Search found 133 matches
- Sun Mar 27, 2016 9:56 am
- Forum: Off Topic
- Topic: Where have all of the R'n'D Fans Gone?
- Replies: 22
- Views: 71298
Re: Where have all of the R'n'D Fans Gone?
Well, I'm here. Sort of.
- Sun Nov 10, 2013 10:09 am
- Forum: Off Topic
- Topic: It's good to be back.
- Replies: 4
- Views: 17989
It's good to be back.
Since the forum closed, I had the time to go from 12 years old to 16 years old.
What a difference!
I wonder if anyone remembers me and my RnDWii port... hehe
What a difference!
I wonder if anyone remembers me and my RnDWii port... hehe
- Tue Dec 29, 2009 2:28 pm
- Forum: General Discussion
- Topic: RnD Wii 3.2.4 (keyboard-only, BUGGY)
- Replies: 2
- Views: 5785
RnD Wii 3.2.4 (keyboard-only, BUGGY)
Ok, so, Rocks'n'Diamonds for the Wii, yeah. I stopped working on it, but i'm releasing it. Source code will be available upon request, but it's a hack . Get it here Play around with it, USB keyboard required, Wiimote support unusable but sort-of implemented a bit. Enjoy this belated Christmas gift! :D
- Tue Jun 16, 2009 5:03 am
- Forum: Programmer's Corner
- Topic: Rocks'n'Diamonds Wii - A project that I'm trying to finish
- Replies: 6
- Views: 22953
Well, I could hack the SDL-Wii source code to do that maybe... ...and if yes, it will be good. What about the sample rate problems? SDL-Wii supports only 32k and 48k, and you use... 8k and 22k? O_O And another problem, though I must fix this one myself (in the SDL-Wii source code): UpdateRect does n...
- Mon Jun 15, 2009 7:52 pm
- Forum: Programmer's Corner
- Topic: Rocks'n'Diamonds Wii - A project that I'm trying to finish
- Replies: 6
- Views: 22953
DID IT! I rewrote the port and now it's working! Except for some small issues: 1) Why the hell did holger use 672x560 and not normal 640x480 which SDL-Wii needs to run!? I PM'd him about the issue, too. 2) The sound is high-pitched Runs with an USB keyboard. Works. Loads slow as hell though. But wor...
- Mon Feb 23, 2009 5:03 pm
- Forum: Programmer's Corner
- Topic: Rocks'n'Diamonds Wii - A project that I'm trying to finish
- Replies: 6
- Views: 22953
Rocks'n'Diamonds Wii - A project that I'm trying to finish
Hey. I'm porting Rocks'n'Diamonds to the Wii. I made some progress (it loads WAVs and PCXs), but I got stuck in 2 places. 1) strncmp fails in LoadCustomMusic_NoConf (nah, commented music out for now) 2) strerror fails in DrawMainMenuExt (*sigh*. I can't fix that one) Progress and thoughts so far: - ...
- Sun Aug 24, 2008 6:29 am
- Forum: Off Topic
- Topic: About 4 Years Later...
- Replies: 3
- Views: 17900
- Tue Dec 04, 2007 6:28 pm
- Forum: Off Topic
- Topic: converting .mod to .wav/...
- Replies: 2
- Views: 6111
- Wed Sep 26, 2007 5:13 am
- Forum: Level and Artwork Design
- Topic: MegaMan Battle Network: Rocks'n'Diamonds!
- Replies: 2
- Views: 6335
- Tue Sep 25, 2007 6:00 pm
- Forum: Level and Artwork Design
- Topic: MegaMan Battle Network: Rocks'n'Diamonds!
- Replies: 2
- Views: 6335
MegaMan Battle Network: Rocks'n'Diamonds!
You'll say, "WTF?". But i am making it. Probably.
I don't know if i can do it, but... If Alan or Holger will help me...
Or somebody that can at least do sprites... i'll be happy.
YES, IT'S MY RETURN!
I don't know if i can do it, but... If Alan or Holger will help me...
Or somebody that can at least do sprites... i'll be happy.
YES, IT'S MY RETURN!
- Thu May 17, 2007 4:40 pm
- Forum: General Discussion
- Topic: Porting RnD to DS/PSP
- Replies: 25
- Views: 40331
- Fri May 11, 2007 6:04 am
- Forum: General Discussion
- Topic: Porting RnD to DS/PSP
- Replies: 25
- Views: 40331
- Thu Apr 26, 2007 5:55 pm
- Forum: General Discussion
- Topic: Porting RnD to DS/PSP
- Replies: 25
- Views: 40331
- Thu Apr 26, 2007 5:52 pm
- Forum: General Discussion
- Topic: Boulder Dash NDS and PSP Level Designers wanted !
- Replies: 4
- Views: 10659
dot dot dork
i COULD help, but i will have PSP just in late August/July.
- Wed Mar 21, 2007 6:25 am
- Forum: New Ideas
- Topic: Support for gamepads/joysticks?
- Replies: 6
- Views: 10428