Search found 150 matches
- Thu Jan 01, 2009 1:35 am
- Forum: General Discussion
- Topic: Using CEs to recreate object elements...?
- Replies: 5
- Views: 13481
- Sun Apr 27, 2008 8:42 am
- Forum: Off Topic
- Topic: Post your cool and useful links
- Replies: 52
- Views: 216959
Trust or not, I can't know whether half of those sites aren't leykoged (whether it's intended or not), instead I will post up my recommendation - Notpron - The Hardest Riddle Available on the Internet I got to level minus 36 some time ago; (it goes from 1 to 80 to 0 to -1 to -40 to alpha to mu) you...
- Wed Jan 23, 2008 7:16 am
- Forum: Bug Reports
- Topic: Singlestep Tape Corruption
- Replies: 2
- Views: 7548
- Fri Jan 18, 2008 7:23 am
- Forum: Help
- Topic: boulderdash II levelset ,level 31
- Replies: 4
- Views: 11399
ASCII art
You've probably heard of it, it's stuff like this: I\ o o /| | \ | / | | >|< | | / \ | I/ \I <-- butterfly However, I found this cool utility. http://www.sebastian-r.de/asciiart/ You just pop in the url of a picture and set a few settings and it makes it for you :) Now: http://www.sebastian-r.de/asc...
- Fri Jan 18, 2008 7:13 am
- Forum: Bug Reports
- Topic: Singlestep Tape Corruption
- Replies: 2
- Views: 7548
Singlestep Tape Corruption
Hey.
For some reason, whenever I record a video in singlestep and make a movent like this:
snap, step, snap, step...
All the snaps aren't recognized when playing the tape, even though they were while playing the game. It's hard to prove this, but I'll try recording this with HyperCam once.
For some reason, whenever I record a video in singlestep and make a movent like this:
snap, step, snap, step...
All the snaps aren't recognized when playing the tape, even though they were while playing the game. It's hard to prove this, but I'll try recording this with HyperCam once.
- Sat Jan 12, 2008 8:58 am
- Forum: Bug Reports
- Topic: Weird Crashes
- Replies: 11
- Views: 19133
Weird Crashes
I was playing Arno Luppolds level set (contribution levels) and in the first level, I was walking to the right on a huge empty space full of robots, and suddenly RnD crashed. Could anyone try to reproduce this? (Win XP, rnd-3.2.4) EDIT: I was just editing that level and it crashed again! Weird... Al...
- Mon Jan 07, 2008 6:56 pm
- Forum: Off Topic
- Topic: It's my birthday!
- Replies: 2
- Views: 8594
It's my birthday!
I'm turning 12 today.
So yeah, I'm happy and stuff!
So yeah, I'm happy and stuff!
- Fri Jan 04, 2008 1:43 pm
- Forum: Testing Area
- Topic: another hiding trick
- Replies: 5
- Views: 30028
Re: another hiding trick
With another bgcolor:
Spoilers
Spoilers
- Fri Jan 04, 2008 1:42 pm
- Forum: Testing Area
- Topic: another hiding trick
- Replies: 5
- Views: 30028
another hiding trick
Spoilers
Highlight it!
Highlight it!
- Wed Jan 02, 2008 11:25 am
- Forum: Bug Reports
- Topic: Buggy EMC graphics
- Replies: 4
- Views: 8093
Buggy EMC graphics
I downloaded the EMC levels package from Martijn's site, and even though all the graphics are included, their movement looks very buggy. This gets fixed, however, when I use the Rocks 'n' Diamonds engine. I'm using 3.2.4-3. Here's a screenshot: http://img245.imageshack.us/img245/599/buggyemcci1.png ...
Closed In
`013`013`013`013`013`013
`013`080`001`001`007`013
`013`001`001`001`004`013
`013`001`089`001`001`013`013
`013`001`001`001`001`049`013
`013`001`001`013`001`013`013
`013`013`013`013`013`013
1 emerald needed, of course.
`013`080`001`001`007`013
`013`001`001`001`004`013
`013`001`089`001`001`013`013
`013`001`001`001`001`049`013
`013`001`001`013`001`013`013
`013`013`013`013`013`013
1 emerald needed, of course.
- Wed Jan 02, 2008 10:16 am
- Forum: Off Topic
- Topic: Happy New Year!
- Replies: 6
- Views: 14535
Ah, okay then... Gelukkig Nieuwjaar in Dutch!
Check out http://www.theholidayspot.com/newyear/wishes.htm too
Check out http://www.theholidayspot.com/newyear/wishes.htm too

- Wed Jan 02, 2008 10:14 am
- Forum: General Discussion
- Topic: Rockfall for iPhone
- Replies: 2
- Views: 7746
- Tue Jan 01, 2008 12:21 am
- Forum: Off Topic
- Topic: Happy New Year!
- Replies: 6
- Views: 14535