Rocks 'n' Diamonds

 

Contents

About

 

 

Main Page

About

Download

Screenshots

Levels

Graphics

Music

Sounds

Extra Utilities

Documentation

Forum & Chat

Links


Contact

Rocks 'n' Diamonds (RnD) is absolutely the most comprehensive Boulderdash game around. In fact, this is not a clone but a game wherein you can play different Boulderdash games. Besides the four classic games Boulder Dash, Emerald Mine, Sokoban (officially not a Boulder Dash clone) and Supaplex you can play in this great game, you can also select elements from the games Diamond Caves II and DX-Boulderdash in the level editor.  

But Rocks 'n' Diamonds offers more than that. It has extensive possibilities to create your own levels with completely new artwork, music and sounds! And you can make new objects (Custom Elements = CE's) without any knowledge of programming!

The author of this cool game is Holger Schemel. He is currently busy with making three so-called game engines: the Boulder Dash engine, the Emerald Mine engine and the Supaplex engine. When these game engines will have been made, you can play the original Boulder Dash, Emerald Mine and Supaplex with their original behaviour! 

That means that all Boulder Dash, Emerald Mine and Supaplex levels are guaranteed solvable then and that you can do the old tricks, which were especially possible in the original Supaplex, again! 

 

 

 

 

 

 

And with the Boulder Dash engine and the Emerald Mine engine you can also play the old levels with their old graphics, music and sounds!

 

All your personal data is automatically saved in the My Documents folder. It contains your selfmade levels, tapes of all levels you played (while playing a tape is being recorded) and the levelsetup (i.e. info about which level of a particular levelset you played last). If you can't solve a level, you can also download a played tape and copy it into the 'tapes' folder. Then you can see how to solve a level. Many already played tapes can be downloaded on Bojster's Tape Archive

 

There is an active forum about this game. When you have got a new idea, when you have found a bug, etc., report it on the forum! The author of this game (Holger) is always listening to the players of his game and he is always willing to realise your idea in the game in a newer version!

 

This game is absolutely the solution for hours of fun! There are 10,000s of levels (really!) waiting for you: player contributions, levels with new artwork and objects, Emerald Mine Club levels, Supaplex levels, DX-Boulderdash levels, tutorials etc.! And the game can be played on four platforms: Unix, Mac OS X, Windows and Dos. I highly recommend this fantastic Boulderdash game!

 

Download

Rocks 'n' Diamonds can be downloaded below. It contains another level directory structure (to avoid one big messy level directory). Read about it in the 'Levels' section. Beware that the game is constantly in development so regularly check out this section!

Rocks 'n' Diamonds 3.1.0 - Windows The Windows version.
Rocks 'n' Diamonds 3.1.0 - Dos The Dos version.
Rocks 'n' Diamonds 3.1.0 - Unix The Unix version.
Rocks 'n' Diamonds 3.1.0 - Mac OS X The Mac OS X version.
   
Element Descriptions Descriptions of all elements. Just copy the text files into the docs/elements directory of Rocks 'n' Diamonds.
Improved Supaplex Graphics Replace the Supaplex graphics file by this one for better Supaplex colours (a little bit different)!.
Level Structure Delete the level directory and copy this level directory instead for a neatly arranged level directory! Then download all available levels on this page and copy them into the new directories. Very clear with this structure! (More information about this can be found in the 'Levels' section of this page.)

 

 

Screenshots

Click on the screenshots to enlarge them.

Emerald Mine style level

Custom Artwork level (doesn't come with the game but must be downloaded separately)

Supaplex style level

Levels

 

There are thousands, or even ten thousands of levels available for Rocks 'n' Diamonds. Some of them have been created with the level editor in the game and have either 'normal' graphics or custom graphics. Other levels are native and come originally from other games, like Supaplex and Emerald Mine. As long as the level collections are put in their own folder in the 'levels' directory of the game and contain a levelinfo.conf file, they can be played in Rocks 'n' Diamonds.

Because there are so many levels, I have created a level directory structure. With this structure, the levels directory looks as following:

 

- Additional Classic Levels

Extra levels originally designed for other games, like Supaplex.

- Additional Player Levels

In fact Contributions but these levels have all Custom Elements. They were to big to be included in the Contributions directory (the content of the Contributions directory is decided by the maker of RnD (Holger Schemel)) and have therefore their own directory.

- Classic Games

Original levels from classic games.

- Contributions

An annually updated directory with player contributions (non-CE levels or levels without heavy Custom Artwork. (The heavy i.e. big CE levels belong to the 'Additional Player Levels' directory.)

- Examples

Levels to show you things you can do with Custom Elements. These levels are not really intended to be played.

- Multiplayer Levels

Levels intended to be played with more players, up to four players. (Multiplayer over the Internet is not working very well yet but with two persons at the same computer or via home network works fine.)

- Tutorials

Levels which teach you how to play the game.

 

Download the level structure here. It's important, otherwise your level directory looks like a mess. Just remove the whole 'Levels' directory, unpack the level structure zip file, which contains a new level directory, and download all available levels you want below! The levels below have been sorted according to the level structure but you can still mix them up if you don't like the structure!

 

The next version of Rocks 'n' Diamonds will have the Emerald Mine engine. Then the Emerald Mine Club levels will come in their original Amiga format. There is a list with all available Emerald Mine levelsets from the Amiga. Unfortunately, many of them are still missing. Aaron Pile, the webmaster of the Emerald Web, has made a spreadsheet file with all the Emerald Mine levelsets (games) in it. Some games does he (= Aaron Pile) have and some do I (= Martijn Mooij) have. Have a look at that list and see which games we both don't have. It would be great If you can help me providing some new games so we can get as many levels as possible!

 

Here is the great list of levels. Beware that some in some level collections not all levels are solvable but that will be fixed when the native game engines will be built in. (Read in the 'About' section about the game engines.) If you really don't want how to solve a level, have a look at Bojster's Tape Archive, a site with many tapes for download.

 

If you want to see the power CE's, download the additional player levels. There are some very nice levels among them. Some of these additional player levels have their eventual documentation, graphics, sounds or music somewhere not in their own directory, but in the main directory of the game. But you will discover that when you download the zip files. You can be sure that the downloads below contain everything needed for the concerning levelset.

 
Additional Classic Levels
 
Level Collection Name Number of Levels Author Note
       

Boulderdash

319

Several Authors

Contains Boulderdash II, Boulderdash 16 and XBD.

DX-Boulderdash

1400 Several Authors Levels from the game DX-Boulderdash (also available on this site). Many still unsolvable! Thanks to Yoshi348 for fixing some levels!

Emerald Mine Club

10318 Several Authors Levels from the Emerald Mine Club. Don't play them at this moment because soon all your game records (tapes) will be broken because of the upcoming EM engine! Some levels have been fixed by Yoshi348.

Supaplex

4350 Several Authors Fan levels from the game Supaplex. Latest update: 06/04/2005
 

Additional Player Levels

 
Levelset/-collection Name Number of Levels Author Note
       
Alan's Random Levels 7 Alan Bond Seven randomly created levels. Requires BD2K3.
Bananas Journey 31 Banana Fro Nice levelset with the classic graphics.
BD2K3 43 Alan Bond Great CE levelset with splendid graphics!
Danilo Parantar Serrano 6 Danilo Parantar Serrano Strange but funny CE levelset.
Defender 1 (endless) Alan Bond Very nice remake of the game 'Defender'. It's all possible with CE's!
Earth Shaker Collection 64 Jamie Cullen Two levelsets based on the original game 'Earth Shaker'.
Hard Skills 12 Several Authors A collection of twelve levels to get furious at (only the first one is simple)!
Jürgen Bonhagen 83 Jürgen Bonhagen Four great-looking and mind-boggling levelsets.
Maniac Mines 31 David Hutchinson An original Emerald Mine style levelset. Requires version 3.2.0 or above!
Pipemania 1 David Hutchinson A non-Boulderdash contribution. Direct the pipe to the end pipe, before the water flows out!
Puzzles 33 Several Authors Little tricky puzzles created by forum members.
Richard 192 Richard Kleber A collection of many resourceful levelsets.
Ryan's Random Levels 6 Ryan Pineda Six levels which are randomly created while you are waiting!
Stinky 9 Stinky Nine beginner´s levels.
Walpurgis Collection 180 Jamie Cullen Three unique creations.
 

Classic Games

 
Levelset Name Number of Levels Author Note
       
Boulderdash

100

Peter Liepa

The original Boulder Dash.
Emerald Mine

102

Klaus Heinz & Volker Wertich The original Emerald Mine.
Sokoban

50

Several Authors The original Sokoban.
Supaplex

111

Philip Jespersen The original Supaplex.
 

Contributions

 
Level Collection Name Number of Levels Number of Contributions Note
       
Contributions 1995-2000 471 13 Thanks to Yoshi348 for fixing some levels!
Contributions 2001 341 9 Contains some fixed levels. Thanks to Yoshi348 for that!
Contributions 2002 579 11 Some levels have been fixed by Yoshi348.
Contributions 2003 549 17 Also contains three levelsets by Andreas Buschbeck. Thanks to Yoshi348 for fixing some levels!
 

Examples

 
Example Name Author Note
     
Adder Blower

Ryan Pineda

Look how the butterflies explode!
Amoeba Show

Zomis

Watch the amoeba exploding show!
Auto-mover

Ryan Pineda

An example to show you how you can let the player move without pressing a key.
Bomb and move bridge

Zomis

A small level as an example how easy it is to make something useful with only one CE.
Character Switch

David Hutchinson

An example how to switch between two players.
Diamond Caves 3 Elements

David Hutchinson

Remakes of all of Diamond Cave 3's new elements (compared with Diamond Cave 2). Make your own levels with the existing DC 2 elements and these new elements!
Fool that bug

Zomis

Fool the bug by using a boomerang CE.
GemTris

David Hutchinson

See how to make a columns/tetris game in RnD. Because it's quite buggy, I put it in the 'examples' category and not in the 'additional player levels' category.
Logical Gates

Zomis

Two levels.
Mathematical Examples

Several Authors

Many examples of mathematical things, like counters.
PhotoMap

Alan Bond

A demo how to make photo levels.
Quicksand for emeralds

Zomis

See how to make quicksand for emeralds instead of rocks.
Random Group Element

Zomis

Example to show how to create random group elements.
Random Level

David Hutchinson

Example how to generate a random level (emerald mine/supaplex style).
Richard Kleber

Richard Kleber

This example shows you some of the possibilities you have with CE's.
Robot Central Control

David Hutchinson

See how you can fire random bombs at the robots.
Ryan´s Movies

Ryan Pineda

Two levels to watch.
Teleporters

Zomis

Thirteen levels which show you different teleporters.
Transporter Test

FractalDreams

An example which shows you how transporters work.
 

Multiplayer Levels

 
Levelset Name Number of Levels Author Note
       
4 Player Battle 20 David Hutchinson Twenty Bomberman-style levels for four players!
Denmine 3 Players 1104 Several Authors The Denmine levels by the Emerald Mine Club modified for three players.
Denmine 4 Players 1104 Several Authors The Denmine levels from the EMC for four players.
MP - Richard 100 Richard Kleber Hundred nice levels by Richard.
 

Tutorials

 
Levelset Name Number of Levels Author Note
       
Tutorial Alpha 12 Richard Kleber Does not really handle all elements separately, but is more global.
Niko Böhms Tutorial 42 Niko Böhm Very complete tutorial.

 

Graphics

In Rocks 'n' Diamonds it's possible to use your own graphics - for the 'normal' objects and the CE's, but also for the toons in the menu and the side panel to the right for example - and often these graphics come with a levelset designed by someone. So you only have to download a levelset with custom artwork and put it in the level folder to have the graphics in the game. Then they are automatically loaded when you start playing the levelset they belong to, but you can also select them in the main menu - setup - custom artwork screen.

Some other graphics are meant as alternative graphics. Those graphics can be downloaded below (all the other graphics besides theses can be found in the level zip files of course).

Here they are:

 

EM Tank A 'tank' sprite instead of the normal spaceship.

YamYam Palace - Animal Kingdom

An alternative graphics set for the levelset YamYam Palace (Contributions 2002).

 

Music

 

Music is an important thing in the game. It gives a gay, severe etc. atmosphere to the game. Like the graphics, most music also comes with levelsets. But download some other music files to use below:

 
Original Supaplex song The original Supaplex song (not the remix). Use it instead of the Supaplex music in RnD if you prefer this one!

 

Sounds

 

If you think the standard sounds are annoying or if you just think you are fed up with them, it's possible to use other sounds instead. Below you can find new sounds.

 
There are no sounds available for download yet.

 

Extra Utilities

 
Utility Name Author Description
     
RnDTool

Simon Forsberg

With RnDTool you can easily manage your levels. It's about importing and exporting CE's, changing level info etc. Very useful!

There are also some (mostly little) programs available which have to do with Rocks 'n' Diamonds. Those utilities can be downloaded in this section.

Documentation

 

Niko Böhm has created a Rocks 'n' Diamonds Documentation page. Go there to find out more about Rocks 'n' Diamonds.

After that Documentation, the same Niko Böhm has created a Rocks 'n' Diamonds Wiki. Everyone can add his/her own information about the game. The Rocks 'n' Diamonds Wiki is very comprehensive.

 

Other documentations are the Linux Software Map file and the Readme file (can also be found in the game directory).

Forum & Chat

 

There's a special Rocks 'n' Diamonds Web Forum. Meet other fans there, suggest new ideas, report bugs, announce your levels there, request help etc. Become a member today!

For those who are interested there's also the Old Rocks 'n' Diamonds Web Forum.

 

Besides the Web Forum, there's also a Rocks 'n' Diamonds Chat available. Have a nice chat with other RnD players there!

Links

 

Here are links to sites about Rocks 'n' Diamonds.

 
Artsoft Entertainment The homepage of Rocks 'n' Diamonds.
Andreas Buschbeck's RnD Pages Andreas Buschbeck's Rocks 'n' Diamonds Resources
Bojster's Tape Archive A great site with hundreds of tape records by Bojster!
Don Shadow's (Richard's) Homepage Richard Kleber's RnD site (with his CE levels).
Dr. Sloan's RnD Level Sets Site about Dr. Sloan's levels with CE's and Custom Artwork.
Flumminator's RnD Corner Flumminator's levels, documentation and the RnD IRC chat.
Jürgen Bonhagen's RnD Pages Site about Jürgen Bonhagen's Custom Artwork.
Zomis' RnD Files Archive A very handy site where you can upload your own files about RnD to show others!

 

If you have new levels, music or whatever, please send it to me and I will put it on this website! You can find my e-mail address in the menu to the left.