# ============================================================================= # setup.conf # ============================================================================= player_name: bryan sound: on repeating_sound_loops: off background_music: off simple_sound_effects: on toons: off scroll_delay: on scroll_delay_value: 0 engine_snapshot_mode: off engine_snapshot_memory: 536870912 fade_screens: off automatic_tape_recording: on show_titlescreen: on quick_doors: on team_mode: off handicap: off skip_levels: on increment_levels: on auto_play_next_level: off skip_scores_after_game: off time_limit: on fullscreen: on window_scaling_percent: 100 window_scaling_quality: best screen_rendering_mode: stream_and_target_texture vsync_mode: off ask_on_escape: off ask_on_escape_editor: off ask_on_game_over: off quick_player_switch: on input_on_focus: off prefer_aga_graphics: on game_speed_extended: on game_frame_delay: 29 sp_show_border_elements: on small_game_graphics: off show_snapshot_buttons: on graphics_set: 1920x1080_by_rjkole sounds_set: snd_classic music_set: mus_classic override_level_graphics: auto override_level_sounds: auto override_level_music: auto volume_simple: 5 volume_loops: 5 volume_music: 5 network_mode: off network_player: player_4 network_server_hostname: auto_detect_network_server touch.control_type: virtual_buttons touch.move_distance: 2 touch.drop_distance: 5 touch.transparency: 50 touch.draw_outlined: 1 touch.draw_pressed: 1 touch.virtual_buttons.0.xsize: 18 touch.virtual_buttons.0.ysize: 15 touch.virtual_buttons.1.xsize: 13 touch.virtual_buttons.1.ysize: 15 touch.virtual_buttons.0.00: .................. touch.virtual_buttons.0.01: .................. touch.virtual_buttons.0.02: .................. touch.virtual_buttons.0.03: .................. touch.virtual_buttons.0.04: .................. touch.virtual_buttons.0.05: .................. touch.virtual_buttons.0.06: .................. touch.virtual_buttons.0.07: .................. touch.virtual_buttons.0.08: .................. touch.virtual_buttons.0.09: ..............^^.. touch.virtual_buttons.0.10: ..............^^.. touch.virtual_buttons.0.11: ............<<..>> touch.virtual_buttons.0.12: ............<<..>> touch.virtual_buttons.0.13: 111222........vv.. touch.virtual_buttons.0.14: 111222........vv.. touch.virtual_buttons.1.00: ............. touch.virtual_buttons.1.01: ............. touch.virtual_buttons.1.02: ............. touch.virtual_buttons.1.03: ............. touch.virtual_buttons.1.04: ............. touch.virtual_buttons.1.05: ............. touch.virtual_buttons.1.06: ............. touch.virtual_buttons.1.07: ............. touch.virtual_buttons.1.08: ............. touch.virtual_buttons.1.09: .........^^.. touch.virtual_buttons.1.10: .........^^.. touch.virtual_buttons.1.11: .......<<..>> touch.virtual_buttons.1.12: .......<<..>> touch.virtual_buttons.1.13: 111222...vv.. touch.virtual_buttons.1.14: 111222...vv.. editor.el_classic: on editor.el_custom: on editor.el_user_defined: on editor.el_dynamic: on editor.el_headlines: on editor.show_element_token: on shortcut.save_game: XK_F10 # F10 shortcut.load_game: XK_F2 # F2 shortcut.toggle_pause: XK_space # space shortcut.focus_player_1: XK_F5 # F5 shortcut.focus_player_2: XK_F6 # F6 shortcut.focus_player_3: XK_F7 # F7 shortcut.focus_player_4: XK_F8 # F8 shortcut.focus_player_all: XK_F9 # F9 shortcut.tape_eject: [undefined] shortcut.tape_extra: [undefined] shortcut.tape_stop: [undefined] shortcut.tape_pause: [undefined] shortcut.tape_record: [undefined] shortcut.tape_play: [undefined] shortcut.sound_simple: [undefined] shortcut.sound_loops: [undefined] shortcut.sound_music: [undefined] shortcut.snap_left: XK_h # h shortcut.snap_right: XK_n # n shortcut.snap_up: XK_c # c shortcut.snap_down: XK_t # t player_1.use_joystick: false player_1.joy.device_name: /dev/js0 player_1.joy.xleft: -32767 player_1.joy.xmiddle: 0 player_1.joy.xright: 32767 player_1.joy.yupper: -32767 player_1.joy.ymiddle: 0 player_1.joy.ylower: 32767 player_1.joy.snap_field: 16 player_1.joy.place_bomb: 32 player_1.key.move_left: XK_a # a player_1.key.move_right: XK_e # e player_1.key.move_up: XK_comma # , player_1.key.move_down: XK_o # o player_1.key.snap_field: XK_Shift_L # left shift player_1.key.place_bomb: XK_Tab # tab player_2.use_joystick: false player_2.joy.device_name: /dev/js0 player_2.joy.xleft: -32767 player_2.joy.xmiddle: 0 player_2.joy.xright: 32767 player_2.joy.yupper: -32767 player_2.joy.ymiddle: 0 player_2.joy.ylower: 32767 player_2.joy.snap_field: 0 player_2.joy.place_bomb: 0 player_2.key.move_left: XK_KP_4 # keypad 4 player_2.key.move_right: XK_KP_6 # keypad 6 player_2.key.move_up: XK_KP_8 # keypad 8 player_2.key.move_down: XK_KP_5 # keypad 5 player_2.key.snap_field: XK_KP_7 # keypad 7 player_2.key.place_bomb: XK_KP_9 # keypad 9 player_3.use_joystick: false player_3.joy.device_name: /dev/js2 player_3.joy.xleft: -32767 player_3.joy.xmiddle: 0 player_3.joy.xright: 32767 player_3.joy.yupper: -32767 player_3.joy.ymiddle: 0 player_3.joy.ylower: 32767 player_3.joy.snap_field: 0 player_3.joy.place_bomb: 0 player_3.key.move_left: XK_h # h player_3.key.move_right: XK_n # n player_3.key.move_up: XK_c # c player_3.key.move_down: XK_t # t player_3.key.snap_field: XK_g # g player_3.key.place_bomb: XK_r # r player_4.use_joystick: false player_4.joy.device_name: /dev/js3 player_4.joy.xleft: -32767 player_4.joy.xmiddle: 0 player_4.joy.xright: 32767 player_4.joy.yupper: -32767 player_4.joy.ymiddle: 0 player_4.joy.ylower: 32767 player_4.joy.snap_field: 0 player_4.joy.place_bomb: 0 player_4.key.move_left: XK_u # u player_4.key.move_right: XK_d # d player_4.key.move_up: XK_y # y player_4.key.move_down: XK_i # i player_4.key.snap_field: XK_p # p player_4.key.place_bomb: XK_f # f system.sdl_videodriver: [DEFAULT] system.sdl_audiodriver: [DEFAULT] system.audio_fragment_size: 512 debug.frame_delay_0: 20 debug.frame_delay_1: 500 debug.frame_delay_2: 250 debug.frame_delay_3: 125 debug.frame_delay_4: 60 debug.frame_delay_5: 40 debug.frame_delay_6: 30 debug.frame_delay_7: 10 debug.frame_delay_8: 5 debug.frame_delay_9: 0 debug.key.frame_delay_0: XK_0 # 0 debug.key.frame_delay_1: XK_1 # 1 debug.key.frame_delay_2: XK_2 # 2 debug.key.frame_delay_3: XK_3 # 3 debug.key.frame_delay_4: XK_4 # 4 debug.key.frame_delay_5: XK_5 # 5 debug.key.frame_delay_6: XK_6 # 6 debug.key.frame_delay_7: XK_7 # 7 debug.key.frame_delay_8: XK_8 # 8 debug.key.frame_delay_9: XK_9 # 9 debug.frame_delay.use_mod_key: false debug.frame_delay.game_only: true debug.show_frames_per_second: true options.verbose: true