Search found 6 matches

by Darkmatt
Mon Dec 01, 2008 9:41 am
Forum: Bug Reports
Topic: Level 12 of Emerald Mine seems to crash the game.
Replies: 2
Views: 4368

D'oh. Missed saying the OS I used.

I am using XP Professional. And I'm using an ATI card, not an NVidia card.
by Darkmatt
Mon Dec 01, 2008 2:41 am
Forum: Bug Reports
Topic: Level 12 of Emerald Mine seems to crash the game.
Replies: 2
Views: 4368

Level 12 of Emerald Mine seems to crash the game.

For some strange reason Rocks n' Diamonds does not like Level 12 and how I move around in it. It seems like I'm walking in a minefield because one false move at the wrong time and the game dies. Try it out yourself and see what you find. EDIT: I forgot about the part where I should answer incoming q...
by Darkmatt
Tue Jan 17, 2006 5:27 am
Forum: New Ideas
Topic: CE change ideas
Replies: 11
Views: 12340

Ooooh! CE Changes. >_> I was thinking shortcuts through CE Changes..because....well......the more CEs free the better right? Let's just face it, sometimes I get lazy. Anyway, something new. -I find that it's impossible to have 2 seperate pages of 1 single CEs with delays. Only 1 will be triggered. S...
by Darkmatt
Sun Jan 15, 2006 11:56 pm
Forum: New Ideas
Topic: CE change ideas
Replies: 11
Views: 12340

Oop, wasn't logged in my last post, so I can't edit it. X_X
(This is why I'm apparently double-posting)
by Darkmatt
Sat Jan 14, 2006 9:31 am
Forum: New Ideas
Topic: CE change ideas
Replies: 11
Views: 12340

Correct me if this is already suggested, but I have a couple of CE changes. -CE Change when player is horizantally/vertically aligned. (Or both. :P) -That diagnol movement is gonna be available right? Aren't we gonna make the android? So why don't we make that available for a CE? -Deadly when collid...
by Darkmatt
Tue Feb 22, 2005 12:19 am
Forum: Help
Topic: Wiki = bye bye?
Replies: 5
Views: 8170

Strange, I just visited it 1-2 days ago.