# You can configure additional/alternative sound effects here
# (The sounds below are default and therefore commented out.)


game.winning:                          [NONE] 
custom_2.page[5]:                      imp2.wav
custom_2.page[6]:                      imp2.wav 
custom_9.moving:                       rockmove.wav         
custom_10.moving:                      rockmove.wav  
custom_8:                              diabreak.wav                      
custom_7:                              nutcrack.wav
custom_5.pushing:                      pushbomb.wav
custom_4.collecting:                   col_em_g.wav                 
custom_3.collecting:                   coldiam.wav  
custom_3.impact:                       bdimp.wav                      
custom_4.impact:                       emimp.wav                    
custom_11.moving:                      dia_move.wav
custom_12.moving:                      dia_move.wav
custom_13.moving:                      eme_move.wav
custom_14.moving:                      eme_move.wav
custom_20.exploding:                   barrel_imp.wav
custom_21.page[3]:                     balloon.wav
custom_21.page[3].mode_loop:           false
custom_21.page[4]:                     balloon.wav
custom_21.page[4].mode_loop:           false
custom_21.page[5]:                     balloon.wav
custom_21.page[5].mode_loop:           false
custom_21.page[6]:                     balloon.wav
custom_21.page[6].mode_loop:           false
custom_52:                             sprohr.wav
custom_52.mode_loop:                   false
custom_53:                             sprohr.wav
custom_53.mode_loop:                   false
custom_54:                             sprohr.wav
custom_54.mode_loop:                   false
custom_55:                             sprohr.wav
custom_55.mode_loop:                   false
custom_57:                             eme_move.wav 
custom_58:                             eme_move.wav
custom_59:                             dia_move.wav

custom_69.page[2]:                     platsch.wav
custom_69.page[2].mode_loop:           false
custom_72.page[1]:                     acid.wav
custom_72.page[1].mode_loop:           false

custom_75.changing:                    buing.wav
#custom_21.changing:                   ham.wav
custom_21.pushing:                     sok_fil.wav                          
custom_26:                             magwall.wav

custom_33.moving:                      lorry.wav
custom_34.moving:                      lorry.wav
custom_36:                             magact.wav 

custom_49.exploding:                   barrel_imp.wav 
custom_55.moving:                      balloon.wav


custom_81:                             nutcrack.wav
custom_82:                             nutcrack.wav

custom_97:                             lorry.wav
custom_98.moving:                      balloon.wav
custom_99.moving:                      balloon.wav 
custom_111:                            lorry.wav

custom_113.exploding:                  [NONE]
custom_190:                            explode.wav

  