Search found 6 matches
- Thu Jul 16, 2026 11:06 pm
- Forum: Help
- Topic: A Couple of potentially broken levels
- Replies: 19
- Views: 503
Re: A Couple of potentially broken levels
Would you be willing to play-test a pre-release version with a EM-engine-based DC engine (once it is available)? This would be very helpful to start with a DC engine replacement that was already tested against a number of common cases and edge cases, like those you have reported so far. Sure, sound...
- Mon Jul 13, 2026 12:04 am
- Forum: Help
- Topic: A Couple of potentially broken levels
- Replies: 19
- Views: 503
Re: A Couple of potentially broken levels
And when evaluating the issues in the DC level set (when played with the R'n'D engine) pointed out by Wildstrike, I'm slowly starting to get used to the idea that it might work better when using an extended version of the EM engine for the DC level sets (with support for all those DC game elements ...
- Thu Jul 09, 2026 6:55 am
- Forum: Help
- Topic: A Couple of potentially broken levels
- Replies: 19
- Views: 503
Re: A Couple of potentially broken levels
Could you describe what you experience as "weird behavior" when playing DC levels in R'n'D? Some differences could be adjusted to work more similar as in DC. Created this short video for all the ones I can think of atm. There's probably more though. https://youtu.be/xpO7dpJTqhU I get &quo...
- Wed Jul 08, 2026 7:58 pm
- Forum: Help
- Topic: A Couple of potentially broken levels
- Replies: 19
- Views: 503
Re: A Couple of potentially broken levels
Created this short video for all the ones I can think of atm. There's probably more though.Could you describe what you experience as "weird behavior" when playing DC levels in R'n'D? Some differences could be adjusted to work more similar as in DC.
https://youtu.be/xpO7dpJTqhU
- Wed Jul 08, 2026 1:39 am
- Forum: Help
- Topic: A Couple of potentially broken levels
- Replies: 19
- Views: 503
Re: A Couple of potentially broken levels
Hi ncrecc, our posts just crossed! You are right about the first one (with the spaceship starting into the wrong direction) -- this has to be fixed in the code, just as you wrote. But the other one is misleading if using the classic R'n'D artwork! In both Emerald Mine and Diamond Caves, the third k...
- Tue Jul 07, 2026 6:09 pm
- Forum: Help
- Topic: A Couple of potentially broken levels
- Replies: 19
- Views: 503
A Couple of potentially broken levels
1.
Diamond caves > game levels > 25
Seems impossible, there's no window for getting past the space ships.
2.
Diamond caves > easy levels > 09
seems impossible to collect blue keys without destroying them with bomb,
this one might just be me missing some mechanic though?
Diamond caves > game levels > 25
Seems impossible, there's no window for getting past the space ships.
2.
Diamond caves > easy levels > 09
seems impossible to collect blue keys without destroying them with bomb,
this one might just be me missing some mechanic though?