Search found 567 matches
- Mon Oct 29, 2007 2:06 pm
- Forum: Level and Artwork Design
- Topic: Trying to develop XOR for RnD
- Replies: 128
- Views: 5321445
- Wed Oct 03, 2007 9:42 am
- Forum: Level and Artwork Design
- Topic: Levelpack
- Replies: 2
- Views: 6581
- Sat Sep 15, 2007 9:23 pm
- Forum: Level and Artwork Design
- Topic: Zelda 2
- Replies: 42
- Views: 45206
- Sat Sep 15, 2007 6:30 pm
- Forum: Level and Artwork Design
- Topic: Zelda 2
- Replies: 42
- Views: 45206
- Fri Sep 07, 2007 6:08 pm
- Forum: Level and Artwork Design
- Topic: Remade of Boulder Dash music
- Replies: 2
- Views: 5628
The RnD Files Archive is the best place:
http://www.zomis.net/rnd
http://www.zomis.net/rnd
- Thu Sep 06, 2007 6:42 pm
- Forum: General Discussion
- Topic: RnD Files Archive error(s)
- Replies: 11
- Views: 15922
OK, still off-topic - this thread seems almost ready for a split... I am here to ask for a fix ;-) Although I don't give stats a big relevance, they are invalidated by such broken mass-downloads. For instance, now all of my files result to have been downloaded 3 times more (or even more) than the re...
- Mon Sep 03, 2007 5:07 pm
- Forum: General Discussion
- Topic: RnD Files Archive error(s)
- Replies: 11
- Views: 15922
Although it is a bit OT here, I am having problems too. I've tried to mass-download my files, and I got a bunch of errors like this: Warning: mkdir() [function.mkdir]: File exists in /var/www/zomis/rnd/files/massdl.php on line 164 Warning: rename(Trucky Cargos,00398_Trucky Cargos) [function.rename]:...
- Fri Aug 31, 2007 6:07 pm
- Forum: Programmer's Corner
- Topic: Internationalization
- Replies: 11
- Views: 19964
Very well, apart of the issues already raised and those that will arise when all the stuff will have to be put together, I see that there is no point againts starting such an i18n, very well. Although gettext can be wide or complicated, the format used is quite simple - in practice, it isn't much di...
- Fri Aug 31, 2007 12:03 am
- Forum: New Ideas
- Topic: Some later requests
- Replies: 16
- Views: 20917
- Tue Aug 28, 2007 11:18 am
- Forum: Programmer's Corner
- Topic: Internationalization
- Replies: 11
- Views: 19964
I've had a look to the PO format and to gettext. Of course, that would be the most complete and most appropriate way to make such an i18n, but I don't know if that would add work on Holger's part... parsing a file that only has pairs of strings is far faster and easier than parsing a PO file. On my ...
- Tue Aug 28, 2007 8:21 am
- Forum: Programmer's Corner
- Topic: Internationalization
- Replies: 11
- Views: 19964
- Mon Aug 27, 2007 11:55 pm
- Forum: Programmer's Corner
- Topic: Internationalization
- Replies: 11
- Views: 19964
it probably would work for the current R'n'D You mean that I could do some work there and expect to see a next RnD version with a language selector? I could separate the main things (such as the setup-tree strings and the editor strings), and translate them, but only if you say that it can be easil...
- Mon Aug 27, 2007 10:16 pm
- Forum: Programmer's Corner
- Topic: Internationalization
- Replies: 11
- Views: 19964
Line 514:
Code: Select all
[ 1#, 1F] "And not to forget:"
[ 2#, 1F] "Artsoft"
[ 1#, 1F] "As Template"
I think I could do that, though.I wrote:separate those that need a translation from those that have to stay unchanged
- Mon Aug 27, 2007 10:13 pm
- Forum: New Ideas
- Topic: Some later requests
- Replies: 16
- Views: 20917
- Mon Aug 27, 2007 9:37 pm
- Forum: Programmer's Corner
- Topic: Internationalization
- Replies: 11
- Views: 19964
Damn... here is the list of all string literals found in the main source folder of RnD 3.2.3: http://www.zomis.net/rnd/info.php?f=677 ...it's about 10.000 different literals spawned over 131 files! OK, most of them won't need to be translated, but hey... it would be a tough work only to separate tho...