// ============================================================================
// Rocks'n'Diamonds - McDuffin Strikes Back!
// ----------------------------------------------------------------------------
// (c) 1995-2014 by Artsoft Entertainment
//                  Holger Schemel
//                  info@artsoft.org
//                  https://www.artsoft.org/
// ----------------------------------------------------------------------------
// conf_var.c
// ============================================================================

// ------- this file was automatically generated -- do not edit by hand -------

#ifndef CONF_VAR_C
#define CONF_VAR_C

// values for graphics and sound parameter configuration

struct TokenIntPtrInfo image_config_vars[] =
{
  {
    "[title_initial].fade_mode",
    &title_initial_default.fade_mode
  },
  {
    "[title_initial].fade_mode",
    &title_initial_first_default.fade_mode
  },
  {
    "[title_initial].fade_delay",
    &title_initial_default.fade_delay
  },
  {
    "[title_initial].fade_delay",
    &title_initial_first_default.fade_delay
  },
  {
    "[title_initial].post_delay",
    &title_initial_default.post_delay
  },
  {
    "[title_initial].post_delay",
    &title_initial_first_default.post_delay
  },
  {
    "[title_initial].auto_delay",
    &title_initial_default.auto_delay
  },
  {
    "[title_initial].auto_delay",
    &title_initial_first_default.auto_delay
  },
  {
    "[title_initial].auto_delay_unit",
    &title_initial_default.auto_delay_unit
  },
  {
    "[title_initial].auto_delay_unit",
    &title_initial_first_default.auto_delay_unit
  },
  {
    "[title].fade_mode",
    &title_default.fade_mode
  },
  {
    "[title].fade_mode",
    &title_first_default.fade_mode
  },
  {
    "[title].fade_delay",
    &title_default.fade_delay
  },
  {
    "[title].fade_delay",
    &title_first_default.fade_delay
  },
  {
    "[title].post_delay",
    &title_default.post_delay
  },
  {
    "[title].post_delay",
    &title_first_default.post_delay
  },
  {
    "[title].auto_delay",
    &title_default.auto_delay
  },
  {
    "[title].auto_delay",
    &title_first_default.auto_delay
  },
  {
    "[title].auto_delay_unit",
    &title_default.auto_delay_unit
  },
  {
    "[title].auto_delay_unit",
    &title_first_default.auto_delay_unit
  },
  {
    "[titlescreen_initial].sort_priority",
    &titlescreen_initial_default.sort_priority
  },
  {
    "[titlescreen_initial].fade_mode",
    &titlescreen_initial_default.fade_mode
  },
  {
    "[titlescreen_initial].fade_delay",
    &titlescreen_initial_default.fade_delay
  },
  {
    "[titlescreen_initial].post_delay",
    &titlescreen_initial_default.post_delay
  },
  {
    "[titlescreen_initial].auto_delay",
    &titlescreen_initial_default.auto_delay
  },
  {
    "[titlescreen_initial].auto_delay_unit",
    &titlescreen_initial_default.auto_delay_unit
  },
  {
    "[titlescreen].sort_priority",
    &titlescreen_default.sort_priority
  },
  {
    "[titlescreen].fade_mode",
    &titlescreen_default.fade_mode
  },
  {
    "[titlescreen].fade_delay",
    &titlescreen_default.fade_delay
  },
  {
    "[titlescreen].post_delay",
    &titlescreen_default.post_delay
  },
  {
    "[titlescreen].auto_delay",
    &titlescreen_default.auto_delay
  },
  {
    "[titlescreen].auto_delay_unit",
    &titlescreen_default.auto_delay_unit
  },
  {
    "titlescreen_initial_1.sort_priority",
    &titlescreen_initial[0].sort_priority
  },
  {
    "titlescreen_initial_1.sort_priority",
    &titlescreen_initial_first[0].sort_priority
  },
  {
    "titlescreen_initial_1.fade_mode",
    &titlescreen_initial[0].fade_mode
  },
  {
    "titlescreen_initial_1.fade_mode",
    &titlescreen_initial_first[0].fade_mode
  },
  {
    "titlescreen_initial_1.fade_delay",
    &titlescreen_initial[0].fade_delay
  },
  {
    "titlescreen_initial_1.fade_delay",
    &titlescreen_initial_first[0].fade_delay
  },
  {
    "titlescreen_initial_1.post_delay",
    &titlescreen_initial[0].post_delay
  },
  {
    "titlescreen_initial_1.post_delay",
    &titlescreen_initial_first[0].post_delay
  },
  {
    "titlescreen_initial_1.auto_delay",
    &titlescreen_initial[0].auto_delay
  },
  {
    "titlescreen_initial_1.auto_delay",
    &titlescreen_initial_first[0].auto_delay
  },
  {
    "titlescreen_initial_1.auto_delay_unit",
    &titlescreen_initial[0].auto_delay_unit
  },
  {
    "titlescreen_initial_1.auto_delay_unit",
    &titlescreen_initial_first[0].auto_delay_unit
  },
  {
    "titlescreen_initial_2.sort_priority",
    &titlescreen_initial[1].sort_priority
  },
  {
    "titlescreen_initial_2.sort_priority",
    &titlescreen_initial_first[1].sort_priority
  },
  {
    "titlescreen_initial_2.fade_mode",
    &titlescreen_initial[1].fade_mode
  },
  {
    "titlescreen_initial_2.fade_mode",
    &titlescreen_initial_first[1].fade_mode
  },
  {
    "titlescreen_initial_2.fade_delay",
    &titlescreen_initial[1].fade_delay
  },
  {
    "titlescreen_initial_2.fade_delay",
    &titlescreen_initial_first[1].fade_delay
  },
  {
    "titlescreen_initial_2.post_delay",
    &titlescreen_initial[1].post_delay
  },
  {
    "titlescreen_initial_2.post_delay",
    &titlescreen_initial_first[1].post_delay
  },
  {
    "titlescreen_initial_2.auto_delay",
    &titlescreen_initial[1].auto_delay
  },
  {
    "titlescreen_initial_2.auto_delay",
    &titlescreen_initial_first[1].auto_delay
  },
  {
    "titlescreen_initial_2.auto_delay_unit",
    &titlescreen_initial[1].auto_delay_unit
  },
  {
    "titlescreen_initial_2.auto_delay_unit",
    &titlescreen_initial_first[1].auto_delay_unit
  },
  {
    "titlescreen_initial_3.sort_priority",
    &titlescreen_initial[2].sort_priority
  },
  {
    "titlescreen_initial_3.sort_priority",
    &titlescreen_initial_first[2].sort_priority
  },
  {
    "titlescreen_initial_3.fade_mode",
    &titlescreen_initial[2].fade_mode
  },
  {
    "titlescreen_initial_3.fade_mode",
    &titlescreen_initial_first[2].fade_mode
  },
  {
    "titlescreen_initial_3.fade_delay",
    &titlescreen_initial[2].fade_delay
  },
  {
    "titlescreen_initial_3.fade_delay",
    &titlescreen_initial_first[2].fade_delay
  },
  {
    "titlescreen_initial_3.post_delay",
    &titlescreen_initial[2].post_delay
  },
  {
    "titlescreen_initial_3.post_delay",
    &titlescreen_initial_first[2].post_delay
  },
  {
    "titlescreen_initial_3.auto_delay",
    &titlescreen_initial[2].auto_delay
  },
  {
    "titlescreen_initial_3.auto_delay",
    &titlescreen_initial_first[2].auto_delay
  },
  {
    "titlescreen_initial_3.auto_delay_unit",
    &titlescreen_initial[2].auto_delay_unit
  },
  {
    "titlescreen_initial_3.auto_delay_unit",
    &titlescreen_initial_first[2].auto_delay_unit
  },
  {
    "titlescreen_initial_4.sort_priority",
    &titlescreen_initial[3].sort_priority
  },
  {
    "titlescreen_initial_4.sort_priority",
    &titlescreen_initial_first[3].sort_priority
  },
  {
    "titlescreen_initial_4.fade_mode",
    &titlescreen_initial[3].fade_mode
  },
  {
    "titlescreen_initial_4.fade_mode",
    &titlescreen_initial_first[3].fade_mode
  },
  {
    "titlescreen_initial_4.fade_delay",
    &titlescreen_initial[3].fade_delay
  },
  {
    "titlescreen_initial_4.fade_delay",
    &titlescreen_initial_first[3].fade_delay
  },
  {
    "titlescreen_initial_4.post_delay",
    &titlescreen_initial[3].post_delay
  },
  {
    "titlescreen_initial_4.post_delay",
    &titlescreen_initial_first[3].post_delay
  },
  {
    "titlescreen_initial_4.auto_delay",
    &titlescreen_initial[3].auto_delay
  },
  {
    "titlescreen_initial_4.auto_delay",
    &titlescreen_initial_first[3].auto_delay
  },
  {
    "titlescreen_initial_4.auto_delay_unit",
    &titlescreen_initial[3].auto_delay_unit
  },
  {
    "titlescreen_initial_4.auto_delay_unit",
    &titlescreen_initial_first[3].auto_delay_unit
  },
  {
    "titlescreen_initial_5.sort_priority",
    &titlescreen_initial[4].sort_priority
  },
  {
    "titlescreen_initial_5.sort_priority",
    &titlescreen_initial_first[4].sort_priority
  },
  {
    "titlescreen_initial_5.fade_mode",
    &titlescreen_initial[4].fade_mode
  },
  {
    "titlescreen_initial_5.fade_mode",
    &titlescreen_initial_first[4].fade_mode
  },
  {
    "titlescreen_initial_5.fade_delay",
    &titlescreen_initial[4].fade_delay
  },
  {
    "titlescreen_initial_5.fade_delay",
    &titlescreen_initial_first[4].fade_delay
  },
  {
    "titlescreen_initial_5.post_delay",
    &titlescreen_initial[4].post_delay
  },
  {
    "titlescreen_initial_5.post_delay",
    &titlescreen_initial_first[4].post_delay
  },
  {
    "titlescreen_initial_5.auto_delay",
    &titlescreen_initial[4].auto_delay
  },
  {
    "titlescreen_initial_5.auto_delay",
    &titlescreen_initial_first[4].auto_delay
  },
  {
    "titlescreen_initial_5.auto_delay_unit",
    &titlescreen_initial[4].auto_delay_unit
  },
  {
    "titlescreen_initial_5.auto_delay_unit",
    &titlescreen_initial_first[4].auto_delay_unit
  },
  {
    "titlescreen_1.sort_priority",
    &titlescreen[0].sort_priority
  },
  {
    "titlescreen_1.sort_priority",
    &titlescreen_first[0].sort_priority
  },
  {
    "titlescreen_1.fade_mode",
    &titlescreen[0].fade_mode
  },
  {
    "titlescreen_1.fade_mode",
    &titlescreen_first[0].fade_mode
  },
  {
    "titlescreen_1.fade_delay",
    &titlescreen[0].fade_delay
  },
  {
    "titlescreen_1.fade_delay",
    &titlescreen_first[0].fade_delay
  },
  {
    "titlescreen_1.post_delay",
    &titlescreen[0].post_delay
  },
  {
    "titlescreen_1.post_delay",
    &titlescreen_first[0].post_delay
  },
  {
    "titlescreen_1.auto_delay",
    &titlescreen[0].auto_delay
  },
  {
    "titlescreen_1.auto_delay",
    &titlescreen_first[0].auto_delay
  },
  {
    "titlescreen_1.auto_delay_unit",
    &titlescreen[0].auto_delay_unit
  },
  {
    "titlescreen_1.auto_delay_unit",
    &titlescreen_first[0].auto_delay_unit
  },
  {
    "titlescreen_2.sort_priority",
    &titlescreen[1].sort_priority
  },
  {
    "titlescreen_2.sort_priority",
    &titlescreen_first[1].sort_priority
  },
  {
    "titlescreen_2.fade_mode",
    &titlescreen[1].fade_mode
  },
  {
    "titlescreen_2.fade_mode",
    &titlescreen_first[1].fade_mode
  },
  {
    "titlescreen_2.fade_delay",
    &titlescreen[1].fade_delay
  },
  {
    "titlescreen_2.fade_delay",
    &titlescreen_first[1].fade_delay
  },
  {
    "titlescreen_2.post_delay",
    &titlescreen[1].post_delay
  },
  {
    "titlescreen_2.post_delay",
    &titlescreen_first[1].post_delay
  },
  {
    "titlescreen_2.auto_delay",
    &titlescreen[1].auto_delay
  },
  {
    "titlescreen_2.auto_delay",
    &titlescreen_first[1].auto_delay
  },
  {
    "titlescreen_2.auto_delay_unit",
    &titlescreen[1].auto_delay_unit
  },
  {
    "titlescreen_2.auto_delay_unit",
    &titlescreen_first[1].auto_delay_unit
  },
  {
    "titlescreen_3.sort_priority",
    &titlescreen[2].sort_priority
  },
  {
    "titlescreen_3.sort_priority",
    &titlescreen_first[2].sort_priority
  },
  {
    "titlescreen_3.fade_mode",
    &titlescreen[2].fade_mode
  },
  {
    "titlescreen_3.fade_mode",
    &titlescreen_first[2].fade_mode
  },
  {
    "titlescreen_3.fade_delay",
    &titlescreen[2].fade_delay
  },
  {
    "titlescreen_3.fade_delay",
    &titlescreen_first[2].fade_delay
  },
  {
    "titlescreen_3.post_delay",
    &titlescreen[2].post_delay
  },
  {
    "titlescreen_3.post_delay",
    &titlescreen_first[2].post_delay
  },
  {
    "titlescreen_3.auto_delay",
    &titlescreen[2].auto_delay
  },
  {
    "titlescreen_3.auto_delay",
    &titlescreen_first[2].auto_delay
  },
  {
    "titlescreen_3.auto_delay_unit",
    &titlescreen[2].auto_delay_unit
  },
  {
    "titlescreen_3.auto_delay_unit",
    &titlescreen_first[2].auto_delay_unit
  },
  {
    "titlescreen_4.sort_priority",
    &titlescreen[3].sort_priority
  },
  {
    "titlescreen_4.sort_priority",
    &titlescreen_first[3].sort_priority
  },
  {
    "titlescreen_4.fade_mode",
    &titlescreen[3].fade_mode
  },
  {
    "titlescreen_4.fade_mode",
    &titlescreen_first[3].fade_mode
  },
  {
    "titlescreen_4.fade_delay",
    &titlescreen[3].fade_delay
  },
  {
    "titlescreen_4.fade_delay",
    &titlescreen_first[3].fade_delay
  },
  {
    "titlescreen_4.post_delay",
    &titlescreen[3].post_delay
  },
  {
    "titlescreen_4.post_delay",
    &titlescreen_first[3].post_delay
  },
  {
    "titlescreen_4.auto_delay",
    &titlescreen[3].auto_delay
  },
  {
    "titlescreen_4.auto_delay",
    &titlescreen_first[3].auto_delay
  },
  {
    "titlescreen_4.auto_delay_unit",
    &titlescreen[3].auto_delay_unit
  },
  {
    "titlescreen_4.auto_delay_unit",
    &titlescreen_first[3].auto_delay_unit
  },
  {
    "titlescreen_5.sort_priority",
    &titlescreen[4].sort_priority
  },
  {
    "titlescreen_5.sort_priority",
    &titlescreen_first[4].sort_priority
  },
  {
    "titlescreen_5.fade_mode",
    &titlescreen[4].fade_mode
  },
  {
    "titlescreen_5.fade_mode",
    &titlescreen_first[4].fade_mode
  },
  {
    "titlescreen_5.fade_delay",
    &titlescreen[4].fade_delay
  },
  {
    "titlescreen_5.fade_delay",
    &titlescreen_first[4].fade_delay
  },
  {
    "titlescreen_5.post_delay",
    &titlescreen[4].post_delay
  },
  {
    "titlescreen_5.post_delay",
    &titlescreen_first[4].post_delay
  },
  {
    "titlescreen_5.auto_delay",
    &titlescreen[4].auto_delay
  },
  {
    "titlescreen_5.auto_delay",
    &titlescreen_first[4].auto_delay
  },
  {
    "titlescreen_5.auto_delay_unit",
    &titlescreen[4].auto_delay_unit
  },
  {
    "titlescreen_5.auto_delay_unit",
    &titlescreen_first[4].auto_delay_unit
  },
  {
    "[titlemessage_initial].x",
    &titlemessage_initial_default.x
  },
  {
    "[titlemessage_initial].y",
    &titlemessage_initial_default.y
  },
  {
    "[titlemessage_initial].width",
    &titlemessage_initial_default.width
  },
  {
    "[titlemessage_initial].height",
    &titlemessage_initial_default.height
  },
  {
    "[titlemessage_initial].chars",
    &titlemessage_initial_default.chars
  },
  {
    "[titlemessage_initial].lines",
    &titlemessage_initial_default.lines
  },
  {
    "[titlemessage_initial].align",
    &titlemessage_initial_default.align
  },
  {
    "[titlemessage_initial].valign",
    &titlemessage_initial_default.valign
  },
  {
    "[titlemessage_initial].font",
    &titlemessage_initial_default.font
  },
  {
    "[titlemessage_initial].autowrap",
    &titlemessage_initial_default.autowrap
  },
  {
    "[titlemessage_initial].centered",
    &titlemessage_initial_default.centered
  },
  {
    "[titlemessage_initial].parse_comments",
    &titlemessage_initial_default.parse_comments
  },
  {
    "[titlemessage_initial].sort_priority",
    &titlemessage_initial_default.sort_priority
  },
  {
    "[titlemessage_initial].fade_mode",
    &titlemessage_initial_default.fade_mode
  },
  {
    "[titlemessage_initial].fade_delay",
    &titlemessage_initial_default.fade_delay
  },
  {
    "[titlemessage_initial].post_delay",
    &titlemessage_initial_default.post_delay
  },
  {
    "[titlemessage_initial].auto_delay",
    &titlemessage_initial_default.auto_delay
  },
  {
    "[titlemessage_initial].auto_delay_unit",
    &titlemessage_initial_default.auto_delay_unit
  },
  {
    "[titlemessage].x",
    &titlemessage_default.x
  },
  {
    "[titlemessage].y",
    &titlemessage_default.y
  },
  {
    "[titlemessage].width",
    &titlemessage_default.width
  },
  {
    "[titlemessage].height",
    &titlemessage_default.height
  },
  {
    "[titlemessage].chars",
    &titlemessage_default.chars
  },
  {
    "[titlemessage].lines",
    &titlemessage_default.lines
  },
  {
    "[titlemessage].align",
    &titlemessage_default.align
  },
  {
    "[titlemessage].valign",
    &titlemessage_default.valign
  },
  {
    "[titlemessage].font",
    &titlemessage_default.font
  },
  {
    "[titlemessage].autowrap",
    &titlemessage_default.autowrap
  },
  {
    "[titlemessage].centered",
    &titlemessage_default.centered
  },
  {
    "[titlemessage].parse_comments",
    &titlemessage_default.parse_comments
  },
  {
    "[titlemessage].sort_priority",
    &titlemessage_default.sort_priority
  },
  {
    "[titlemessage].fade_mode",
    &titlemessage_default.fade_mode
  },
  {
    "[titlemessage].fade_delay",
    &titlemessage_default.fade_delay
  },
  {
    "[titlemessage].post_delay",
    &titlemessage_default.post_delay
  },
  {
    "[titlemessage].auto_delay",
    &titlemessage_default.auto_delay
  },
  {
    "[titlemessage].auto_delay_unit",
    &titlemessage_default.auto_delay_unit
  },
  {
    "titlemessage_initial_1.x",
    &titlemessage_initial[0].x
  },
  {
    "titlemessage_initial_1.x",
    &titlemessage_initial_first[0].x
  },
  {
    "titlemessage_initial_1.y",
    &titlemessage_initial[0].y
  },
  {
    "titlemessage_initial_1.y",
    &titlemessage_initial_first[0].y
  },
  {
    "titlemessage_initial_1.width",
    &titlemessage_initial[0].width
  },
  {
    "titlemessage_initial_1.width",
    &titlemessage_initial_first[0].width
  },
  {
    "titlemessage_initial_1.height",
    &titlemessage_initial[0].height
  },
  {
    "titlemessage_initial_1.height",
    &titlemessage_initial_first[0].height
  },
  {
    "titlemessage_initial_1.chars",
    &titlemessage_initial[0].chars
  },
  {
    "titlemessage_initial_1.chars",
    &titlemessage_initial_first[0].chars
  },
  {
    "titlemessage_initial_1.lines",
    &titlemessage_initial[0].lines
  },
  {
    "titlemessage_initial_1.lines",
    &titlemessage_initial_first[0].lines
  },
  {
    "titlemessage_initial_1.align",
    &titlemessage_initial[0].align
  },
  {
    "titlemessage_initial_1.align",
    &titlemessage_initial_first[0].align
  },
  {
    "titlemessage_initial_1.valign",
    &titlemessage_initial[0].valign
  },
  {
    "titlemessage_initial_1.valign",
    &titlemessage_initial_first[0].valign
  },
  {
    "titlemessage_initial_1.font",
    &titlemessage_initial[0].font
  },
  {
    "titlemessage_initial_1.font",
    &titlemessage_initial_first[0].font
  },
  {
    "titlemessage_initial_1.autowrap",
    &titlemessage_initial[0].autowrap
  },
  {
    "titlemessage_initial_1.autowrap",
    &titlemessage_initial_first[0].autowrap
  },
  {
    "titlemessage_initial_1.centered",
    &titlemessage_initial[0].centered
  },
  {
    "titlemessage_initial_1.centered",
    &titlemessage_initial_first[0].centered
  },
  {
    "titlemessage_initial_1.parse_comments",
    &titlemessage_initial[0].parse_comments
  },
  {
    "titlemessage_initial_1.parse_comments",
    &titlemessage_initial_first[0].parse_comments
  },
  {
    "titlemessage_initial_1.sort_priority",
    &titlemessage_initial[0].sort_priority
  },
  {
    "titlemessage_initial_1.sort_priority",
    &titlemessage_initial_first[0].sort_priority
  },
  {
    "titlemessage_initial_1.fade_mode",
    &titlemessage_initial[0].fade_mode
  },
  {
    "titlemessage_initial_1.fade_mode",
    &titlemessage_initial_first[0].fade_mode
  },
  {
    "titlemessage_initial_1.fade_delay",
    &titlemessage_initial[0].fade_delay
  },
  {
    "titlemessage_initial_1.fade_delay",
    &titlemessage_initial_first[0].fade_delay
  },
  {
    "titlemessage_initial_1.post_delay",
    &titlemessage_initial[0].post_delay
  },
  {
    "titlemessage_initial_1.post_delay",
    &titlemessage_initial_first[0].post_delay
  },
  {
    "titlemessage_initial_1.auto_delay",
    &titlemessage_initial[0].auto_delay
  },
  {
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    "titlemessage_3.autowrap",
    &titlemessage[2].autowrap
  },
  {
    "titlemessage_3.autowrap",
    &titlemessage_first[2].autowrap
  },
  {
    "titlemessage_3.centered",
    &titlemessage[2].centered
  },
  {
    "titlemessage_3.centered",
    &titlemessage_first[2].centered
  },
  {
    "titlemessage_3.parse_comments",
    &titlemessage[2].parse_comments
  },
  {
    "titlemessage_3.parse_comments",
    &titlemessage_first[2].parse_comments
  },
  {
    "titlemessage_3.sort_priority",
    &titlemessage[2].sort_priority
  },
  {
    "titlemessage_3.sort_priority",
    &titlemessage_first[2].sort_priority
  },
  {
    "titlemessage_3.fade_mode",
    &titlemessage[2].fade_mode
  },
  {
    "titlemessage_3.fade_mode",
    &titlemessage_first[2].fade_mode
  },
  {
    "titlemessage_3.fade_delay",
    &titlemessage[2].fade_delay
  },
  {
    "titlemessage_3.fade_delay",
    &titlemessage_first[2].fade_delay
  },
  {
    "titlemessage_3.post_delay",
    &titlemessage[2].post_delay
  },
  {
    "titlemessage_3.post_delay",
    &titlemessage_first[2].post_delay
  },
  {
    "titlemessage_3.auto_delay",
    &titlemessage[2].auto_delay
  },
  {
    "titlemessage_3.auto_delay",
    &titlemessage_first[2].auto_delay
  },
  {
    "titlemessage_3.auto_delay_unit",
    &titlemessage[2].auto_delay_unit
  },
  {
    "titlemessage_3.auto_delay_unit",
    &titlemessage_first[2].auto_delay_unit
  },
  {
    "titlemessage_4.x",
    &titlemessage[3].x
  },
  {
    "titlemessage_4.x",
    &titlemessage_first[3].x
  },
  {
    "titlemessage_4.y",
    &titlemessage[3].y
  },
  {
    "titlemessage_4.y",
    &titlemessage_first[3].y
  },
  {
    "titlemessage_4.width",
    &titlemessage[3].width
  },
  {
    "titlemessage_4.width",
    &titlemessage_first[3].width
  },
  {
    "titlemessage_4.height",
    &titlemessage[3].height
  },
  {
    "titlemessage_4.height",
    &titlemessage_first[3].height
  },
  {
    "titlemessage_4.chars",
    &titlemessage[3].chars
  },
  {
    "titlemessage_4.chars",
    &titlemessage_first[3].chars
  },
  {
    "titlemessage_4.lines",
    &titlemessage[3].lines
  },
  {
    "titlemessage_4.lines",
    &titlemessage_first[3].lines
  },
  {
    "titlemessage_4.align",
    &titlemessage[3].align
  },
  {
    "titlemessage_4.align",
    &titlemessage_first[3].align
  },
  {
    "titlemessage_4.valign",
    &titlemessage[3].valign
  },
  {
    "titlemessage_4.valign",
    &titlemessage_first[3].valign
  },
  {
    "titlemessage_4.font",
    &titlemessage[3].font
  },
  {
    "titlemessage_4.font",
    &titlemessage_first[3].font
  },
  {
    "titlemessage_4.autowrap",
    &titlemessage[3].autowrap
  },
  {
    "titlemessage_4.autowrap",
    &titlemessage_first[3].autowrap
  },
  {
    "titlemessage_4.centered",
    &titlemessage[3].centered
  },
  {
    "titlemessage_4.centered",
    &titlemessage_first[3].centered
  },
  {
    "titlemessage_4.parse_comments",
    &titlemessage[3].parse_comments
  },
  {
    "titlemessage_4.parse_comments",
    &titlemessage_first[3].parse_comments
  },
  {
    "titlemessage_4.sort_priority",
    &titlemessage[3].sort_priority
  },
  {
    "titlemessage_4.sort_priority",
    &titlemessage_first[3].sort_priority
  },
  {
    "titlemessage_4.fade_mode",
    &titlemessage[3].fade_mode
  },
  {
    "titlemessage_4.fade_mode",
    &titlemessage_first[3].fade_mode
  },
  {
    "titlemessage_4.fade_delay",
    &titlemessage[3].fade_delay
  },
  {
    "titlemessage_4.fade_delay",
    &titlemessage_first[3].fade_delay
  },
  {
    "titlemessage_4.post_delay",
    &titlemessage[3].post_delay
  },
  {
    "titlemessage_4.post_delay",
    &titlemessage_first[3].post_delay
  },
  {
    "titlemessage_4.auto_delay",
    &titlemessage[3].auto_delay
  },
  {
    "titlemessage_4.auto_delay",
    &titlemessage_first[3].auto_delay
  },
  {
    "titlemessage_4.auto_delay_unit",
    &titlemessage[3].auto_delay_unit
  },
  {
    "titlemessage_4.auto_delay_unit",
    &titlemessage_first[3].auto_delay_unit
  },
  {
    "titlemessage_5.x",
    &titlemessage[4].x
  },
  {
    "titlemessage_5.x",
    &titlemessage_first[4].x
  },
  {
    "titlemessage_5.y",
    &titlemessage[4].y
  },
  {
    "titlemessage_5.y",
    &titlemessage_first[4].y
  },
  {
    "titlemessage_5.width",
    &titlemessage[4].width
  },
  {
    "titlemessage_5.width",
    &titlemessage_first[4].width
  },
  {
    "titlemessage_5.height",
    &titlemessage[4].height
  },
  {
    "titlemessage_5.height",
    &titlemessage_first[4].height
  },
  {
    "titlemessage_5.chars",
    &titlemessage[4].chars
  },
  {
    "titlemessage_5.chars",
    &titlemessage_first[4].chars
  },
  {
    "titlemessage_5.lines",
    &titlemessage[4].lines
  },
  {
    "titlemessage_5.lines",
    &titlemessage_first[4].lines
  },
  {
    "titlemessage_5.align",
    &titlemessage[4].align
  },
  {
    "titlemessage_5.align",
    &titlemessage_first[4].align
  },
  {
    "titlemessage_5.valign",
    &titlemessage[4].valign
  },
  {
    "titlemessage_5.valign",
    &titlemessage_first[4].valign
  },
  {
    "titlemessage_5.font",
    &titlemessage[4].font
  },
  {
    "titlemessage_5.font",
    &titlemessage_first[4].font
  },
  {
    "titlemessage_5.autowrap",
    &titlemessage[4].autowrap
  },
  {
    "titlemessage_5.autowrap",
    &titlemessage_first[4].autowrap
  },
  {
    "titlemessage_5.centered",
    &titlemessage[4].centered
  },
  {
    "titlemessage_5.centered",
    &titlemessage_first[4].centered
  },
  {
    "titlemessage_5.parse_comments",
    &titlemessage[4].parse_comments
  },
  {
    "titlemessage_5.parse_comments",
    &titlemessage_first[4].parse_comments
  },
  {
    "titlemessage_5.sort_priority",
    &titlemessage[4].sort_priority
  },
  {
    "titlemessage_5.sort_priority",
    &titlemessage_first[4].sort_priority
  },
  {
    "titlemessage_5.fade_mode",
    &titlemessage[4].fade_mode
  },
  {
    "titlemessage_5.fade_mode",
    &titlemessage_first[4].fade_mode
  },
  {
    "titlemessage_5.fade_delay",
    &titlemessage[4].fade_delay
  },
  {
    "titlemessage_5.fade_delay",
    &titlemessage_first[4].fade_delay
  },
  {
    "titlemessage_5.post_delay",
    &titlemessage[4].post_delay
  },
  {
    "titlemessage_5.post_delay",
    &titlemessage_first[4].post_delay
  },
  {
    "titlemessage_5.auto_delay",
    &titlemessage[4].auto_delay
  },
  {
    "titlemessage_5.auto_delay",
    &titlemessage_first[4].auto_delay
  },
  {
    "titlemessage_5.auto_delay_unit",
    &titlemessage[4].auto_delay_unit
  },
  {
    "titlemessage_5.auto_delay_unit",
    &titlemessage_first[4].auto_delay_unit
  },
  {
    "readme.x",
    &readme.x
  },
  {
    "readme.y",
    &readme.y
  },
  {
    "readme.width",
    &readme.width
  },
  {
    "readme.height",
    &readme.height
  },
  {
    "readme.chars",
    &readme.chars
  },
  {
    "readme.lines",
    &readme.lines
  },
  {
    "readme.align",
    &readme.align
  },
  {
    "readme.valign",
    &readme.valign
  },
  {
    "readme.font",
    &readme.font
  },
  {
    "readme.autowrap",
    &readme.autowrap
  },
  {
    "readme.centered",
    &readme.centered
  },
  {
    "readme.parse_comments",
    &readme.parse_comments
  },
  {
    "readme.sort_priority",
    &readme.sort_priority
  },
  {
    "global.num_toons",
    &global.num_toons
  },
  {
    "border.draw_masked.TITLE",
    &border.draw_masked[GFX_SPECIAL_ARG_TITLE]
  },
  {
    "border.draw_masked.MAIN",
    &border.draw_masked[GFX_SPECIAL_ARG_MAIN]
  },
  {
    "border.draw_masked.NAMES",
    &border.draw_masked[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "border.draw_masked.LEVELS",
    &border.draw_masked[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "border.draw_masked.LEVELNR",
    &border.draw_masked[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "border.draw_masked.SCORES",
    &border.draw_masked[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "border.draw_masked.SCOREINFO",
    &border.draw_masked[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "border.draw_masked.EDITOR",
    &border.draw_masked[GFX_SPECIAL_ARG_EDITOR]
  },
  {
    "border.draw_masked.INFO",
    &border.draw_masked[GFX_SPECIAL_ARG_INFO]
  },
  {
    "border.draw_masked.INTRO",
    &border.draw_masked[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "border.draw_masked.STORY",
    &border.draw_masked[GFX_SPECIAL_ARG_STORY]
  },
  {
    "border.draw_masked.SETUP",
    &border.draw_masked[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "border.draw_masked.PLAYING",
    &border.draw_masked[GFX_SPECIAL_ARG_PLAYING]
  },
  {
    "border.draw_masked.DOOR",
    &border.draw_masked[GFX_SPECIAL_ARG_DOOR]
  },
  {
    "border.draw_masked_when_fading",
    &border.draw_masked_when_fading
  },
  {
    "init.busy_initial.x",
    &init.busy_initial.x
  },
  {
    "init.busy_initial.y",
    &init.busy_initial.y
  },
  {
    "init.busy_initial.align",
    &init.busy_initial.align
  },
  {
    "init.busy_initial.valign",
    &init.busy_initial.valign
  },
  {
    "init.busy.x",
    &init.busy.x
  },
  {
    "init.busy.y",
    &init.busy.y
  },
  {
    "init.busy.align",
    &init.busy.align
  },
  {
    "init.busy.valign",
    &init.busy.valign
  },
  {
    "init.busy_playfield.x",
    &init.busy_playfield.x
  },
  {
    "init.busy_playfield.y",
    &init.busy_playfield.y
  },
  {
    "init.busy_playfield.align",
    &init.busy_playfield.align
  },
  {
    "init.busy_playfield.valign",
    &init.busy_playfield.valign
  },
  {
    "menu.enter_menu.fade_mode",
    &menu.enter_menu.fade_mode
  },
  {
    "menu.enter_menu.fade_delay",
    &menu.enter_menu.fade_delay
  },
  {
    "menu.enter_menu.post_delay",
    &menu.enter_menu.post_delay
  },
  {
    "menu.leave_menu.fade_mode",
    &menu.leave_menu.fade_mode
  },
  {
    "menu.leave_menu.fade_delay",
    &menu.leave_menu.fade_delay
  },
  {
    "menu.leave_menu.post_delay",
    &menu.leave_menu.post_delay
  },
  {
    "menu.enter_screen.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode
  },
  {
    "menu.enter_screen.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay
  },
  {
    "menu.enter_screen.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay
  },
  {
    "menu.leave_screen.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode
  },
  {
    "menu.leave_screen.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay
  },
  {
    "menu.leave_screen.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay
  },
  {
    "menu.next_screen.fade_mode",
    &menu.next_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode
  },
  {
    "menu.next_screen.fade_delay",
    &menu.next_screen[GFX_SPECIAL_ARG_DEFAULT].fade_delay
  },
  {
    "menu.next_screen.post_delay",
    &menu.next_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay
  },
  {
    "menu.enter_screen.TITLE.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_TITLE].fade_mode
  },
  {
    "menu.enter_screen.TITLE.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_TITLE].fade_delay
  },
  {
    "menu.enter_screen.TITLE.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_TITLE].post_delay
  },
  {
    "menu.enter_screen.TITLE.auto_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_TITLE].auto_delay
  },
  {
    "menu.enter_screen.TITLE.auto_delay_unit",
    &menu.enter_screen[GFX_SPECIAL_ARG_TITLE].auto_delay_unit
  },
  {
    "menu.enter_screen.SCORES.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].fade_mode
  },
  {
    "menu.enter_screen.SCORES.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].fade_delay
  },
  {
    "menu.enter_screen.SCORES.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCORES].post_delay
  },
  {
    "menu.enter_screen.SCOREINFO.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCOREINFO].fade_mode
  },
  {
    "menu.enter_screen.SCOREINFO.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCOREINFO].fade_delay
  },
  {
    "menu.enter_screen.SCOREINFO.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_SCOREINFO].post_delay
  },
  {
    "menu.enter_screen.EDITOR.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].fade_mode
  },
  {
    "menu.enter_screen.EDITOR.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].fade_delay
  },
  {
    "menu.enter_screen.EDITOR.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_EDITOR].post_delay
  },
  {
    "menu.enter_screen.INFO.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].fade_mode
  },
  {
    "menu.enter_screen.INFO.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].fade_delay
  },
  {
    "menu.enter_screen.INFO.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_INFO].post_delay
  },
  {
    "menu.enter_screen.INTRO.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_INTRO].fade_mode
  },
  {
    "menu.enter_screen.INTRO.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_INTRO].fade_delay
  },
  {
    "menu.enter_screen.INTRO.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_INTRO].post_delay
  },
  {
    "menu.enter_screen.STORY.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_STORY].fade_mode
  },
  {
    "menu.enter_screen.STORY.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_STORY].fade_delay
  },
  {
    "menu.enter_screen.STORY.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_STORY].post_delay
  },
  {
    "menu.enter_screen.PLAYING.fade_mode",
    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].fade_mode
  },
  {
    "menu.enter_screen.PLAYING.fade_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].fade_delay
  },
  {
    "menu.enter_screen.PLAYING.post_delay",
    &menu.enter_screen[GFX_SPECIAL_ARG_PLAYING].post_delay
  },
  {
    "menu.leave_screen.TITLE.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_TITLE].fade_mode
  },
  {
    "menu.leave_screen.TITLE.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_TITLE].fade_delay
  },
  {
    "menu.leave_screen.TITLE.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_TITLE].post_delay
  },
  {
    "menu.leave_screen.TITLE.auto_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_TITLE].auto_delay
  },
  {
    "menu.leave_screen.TITLE.auto_delay_unit",
    &menu.leave_screen[GFX_SPECIAL_ARG_TITLE].auto_delay_unit
  },
  {
    "menu.leave_screen.SCORES.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].fade_mode
  },
  {
    "menu.leave_screen.SCORES.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].fade_delay
  },
  {
    "menu.leave_screen.SCORES.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCORES].post_delay
  },
  {
    "menu.leave_screen.SCOREINFO.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCOREINFO].fade_mode
  },
  {
    "menu.leave_screen.SCOREINFO.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCOREINFO].fade_delay
  },
  {
    "menu.leave_screen.SCOREINFO.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_SCOREINFO].post_delay
  },
  {
    "menu.leave_screen.EDITOR.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].fade_mode
  },
  {
    "menu.leave_screen.EDITOR.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].fade_delay
  },
  {
    "menu.leave_screen.EDITOR.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_EDITOR].post_delay
  },
  {
    "menu.leave_screen.INFO.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].fade_mode
  },
  {
    "menu.leave_screen.INFO.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].fade_delay
  },
  {
    "menu.leave_screen.INFO.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_INFO].post_delay
  },
  {
    "menu.leave_screen.INTRO.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_INTRO].fade_mode
  },
  {
    "menu.leave_screen.INTRO.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_INTRO].fade_delay
  },
  {
    "menu.leave_screen.INTRO.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_INTRO].post_delay
  },
  {
    "menu.leave_screen.STORY.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_STORY].fade_mode
  },
  {
    "menu.leave_screen.STORY.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_STORY].fade_delay
  },
  {
    "menu.leave_screen.STORY.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_STORY].post_delay
  },
  {
    "menu.leave_screen.PLAYING.fade_mode",
    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].fade_mode
  },
  {
    "menu.leave_screen.PLAYING.fade_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].fade_delay
  },
  {
    "menu.leave_screen.PLAYING.post_delay",
    &menu.leave_screen[GFX_SPECIAL_ARG_PLAYING].post_delay
  },
  {
    "menu.next_screen.TITLE.fade_mode",
    &menu.next_screen[GFX_SPECIAL_ARG_TITLE].fade_mode
  },
  {
    "menu.next_screen.TITLE.fade_delay",
    &menu.next_screen[GFX_SPECIAL_ARG_TITLE].fade_delay
  },
  {
    "menu.next_screen.TITLE.post_delay",
    &menu.next_screen[GFX_SPECIAL_ARG_TITLE].post_delay
  },
  {
    "menu.next_screen.TITLE.auto_delay",
    &menu.next_screen[GFX_SPECIAL_ARG_TITLE].auto_delay
  },
  {
    "menu.next_screen.TITLE.auto_delay_unit",
    &menu.next_screen[GFX_SPECIAL_ARG_TITLE].auto_delay_unit
  },
  {
    "menu.next_screen.INFO.fade_mode",
    &menu.next_screen[GFX_SPECIAL_ARG_INFO].fade_mode
  },
  {
    "menu.next_screen.INFO.fade_delay",
    &menu.next_screen[GFX_SPECIAL_ARG_INFO].fade_delay
  },
  {
    "menu.next_screen.INFO.post_delay",
    &menu.next_screen[GFX_SPECIAL_ARG_INFO].post_delay
  },
  {
    "menu.draw_xoffset",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_DEFAULT]
  },
  {
    "menu.draw_yoffset",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_DEFAULT]
  },
  {
    "menu.draw_xoffset.MAIN",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_MAIN]
  },
  {
    "menu.draw_yoffset.MAIN",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_MAIN]
  },
  {
    "menu.draw_xoffset.NAMES",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "menu.draw_yoffset.NAMES",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "menu.draw_xoffset.LEVELS",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.draw_yoffset.LEVELS",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.draw_xoffset.LEVELNR",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "menu.draw_yoffset.LEVELNR",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "menu.draw_xoffset.SCORES",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.draw_yoffset.SCORES",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.draw_xoffset.SCOREINFO",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.draw_yoffset.SCOREINFO",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.draw_xoffset.EDITOR",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_EDITOR]
  },
  {
    "menu.draw_yoffset.EDITOR",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_EDITOR]
  },
  {
    "menu.draw_xoffset.INFO",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.draw_yoffset.INFO",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.draw_xoffset.INFO[TITLE]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.draw_yoffset.INFO[TITLE]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.draw_xoffset.INFO[ELEMENTS]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.draw_yoffset.INFO[ELEMENTS]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.draw_xoffset.INFO[MUSIC]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.draw_yoffset.INFO[MUSIC]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.draw_xoffset.INFO[CREDITS]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.draw_yoffset.INFO[CREDITS]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.draw_xoffset.INFO[PROGRAM]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.draw_yoffset.INFO[PROGRAM]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.draw_xoffset.INFO[VERSION]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.draw_yoffset.INFO[VERSION]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.draw_xoffset.INFO[LEVELSET]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.draw_yoffset.INFO[LEVELSET]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.draw_xoffset.INFO[LEVEL]",
    &menu.draw_xoffset_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.draw_yoffset.INFO[LEVEL]",
    &menu.draw_yoffset_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.draw_xoffset.INTRO",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.draw_yoffset.INTRO",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.draw_xoffset.STORY",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.draw_yoffset.STORY",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.draw_xoffset.SETUP",
    &menu.draw_xoffset[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.draw_yoffset.SETUP",
    &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.draw_xoffset.SETUP[GAME]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME]
  },
  {
    "menu.draw_yoffset.SETUP[GAME]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME]
  },
  {
    "menu.draw_xoffset.SETUP[ENGINES]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ENGINES]
  },
  {
    "menu.draw_yoffset.SETUP[ENGINES]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ENGINES]
  },
  {
    "menu.draw_xoffset.SETUP[EDITOR]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR]
  },
  {
    "menu.draw_yoffset.SETUP[EDITOR]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR]
  },
  {
    "menu.draw_xoffset.SETUP[GRAPHICS]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS]
  },
  {
    "menu.draw_yoffset.SETUP[GRAPHICS]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS]
  },
  {
    "menu.draw_xoffset.SETUP[SOUND]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND]
  },
  {
    "menu.draw_yoffset.SETUP[SOUND]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND]
  },
  {
    "menu.draw_xoffset.SETUP[ARTWORK]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK]
  },
  {
    "menu.draw_yoffset.SETUP[ARTWORK]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK]
  },
  {
    "menu.draw_xoffset.SETUP[INPUT]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.draw_yoffset.SETUP[INPUT]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.draw_xoffset.SETUP[TOUCH]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_TOUCH]
  },
  {
    "menu.draw_yoffset.SETUP[TOUCH]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_TOUCH]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_1]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_1]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_2]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_2]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_3]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_3]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_3]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_4]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_4]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_4]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_5]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_5]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_5]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_6]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_6]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_6]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_6]
  },
  {
    "menu.draw_xoffset.SETUP[SHORTCUTS_7]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_7]
  },
  {
    "menu.draw_yoffset.SETUP[SHORTCUTS_7]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_7]
  },
  {
    "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
  },
  {
    "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK]
  },
  {
    "menu.draw_xoffset.SETUP[CHOOSE_OTHER]",
    &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER]
  },
  {
    "menu.draw_yoffset.SETUP[CHOOSE_OTHER]",
    &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER]
  },
  {
    "menu.scrollbar_xoffset",
    &menu.scrollbar_xoffset
  },
  {
    "menu.list.SETUP[CHOOSE_OTHER].align",
    &menu.list_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER].align
  },
  {
    "menu.list.SETUP[CHOOSE_OTHER].valign",
    &menu.list_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER].valign
  },
  {
    "menu.list_size",
    &menu.list_size[GFX_SPECIAL_ARG_DEFAULT]
  },
  {
    "menu.list_size.NAMES",
    &menu.list_size[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "menu.list_size.LEVELS",
    &menu.list_size[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.list_size.LEVELNR",
    &menu.list_size[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "menu.list_size.SCORES",
    &menu.list_size[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.list_size.INFO",
    &menu.list_size[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.list_size.INFO[ELEMENTS]",
    &menu.list_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.list_size.SETUP",
    &menu.list_size[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.list_entry_size.NAMES",
    &menu.list_entry_size[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "menu.list_entry_size.LEVELS",
    &menu.list_entry_size[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.list_entry_size.LEVELNR",
    &menu.list_entry_size[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "menu.list_entry_size.SCORES",
    &menu.list_entry_size[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.list_entry_size.SCOREINFO",
    &menu.list_entry_size[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.list_entry_size.INFO",
    &menu.list_entry_size[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.list_entry_size.INFO[TITLE]",
    &menu.list_entry_size_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.list_entry_size.INFO[ELEMENTS]",
    &menu.list_entry_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.list_entry_size.INFO[MUSIC]",
    &menu.list_entry_size_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.list_entry_size.INFO[CREDITS]",
    &menu.list_entry_size_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.list_entry_size.INFO[PROGRAM]",
    &menu.list_entry_size_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.list_entry_size.INFO[VERSION]",
    &menu.list_entry_size_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.list_entry_size.INFO[LEVELSET]",
    &menu.list_entry_size_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.list_entry_size.INFO[LEVEL]",
    &menu.list_entry_size_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.list_entry_size.INTRO",
    &menu.list_entry_size[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.list_entry_size.STORY",
    &menu.list_entry_size[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.list_entry_size.SETUP",
    &menu.list_entry_size[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.list_entry_size.SETUP[INPUT]",
    &menu.list_entry_size_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.tile_size.INFO[ELEMENTS]",
    &menu.tile_size_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.draw_masked.INFO[ELEMENTS]",
    &menu.draw_masked_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.left_spacing.NAMES",
    &menu.left_spacing[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "menu.left_spacing.LEVELS",
    &menu.left_spacing[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.left_spacing.LEVELNR",
    &menu.left_spacing[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "menu.left_spacing.SCORES",
    &menu.left_spacing[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.left_spacing.SCOREINFO",
    &menu.left_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.left_spacing.INFO",
    &menu.left_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.left_spacing.INFO[TITLE]",
    &menu.left_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.left_spacing.INFO[ELEMENTS]",
    &menu.left_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.left_spacing.INFO[MUSIC]",
    &menu.left_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.left_spacing.INFO[CREDITS]",
    &menu.left_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.left_spacing.INFO[PROGRAM]",
    &menu.left_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.left_spacing.INFO[VERSION]",
    &menu.left_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.left_spacing.INFO[LEVELSET]",
    &menu.left_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.left_spacing.INFO[LEVEL]",
    &menu.left_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.left_spacing.INTRO",
    &menu.left_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.left_spacing.STORY",
    &menu.left_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.left_spacing.SETUP",
    &menu.left_spacing[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.left_spacing.SETUP[INPUT]",
    &menu.left_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.middle_spacing.SCOREINFO",
    &menu.middle_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.middle_spacing.INFO[ELEMENTS]",
    &menu.middle_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.middle_spacing.INFO[VERSION]",
    &menu.middle_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.right_spacing.NAMES",
    &menu.right_spacing[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "menu.right_spacing.LEVELS",
    &menu.right_spacing[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.right_spacing.LEVELNR",
    &menu.right_spacing[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "menu.right_spacing.SCORES",
    &menu.right_spacing[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.right_spacing.SCOREINFO",
    &menu.right_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.right_spacing.INFO",
    &menu.right_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.right_spacing.INFO[TITLE]",
    &menu.right_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.right_spacing.INFO[ELEMENTS]",
    &menu.right_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.right_spacing.INFO[MUSIC]",
    &menu.right_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.right_spacing.INFO[CREDITS]",
    &menu.right_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.right_spacing.INFO[PROGRAM]",
    &menu.right_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.right_spacing.INFO[VERSION]",
    &menu.right_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.right_spacing.INFO[LEVELSET]",
    &menu.right_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.right_spacing.INFO[LEVEL]",
    &menu.right_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.right_spacing.INTRO",
    &menu.right_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.right_spacing.STORY",
    &menu.right_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.right_spacing.SETUP",
    &menu.right_spacing[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.right_spacing.SETUP[INPUT]",
    &menu.right_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.top_spacing.NAMES",
    &menu.top_spacing[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "menu.top_spacing.LEVELS",
    &menu.top_spacing[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.top_spacing.LEVELNR",
    &menu.top_spacing[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "menu.top_spacing.SCORES",
    &menu.top_spacing[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.top_spacing.SCOREINFO",
    &menu.top_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.top_spacing.INFO",
    &menu.top_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.top_spacing.INFO[TITLE]",
    &menu.top_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.top_spacing.INFO[ELEMENTS]",
    &menu.top_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.top_spacing.INFO[MUSIC]",
    &menu.top_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.top_spacing.INFO[CREDITS]",
    &menu.top_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.top_spacing.INFO[PROGRAM]",
    &menu.top_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.top_spacing.INFO[VERSION]",
    &menu.top_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.top_spacing.INFO[LEVELSET]",
    &menu.top_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.top_spacing.INFO[LEVEL]",
    &menu.top_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.top_spacing.INTRO",
    &menu.top_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.top_spacing.STORY",
    &menu.top_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.top_spacing.SETUP",
    &menu.top_spacing[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.top_spacing.SETUP[INPUT]",
    &menu.top_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.bottom_spacing.NAMES",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_NAMES]
  },
  {
    "menu.bottom_spacing.LEVELS",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_LEVELS]
  },
  {
    "menu.bottom_spacing.LEVELNR",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_LEVELNR]
  },
  {
    "menu.bottom_spacing.SCORES",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_SCORES]
  },
  {
    "menu.bottom_spacing.SCOREINFO",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.bottom_spacing.INFO",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.bottom_spacing.INFO[TITLE]",
    &menu.bottom_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.bottom_spacing.INFO[ELEMENTS]",
    &menu.bottom_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.bottom_spacing.INFO[MUSIC]",
    &menu.bottom_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.bottom_spacing.INFO[CREDITS]",
    &menu.bottom_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.bottom_spacing.INFO[PROGRAM]",
    &menu.bottom_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.bottom_spacing.INFO[VERSION]",
    &menu.bottom_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.bottom_spacing.INFO[LEVELSET]",
    &menu.bottom_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.bottom_spacing.INFO[LEVEL]",
    &menu.bottom_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.bottom_spacing.INTRO",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.bottom_spacing.STORY",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.bottom_spacing.SETUP",
    &menu.bottom_spacing[GFX_SPECIAL_ARG_SETUP]
  },
  {
    "menu.bottom_spacing.SETUP[INPUT]",
    &menu.bottom_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.paragraph_spacing.SCOREINFO",
    &menu.paragraph_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.paragraph_spacing.INFO",
    &menu.paragraph_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.paragraph_spacing.INFO[TITLE]",
    &menu.paragraph_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.paragraph_spacing.INFO[ELEMENTS]",
    &menu.paragraph_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.paragraph_spacing.INFO[MUSIC]",
    &menu.paragraph_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.paragraph_spacing.INFO[CREDITS]",
    &menu.paragraph_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.paragraph_spacing.INFO[PROGRAM]",
    &menu.paragraph_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.paragraph_spacing.INFO[VERSION]",
    &menu.paragraph_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.paragraph_spacing.INFO[LEVELSET]",
    &menu.paragraph_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.paragraph_spacing.INFO[LEVEL]",
    &menu.paragraph_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.paragraph_spacing.INTRO",
    &menu.paragraph_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.paragraph_spacing.STORY",
    &menu.paragraph_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.paragraph_spacing.SETUP[INPUT]",
    &menu.paragraph_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.headline1_spacing.SCOREINFO",
    &menu.headline1_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.headline1_spacing.INFO",
    &menu.headline1_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.headline1_spacing.INFO[TITLE]",
    &menu.headline1_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.headline1_spacing.INFO[ELEMENTS]",
    &menu.headline1_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.headline1_spacing.INFO[MUSIC]",
    &menu.headline1_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.headline1_spacing.INFO[CREDITS]",
    &menu.headline1_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.headline1_spacing.INFO[PROGRAM]",
    &menu.headline1_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.headline1_spacing.INFO[VERSION]",
    &menu.headline1_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.headline1_spacing.INFO[LEVELSET]",
    &menu.headline1_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.headline1_spacing.INFO[LEVEL]",
    &menu.headline1_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.headline1_spacing.INTRO",
    &menu.headline1_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.headline1_spacing.STORY",
    &menu.headline1_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.headline1_spacing.SETUP[INPUT]",
    &menu.headline1_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.headline2_spacing.SCOREINFO",
    &menu.headline2_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.headline2_spacing.INFO",
    &menu.headline2_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.headline2_spacing.INFO[TITLE]",
    &menu.headline2_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.headline2_spacing.INFO[ELEMENTS]",
    &menu.headline2_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.headline2_spacing.INFO[MUSIC]",
    &menu.headline2_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.headline2_spacing.INFO[CREDITS]",
    &menu.headline2_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.headline2_spacing.INFO[PROGRAM]",
    &menu.headline2_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.headline2_spacing.INFO[VERSION]",
    &menu.headline2_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.headline2_spacing.INFO[LEVELSET]",
    &menu.headline2_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.headline2_spacing.INFO[LEVEL]",
    &menu.headline2_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.headline2_spacing.INFO",
    &menu.headline2_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.headline2_spacing.INTRO",
    &menu.headline2_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.headline2_spacing.STORY",
    &menu.headline2_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.headline2_spacing.SETUP[INPUT]",
    &menu.headline2_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.line_spacing.SCOREINFO",
    &menu.line_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.line_spacing.INFO",
    &menu.line_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.line_spacing.INFO[TITLE]",
    &menu.line_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.line_spacing.INFO[ELEMENTS]",
    &menu.line_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.line_spacing.INFO[MUSIC]",
    &menu.line_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.line_spacing.INFO[CREDITS]",
    &menu.line_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.line_spacing.INFO[PROGRAM]",
    &menu.line_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.line_spacing.INFO[VERSION]",
    &menu.line_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.line_spacing.INFO[LEVELSET]",
    &menu.line_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.line_spacing.INFO[LEVEL]",
    &menu.line_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.line_spacing.INTRO",
    &menu.line_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.line_spacing.STORY",
    &menu.line_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.line_spacing.SETUP[INPUT]",
    &menu.line_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
  {
    "menu.extra_spacing.SCOREINFO",
    &menu.extra_spacing[GFX_SPECIAL_ARG_SCOREINFO]
  },
  {
    "menu.extra_spacing.INFO",
    &menu.extra_spacing[GFX_SPECIAL_ARG_INFO]
  },
  {
    "menu.extra_spacing.INFO[TITLE]",
    &menu.extra_spacing_info[GFX_SPECIAL_ARG_INFO_TITLE]
  },
  {
    "menu.extra_spacing.INFO[ELEMENTS]",
    &menu.extra_spacing_info[GFX_SPECIAL_ARG_INFO_ELEMENTS]
  },
  {
    "menu.extra_spacing.INFO[MUSIC]",
    &menu.extra_spacing_info[GFX_SPECIAL_ARG_INFO_MUSIC]
  },
  {
    "menu.extra_spacing.INFO[CREDITS]",
    &menu.extra_spacing_info[GFX_SPECIAL_ARG_INFO_CREDITS]
  },
  {
    "menu.extra_spacing.INFO[PROGRAM]",
    &menu.extra_spacing_info[GFX_SPECIAL_ARG_INFO_PROGRAM]
  },
  {
    "menu.extra_spacing.INFO[VERSION]",
    &menu.extra_spacing_info[GFX_SPECIAL_ARG_INFO_VERSION]
  },
  {
    "menu.extra_spacing.INFO[LEVELSET]",
    &menu.extra_spacing_info[GFX_SPECIAL_ARG_INFO_LEVELSET]
  },
  {
    "menu.extra_spacing.INFO[LEVEL]",
    &menu.extra_spacing_info[GFX_SPECIAL_ARG_INFO_LEVEL]
  },
  {
    "menu.extra_spacing.INTRO",
    &menu.extra_spacing[GFX_SPECIAL_ARG_INTRO]
  },
  {
    "menu.extra_spacing.STORY",
    &menu.extra_spacing[GFX_SPECIAL_ARG_STORY]
  },
  {
    "menu.extra_spacing.SETUP[INPUT]",
    &menu.extra_spacing_setup[GFX_SPECIAL_ARG_SETUP_INPUT]
  },
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    "menu.text.title.x",
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    "menu.text.title.y",
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    "menu.text.title.align",
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  },
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    "menu.text.title.valign",
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    "menu.text.title.font",
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    "menu.text.title_1.x",
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  },
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    "menu.text.title_1.y",
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    "menu.text.title_1.align",
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  },
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    "menu.text.title_1.valign",
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  },
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    "menu.text.title_2.x",
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  },
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    "menu.text.title_2.y",
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  },
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    "menu.text.title_2.align",
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  },
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    "menu.text.title_2.valign",
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  },
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    "menu.text.title_story.x",
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  },
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    "menu.text.title_story.y",
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    "menu.text.title_story.align",
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  },
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    "menu.text.title_story.valign",
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    "menu.text.title_story.font",
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  },
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    "menu.text.footer.x",
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  },
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    "menu.text.footer.y",
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  },
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    "menu.text.footer.align",
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  },
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    "menu.text.footer.font",
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  },
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    "main.button.name.pos",
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  },
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  },
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    "main.button.scores.pos",
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  },
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    "main.button.editor.pos",
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  },
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  },
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    "main.button.game.pos",
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  },
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    "main.button.setup.pos",
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  },
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    "main.button.quit.pos",
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  },
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  },
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  },
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    "main.button.levels.x",
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  },
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    "main.button.levels.y",
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    "main.button.scores.x",
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  },
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    "main.button.scores.y",
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  },
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    "main.button.editor.x",
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  },
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  },
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  },
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  },
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  },
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    "main.button.setup.x",
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  },
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    "main.button.setup.y",
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  },
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    "main.button.quit.x",
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  },
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  },
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    "main.button.first_level.x",
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  },
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    "main.button.first_level.y",
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  },
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    "main.button.last_level.x",
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  },
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    "main.button.last_level.y",
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  },
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    "main.button.level_number.x",
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  },
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    "main.button.level_number.y",
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  },
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    "main.button.prev_level.x",
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  },
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    "main.button.prev_level.y",
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    "main.button.next_level.x",
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  },
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    "main.button.next_level.y",
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  },
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    "main.button.insert_solution.x",
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  },
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    "main.button.insert_solution.y",
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  },
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    "main.button.play_solution.x",
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    "main.button.play_solution.y",
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  },
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    "main.button.levelset_info.x",
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  },
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    "main.button.levelset_info.y",
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  },
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    "main.button.level_info.x",
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  },
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    "main.button.level_info.y",
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  },
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    "main.button.switch_ecs_aga.x",
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  },
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    "main.button.switch_ecs_aga.y",
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  },
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    "main.button.switch_sound_set.x",
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    "main.button.switch_sound_set.y",
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  },
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    "main.button.switch_team_mode.x",
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  },
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    "main.button.switch_team_mode.y",
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  },
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    "main.text.name.x",
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  },
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  },
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    "main.text.name.width",
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  },
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    "main.text.name.height",
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  },
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    "main.text.name.align",
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  },
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    "main.text.name.valign",
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  },
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    "main.text.name.font",
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  },
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    "main.text.levels.x",
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  },
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    "main.text.levels.y",
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  },
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    "main.text.levels.width",
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  },
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    "main.text.levels.height",
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  },
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    "main.text.levels.align",
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  },
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    "main.text.levels.valign",
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  },
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    "main.text.levels.font",
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  },
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    "main.text.scores.x",
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  },
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    "main.text.scores.y",
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  },
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    "main.text.scores.width",
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  },
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    "main.text.scores.height",
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  },
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    "main.text.scores.align",
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  },
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  },
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    "main.text.editor.y",
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  },
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  },
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  },
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  },
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  },
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  },
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  },
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  },
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    "editor.button.rotate_down.x",
    &editor.button.rotate_down.x
  },
  {
    "editor.button.rotate_down.y",
    &editor.button.rotate_down.y
  },
  {
    "editor.button.pick_element.x",
    &editor.button.pick_element.x
  },
  {
    "editor.button.pick_element.y",
    &editor.button.pick_element.y
  },
  {
    "editor.button.ce_copy_from.x",
    &editor.button.ce_copy_from.x
  },
  {
    "editor.button.ce_copy_from.y",
    &editor.button.ce_copy_from.y
  },
  {
    "editor.button.ce_copy_to.x",
    &editor.button.ce_copy_to.x
  },
  {
    "editor.button.ce_copy_to.y",
    &editor.button.ce_copy_to.y
  },
  {
    "editor.button.ce_swap.x",
    &editor.button.ce_swap.x
  },
  {
    "editor.button.ce_swap.y",
    &editor.button.ce_swap.y
  },
  {
    "editor.button.ce_copy.x",
    &editor.button.ce_copy.x
  },
  {
    "editor.button.ce_copy.y",
    &editor.button.ce_copy.y
  },
  {
    "editor.button.ce_paste.x",
    &editor.button.ce_paste.x
  },
  {
    "editor.button.ce_paste.y",
    &editor.button.ce_paste.y
  },
  {
    "editor.button.undo.x",
    &editor.button.undo.x
  },
  {
    "editor.button.undo.y",
    &editor.button.undo.y
  },
  {
    "editor.button.conf.x",
    &editor.button.conf.x
  },
  {
    "editor.button.conf.y",
    &editor.button.conf.y
  },
  {
    "editor.button.save.x",
    &editor.button.save.x
  },
  {
    "editor.button.save.y",
    &editor.button.save.y
  },
  {
    "editor.button.clear.x",
    &editor.button.clear.x
  },
  {
    "editor.button.clear.y",
    &editor.button.clear.y
  },
  {
    "editor.button.test.x",
    &editor.button.test.x
  },
  {
    "editor.button.test.y",
    &editor.button.test.y
  },
  {
    "editor.button.exit.x",
    &editor.button.exit.x
  },
  {
    "editor.button.exit.y",
    &editor.button.exit.y
  },
  {
    "editor.input.level_number.x",
    &editor.input.level_number.x
  },
  {
    "editor.input.level_number.y",
    &editor.input.level_number.y
  },
  {
    "editor.palette.x",
    &editor.palette.x
  },
  {
    "editor.palette.y",
    &editor.palette.y
  },
  {
    "editor.palette.cols",
    &editor.palette.cols
  },
  {
    "editor.palette.rows",
    &editor.palette.rows
  },
  {
    "editor.palette.tile_size",
    &editor.palette.tile_size
  },
  {
    "editor.palette.show_as_separate_screen",
    &editor.palette.show_as_separate_screen
  },
  {
    "editor.palette.show_on_element_buttons",
    &editor.palette.show_on_element_buttons
  },
  {
    "editor.palette.element_left.x",
    &editor.palette.element_left.x
  },
  {
    "editor.palette.element_left.y",
    &editor.palette.element_left.y
  },
  {
    "editor.palette.element_left.tile_size",
    &editor.palette.element_left.tile_size
  },
  {
    "editor.palette.element_middle.x",
    &editor.palette.element_middle.x
  },
  {
    "editor.palette.element_middle.y",
    &editor.palette.element_middle.y
  },
  {
    "editor.palette.element_middle.tile_size",
    &editor.palette.element_middle.tile_size
  },
  {
    "editor.palette.element_right.x",
    &editor.palette.element_right.x
  },
  {
    "editor.palette.element_right.y",
    &editor.palette.element_right.y
  },
  {
    "editor.palette.element_right.tile_size",
    &editor.palette.element_right.tile_size
  },
  {
    "editor.drawingarea.tile_size",
    &editor.drawingarea.tile_size
  },
  {
    "editor.optional.headline.x",
    &editor.optional.headline.x
  },
  {
    "editor.optional.headline.y",
    &editor.optional.headline.y
  },
  {
    "editor.optional.headline.align",
    &editor.optional.headline.align
  },
  {
    "editor.settings.headline.x",
    &editor.settings.headline.x
  },
  {
    "editor.settings.headline.y",
    &editor.settings.headline.y
  },
  {
    "editor.settings.headline.align",
    &editor.settings.headline.align
  },
  {
    "editor.settings.element_graphic.x",
    &editor.settings.element_graphic.x
  },
  {
    "editor.settings.element_graphic.y",
    &editor.settings.element_graphic.y
  },
  {
    "editor.settings.element_name.x",
    &editor.settings.element_name.x
  },
  {
    "editor.settings.element_name.y",
    &editor.settings.element_name.y
  },
  {
    "editor.settings.tabs.x",
    &editor.settings.tabs.x
  },
  {
    "editor.settings.tabs.y",
    &editor.settings.tabs.y
  },
  {
    "editor.settings.tabs.2nd_yoffset",
    &editor.settings.tabs.yoffset2
  },
  {
    "editor.settings.tabs.draw_xoffset",
    &editor.settings.tabs.draw_xoffset
  },
  {
    "editor.settings.tabs.draw_yoffset",
    &editor.settings.tabs.draw_yoffset
  },
  {
    "editor.settings.colorpicker.x",
    &editor.settings.colorpicker.x
  },
  {
    "editor.settings.colorpicker.y",
    &editor.settings.colorpicker.y
  },
  {
    "editor.settings.tooltip.x",
    &editor.settings.tooltip.x
  },
  {
    "editor.settings.tooltip.y",
    &editor.settings.tooltip.y
  },
  {
    "editor.gadget.normal_spacing",
    &editor.gadget.normal_spacing
  },
  {
    "editor.gadget.small_spacing",
    &editor.gadget.small_spacing
  },
  {
    "editor.gadget.tiny_spacing",
    &editor.gadget.tiny_spacing
  },
  {
    "editor.gadget.line_spacing",
    &editor.gadget.line_spacing
  },
  {
    "editor.gadget.text_spacing",
    &editor.gadget.text_spacing
  },
  {
    "editor.gadget.separator_line.height",
    &editor.gadget.separator_line.height
  },
  {
    "editor.gadget.element_shifting",
    &editor.gadget.element_shifting
  },
  {
    "editor.gadget.text_shifting",
    &editor.gadget.text_shifting
  },
  {
    "request.button.yes.x",
    &menu.request.button.yes.x
  },
  {
    "request.button.yes.y",
    &menu.request.button.yes.y
  },
  {
    "request.button.no.x",
    &menu.request.button.no.x
  },
  {
    "request.button.no.y",
    &menu.request.button.no.y
  },
  {
    "request.button.confirm.x",
    &menu.request.button.confirm.x
  },
  {
    "request.button.confirm.y",
    &menu.request.button.confirm.y
  },
  {
    "request.button.player_1.x",
    &menu.request.button.player_1.x
  },
  {
    "request.button.player_1.y",
    &menu.request.button.player_1.y
  },
  {
    "request.button.player_1.draw_player",
    &menu.request.button.player_1.draw_player
  },
  {
    "request.button.player_1.tile_size",
    &menu.request.button.player_1.size
  },
  {
    "request.button.player_2.x",
    &menu.request.button.player_2.x
  },
  {
    "request.button.player_2.y",
    &menu.request.button.player_2.y
  },
  {
    "request.button.player_2.draw_player",
    &menu.request.button.player_2.draw_player
  },
  {
    "request.button.player_2.tile_size",
    &menu.request.button.player_2.size
  },
  {
    "request.button.player_3.x",
    &menu.request.button.player_3.x
  },
  {
    "request.button.player_3.y",
    &menu.request.button.player_3.y
  },
  {
    "request.button.player_3.draw_player",
    &menu.request.button.player_3.draw_player
  },
  {
    "request.button.player_3.tile_size",
    &menu.request.button.player_3.size
  },
  {
    "request.button.player_4.x",
    &menu.request.button.player_4.x
  },
  {
    "request.button.player_4.y",
    &menu.request.button.player_4.y
  },
  {
    "request.button.player_4.draw_player",
    &menu.request.button.player_4.draw_player
  },
  {
    "request.button.player_4.tile_size",
    &menu.request.button.player_4.size
  },
  {
    "request.button.touch_yes.x",
    &menu.request.button.touch_yes.x
  },
  {
    "request.button.touch_yes.y",
    &menu.request.button.touch_yes.y
  },
  {
    "request.button.touch_no.x",
    &menu.request.button.touch_no.x
  },
  {
    "request.button.touch_no.y",
    &menu.request.button.touch_no.y
  },
  {
    "request.button.touch_confirm.x",
    &menu.request.button.touch_confirm.x
  },
  {
    "request.button.touch_confirm.y",
    &menu.request.button.touch_confirm.y
  },
  {
    "request.x",
    &menu.request.x
  },
  {
    "request.y",
    &menu.request.y
  },
  {
    "request.width",
    &menu.request.width
  },
  {
    "request.height",
    &menu.request.height
  },
  {
    "request.border_size",
    &menu.request.border_size
  },
  {
    "request.line_spacing",
    &menu.request.line_spacing
  },
  {
    "request.step_offset",
    &menu.request.step_offset
  },
  {
    "request.step_delay",
    &menu.request.step_delay
  },
  {
    "request.anim_mode",
    &menu.request.anim_mode
  },
  {
    "request.align",
    &menu.request.align
  },
  {
    "request.valign",
    &menu.request.valign
  },
  {
    "request.autowrap",
    &menu.request.autowrap
  },
  {
    "request.centered",
    &menu.request.centered
  },
  {
    "request.wrap_single_words",
    &menu.request.wrap_single_words
  },
  {
    "request.draw_order",
    &menu.request.sort_priority
  },
  {
    "global.use_envelope_request",
    &global.use_envelope_request
  },
  {
    "global.uppercase_only",
    &global.uppercase_only
  },
  {
    "game.graphics_engine_version",
    &game.graphics_engine_version
  },
  {
    "game.forced_scroll_delay_value",
    &game.forced_scroll_delay_value
  },
  {
    "game.forced_scroll_x",
    &game.forced_scroll_x
  },
  {
    "game.forced_scroll_y",
    &game.forced_scroll_y
  },
  {
    "game.use_native_bd_graphics_engine",
    &game.use_native_bd_graphics_engine
  },
  {
    "game.use_native_emc_graphics_engine",
    &game.use_native_emc_graphics_engine
  },
  {
    "game.use_native_sp_graphics_engine",
    &game.use_native_sp_graphics_engine
  },
  {
    "game.use_masked_pushing",
    &game.use_masked_pushing
  },
  {
    "game.use_masked_elements",
    &game.use_masked_elements
  },
  {
    "game.keep_panel_open_when_restarting",
    &game.keep_panel_open_when_restarting
  },
  {
    "game.tile_size",
    &game.tile_size
  },
  {
    "[player].boring_delay_fixed",
    &game.player_boring_delay_fixed
  },
  {
    "[player].boring_delay_random",
    &game.player_boring_delay_random
  },
  {
    "[player].sleeping_delay_fixed",
    &game.player_sleeping_delay_fixed
  },
  {
    "[player].sleeping_delay_random",
    &game.player_sleeping_delay_random
  },
  {
    "viewport.window.width",
    &viewport.window[GFX_SPECIAL_ARG_DEFAULT].width
  },
  {
    "viewport.window.height",
    &viewport.window[GFX_SPECIAL_ARG_DEFAULT].height
  },
  {
    "viewport.window.min_width",
    &viewport.window[GFX_SPECIAL_ARG_DEFAULT].min_width
  },
  {
    "viewport.window.min_height",
    &viewport.window[GFX_SPECIAL_ARG_DEFAULT].min_height
  },
  {
    "viewport.window.max_width",
    &viewport.window[GFX_SPECIAL_ARG_DEFAULT].max_width
  },
  {
    "viewport.window.max_height",
    &viewport.window[GFX_SPECIAL_ARG_DEFAULT].max_height
  },
  {
    "viewport.window.TITLE.width",
    &viewport.window[GFX_SPECIAL_ARG_TITLE].width
  },
  {
    "viewport.window.TITLE.height",
    &viewport.window[GFX_SPECIAL_ARG_TITLE].height
  },
  {
    "viewport.window.MAIN.width",
    &viewport.window[GFX_SPECIAL_ARG_MAIN].width
  },
  {
    "viewport.window.MAIN.height",
    &viewport.window[GFX_SPECIAL_ARG_MAIN].height
  },
  {
    "viewport.window.SCORES.width",
    &viewport.window[GFX_SPECIAL_ARG_SCORES].width
  },
  {
    "viewport.window.SCORES.height",
    &viewport.window[GFX_SPECIAL_ARG_SCORES].height
  },
  {
    "viewport.window.EDITOR.width",
    &viewport.window[GFX_SPECIAL_ARG_EDITOR].width
  },
  {
    "viewport.window.EDITOR.height",
    &viewport.window[GFX_SPECIAL_ARG_EDITOR].height
  },
  {
    "viewport.window.INFO.width",
    &viewport.window[GFX_SPECIAL_ARG_INFO].width
  },
  {
    "viewport.window.INFO.height",
    &viewport.window[GFX_SPECIAL_ARG_INFO].height
  },
  {
    "viewport.window.INTRO.width",
    &viewport.window[GFX_SPECIAL_ARG_INTRO].width
  },
  {
    "viewport.window.INTRO.height",
    &viewport.window[GFX_SPECIAL_ARG_INTRO].height
  },
  {
    "viewport.window.STORY.width",
    &viewport.window[GFX_SPECIAL_ARG_STORY].width
  },
  {
    "viewport.window.STORY.height",
    &viewport.window[GFX_SPECIAL_ARG_STORY].height
  },
  {
    "viewport.window.SETUP.width",
    &viewport.window[GFX_SPECIAL_ARG_SETUP].width
  },
  {
    "viewport.window.SETUP.height",
    &viewport.window[GFX_SPECIAL_ARG_SETUP].height
  },
  {
    "viewport.window.PLAYING.width",
    &viewport.window[GFX_SPECIAL_ARG_PLAYING].width
  },
  {
    "viewport.window.PLAYING.height",
    &viewport.window[GFX_SPECIAL_ARG_PLAYING].height
  },
  {
    "viewport.playfield.x",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].x
  },
  {
    "viewport.playfield.y",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].y
  },
  {
    "viewport.playfield.width",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].width
  },
  {
    "viewport.playfield.height",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].height
  },
  {
    "viewport.playfield.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].min_width
  },
  {
    "viewport.playfield.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].min_height
  },
  {
    "viewport.playfield.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].max_width
  },
  {
    "viewport.playfield.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].max_height
  },
  {
    "viewport.playfield.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].margin_left
  },
  {
    "viewport.playfield.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].margin_right
  },
  {
    "viewport.playfield.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].margin_top
  },
  {
    "viewport.playfield.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].margin_bottom
  },
  {
    "viewport.playfield.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_left
  },
  {
    "viewport.playfield.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_right
  },
  {
    "viewport.playfield.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_top
  },
  {
    "viewport.playfield.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_bottom
  },
  {
    "viewport.playfield.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].border_size
  },
  {
    "viewport.playfield.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].align_size
  },
  {
    "viewport.playfield.align",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].align
  },
  {
    "viewport.playfield.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_DEFAULT].valign
  },
  {
    "viewport.playfield.TITLE.x",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].x
  },
  {
    "viewport.playfield.TITLE.y",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].y
  },
  {
    "viewport.playfield.TITLE.width",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].width
  },
  {
    "viewport.playfield.TITLE.height",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].height
  },
  {
    "viewport.playfield.TITLE.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].min_width
  },
  {
    "viewport.playfield.TITLE.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].min_height
  },
  {
    "viewport.playfield.TITLE.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].max_width
  },
  {
    "viewport.playfield.TITLE.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].max_height
  },
  {
    "viewport.playfield.TITLE.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].margin_left
  },
  {
    "viewport.playfield.TITLE.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].margin_right
  },
  {
    "viewport.playfield.TITLE.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].margin_top
  },
  {
    "viewport.playfield.TITLE.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].margin_bottom
  },
  {
    "viewport.playfield.TITLE.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].border_left
  },
  {
    "viewport.playfield.TITLE.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].border_right
  },
  {
    "viewport.playfield.TITLE.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].border_top
  },
  {
    "viewport.playfield.TITLE.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].border_bottom
  },
  {
    "viewport.playfield.TITLE.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].border_size
  },
  {
    "viewport.playfield.TITLE.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].align_size
  },
  {
    "viewport.playfield.TITLE.align",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].align
  },
  {
    "viewport.playfield.TITLE.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_TITLE].valign
  },
  {
    "viewport.playfield.MAIN.x",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].x
  },
  {
    "viewport.playfield.MAIN.y",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].y
  },
  {
    "viewport.playfield.MAIN.width",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].width
  },
  {
    "viewport.playfield.MAIN.height",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].height
  },
  {
    "viewport.playfield.MAIN.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].min_width
  },
  {
    "viewport.playfield.MAIN.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].min_height
  },
  {
    "viewport.playfield.MAIN.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].max_width
  },
  {
    "viewport.playfield.MAIN.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].max_height
  },
  {
    "viewport.playfield.MAIN.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].margin_left
  },
  {
    "viewport.playfield.MAIN.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].margin_right
  },
  {
    "viewport.playfield.MAIN.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].margin_top
  },
  {
    "viewport.playfield.MAIN.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].margin_bottom
  },
  {
    "viewport.playfield.MAIN.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_left
  },
  {
    "viewport.playfield.MAIN.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_right
  },
  {
    "viewport.playfield.MAIN.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_top
  },
  {
    "viewport.playfield.MAIN.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_bottom
  },
  {
    "viewport.playfield.MAIN.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].border_size
  },
  {
    "viewport.playfield.MAIN.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].align_size
  },
  {
    "viewport.playfield.MAIN.align",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].align
  },
  {
    "viewport.playfield.MAIN.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_MAIN].valign
  },
  {
    "viewport.playfield.SCORES.x",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].x
  },
  {
    "viewport.playfield.SCORES.y",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].y
  },
  {
    "viewport.playfield.SCORES.width",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].width
  },
  {
    "viewport.playfield.SCORES.height",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].height
  },
  {
    "viewport.playfield.SCORES.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].min_width
  },
  {
    "viewport.playfield.SCORES.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].min_height
  },
  {
    "viewport.playfield.SCORES.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].max_width
  },
  {
    "viewport.playfield.SCORES.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].max_height
  },
  {
    "viewport.playfield.SCORES.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].margin_left
  },
  {
    "viewport.playfield.SCORES.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].margin_right
  },
  {
    "viewport.playfield.SCORES.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].margin_top
  },
  {
    "viewport.playfield.SCORES.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].margin_bottom
  },
  {
    "viewport.playfield.SCORES.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].border_left
  },
  {
    "viewport.playfield.SCORES.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].border_right
  },
  {
    "viewport.playfield.SCORES.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].border_top
  },
  {
    "viewport.playfield.SCORES.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].border_bottom
  },
  {
    "viewport.playfield.SCORES.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].border_size
  },
  {
    "viewport.playfield.SCORES.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].align_size
  },
  {
    "viewport.playfield.SCORES.align",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].align
  },
  {
    "viewport.playfield.SCORES.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_SCORES].valign
  },
  {
    "viewport.playfield.EDITOR.x",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].x
  },
  {
    "viewport.playfield.EDITOR.y",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].y
  },
  {
    "viewport.playfield.EDITOR.width",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].width
  },
  {
    "viewport.playfield.EDITOR.height",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].height
  },
  {
    "viewport.playfield.EDITOR.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].min_width
  },
  {
    "viewport.playfield.EDITOR.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].min_height
  },
  {
    "viewport.playfield.EDITOR.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].max_width
  },
  {
    "viewport.playfield.EDITOR.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].max_height
  },
  {
    "viewport.playfield.EDITOR.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].margin_left
  },
  {
    "viewport.playfield.EDITOR.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].margin_right
  },
  {
    "viewport.playfield.EDITOR.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].margin_top
  },
  {
    "viewport.playfield.EDITOR.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].margin_bottom
  },
  {
    "viewport.playfield.EDITOR.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_left
  },
  {
    "viewport.playfield.EDITOR.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_right
  },
  {
    "viewport.playfield.EDITOR.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_top
  },
  {
    "viewport.playfield.EDITOR.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_bottom
  },
  {
    "viewport.playfield.EDITOR.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].border_size
  },
  {
    "viewport.playfield.EDITOR.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].align_size
  },
  {
    "viewport.playfield.EDITOR.align",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].align
  },
  {
    "viewport.playfield.EDITOR.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_EDITOR].valign
  },
  {
    "viewport.playfield.INFO.x",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].x
  },
  {
    "viewport.playfield.INFO.y",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].y
  },
  {
    "viewport.playfield.INFO.width",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].width
  },
  {
    "viewport.playfield.INFO.height",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].height
  },
  {
    "viewport.playfield.INFO.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].min_width
  },
  {
    "viewport.playfield.INFO.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].min_height
  },
  {
    "viewport.playfield.INFO.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].max_width
  },
  {
    "viewport.playfield.INFO.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].max_height
  },
  {
    "viewport.playfield.INFO.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].margin_left
  },
  {
    "viewport.playfield.INFO.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].margin_right
  },
  {
    "viewport.playfield.INFO.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].margin_top
  },
  {
    "viewport.playfield.INFO.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].margin_bottom
  },
  {
    "viewport.playfield.INFO.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].border_left
  },
  {
    "viewport.playfield.INFO.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].border_right
  },
  {
    "viewport.playfield.INFO.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].border_top
  },
  {
    "viewport.playfield.INFO.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].border_bottom
  },
  {
    "viewport.playfield.INFO.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].border_size
  },
  {
    "viewport.playfield.INFO.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].align_size
  },
  {
    "viewport.playfield.INFO.align",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].align
  },
  {
    "viewport.playfield.INFO.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_INFO].valign
  },
  {
    "viewport.playfield.INTRO.x",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].x
  },
  {
    "viewport.playfield.INTRO.y",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].y
  },
  {
    "viewport.playfield.INTRO.width",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].width
  },
  {
    "viewport.playfield.INTRO.height",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].height
  },
  {
    "viewport.playfield.INTRO.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].min_width
  },
  {
    "viewport.playfield.INTRO.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].min_height
  },
  {
    "viewport.playfield.INTRO.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].max_width
  },
  {
    "viewport.playfield.INTRO.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].max_height
  },
  {
    "viewport.playfield.INTRO.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].margin_left
  },
  {
    "viewport.playfield.INTRO.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].margin_right
  },
  {
    "viewport.playfield.INTRO.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].margin_top
  },
  {
    "viewport.playfield.INTRO.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].margin_bottom
  },
  {
    "viewport.playfield.INTRO.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].border_left
  },
  {
    "viewport.playfield.INTRO.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].border_right
  },
  {
    "viewport.playfield.INTRO.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].border_top
  },
  {
    "viewport.playfield.INTRO.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].border_bottom
  },
  {
    "viewport.playfield.INTRO.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].border_size
  },
  {
    "viewport.playfield.INTRO.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].align_size
  },
  {
    "viewport.playfield.INTRO.align",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].align
  },
  {
    "viewport.playfield.INTRO.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_INTRO].valign
  },
  {
    "viewport.playfield.STORY.x",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].x
  },
  {
    "viewport.playfield.STORY.y",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].y
  },
  {
    "viewport.playfield.STORY.width",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].width
  },
  {
    "viewport.playfield.STORY.height",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].height
  },
  {
    "viewport.playfield.STORY.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].min_width
  },
  {
    "viewport.playfield.STORY.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].min_height
  },
  {
    "viewport.playfield.STORY.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].max_width
  },
  {
    "viewport.playfield.STORY.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].max_height
  },
  {
    "viewport.playfield.STORY.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].margin_left
  },
  {
    "viewport.playfield.STORY.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].margin_right
  },
  {
    "viewport.playfield.STORY.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].margin_top
  },
  {
    "viewport.playfield.STORY.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].margin_bottom
  },
  {
    "viewport.playfield.STORY.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].border_left
  },
  {
    "viewport.playfield.STORY.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].border_right
  },
  {
    "viewport.playfield.STORY.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].border_top
  },
  {
    "viewport.playfield.STORY.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].border_bottom
  },
  {
    "viewport.playfield.STORY.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].border_size
  },
  {
    "viewport.playfield.STORY.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].align_size
  },
  {
    "viewport.playfield.STORY.align",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].align
  },
  {
    "viewport.playfield.STORY.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_STORY].valign
  },
  {
    "viewport.playfield.SETUP.x",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].x
  },
  {
    "viewport.playfield.SETUP.y",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].y
  },
  {
    "viewport.playfield.SETUP.width",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].width
  },
  {
    "viewport.playfield.SETUP.height",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].height
  },
  {
    "viewport.playfield.SETUP.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].min_width
  },
  {
    "viewport.playfield.SETUP.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].min_height
  },
  {
    "viewport.playfield.SETUP.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].max_width
  },
  {
    "viewport.playfield.SETUP.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].max_height
  },
  {
    "viewport.playfield.SETUP.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].margin_left
  },
  {
    "viewport.playfield.SETUP.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].margin_right
  },
  {
    "viewport.playfield.SETUP.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].margin_top
  },
  {
    "viewport.playfield.SETUP.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].margin_bottom
  },
  {
    "viewport.playfield.SETUP.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].border_left
  },
  {
    "viewport.playfield.SETUP.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].border_right
  },
  {
    "viewport.playfield.SETUP.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].border_top
  },
  {
    "viewport.playfield.SETUP.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].border_bottom
  },
  {
    "viewport.playfield.SETUP.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].border_size
  },
  {
    "viewport.playfield.SETUP.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].align_size
  },
  {
    "viewport.playfield.SETUP.align",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].align
  },
  {
    "viewport.playfield.SETUP.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_SETUP].valign
  },
  {
    "viewport.playfield.PLAYING.x",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].x
  },
  {
    "viewport.playfield.PLAYING.y",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].y
  },
  {
    "viewport.playfield.PLAYING.width",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].width
  },
  {
    "viewport.playfield.PLAYING.height",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].height
  },
  {
    "viewport.playfield.PLAYING.min_width",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].min_width
  },
  {
    "viewport.playfield.PLAYING.min_height",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].min_height
  },
  {
    "viewport.playfield.PLAYING.max_width",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].max_width
  },
  {
    "viewport.playfield.PLAYING.max_height",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].max_height
  },
  {
    "viewport.playfield.PLAYING.margin_left",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].margin_left
  },
  {
    "viewport.playfield.PLAYING.margin_right",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].margin_right
  },
  {
    "viewport.playfield.PLAYING.margin_top",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].margin_top
  },
  {
    "viewport.playfield.PLAYING.margin_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].margin_bottom
  },
  {
    "viewport.playfield.PLAYING.border_left",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_left
  },
  {
    "viewport.playfield.PLAYING.border_right",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_right
  },
  {
    "viewport.playfield.PLAYING.border_top",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_top
  },
  {
    "viewport.playfield.PLAYING.border_bottom",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_bottom
  },
  {
    "viewport.playfield.PLAYING.border_size",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].border_size
  },
  {
    "viewport.playfield.PLAYING.align_size",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].align_size
  },
  {
    "viewport.playfield.PLAYING.align",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].align
  },
  {
    "viewport.playfield.PLAYING.valign",
    &viewport.playfield[GFX_SPECIAL_ARG_PLAYING].valign
  },
  {
    "viewport.door_1.x",
    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].x
  },
  {
    "viewport.door_1.y",
    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].y
  },
  {
    "viewport.door_1.width",
    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].width
  },
  {
    "viewport.door_1.height",
    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].height
  },
  {
    "viewport.door_1.border_size",
    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].border_size
  },
  {
    "viewport.door_1.align",
    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].align
  },
  {
    "viewport.door_1.valign",
    &viewport.door_1[GFX_SPECIAL_ARG_DEFAULT].valign
  },
  {
    "viewport.door_1.MAIN.x",
    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].x
  },
  {
    "viewport.door_1.MAIN.y",
    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].y
  },
  {
    "viewport.door_1.MAIN.width",
    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].width
  },
  {
    "viewport.door_1.MAIN.height",
    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].height
  },
  {
    "viewport.door_1.MAIN.border_size",
    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].border_size
  },
  {
    "viewport.door_1.MAIN.align",
    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].align
  },
  {
    "viewport.door_1.MAIN.valign",
    &viewport.door_1[GFX_SPECIAL_ARG_MAIN].valign
  },
  {
    "viewport.door_1.SCORES.x",
    &viewport.door_1[GFX_SPECIAL_ARG_SCORES].x
  },
  {
    "viewport.door_1.SCORES.y",
    &viewport.door_1[GFX_SPECIAL_ARG_SCORES].y
  },
  {
    "viewport.door_1.SCORES.width",
    &viewport.door_1[GFX_SPECIAL_ARG_SCORES].width
  },
  {
    "viewport.door_1.SCORES.height",
    &viewport.door_1[GFX_SPECIAL_ARG_SCORES].height
  },
  {
    "viewport.door_1.SCORES.border_size",
    &viewport.door_1[GFX_SPECIAL_ARG_SCORES].border_size
  },
  {
    "viewport.door_1.SCORES.align",
    &viewport.door_1[GFX_SPECIAL_ARG_SCORES].align
  },
  {
    "viewport.door_1.SCORES.valign",
    &viewport.door_1[GFX_SPECIAL_ARG_SCORES].valign
  },
  {
    "viewport.door_1.EDITOR.x",
    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].x
  },
  {
    "viewport.door_1.EDITOR.y",
    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].y
  },
  {
    "viewport.door_1.EDITOR.width",
    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].width
  },
  {
    "viewport.door_1.EDITOR.height",
    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].height
  },
  {
    "viewport.door_1.EDITOR.border_size",
    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].border_size
  },
  {
    "viewport.door_1.EDITOR.align",
    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].align
  },
  {
    "viewport.door_1.EDITOR.valign",
    &viewport.door_1[GFX_SPECIAL_ARG_EDITOR].valign
  },
  {
    "viewport.door_1.PLAYING.x",
    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].x
  },
  {
    "viewport.door_1.PLAYING.y",
    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].y
  },
  {
    "viewport.door_1.PLAYING.width",
    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].width
  },
  {
    "viewport.door_1.PLAYING.height",
    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].height
  },
  {
    "viewport.door_1.PLAYING.border_size",
    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].border_size
  },
  {
    "viewport.door_1.PLAYING.align",
    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].align
  },
  {
    "viewport.door_1.PLAYING.valign",
    &viewport.door_1[GFX_SPECIAL_ARG_PLAYING].valign
  },
  {
    "viewport.door_2.x",
    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].x
  },
  {
    "viewport.door_2.y",
    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].y
  },
  {
    "viewport.door_2.width",
    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].width
  },
  {
    "viewport.door_2.height",
    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].height
  },
  {
    "viewport.door_2.border_size",
    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].border_size
  },
  {
    "viewport.door_2.align",
    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].align
  },
  {
    "viewport.door_2.valign",
    &viewport.door_2[GFX_SPECIAL_ARG_DEFAULT].valign
  },
  {
    "viewport.door_2.MAIN.x",
    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].x
  },
  {
    "viewport.door_2.MAIN.y",
    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].y
  },
  {
    "viewport.door_2.MAIN.width",
    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].width
  },
  {
    "viewport.door_2.MAIN.height",
    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].height
  },
  {
    "viewport.door_2.MAIN.border_size",
    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].border_size
  },
  {
    "viewport.door_2.MAIN.align",
    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].align
  },
  {
    "viewport.door_2.MAIN.valign",
    &viewport.door_2[GFX_SPECIAL_ARG_MAIN].valign
  },
  {
    "viewport.door_2.SCORES.x",
    &viewport.door_2[GFX_SPECIAL_ARG_SCORES].x
  },
  {
    "viewport.door_2.SCORES.y",
    &viewport.door_2[GFX_SPECIAL_ARG_SCORES].y
  },
  {
    "viewport.door_2.SCORES.width",
    &viewport.door_2[GFX_SPECIAL_ARG_SCORES].width
  },
  {
    "viewport.door_2.SCORES.height",
    &viewport.door_2[GFX_SPECIAL_ARG_SCORES].height
  },
  {
    "viewport.door_2.SCORES.border_size",
    &viewport.door_2[GFX_SPECIAL_ARG_SCORES].border_size
  },
  {
    "viewport.door_2.SCORES.align",
    &viewport.door_2[GFX_SPECIAL_ARG_SCORES].align
  },
  {
    "viewport.door_2.SCORES.valign",
    &viewport.door_2[GFX_SPECIAL_ARG_SCORES].valign
  },
  {
    "viewport.door_2.EDITOR.x",
    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].x
  },
  {
    "viewport.door_2.EDITOR.y",
    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].y
  },
  {
    "viewport.door_2.EDITOR.width",
    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].width
  },
  {
    "viewport.door_2.EDITOR.height",
    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].height
  },
  {
    "viewport.door_2.EDITOR.border_size",
    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].border_size
  },
  {
    "viewport.door_2.EDITOR.align",
    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].align
  },
  {
    "viewport.door_2.EDITOR.valign",
    &viewport.door_2[GFX_SPECIAL_ARG_EDITOR].valign
  },
  {
    "viewport.door_2.PLAYING.x",
    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].x
  },
  {
    "viewport.door_2.PLAYING.y",
    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].y
  },
  {
    "viewport.door_2.PLAYING.width",
    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].width
  },
  {
    "viewport.door_2.PLAYING.height",
    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].height
  },
  {
    "viewport.door_2.PLAYING.border_size",
    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].border_size
  },
  {
    "viewport.door_2.PLAYING.align",
    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].align
  },
  {
    "viewport.door_2.PLAYING.valign",
    &viewport.door_2[GFX_SPECIAL_ARG_PLAYING].valign
  },
  {
    NULL,
    NULL
  },
};
struct TokenIntPtrInfo sound_config_vars[] =
{
  {
    "game.use_native_bd_sound_engine",
    &game.use_native_bd_sound_engine
  },
  {
    "game.use_native_bd_bonus_jingle",
    &game.use_native_bd_bonus_jingle
  },
  {
    "game.use_native_emc_sound_engine",
    &game.use_native_emc_sound_engine
  },
  {
    NULL,
    NULL
  },
};

#endif	// CONF_VAR_C
