Search found 6 matches

by Wildstrike
Thu Jul 16, 2026 11:06 pm
Forum: Help
Topic: A Couple of potentially broken levels
Replies: 19
Views: 503

Re: A Couple of potentially broken levels

Would you be willing to play-test a pre-release version with a EM-engine-based DC engine (once it is available)? This would be very helpful to start with a DC engine replacement that was already tested against a number of common cases and edge cases, like those you have reported so far. Sure, sound...
by Wildstrike
Mon Jul 13, 2026 12:04 am
Forum: Help
Topic: A Couple of potentially broken levels
Replies: 19
Views: 503

Re: A Couple of potentially broken levels

And when evaluating the issues in the DC level set (when played with the R'n'D engine) pointed out by Wildstrike, I'm slowly starting to get used to the idea that it might work better when using an extended version of the EM engine for the DC level sets (with support for all those DC game elements ...
by Wildstrike
Thu Jul 09, 2026 6:55 am
Forum: Help
Topic: A Couple of potentially broken levels
Replies: 19
Views: 503

Re: A Couple of potentially broken levels

Could you describe what you experience as "weird behavior" when playing DC levels in R'n'D? Some differences could be adjusted to work more similar as in DC. Created this short video for all the ones I can think of atm. There's probably more though. https://youtu.be/xpO7dpJTqhU I get &quo...
by Wildstrike
Wed Jul 08, 2026 7:58 pm
Forum: Help
Topic: A Couple of potentially broken levels
Replies: 19
Views: 503

Re: A Couple of potentially broken levels

Could you describe what you experience as "weird behavior" when playing DC levels in R'n'D? Some differences could be adjusted to work more similar as in DC.
Created this short video for all the ones I can think of atm. There's probably more though.
https://youtu.be/xpO7dpJTqhU
by Wildstrike
Wed Jul 08, 2026 1:39 am
Forum: Help
Topic: A Couple of potentially broken levels
Replies: 19
Views: 503

Re: A Couple of potentially broken levels

Hi ncrecc, our posts just crossed! You are right about the first one (with the spaceship starting into the wrong direction) -- this has to be fixed in the code, just as you wrote. But the other one is misleading if using the classic R'n'D artwork! In both Emerald Mine and Diamond Caves, the third k...
by Wildstrike
Tue Jul 07, 2026 6:09 pm
Forum: Help
Topic: A Couple of potentially broken levels
Replies: 19
Views: 503

A Couple of potentially broken levels

1.
Diamond caves > game levels > 25
Seems impossible, there's no window for getting past the space ships.
2.
Diamond caves > easy levels > 09
seems impossible to collect blue keys without destroying them with bomb,
this one might just be me missing some mechanic though?