Search found 12 matches
- Mon Jan 15, 2007 9:57 am
- Forum: New Ideas
- Topic: Prospector in the Mazes of Xor
- Replies: 7
- Views: 20601
It's been a couple of years since I've had a look a RnD, or this forum - seems to have evolved considerably since then (nice work Holger!) I was wondering if the current version of the game is any closer to being able to emulate this game's features using RnD? There are a few fundamental differences...
- Tue Jul 13, 2004 12:27 pm
- Forum: New Ideas
- Topic: Chip's Challenge in RnD?
- Replies: 18
- Views: 32069
- Mon Jul 12, 2004 1:02 pm
- Forum: New Ideas
- Topic: Rocks N Diamonds in 3-D?
- Replies: 25
- Views: 40096
There was a 3D version of boulderdash under development on the Amiga (a copy of it is posted on my website at http://amiga.emucamp.com/emerald/b/boulderdash3d.html ) However, I never really investigated it and don't know if it was ever finished - personally I think that 2D games should remain that w...
- Mon Jul 12, 2004 12:51 pm
- Forum: General Discussion
- Topic: other boulderdash games
- Replies: 17
- Views: 31255
I assume you are seeking Windows versions? Diamond Caves isn't bad (not free though) Greenface is an ok Supaplex clone, except the GFX background makes things a bit hard to see (ain't free either) DX Boulderdash might also interest you (and it's free too!, although it does not seem to be under devel...
- Wed Jun 30, 2004 11:23 am
- Forum: General Discussion
- Topic: to holger
- Replies: 2
- Views: 6952
- Thu Jun 24, 2004 8:40 am
- Forum: Programmer's Corner
- Topic: Emerald Mine level conversion
- Replies: 13
- Views: 24673
- Tue Jun 22, 2004 8:57 am
- Forum: Programmer's Corner
- Topic: Emerald Mine level conversion
- Replies: 13
- Views: 24673
How does this new naming scheme look like? I think this is new to me... The levels are now in a folder called 'cave' as opposed to the old 'pla' directory. They are named XXS for single player levels (eg. level 1 is 00S; level 81 is 80S). Teamwork levels are XXT. EMv6 added a number of new elements...
- Mon Jun 21, 2004 10:10 am
- Forum: Programmer's Corner
- Topic: Emerald Mine level conversion
- Replies: 13
- Views: 24673
- Sat Jun 19, 2004 11:43 pm
- Forum: Programmer's Corner
- Topic: Emerald Mine level conversion
- Replies: 13
- Views: 24673
Emerald Mine level conversion
How does one convert levels for Amiga Emerald Mine to RnD. I have a whole heap of levels that can be converted, but the RnD converted EM levels are larger (seem to have some header info added.)
- Sat Jun 19, 2004 11:35 pm
- Forum: New Ideas
- Topic: Prospector in the Mazes of Xor
- Replies: 7
- Views: 20601
Map file format for Prospector in the Mazes of Xor
I have also some revisions to make to my original post (in the previous forum) on the map data. Repost with some alterations (multiple byte codes for each element) I have also come across some information on the Map file format of the original Xor (for the BBC Micro) at this Xor website . Direct lin...
- Sat Jun 19, 2004 11:29 pm
- Forum: New Ideas
- Topic: Prospector in the Mazes of Xor
- Replies: 7
- Views: 20601
you can't download that new xor verison on the homepage. Is it a boudlerdash game? Bad web design - you need to click on the fish (direct link: http://xor.ovine.net/downloads.php) and no, it's not really a boulderdash game. It is really a puzzle game (it does not have the arcade/action elements of ...
- Sat Jun 19, 2004 11:25 am
- Forum: New Ideas
- Topic: Prospector in the Mazes of Xor
- Replies: 7
- Views: 20601
Prospector in the Mazes of Xor
[recap: suggestion to add Xor/ Prospector in the Mazes of Xor as a new game type to RnD] There is one remake (recently released) for the PC titled Xor which includes all of the 15 levels from the original Xor. It is also worth noting that the original Xor levels are the same as the 'Xor's mazes' lev...