global.num_toons:                                          0

global.anim_1.MAIN.draw_order:                             3
gfx.global.anim_1.part_1.MAIN:				               anim/pre_anim.png
gfx.global.anim_1.part_1.MAIN.x:			               0
gfx.global.anim_1.part_1.MAIN.y:			               0
gfx.global.anim_1.part_1.MAIN.width:                       332
gfx.global.anim_1.part_1.MAIN.height:                      228
gfx.global.anim_1.part_1.MAIN.frames:			           1
global.anim_1.part_1.MAIN.x:			                   552
global.anim_1.part_1.MAIN.y:			                   246
global.anim_1.part_1.MAIN.anim_event:                      click

gfx.global.anim_1.part_2.MAIN:				               anim/pre_anim.png
gfx.global.anim_1.part_2.MAIN.x:			               0
gfx.global.anim_1.part_2.MAIN.y:			               0
gfx.global.anim_1.part_2.MAIN.width:                       332
gfx.global.anim_1.part_2.MAIN.height:                      228
gfx.global.anim_1.part_2.MAIN.frames:			           12
gfx.global.anim_1.part_2.MAIN.delay:			           5
gfx.global.anim_1.part_2.MAIN.anim_mode:			       linear
global.anim_1.part_2.MAIN.x:			                   552
global.anim_1.part_2.MAIN.y:			                   246
global.anim_1.part_2.MAIN.anim_delay_fixed:                60               

gfx.global.anim_1.part_3.MAIN:				               anim/pre_mask.png
gfx.global.anim_1.part_3.MAIN.x:			               0
gfx.global.anim_1.part_3.MAIN.y:			               0
gfx.global.anim_1.part_3.MAIN.width:                       332
gfx.global.anim_1.part_3.MAIN.height:                      228
gfx.global.anim_1.part_3.MAIN.frames:			           1
global.anim_1.part_3.MAIN.x:			                   552
global.anim_1.part_3.MAIN.y:			                   246
global.anim_1.part_3.MAIN.anim_event:                      click       

gfx.global.anim_1.part_4.MAIN:				               anim/pre_anim.png
gfx.global.anim_1.part_4.MAIN.x:			               0
gfx.global.anim_1.part_4.MAIN.y:			               0
gfx.global.anim_1.part_4.MAIN.width:                       332
gfx.global.anim_1.part_4.MAIN.height:                      228
gfx.global.anim_1.part_4.MAIN.frames:			           12
gfx.global.anim_1.part_4.MAIN.delay:			           5
gfx.global.anim_1.part_4.MAIN.anim_mode:			       linear,reverse
global.anim_1.part_4.MAIN.x:			                   552
global.anim_1.part_4.MAIN.y:			                   246
global.anim_1.part_4.MAIN.anim_delay_fixed:                60   

gfx.global.anim_1.part_4.MAIN:				               anim/pre_anim.png
gfx.global.anim_1.part_4.MAIN.x:			               0
gfx.global.anim_1.part_4.MAIN.y:			               0
gfx.global.anim_1.part_4.MAIN.width:                       332
gfx.global.anim_1.part_4.MAIN.height:                      228
gfx.global.anim_1.part_4.MAIN.frames:			           12
gfx.global.anim_1.part_4.MAIN.delay:			           5
gfx.global.anim_1.part_4.MAIN.anim_mode:			       linear,reverse
global.anim_1.part_4.MAIN.x:			                   552
global.anim_1.part_4.MAIN.y:			                   246
global.anim_1.part_4.MAIN.anim_delay_fixed:                60   

global.anim_2.MAIN.anim_mode:                              once
gfx.global.anim_2.part_1.MAIN:				               anim/ticker.png
gfx.global.anim_2.part_1.MAIN.x:			               0
gfx.global.anim_2.part_1.MAIN.y:			               0
gfx.global.anim_2.part_1.MAIN.width:                       930
gfx.global.anim_2.part_1.MAIN.height:                      36
gfx.global.anim_2.part_1.MAIN.frames:			           1
global.anim_2.part_1.MAIN.x:			                   1564
global.anim_2.part_1.MAIN.y:			                   980
global.anim_2.part_1.MAIN.step_xoffset:                    -3 
global.anim_2.part_1.MAIN.anim_delay_fixed:                830                
global.anim_2.part_1.MAIN.class:                           border
 
gfx.global.anim_2.part_2.MAIN:				               anim/ticker.png
gfx.global.anim_2.part_2.MAIN.x:			               0
gfx.global.anim_2.part_2.MAIN.y:			               0
gfx.global.anim_2.part_2.MAIN.width:                       930
gfx.global.anim_2.part_2.MAIN.height:                      36
gfx.global.anim_2.part_2.MAIN.frames:			           1
global.anim_2.part_2.MAIN.x:			                   1564
global.anim_2.part_2.MAIN.y:			                   980
global.anim_2.part_2.MAIN.step_xoffset:                    -3 
global.anim_2.part_1.MAIN.anim_delay_fixed:                830 
global.anim_2.part_2.MAIN.class:                           border
 
gfx.global.anim_2.part_3.MAIN:				               anim/ticker.png
gfx.global.anim_2.part_3.MAIN.x:			               0
gfx.global.anim_2.part_3.MAIN.y:			               0
gfx.global.anim_2.part_3.MAIN.width:                       930
gfx.global.anim_2.part_3.MAIN.height:                      36
gfx.global.anim_2.part_3.MAIN.frames:			           1
global.anim_2.part_3.MAIN.x:			                   1564
global.anim_2.part_3.MAIN.y:			                   980
global.anim_2.part_3.MAIN.step_xoffset:                    -3 
global.anim_2.part_1.MAIN.anim_delay_fixed:                830 
global.anim_2.part_3.MAIN.anim_event:                      end:anim
global.anim_2.part_3.MAIN.class:                           border
 
global.anim_3.MAIN.anim_mode:                              once
gfx.global.anim_3.part_1.MAIN:				               ship.png
gfx.global.anim_3.part_1.MAIN.xpos:			               8
gfx.global.anim_3.part_1.MAIN.ypos:			               6
gfx.global.anim_3.part_1.MAIN.width:                       64
gfx.global.anim_3.part_1.MAIN.height:                      64
gfx.global.anim_3.part_1.MAIN.frames:			           24
global.anim_3.part_1.MAIN.anim_delay_fixed:                500
global.anim_3.part_1.MAIN.x:			                   1436
global.anim_3.part_1.MAIN.y:			                   960
global.anim_3.part_1.MAIN.step_xoffset:                    -3
global.anim_3.part_1.MAIN.class:                           border

gfx.global.anim_3.part_2.MAIN:				               ship.png
gfx.global.anim_3.part_2.MAIN.xpos:			               8
gfx.global.anim_3.part_2.MAIN.ypos:			               6
gfx.global.anim_3.part_2.MAIN.width:                       64
gfx.global.anim_3.part_2.MAIN.height:                      64
gfx.global.anim_3.part_2.MAIN.frames:			           24
global.anim_3.part_2.MAIN.x:			                   1436
global.anim_3.part_2.MAIN.y:			                   960 
global.anim_3.part_2.MAIN.init_delay_fixed:                330
global.anim_3.part_2.MAIN.anim_delay_fixed:                1             
global.anim_3.part_2.MAIN.class:                           border

gfx.global.anim_3.part_3.MAIN:				               yam.png
gfx.global.anim_3.part_3.MAIN.xpos:			               0
gfx.global.anim_3.part_3.MAIN.ypos:			               0
gfx.global.anim_3.part_3.MAIN.width:                       64
gfx.global.anim_3.part_3.MAIN.height:                      64
gfx.global.anim_3.part_3.MAIN.frames:			           31
gfx.global.anim_3.part_3.MAIN.anim_mode:                   reverse
global.anim_3.part_3.MAIN.x:			                   1436
global.anim_3.part_3.MAIN.y:			                   960
global.anim_3.part_3.MAIN.step_xoffset:                    -3
global.anim_3.part_3.MAIN.anim_delay_fixed:                250
global.anim_3.part_3.MAIN.class:                           border

gfx.global.anim_3.part_4.MAIN:				               yam.png
gfx.global.anim_3.part_4.MAIN.xpos:			               0
gfx.global.anim_3.part_4.MAIN.ypos:			               2
gfx.global.anim_3.part_4.MAIN.width:                       64
gfx.global.anim_3.part_4.MAIN.height:                      64
gfx.global.anim_3.part_4.MAIN.frames:			           12
gfx.global.anim_3.part_4.MAIN.delay:			           8
global.anim_3.part_4.MAIN.x:			                   700
global.anim_3.part_4.MAIN.y:			                   920 
global.anim_3.part_4.MAIN.anim_delay_fixed:                400            
global.anim_3.part_4.MAIN.class:                           border

gfx.global.anim_3.part_5.MAIN:				               yam.png
gfx.global.anim_3.part_5.MAIN.xpos:			               0
gfx.global.anim_3.part_5.MAIN.ypos:			               0
gfx.global.anim_3.part_5.MAIN.width:                       64
gfx.global.anim_3.part_5.MAIN.height:                      64
gfx.global.anim_3.part_5.MAIN.frames:			           31
gfx.global.anim_3.part_5.MAIN.delay:			           1
gfx.global.anim_3.part_5.MAIN.anim_mode:                   reverse
global.anim_3.part_5.MAIN.x:			                   700
global.anim_3.part_5.MAIN.y:			                   960
global.anim_3.part_5.MAIN.step_xoffset:                    -3
global.anim_3.part_5.MAIN.anim_delay_fixed:                300
global.anim_3.part_5.MAIN.class:                           border

gfx.global.anim_3.part_6.MAIN:				               anim/pl_run.png
gfx.global.anim_3.part_6.MAIN.xpos:			               0
gfx.global.anim_3.part_6.MAIN.ypos:			               0
gfx.global.anim_3.part_6.MAIN.width:                       64
gfx.global.anim_3.part_6.MAIN.height:                      96
gfx.global.anim_3.part_6.MAIN.frames:			           16
gfx.global.anim_3.part_6.MAIN.delay:			           2
global.anim_3.part_6.MAIN.x:			                   -512
global.anim_3.part_6.MAIN.y:			                   880
global.anim_3.part_6.MAIN.step_xoffset:                    4
global.anim_3.part_6.MAIN.step_yoffset:                    0
global.anim_3.part_6.MAIN.step_delay:                      0
global.anim_3.part_6.MAIN.anim_delay_fixed:                480
global.anim_3.part_6.MAIN.class:                           border

gfx.global.anim_3.part_7.MAIN:				               anim/pl_run.png
gfx.global.anim_3.part_7.MAIN.xpos:			               0
gfx.global.anim_3.part_7.MAIN.ypos:			               2
gfx.global.anim_3.part_7.MAIN.width:                       64
gfx.global.anim_3.part_7.MAIN.height:                      96
gfx.global.anim_3.part_7.MAIN.frames:			           16
gfx.global.anim_3.part_7.MAIN.delay:			           2
global.anim_3.part_7.MAIN.x:			                   1416
global.anim_3.part_7.MAIN.y:			                   880
global.anim_3.part_7.MAIN.step_xoffset:                    -4
global.anim_3.part_7.MAIN.step_yoffset:                    0
global.anim_3.part_7.MAIN.step_delay:                      0
global.anim_3.part_7.MAIN.init_delay_fixed:                200
global.anim_3.part_7.MAIN.anim_delay_fixed:                400
global.anim_3.part_7.MAIN.class:                           border

# überdeckt unsichtbar levelnumber, damit NICHT versehentlich "LEVELNR" gestartet wird
gfx.global.anim_9.part_1.MAIN:				               anim/black_help.png
gfx.global.anim_9.part_1.MAIN.x:			               0
gfx.global.anim_9.part_1.MAIN.y:			               0
gfx.global.anim_9.part_1.MAIN.width:                       96
gfx.global.anim_9.part_1.MAIN.height:                      80
gfx.global.anim_9.part_1.MAIN.frames:			           1	
gfx.global.anim_9.part_1.MAIN.delay:			           1      
global.anim_9.part_1.MAIN.x:                               678             
global.anim_9.part_1.MAIN.y:			                   716
global.anim_9.part_1.MAIN.anim_event:                      click     

global.anim_6.MAIN.anim_mode:                              all
gfx.global.anim_6.part_1.MAIN:				               anim/solut.png
gfx.global.anim_6.part_1.MAIN.x:			               0
gfx.global.anim_6.part_1.MAIN.y:			               22
gfx.global.anim_6.part_1.MAIN.width:                       100
gfx.global.anim_6.part_1.MAIN.height:                      100
gfx.global.anim_6.part_1.MAIN.frames:			           1
global.anim_6.part_1.MAIN.style:                           passthrough_clicks
global.anim_6.part_1.MAIN.x:			                   669
global.anim_6.part_1.MAIN.y:			                   528

gfx.global.anim_6.part_19.MAIN:				               menu/backpanel.png
gfx.global.anim_6.part_19.MAIN.x:			               0
gfx.global.anim_6.part_19.MAIN.y:			               824
gfx.global.anim_6.part_19.MAIN.width:                      80
gfx.global.anim_6.part_19.MAIN.height:                     200
gfx.global.anim_6.part_19.MAIN.frames:			           1
global.anim_6.part_19.MAIN.anim_delay_fixed:               1
global.anim_6.part_19.MAIN.x:			                   1416
global.anim_6.part_19.MAIN.y:			                   824
global.anim_6.part_19.MAIN.anim_delay_fixed:               1
global.anim_6.part_19.MAIN.class:                          border

gfx.global.anim_6.part_20.MAIN:				               menu/backpanel.png
gfx.global.anim_6.part_20.MAIN.x:			               0
gfx.global.anim_6.part_20.MAIN.y:			               960
gfx.global.anim_6.part_20.MAIN.width:                      376
gfx.global.anim_6.part_20.MAIN.height:                     64
gfx.global.anim_6.part_20.MAIN.frames:			           1
global.anim_6.part_20.MAIN.anim_delay_fixed:               1
global.anim_6.part_20.MAIN.x:			                   1416
global.anim_6.part_20.MAIN.y:			                   960
global.anim_6.part_20.MAIN.anim_delay_fixed:               1
global.anim_6.part_20.MAIN.class:                          border

# Finger Wählscheibe
global.anim_16.MAIN.anim_mode:                             all
global.anim_16.MAIN.draw_order:                            3
gfx.global.anim_16.part_1.MAIN:				               anim/solut.png
gfx.global.anim_16.part_1.MAIN.x:			               50
gfx.global.anim_16.part_1.MAIN.y:			               0
gfx.global.anim_16.part_1.MAIN.width:                      30
gfx.global.anim_16.part_1.MAIN.height:                     20
gfx.global.anim_16.part_1.MAIN.frames:			           1
gfx.global.anim_16.part_1.MAIN.delay:			           1
global.anim_16.part_1.MAIN.x:			                   753
global.anim_16.part_1.MAIN.y:			                   576
global.anim_16.part_1.MAIN.anim_delay_fixed:               1 

global.anim_15.MAIN.draw_order:                            2
gfx.global.anim_15.part_1.MAIN:				               anim/dial.png
gfx.global.anim_15.part_1.MAIN.xpos:			           0
gfx.global.anim_15.part_1.MAIN.ypos:			           0
gfx.global.anim_15.part_1.MAIN.width:                      120
gfx.global.anim_15.part_1.MAIN.height:                     110
gfx.global.anim_15.part_1.MAIN.frames:			           1
gfx.global.anim_15.part_1.MAIN.delay:			           1
#global.anim_15.part_1.MAIN.style:                         passthrough_clicks
global.anim_15.part_1.MAIN.x:			                   669
global.anim_15.part_1.MAIN.y:			                   528
global.anim_15.part_1.MAIN.anim_event:                     click

gfx.global.anim_15.part_2.MAIN:				               anim/dial.png
gfx.global.anim_15.part_2.MAIN.xpos:			           0
gfx.global.anim_15.part_2.MAIN.ypos:			           0
gfx.global.anim_15.part_2.MAIN.width:                      120
gfx.global.anim_15.part_2.MAIN.height:                     110
gfx.global.anim_15.part_2.MAIN.frames:			           8
gfx.global.anim_15.part_2.MAIN.delay:			           4
gfx.global.anim_15.part_2.MAIN.anim_mode:			       pingpong
global.anim_15.part_2.MAIN.x:			                   669
global.anim_15.part_2.MAIN.y:			                   528
global.anim_15.part_2.MAIN.anim_delay_fixed:               56

# Wählscheibe ruft background des Nachfragedialogs auf 
global.anim_26.MAIN.anim_mode:                             loop
global.anim_26.MAIN.draw_order:                            1
gfx.global.anim_26.part_1.MAIN:				               anim/black_help.png
gfx.global.anim_26.part_1.MAIN.xpos:			           0
gfx.global.anim_26.part_1.MAIN.ypos:			           0
gfx.global.anim_26.part_1.MAIN.width:                      32
gfx.global.anim_26.part_1.MAIN.height:                     32
gfx.global.anim_26.part_1.MAIN.frames:			           1	
global.anim_26.part_1.MAIN.x:			                   0
global.anim_26.part_1.MAIN.y:			                   0
global.anim_26.part_1.MAIN.anim_event:                     click:anim_15.part_1

gfx.global.anim_26.part_2.MAIN:				               anim/solution_request.png
gfx.global.anim_26.part_2.MAIN.x:			               0
gfx.global.anim_26.part_2.MAIN.y:			               0
gfx.global.anim_26.part_2.MAIN.width:                      240
gfx.global.anim_26.part_2.MAIN.height:                     100
gfx.global.anim_26.part_2.MAIN.frames:			           1	
global.anim_26.part_2.MAIN.x:			                   588
global.anim_26.part_2.MAIN.y:			                   -100
global.anim_26.part_2.MAIN.step_yoffset:                   4                                                          
global.anim_26.part_2.MAIN.anim_delay_fixed:               25
global.anim_26.part_2.MAIN.class:                          border

#really
gfx.global.anim_26.part_3.MAIN:				               anim/solution_request.png
gfx.global.anim_26.part_3.MAIN.x:			               0
gfx.global.anim_26.part_3.MAIN.y:			               0
gfx.global.anim_26.part_3.MAIN.width:                      240
gfx.global.anim_26.part_3.MAIN.height:                     100
gfx.global.anim_26.part_3.MAIN.frames:			           1	
gfx.global.anim_26.part_3.MAIN.delay:			           1
global.anim_26.part_3.MAIN.x:			                   588
global.anim_26.part_3.MAIN.y:			                   0
global.anim_26.part_3.MAIN.anim_event:                     end:anim_29.part_4,end:anim_28.part_4
global.anim_26.part_3.MAIN.class:                          border

gfx.global.anim_26.part_4.MAIN:				               anim/solution_request.png
gfx.global.anim_26.part_4.MAIN.x:			               0
gfx.global.anim_26.part_4.MAIN.y:			               0
gfx.global.anim_26.part_4.MAIN.width:                      240
gfx.global.anim_26.part_4.MAIN.height:                     100
gfx.global.anim_26.part_4.MAIN.frames:			           1	
global.anim_26.part_4.MAIN.x:			                   588
global.anim_26.part_4.MAIN.y:			                   0
global.anim_26.part_4.MAIN.step_yoffset:                   -4                                                           
global.anim_26.part_4.MAIN.anim_delay_fixed:               25
global.anim_26.part_4.MAIN.class:                          border

global.anim_27.MAIN.anim_mode:                             loop
gfx.global.anim_27.part_1.MAIN:				               anim/black_help.png
gfx.global.anim_27.part_1.MAIN.xpos:			           0
gfx.global.anim_27.part_1.MAIN.ypos:			           0
gfx.global.anim_27.part_1.MAIN.width:                      32
gfx.global.anim_27.part_1.MAIN.height:                     32
gfx.global.anim_27.part_1.MAIN.frames:			           1	
gfx.global.anim_27.part_1.MAIN.delay:			           1
global.anim_27.part_1.MAIN.x:			                   0
global.anim_27.part_1.MAIN.y:			                   0
global.anim_27.part_1.MAIN.anim_event:                     end:anim_28.part_4
global.anim_27.part_1.MAIN.anim_event_action:              menu.button_play_solution
global.anim_27.part_2.MAIN.class:                          border

# Klick auf unsichtbaren Bereich der über "YES" liegt

global.anim_28.MAIN.anim_mode:                             loop
global.anim_28.MAIN.draw_order:                            4
gfx.global.anim_28.part_1.MAIN:				               anim/solution_request.png
gfx.global.anim_28.part_1.MAIN.x:			               0
gfx.global.anim_28.part_1.MAIN.y:			               134
gfx.global.anim_28.part_1.MAIN.width:                      80
gfx.global.anim_28.part_1.MAIN.height:                     34
gfx.global.anim_28.part_1.MAIN.frames:			           1	
gfx.global.anim_28.part_1.MAIN.delay:			           1
global.anim_28.part_1.MAIN.x:			                   0
global.anim_28.part_1.MAIN.y:			                   -100
global.anim_28.part_1.MAIN.anim_event:                     click:anim_16.part_1
global.anim_28.part_1.MAIN.class:                          border

gfx.global.anim_28.part_2.MAIN:				               anim/solution_request.png
gfx.global.anim_28.part_2.MAIN.x:			               0
gfx.global.anim_28.part_2.MAIN.y:			               134
gfx.global.anim_28.part_2.MAIN.width:                      80
gfx.global.anim_28.part_2.MAIN.height:                     34
gfx.global.anim_28.part_2.MAIN.frames:			           1	
gfx.global.anim_28.part_2.MAIN.delay:			           1
global.anim_28.part_2.MAIN.x:			                   618
global.anim_28.part_2.MAIN.y:			                   50
global.anim_28.part_2.MAIN.anim_event:                     click
global.anim_28.part_2.MAIN.class:                          border

#yes
gfx.global.anim_28.part_4.MAIN:				               anim/solution_request.png
gfx.global.anim_28.part_4.MAIN.x:			               0
gfx.global.anim_28.part_4.MAIN.y:			               100
gfx.global.anim_28.part_4.MAIN.width:                      80
gfx.global.anim_28.part_4.MAIN.height:                     34
gfx.global.anim_28.part_4.MAIN.frames:			           1	
gfx.global.anim_28.part_4.MAIN.delay:			           1
global.anim_28.part_4.MAIN.x:			                   618
global.anim_28.part_4.MAIN.y:			                   50
global.anim_28.part_4.MAIN.anim_delay_fixed:               50
global.anim_28.part_4.MAIN.class:                          border

# Klick auf unsichtbaren Bereich der über "NO" liegt 
global.anim_29.MAIN.draw_order:                            4
gfx.global.anim_29.part_1.MAIN:				               anim/solution_request.png
gfx.global.anim_29.part_1.MAIN.x:			               0
gfx.global.anim_29.part_1.MAIN.y:			               134
gfx.global.anim_29.part_1.MAIN.width:                      80
gfx.global.anim_29.part_1.MAIN.height:                     50
gfx.global.anim_29.part_1.MAIN.frames:			           1	
gfx.global.anim_29.part_1.MAIN.delay:			           1
global.anim_29.part_1.MAIN.x:			                   0
global.anim_29.part_1.MAIN.y:			                   -100
global.anim_29.part_1.MAIN.anim_event:                     click:anim_16.part_1
global.anim_29.part_1.MAIN.class:                          border

gfx.global.anim_29.part_2.MAIN:				               anim/solution_request.png
gfx.global.anim_29.part_2.MAIN.x:			               0
gfx.global.anim_29.part_2.MAIN.y:			               134
gfx.global.anim_29.part_2.MAIN.width:                      80
gfx.global.anim_29.part_2.MAIN.height:                     34
gfx.global.anim_29.part_2.MAIN.frames:			           1	
gfx.global.anim_29.part_2.MAIN.delay:			           1
global.anim_29.part_2.MAIN.x:			                   718
global.anim_29.part_2.MAIN.y:			                   50
global.anim_29.part_2.MAIN.anim_event:                     click
global.anim_29.part_2.MAIN.class:                          border

#no
gfx.global.anim_29.part_4.MAIN:				               anim/solution_request.png
gfx.global.anim_29.part_4.MAIN.x:			               80
gfx.global.anim_29.part_4.MAIN.y:			               100
gfx.global.anim_29.part_4.MAIN.width:                      80
gfx.global.anim_29.part_4.MAIN.height:                     34
gfx.global.anim_29.part_4.MAIN.frames:			           1	
gfx.global.anim_29.part_4.MAIN.delay:			           1
global.anim_29.part_4.MAIN.x:			                   718
global.anim_29.part_4.MAIN.y:			                   50
global.anim_29.part_4.MAIN.anim_delay_fixed:               50
global.anim_29.part_4.MAIN.class:                          border

#no tape
global.anim_30.MAIN.draw_order:                            -1
gfx.global.anim_30.part_1.MAIN:				               anim/black_help.png
gfx.global.anim_30.part_1.MAIN.xpos:			           0
gfx.global.anim_30.part_1.MAIN.ypos:			           0
gfx.global.anim_30.part_1.MAIN.width:                      32
gfx.global.anim_30.part_1.MAIN.height:                     32
gfx.global.anim_30.part_1.MAIN.frames:			           1	
gfx.global.anim_30.part_1.MAIN.delay:			           1
global.anim_30.part_1.MAIN.x:			                   0
global.anim_30.part_1.MAIN.y:			                   0
global.anim_30.part_1.MAIN.anim_event:                     end:anim_28.part_4
global.anim_30.part_1.MAIN.class:                          border

gfx.global.anim_30.part_2.MAIN:				               anim/solution_request.png
gfx.global.anim_30.part_2.MAIN.x:			               0
gfx.global.anim_30.part_2.MAIN.y:			               168
gfx.global.anim_30.part_2.MAIN.width:                      240
gfx.global.anim_30.part_2.MAIN.height:                     100
gfx.global.anim_30.part_2.MAIN.frames:			           1	
global.anim_30.part_2.MAIN.x:			                   588
global.anim_30.part_2.MAIN.y:			                   -100
global.anim_30.part_2.MAIN.step_yoffset:                   4                                                           
global.anim_30.part_2.MAIN.anim_delay_fixed:               25
global.anim_30.part_2.MAIN.class:                          border

#no tape
gfx.global.anim_30.part_3.MAIN:				               anim/solution_request.png
gfx.global.anim_30.part_3.MAIN.x:			               0
gfx.global.anim_30.part_3.MAIN.y:			               168
gfx.global.anim_30.part_3.MAIN.width:                      240
gfx.global.anim_30.part_3.MAIN.height:                     100
gfx.global.anim_30.part_3.MAIN.frames:			           1	
gfx.global.anim_30.part_3.MAIN.delay:			           1
global.anim_30.part_3.MAIN.x:			                   588
global.anim_30.part_3.MAIN.y:			                   0
global.anim_30.part_3.MAIN.anim_delay_fixed:               100
global.anim_30.part_3.MAIN.class:                          border

gfx.global.anim_30.part_4.MAIN:				               anim/solution_request.png
gfx.global.anim_30.part_4.MAIN.x:			               0
gfx.global.anim_30.part_4.MAIN.y:			               168
gfx.global.anim_30.part_4.MAIN.width:                      240
gfx.global.anim_30.part_4.MAIN.height:                     100
gfx.global.anim_30.part_4.MAIN.frames:			           1	
global.anim_30.part_4.MAIN.x:			                   588
global.anim_30.part_4.MAIN.y:			                   0
global.anim_30.part_4.MAIN.anim_delay_fixed:               100
global.anim_30.part_4.MAIN.step_yoffset:                   -5    
global.anim_30.part_4.MAIN.anim_delay_fixed:               20
global.anim_30.part_4.MAIN.class:                          border



gfx.global.anim_1.part_4.SCORES:                           anim/score_rect.png
gfx.global.anim_1.part_4.SCORES.x:			               0
gfx.global.anim_1.part_4.SCORES.y:			               0
gfx.global.anim_1.part_4.SCORES.width:                     736
gfx.global.anim_1.part_4.SCORES.height:                    600
gfx.global.anim_1.part_4.SCORES.frames:			           1	
global.anim_1.part_4.SCORES.x:			                   340
global.anim_1.part_4.SCORES.y:	                           160	                   
global.anim_1.part_4.SCORES.anim_delay_fixed:              1
global.anim_1.part_4.SCORES.class:                         border

gfx.global.anim_7.part_1.SCORES:				           anim/black_help.png
gfx.global.anim_7.part_1.SCORES.xpos:			           0
gfx.global.anim_7.part_1.SCORES.ypos:			           0
gfx.global.anim_7.part_1.SCORES.width:                     32
gfx.global.anim_7.part_1.SCORES.height:                    32
gfx.global.anim_7.part_1.SCORES.frames:			           1	
gfx.global.anim_7.part_1.SCORES.delay:			           1
global.anim_7.part_1.SCORES.x:			                   0
global.anim_7.part_1.SCORES.y:			                   0
global.anim_7.part_1.SCORES.anim_event:                    end:anim_9.part_2
global.anim_7.part_1.SCORES.anim_event_action:             XK_Escape
global.anim_7.part_1.SCORES.class:                         border

gfx.global.anim_9.part_1.SCORES:                           anim/backbut.png
gfx.global.anim_9.part_1.SCORES.x:                         0
gfx.global.anim_9.part_1.SCORES.y:                         0
gfx.global.anim_9.part_1.SCORES.width:                     52
gfx.global.anim_9.part_1.SCORES.height:                    52
gfx.global.anim_9.part_1.SCORES.frames:                    1
global.anim_9.part_1.SCORES.x:                             950
global.anim_9.part_1.SCORES.y:                             800
global.anim_9.part_1.SCORES.anim_event:                    click          
global.anim_9.part_1.SCORES.class:                         border
 
gfx.global.anim_9.part_2.SCORES:                           anim/backbut.png
gfx.global.anim_9.part_2.SCORES.x:                         52
gfx.global.anim_9.part_2.SCORES.y:                         0
gfx.global.anim_9.part_2.SCORES.width:                     52
gfx.global.anim_9.part_2.SCORES.height:                    52
gfx.global.anim_9.part_2.SCORES.frames:                    1
global.anim_9.part_2.SCORES.x:                             950
global.anim_9.part_2.SCORES.y:                             800
global.anim_9.part_2.SCORES.anim_delay_fixed:              25          
global.anim_9.part_2.SCORES.class:                         border

global.anim_10.SCORES.anim_mode:                           all
gfx.global.anim_10.part_1.SCORES:				           anim/mask_menu.png
gfx.global.anim_10.part_1.SCORES.x:			               0
gfx.global.anim_10.part_1.SCORES.y:			               0
gfx.global.anim_10.part_1.SCORES.width:                    1416
gfx.global.anim_10.part_1.SCORES.height:                   1024
gfx.global.anim_10.part_1.SCORES.frames:			       1
global.anim_10.part_1.SCORES.style:			               passthrough_clicks
global.anim_10.part_1.SCORES.x:			                   0
global.anim_10.part_1.SCORES.y:			                   0
global.anim_10.part_1.SCORES.anim_delay_fixed:             1         
global.anim_10.part_1.SCORES.class:                        border

global.anim_2.SCORESONLY.anim_mode:                        all
gfx.global.anim_2.part_1.SCORESONLY:                       anim/topten.png
gfx.global.anim_2.part_1.SCORESONLY.x:			           0
gfx.global.anim_2.part_1.SCORESONLY.y:			           0
gfx.global.anim_2.part_1.SCORESONLY.width:                 190
gfx.global.anim_2.part_1.SCORESONLY.height:                54
gfx.global.anim_2.part_1.SCORESONLY.frames:			       1	
global.anim_2.part_1.SCORESONLY.x:			               613
global.anim_2.part_1.SCORESONLY.y:	                       190		                   
global.anim_2.part_1.SCORESONLY.anim_delay_fixed:          1
global.anim_2.part_1.SCORESONLY.class:                     border

gfx.global.anim_2.part_2.SCORESONLY:                       anim/cov_line1.png
gfx.global.anim_2.part_2.SCORESONLY.x:			           0
gfx.global.anim_2.part_2.SCORESONLY.y:			           0
gfx.global.anim_2.part_2.SCORESONLY.width:                 700
gfx.global.anim_2.part_2.SCORESONLY.height:                42
gfx.global.anim_2.part_2.SCORESONLY.frames:			       1	
global.anim_2.part_2.SCORESONLY.x:			               350
global.anim_2.part_2.SCORESONLY.y:	                       282		                   
global.anim_2.part_2.SCORESONLY.anim_delay_fixed:          1
global.anim_2.part_2.SCORESONLY.class:                     border

gfx.global.anim_2.part_3.SCORESONLY:                       anim/sco_deco.png
gfx.global.anim_2.part_3.SCORESONLY.x:			           0
gfx.global.anim_2.part_3.SCORESONLY.y:			           0
gfx.global.anim_2.part_3.SCORESONLY.width:                 320
gfx.global.anim_2.part_3.SCORESONLY.height:                24
gfx.global.anim_2.part_3.SCORESONLY.frames:			       1	
global.anim_2.part_3.SCORESONLY.x:			               548
global.anim_2.part_3.SCORESONLY.y:	                       710		                   
global.anim_2.part_3.SCORESONLY.anim_delay_fixed:          1
global.anim_2.part_3.SCORESONLY.class:                     border

gfx.global.anim_2.part_4.SCORESONLY:                       anim/scoreback.png
gfx.global.anim_2.part_4.SCORESONLY.x:			           0
gfx.global.anim_2.part_4.SCORESONLY.y:			           0
gfx.global.anim_2.part_4.SCORESONLY.width:                 560
gfx.global.anim_2.part_4.SCORESONLY.height:                400
gfx.global.anim_2.part_4.SCORESONLY.frames:			       1	
global.anim_2.part_4.SCORESONLY.x:			               440
global.anim_2.part_4.SCORESONLY.y:	                       310		                   
global.anim_2.part_4.SCORESONLY.anim_delay_fixed:          1
global.anim_2.part_4.SCORESONLY.class:                     border

gfx.global.anim_2.part_5.SCORESONLY:				       anim/mask_menu.png
gfx.global.anim_2.part_5.SCORESONLY.x:			           0
gfx.global.anim_2.part_5.SCORESONLY.y:			           0
gfx.global.anim_2.part_5.SCORESONLY.width:                 1416
gfx.global.anim_2.part_5.SCORESONLY.height:                1024
gfx.global.anim_2.part_5.SCORESONLY.frames:			       1
global.anim_2.part_5.SCORESONLY.style:			           passthrough_clicks
global.anim_2.part_5.SCORESONLY.x:			               0
global.anim_2.part_5.SCORESONLY.y:			               0
global.anim_2.part_5.SCORESONLY.anim_delay_fixed:          1         
global.anim_2.part_5.SCORESONLY.class:                     border

global.anim_1.SUBMENU.anim_mode:                           all
gfx.global.anim_1.part_1.SUBMENU:				           anim/mask_menu.png
gfx.global.anim_1.part_1.SUBMENU.x:			               0
gfx.global.anim_1.part_1.SUBMENU.y:			               0
gfx.global.anim_1.part_1.SUBMENU.width:                    1416
gfx.global.anim_1.part_1.SUBMENU.height:                   1024
gfx.global.anim_1.part_1.SUBMENU.frames:			       1
global.anim_1.part_1.SUBMENU.x:			                   0
global.anim_1.part_1.SUBMENU.y:			                   0
global.anim_1.part_1.SUBMENU.anim_delay_fixed:             1         
global.anim_1.part_1.SUBMENU.class:                        border

gfx.global.anim_2.part_1.INFO:				               anim/visitwebsite.png
gfx.global.anim_2.part_1.INFO.x:			               0
gfx.global.anim_2.part_1.INFO.y:			               0
gfx.global.anim_2.part_1.INFO.width:                       120
gfx.global.anim_2.part_1.INFO.height:                      140
gfx.global.anim_2.part_1.INFO.frames:			           1
global.anim_2.part_1.INFO.x:			                   1484
global.anim_2.part_1.INFO.y:			                   820
global.anim_2.part_1.INFO.anim_event:                      click         
global.anim_2.part_1.INFO.anim_event_action:               https://www.jb-line.de/rnd17/26start_e.html
global.anim_2.part_1.INFO.class:                           border

gfx.global.anim_3.part_1.INFO:				               anim/visitwebsite.png
gfx.global.anim_3.part_1.INFO.x:			               120
gfx.global.anim_3.part_1.INFO.y:			               0
gfx.global.anim_3.part_1.INFO.width:                       120
gfx.global.anim_3.part_1.INFO.height:                      140
gfx.global.anim_3.part_1.INFO.frames:			           1
global.anim_3.part_1.INFO.x:			                   1604
global.anim_3.part_1.INFO.y:			                   820
global.anim_3.part_1.INFO.anim_event:                      click         
global.anim_3.part_1.INFO.anim_event_action:               https://www.jb-line.de/rnd17/26start_g.html
global.anim_3.part_1.INFO.class:                           border

global.anim_5.PLAYING.anim_mode:                           all
gfx.global.anim_5.part_1.PLAYING:                          anim/bdem_playing.png
gfx.global.anim_5.part_1.PLAYING.x:			               0
gfx.global.anim_5.part_1.PLAYING.y:			               0
gfx.global.anim_5.part_1.PLAYING.width:                    1416
gfx.global.anim_5.part_1.PLAYING.height:                   1088
gfx.global.anim_5.part_1.PLAYING.frames:			       1	
global.anim_5.part_1.PLAYING.x:			                   0
global.anim_5.part_1.PLAYING.y:			                   0
global.anim_5.part_1.PLAYING.anim_delay_fixed:             1
global.anim_5.part_1.PLAYING.class:                        border

# Spielstart Animation
global.anim_6.PLAYING.anim_mode:                           once
gfx.global.anim_6.part_1.PLAYING:                          empty_st5a.png
gfx.global.anim_6.part_1.PLAYING.x:			               0
gfx.global.anim_6.part_1.PLAYING.y:			               0
gfx.global.anim_6.part_1.PLAYING.width:                    1416
gfx.global.anim_6.part_1.PLAYING.height:                   1024
gfx.global.anim_6.part_1.PLAYING.anim_mode:                linear	
global.anim_6.part_1.PLAYING.x:			                   0
global.anim_6.part_1.PLAYING.y:			                   0
global.anim_6.part_1.PLAYING.fade_mode:                    fade_out			       
global.anim_6.part_1.PLAYING.fade_delay:			       100
global.anim_6.part_1.PLAYING.anim_delay_fixed:             128           
global.anim_6.part_1.PLAYING.class:                        playfield

#bomb_explosion_big
gfx.global.anim_7.part_1.PLAYING:                          anim/explo+.png
gfx.global.anim_7.part_1.PLAYING.x:			               0
gfx.global.anim_7.part_1.PLAYING.y:			               0
gfx.global.anim_7.part_1.PLAYING.width:                    256
gfx.global.anim_7.part_1.PLAYING.height:                   256
gfx.global.anim_7.part_1.PLAYING.frames:			       28	
gfx.global.anim_7.part_1.PLAYING.delay:			           0	 	
global.anim_7.part_1.PLAYING.x:                            -96
global.anim_7.part_1.PLAYING.y:                            -96
global.anim_7.part_1.PLAYING.anim_delay_fixed:             28
global.anim_7.part_1.PLAYING.class:                        playfield
global.anim_7.part_1.PLAYING.position:                     ce
global.anim_7.part_1.PLAYING.init_event:                   ce_change:custom_19.page_1
global.anim_7.part_1.PLAYING.anim_event:                   ce_change:custom_19.page_1       

#ce_dynamite_explosion_big
gfx.global.anim_8.part_1.PLAYING:                          anim/explo+.png
gfx.global.anim_8.part_1.PLAYING.x:			               0
gfx.global.anim_8.part_1.PLAYING.y:			               0
gfx.global.anim_8.part_1.PLAYING.width:                    256
gfx.global.anim_8.part_1.PLAYING.height:                   256
gfx.global.anim_8.part_1.PLAYING.frames:			       28	
gfx.global.anim_8.part_1.PLAYING.delay:			           0	 	
global.anim_8.part_1.PLAYING.x:                            -96
global.anim_8.part_1.PLAYING.y:                            -96
global.anim_8.part_1.PLAYING.anim_delay_fixed:             28
global.anim_8.part_1.PLAYING.class:                        playfield
global.anim_8.part_1.PLAYING.position:                     ce
global.anim_8.part_1.PLAYING.init_event:                   ce_change:custom_87.page_1
global.anim_8.part_1.PLAYING.anim_event:                   ce_change:custom_87.page_1       


#player digging Zusatzanimation
gfx.global.anim_11.part_1.PLAYING:                          anim/sandex4.png
gfx.global.anim_11.part_1.PLAYING.x:			            0
gfx.global.anim_11.part_1.PLAYING.y:			            0
gfx.global.anim_11.part_1.PLAYING.width:                    128
gfx.global.anim_11.part_1.PLAYING.height:                   160
gfx.global.anim_11.part_1.PLAYING.frames:			        8	
gfx.global.anim_11.part_1.PLAYING.delay:			        2	 	
global.anim_11.part_1.PLAYING.style:                        consume_ce_event
global.anim_11.part_1.PLAYING.x:                            -32
global.anim_11.part_1.PLAYING.y:                            -32
global.anim_11.part_1.PLAYING.anim_delay_fixed:             16
global.anim_11.part_1.PLAYING.class:                        playfield
global.anim_11.part_1.PLAYING.position:                     ce_trigger
global.anim_11.part_1.PLAYING.init_event:                   ce_change:custom_41.page_1
#global.anim_11.part_1.PLAYING.anim_event:                  ce_change:custom_41.page_2       


#gfx.global.anim_13.part_1.PLAYING:                         anim/black_help.png
#gfx.global.anim_13.part_1.PLAYING.x:			            0
#gfx.global.anim_13.part_1.PLAYING.y:			            0
#gfx.global.anim_13.part_1.PLAYING.width:                   32
#gfx.global.anim_13.part_1.PLAYING.height:                  32
#gfx.global.anim_13.part_1.PLAYING.frames:			        1		
global.anim_13.part_1.PLAYING.x:			                0
global.anim_13.part_1.PLAYING.y:			                0           
global.anim_13.part_1.PLAYING.anim_event:                   ce_change:custom_132.page_1   
global.anim_13.part_1.PLAYING.class:                        playfield
  
#gfx.global.anim_13.part_2.PLAYING:                         empty_st5a.png
#gfx.global.anim_13.part_2.PLAYING.x:			            0
#gfx.global.anim_13.part_2.PLAYING.y:			            0
#gfx.global.anim_13.part_2.PLAYING.width:                   1416
#gfx.global.anim_13.part_2.PLAYING.height:                  1088
global.anim_13.part_2.PLAYING.x:			                0
global.anim_13.part_2.PLAYING.y:			                0
global.anim_13.part_2.PLAYING.fade_mode:                    fade_in			       
global.anim_13.part_2.PLAYING.fade_delay:			        50                   
global.anim_13.part_2.PLAYING.anim_delay_fixed:             50 
global.anim_13.part_2.PLAYING.class:                        playfield
    
#gfx.global.anim_13.part_3.PLAYING:                         empty_st5a.png
#gfx.global.anim_13.part_3.PLAYING.x:			            0
#gfx.global.anim_13.part_3.PLAYING.y:			            0
#gfx.global.anim_13.part_3.PLAYING.width:                   1416
#gfx.global.anim_13.part_3.PLAYING.height:                  1088	
global.anim_13.part_3.PLAYING.x:			                0
global.anim_13.part_3.PLAYING.y:			                0
global.anim_13.part_3.PLAYING.fade_mode:	                fade_out		       	
global.anim_13.part_3.PLAYING.fade_delay:			        50          
global.anim_13.part_3.PLAYING.anim_delay_fixed:			    50          
global.anim_13.part_3.PLAYING.class:                        playfield

#gfx.global.anim_14.part_1.PLAYING:                         anim/black_help.png
#gfx.global.anim_14.part_1.PLAYING.x:			            0
#gfx.global.anim_14.part_1.PLAYING.y:			            0
#gfx.global.anim_14.part_1.PLAYING.width:                   32
#gfx.global.anim_14.part_1.PLAYING.height:                  32
#gfx.global.anim_14.part_1.PLAYING.frames:			        1		
global.anim_14.part_1.PLAYING.x:			                0
global.anim_14.part_1.PLAYING.y:			                0           
global.anim_14.part_1.PLAYING.anim_event:                   ce_change:custom_133.page_1   
global.anim_14.part_1.PLAYING.class:                        playfield
  
#gfx.global.anim_14.part_2.PLAYING:                         empty_st5a.png
#gfx.global.anim_14.part_2.PLAYING.x:			            0
#gfx.global.anim_14.part_2.PLAYING.y:			            0
#gfx.global.anim_14.part_2.PLAYING.width:                   1416
#gfx.global.anim_14.part_2.PLAYING.height:                  1024
global.anim_14.part_2.PLAYING.x:			                0
global.anim_14.part_2.PLAYING.y:			                0
global.anim_14.part_2.PLAYING.fade_mode:                    fade_in			       
global.anim_14.part_2.PLAYING.fade_delay:			        50                   
global.anim_14.part_2.PLAYING.anim_delay_fixed:             50 
global.anim_14.part_2.PLAYING.class:                        playfield
    
#gfx.global.anim_14.part_3.PLAYING:                         empty_st5a.png
#gfx.global.anim_14.part_3.PLAYING.x:			            0
#gfx.global.anim_14.part_3.PLAYING.y:			            0
#gfx.global.anim_14.part_3.PLAYING.width:                   1416
#gfx.global.anim_14.part_3.PLAYING.height:                  1024	
global.anim_14.part_3.PLAYING.x:			                0
global.anim_14.part_3.PLAYING.y:			                0
global.anim_14.part_3.PLAYING.fade_mode:	                fade_out		       	
global.anim_14.part_3.PLAYING.fade_delay:			        50          
global.anim_14.part_3.PLAYING.anim_delay_fixed:			    50          
global.anim_14.part_3.PLAYING.class:                        playfield