Search found 184 matches

by richard
Fri Sep 10, 2004 2:46 pm
Forum: Off Topic
Topic: The forum
Replies: 18
Views: 22322

The forum

OK, I leave this forum now. Well I am fed up with Simon, Bojster and Holger. Most of you are happy that that happens... yes, and that´s the reason why. I will not write what I think, cause I know Simon would edit that anyway. But one thing yet. All my work for you all, I mean those who played and NO...
by richard
Tue Aug 31, 2004 11:57 am
Forum: New Ideas
Topic: Change time
Replies: 6
Views: 8965

The Virtual Vortex has right what he said.
by richard
Mon Aug 30, 2004 2:50 pm
Forum: New Ideas
Topic: Change time
Replies: 6
Views: 8965

Change time

If a CE changes, it takes 1 frame extra. So why not making x frames extra ? (1 should be minimum). Cause you (me) need mostly always an extra CE to let it wait 1 seconds to change for example. Anyways it is really needed to make better CEs and make them faster.
by richard
Fri Aug 27, 2004 5:40 pm
Forum: New Ideas
Topic: jpg files for backgrounds
Replies: 1
Views: 4316

jpg files for backgrounds

I have a small problem... I have background pictures for the menu, and I have to set a 900 kb pcx file for it. With a jpg it could do it with only 90 kb. My idea: Allowing to set also jpgs for backgrounds. I mean to allow more image types... at least please jpg.
by richard
Fri Aug 27, 2004 4:55 pm
Forum: Off Topic
Topic: My Board
Replies: 12
Views: 14313

Hey ! I have an Invasion thingy board too !
Maybe I will use it for clans in Battlefield, Söldner or other games... since I saw all my effort for RnD are quite for nothing or less than nothing.....
by richard
Wed Aug 25, 2004 3:54 pm
Forum: New Ideas
Topic: Image Loader for Custom Elements
Replies: 7
Views: 9010

No, he wants to know how he can add graphics to the graphicsinfo.conf, and how to make these graphics generally.

Look into the section Documentantion/RnD Wiki. There you should find a link in the first post to it. Than go on CustomArtwork in the Wiki, and you should have the information.
by richard
Mon Aug 23, 2004 4:03 pm
Forum: Testing Area
Topic: Area 51
Replies: 4
Views: 16361

Area 51

Tests Tests Test... I will delete them, so you should notice nothing. http://www.artsoft.org/forum/templates/subSilver/images/lang_english/reply.gif http://www.artsoft.org/forum/templates/subSilver/images/lang_english/reply.gif http://www.artsoft.org/forum/templates/subSilver/images/lang_english/rep...
by richard
Mon Aug 23, 2004 1:36 pm
Forum: Bug Reports
Topic: [bug???] falling stone rolls when pushing another one under
Replies: 2
Views: 5173

No that is not a bug.
by richard
Sun Aug 22, 2004 8:47 am
Forum: New Ideas
Topic: The border
Replies: 16
Views: 18953

Believe it or not guys, but I now understand what Richard is talking about. See this level: http://www.zomis.net/rnd/download.php?id=229 When you use CEs in the way richard (tries to) describe, you can place destructible elements on the border. So when you destroy them, you can actually touch the e...
by richard
Sun Aug 22, 2004 8:12 am
Forum: New Ideas
Topic: The border
Replies: 16
Views: 18953

Cause you can touch the invinsible steel wall at the border ! But if you want to make destructible elements to the border, the border would be visible again. So you need an indestructible CE, that changes to that element in 0 frames. That element could be an enemy, exit, rocks, sand, even CEs ! Holg...
by richard
Sat Aug 21, 2004 7:21 pm
Forum: New Ideas
Topic: The border
Replies: 16
Views: 18953

No, that is bad for many of my levels cause of the graphics. If you go to the border you can touch the invinsible steel wall.
by richard
Sat Aug 21, 2004 12:18 pm
Forum: New Ideas
Topic: The border
Replies: 16
Views: 18953

Because if you want to place more objects to the border, they have to be indestructible. And if they should not be, I have to make an extra CE that changes to that in 0 frames. Imagine a level called desert. That level is full of sand and should NOT have a steel border. Cause that would look very we...
by richard
Sat Aug 21, 2004 8:16 am
Forum: New Ideas
Topic: The border
Replies: 16
Views: 18953

The border

A have a nasty problem. The border ! I have always to give it a in 0 frames removing indestructible CE. In the future there could be an option in the Editor-Info: Visible border Invincible border Automatic (That, that was yet. That is just there, not to break older levels.) Over the half of my level...
by richard
Fri Aug 20, 2004 2:24 pm
Forum: Off Topic
Topic: Polls
Replies: 19
Views: 24600

Holger is admin, so he is of course able to admin everything.
by richard
Thu Aug 19, 2004 5:50 pm
Forum: Off Topic
Topic: Polls
Replies: 19
Views: 24600

No. Only the moderator...