// ============================================================================
// Rocks'n'Diamonds - McDuffin Strikes Back!
// ----------------------------------------------------------------------------
// (c) 1995-2014 by Artsoft Entertainment
//     		    Holger Schemel
//		    info@artsoft.org
//		    https://www.artsoft.org/
// ----------------------------------------------------------------------------
// conf_mus.c
// ============================================================================

#include "libgame/libgame.h"
#include "main.h"


// List values that are not defined in the configuration file are set to
// reliable default values. If that value is MUS_ARG_UNDEFINED, it will
// be dynamically determined, using some of the other list values.

struct ConfigTypeInfo music_config_suffix[] =
{
  { ".mode_loop",				ARG_UNDEFINED,	TYPE_BOOLEAN	},

  { NULL,					NULL,		0		}
};

struct ConfigInfo music_config[] =
{
  { "background",				UNDEFINED_FILENAME		},
  { "background.TITLE_INITIAL",			UNDEFINED_FILENAME		},
  { "background.TITLE",				UNDEFINED_FILENAME		},
  { "background.MAIN",				UNDEFINED_FILENAME		},
  { "background.NAMES",				UNDEFINED_FILENAME		},
  { "background.LEVELS",			UNDEFINED_FILENAME		},
  { "background.LEVELNR",			UNDEFINED_FILENAME		},
  { "background.SCORES",			UNDEFINED_FILENAME		},
  { "background.EDITOR",			UNDEFINED_FILENAME		},
  { "background.INFO",				"rhythmloop.wav"		},
  { "background.INFO[ELEMENTS]",		UNDEFINED_FILENAME		},
  { "background.INFO[CREDITS]",			UNDEFINED_FILENAME		},
  { "background.INFO[PROGRAM]",			UNDEFINED_FILENAME		},
  { "background.INFO[VERSION]",			UNDEFINED_FILENAME		},
  { "background.INFO[GAMEDATA]",		UNDEFINED_FILENAME		},
  { "background.INFO[LEVELSET]",		UNDEFINED_FILENAME		},
  { "background.INFO[LEVEL]",			UNDEFINED_FILENAME		},
  { "background.INTRO",				UNDEFINED_FILENAME		},
  { "background.STORY",				UNDEFINED_FILENAME		},
  { "background.SETUP",				UNDEFINED_FILENAME		},

  { "background.titlescreen_initial_1",		UNDEFINED_FILENAME		},
  { "background.titlescreen_initial_2",		UNDEFINED_FILENAME		},
  { "background.titlescreen_initial_3",		UNDEFINED_FILENAME		},
  { "background.titlescreen_initial_4",		UNDEFINED_FILENAME		},
  { "background.titlescreen_initial_5",		UNDEFINED_FILENAME		},
  { "background.titlescreen_1",			UNDEFINED_FILENAME		},
  { "background.titlescreen_2",			UNDEFINED_FILENAME		},
  { "background.titlescreen_3",			UNDEFINED_FILENAME		},
  { "background.titlescreen_4",			UNDEFINED_FILENAME		},
  { "background.titlescreen_5",			UNDEFINED_FILENAME		},
  { "background.titlemessage_initial_1",	UNDEFINED_FILENAME		},
  { "background.titlemessage_initial_2",	UNDEFINED_FILENAME		},
  { "background.titlemessage_initial_3",	UNDEFINED_FILENAME		},
  { "background.titlemessage_initial_4",	UNDEFINED_FILENAME		},
  { "background.titlemessage_initial_5",	UNDEFINED_FILENAME		},
  { "background.titlemessage_1",		UNDEFINED_FILENAME		},
  { "background.titlemessage_2",		UNDEFINED_FILENAME		},
  { "background.titlemessage_3",		UNDEFINED_FILENAME		},
  { "background.titlemessage_4",		UNDEFINED_FILENAME		},
  { "background.titlemessage_5",		UNDEFINED_FILENAME		},

  // there is no definition for "background.PLAYING", because this would
  // prevent selecting music from music directory that is not defined in
  // "musicinfo.conf", when no default music is defined here

  { NULL,				NULL				}
};
