unlike the Supaplex exit doors. Besides, the level is considered complete only if each player has reached an exit. At the moment, in rocksndiamonds, it seems that only player 1 needs to reach the e...
by TheVirtualVortex
Tue Aug 31, 2004 12:24 am
Forum: Off Topic
Topic: Webcams
Replies: 11
Views: 14728

The webcam nearest to where I live is in Saarbrücken, Germany (yes, I live in France, but near from Germany ;-))

http://www.stadtverband-saarbruecken.de ... pshot.html
by TheVirtualVortex
Tue Aug 31, 2004 12:16 am
Forum: Off Topic
Topic: I'm back!
Replies: 41
Views: 44867

Grunt002 wrote:Your avatar is the face of Monaliza?
Well mine is a friendly rebellion ship.
and mine is... a virtual vortex ;-)
by TheVirtualVortex
Tue Aug 31, 2004 12:11 am
Forum: New Ideas
Topic: Change time
Replies: 6
Views: 8921

I think he means the following : For example if you have a CE called X which should change to Y when smashed, that means as soon as X gets smashed, it will immediately change to Y. I think he'd like to be able to put a delay between the change from X to Y. Currently he had to use an extra CE to do i...
by TheVirtualVortex
Wed Aug 25, 2004 10:30 pm
Forum: New Ideas
Topic: Pick level music
Replies: 9
Views: 10336

Pick level music

This would be a feature for level creators who wish that a particular music (from the levelset's music folder) should be played, instead of being picked alphabetically by the game engine.

For example in this situation : now it's the boss' level, so the boss music should be played.
by TheVirtualVortex
Wed Aug 25, 2004 10:19 pm
Forum: General Discussion
Topic: Cheat codes (not totally serious)
Replies: 5
Views: 9127

It looks like they're only there for debugging purposes. There doesn't seem to be something like "god mode" or "now you're a bug".
by TheVirtualVortex
Tue Aug 24, 2004 9:42 pm
Forum: General Discussion
Topic: Cheat codes (not totally serious)
Replies: 5
Views: 9127

Feel free to split it.

Maybe I can find some interesting cheat codes directly in the source code, when I have time ;-)

But there's no real fun cheating in RnD, since you can disable handicap and modify the levels yourself...
by TheVirtualVortex
Tue Aug 24, 2004 1:37 pm
Forum: Testing Area
Topic: Level sketch test
Replies: 1
Views: 11615

Level sketch test

This is just some testing for myself ;-)
(it is also my very first levelsketch)

`013`000`000`266`000`000
`013`000`013`000`013`016
`013`000`013`000`000`000
`323`000`013`000`013`025
`013`325`013`000`267`014
`323`000`013`000`013`006
`013`000`013`000`000`006
`013`000`013`015`013`016
by TheVirtualVortex
Tue Aug 24, 2004 1:35 pm
Forum: General Discussion
Topic: Cheat codes (not totally serious)
Replies: 5
Views: 9127

Cheat codes (not totally serious)

Splitted from Levelsketch program by Zomis

It worked!!

Do you know other funny cheat codes ? ;-)
by TheVirtualVortex
Tue Aug 24, 2004 1:26 pm
Forum: General Discussion
Topic: Levelsketch program
Replies: 4
Views: 7999

Oh cool!

Thanks for the info :D
by TheVirtualVortex
Sun Aug 22, 2004 11:12 pm
Forum: General Discussion
Topic: Levelsketch program
Replies: 4
Views: 7999

Levelsketch program

Where can I find the levelsketch program ?

I thought it was on Zomis' site but couldn't find it.

Another question : does anyone knows if the levelsketch program works under linux (with wine maybe) ?

Thanx...
by TheVirtualVortex
Sun Aug 22, 2004 11:09 pm
Forum: Bug Reports
Topic: [bug???] falling stone rolls when pushing another one under
Replies: 2
Views: 5146

[bug???] falling stone rolls when pushing another one under

Take a look at this level & tape :

http://www.zomis.net/rnd/download.php?id=230

If I push a stone under a falling stone, this last one rolls on the side. Is that a bug or a dirty trick that is allowed or necessary to solve other levels ?
by TheVirtualVortex
Sun Aug 22, 2004 8:01 pm
Forum: Off Topic
Topic: "proud" linux users ;-)
Replies: 1
Views: 4130

"proud" linux users ;-)

For the linux users who whish to be part of a world wide linux users statistics, I found the following URL :

http://counter.li.org/
by TheVirtualVortex
Sat Aug 21, 2004 5:58 pm
Forum: Bug Reports
Topic: Acid
Replies: 38
Views: 36190

No, it's a token in the "levelinfo.conf" file. Look into "levels/Classic_Games/levelinfo.conf" for an example. When set to "true", it causes all affected levels to always be played with the latest game engine version (with all bugfixes etc.), but note the following: So...