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puzzletopia 8a still strolls
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by
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dustin
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DUSTIN                            2026-01-17 18:45
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THIS IS AN IMPROVED VERSION OF "PUZZLETOPIA 8". WHILE THE MAIN SOLUTION (ROOMS 1-3) HASN'T CHANGED MUCH, I FOUND THIS VERSION WORTH A NEW UPLOAD BECAUSE:  
  
| NOW THERE AREN'T ANY TRIVIAL ΑΑΑ, EVERY Α HAS TO BE WORKED FOR;  
  
| NOW EACH ROOM WORKS PROPERLY, AND BOTH BONUS ROOMS ARE DEFINITELY SOLVABLE (IN THE ORIGINAL, I INTENDED ONE BONUS ROOM TO BE AN IMPOSSIBLE TROLL, BUT 1. I FORGOT TO PLACE A Π THERE AND 2. I OVERLOOKED A SOLUTION SHOWN BY arno);  
  
| NOW THE BONUS ROOMS HAVE MORE ΑΑΑ THAN THE NORMAL ROOMS, WHICH FEELS APPROPRIATE BECAUSE THEY'RE SO MUCH HARDER.  
  
ALL IN ALL, THIS NEW VERSION FEELS A LOT MORE "WHOLE" THAN THE ORIGINAL.  
  
ALL THIS IS STILL BASED ON arno'S RECENT CAVE "A QUIET STROLL"!  
  
I'M CURRENTLY BUILDING ANOTHER CAVE WITH THE SAME THEME BUT SIGNIFICANTLY DIFFERENT FROM THIS ONE - STAY TUNED FOR PUZZLETOPIA 9! :D

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ARNO                              2026-01-18 14:22
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YESS, THIS IS THE PERFECT AND COMPLETE VERION! :-D   
  
THAT WAS REALLY FUN TO SOLVE, AND I'M CURIOUS FOR THE NEXT! ;-)

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DUSTIN                            2026-01-19 21:44
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GLAD YOU LIKE THIS ONE arno :D  
  
A LITTLE TEASER TO MAKE YOU (EVEN MORE) CURIOUS: PUZZLETOPIA 9 WILL BE NAMED "BINARY STROLL"!

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NESDORI                           2026-01-20 01:57
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dustin, IF YOU HAD REMEMBERED TO PUT Β ON THE TOP ROW IN ?-ROOM IN THE ORIGINAL PUZZLETOPIA 8, IT WOULD HAVE BEEN POSSIBLE TO GET THE BONUS ΑΑΑ THERE. SO YOU SAVED YOUR TROLL BY FORGETTING IT :)

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NESDORI                           2026-01-20 08:36
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dustin, NEVER MIND MY COMMENT; I MISCOMPREHENDED YOUR COMMENT WHILE DOING HISTORICAL DIGGINS WITHOUT SPOILERS.. :)

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ARNO                              2026-01-21 17:19
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MY RUN IS NOW VISIBLE! :-)  
  
I MADE BELOW OVERVIEW HOW TO SOLVE FOR ANY DELAY:  
  
BY REMOVING THE FOLLOWING NUMBER OF ||| YOU GET DELAY (IN FRAMES):  
0 |: 0 DELAY (AS IN ROOM 1 IN MY RUN)  
1 |: 4 DELAY  
2 |: 4 DELAY (AS IN ROOM 2 IN MY RUN)  
3 |: 7 DELAY (AS IN ROOM 3 IN MY RUN)  
4 |: 6 DELAY  
5 |: 9 DELAY  
6 |: 8 DELAY  
7 |: 11 DELAY  
8 |: 10 DELAY (AS IN ROOM ?, SECOND ROUND, IN MY RUN)  
  
THIS IMPLIES THAT DELAY 1, 2, 3 AND 5 ARE NOT POSSIBLE WITH A PREPARED CONFIGURATION.  
  
HOWEVER, THERE ARE SOME ALTERNATIVE APPROACHES. IF DELAY X IS REQUIRED:  
A: DO DELAY X+12 INSTEAD, SINCE 12 IS THE PERIOD OF THE BOTH RUNNING FFLIES.  
B: DO DELAY X-2 INSTEAD, SINCE THIS WILL WORK AS WELL, BUT WITH A SLIGHTLY DIFFERENT FFLY INTERACTION.  
C: USE THE CONFIGURATION FOR A LOWER DELAY BUT ADD 1 OR MORE ADDITIONAL 1-FRAME STOPS FOR THE FFLY, BY DROPPING SOME BOULDERS WELL-TIMED WHILE THE FFLY IS ALREADY IN THE BOX. THIS IMPLIES YOU CANNOT REACH THE LIGHT BOULDER ON TIME, SO YOU WILL NEED TO BRIDGE THE FFLY FOR A SECOND TIME.  
D: COMBINE A, B AND/OR C IN SOME WAY.  
  
FOR 1: METHOD B WILL WORK, FOR DELAY 1 - 2 = -1 = 11 (MOD 12). (A AND C IS ALSO POSSIBLE, BUT MORE DIFFICULT.)  
FOR 2: METHOD B WILL WORK, FOR DELAY 2 - 2 = 0.  
FOR 3: THIS IS REQUIRED IN THE ? ROOM: IN MY RUN I COMBINED A, B AND C. I AIMED FOR DELAY 13 (WHICH IS 3 - 2 MOD 12) AND DID IT BY CREATING CONFIGURATION 7 (= DELAY 11) PLUS 2 EXTRA 1-FRAME STOPS FOR THE FFLY.  
FOR 5: THIS IS REQUIRED IN THE ! ROOM: IN MY RUN I APPLIED C BY CREATING CONFIGURATION 2 (= DELAY 4) WITH 1 EXTRA STOP FOR THE FFLY.  
  
ALL IN ALL, I THINK THIS CAVE IS QUITE COMPLETE, AS IT COVERS BOTH THE SIMPLEST AND THE MOST COMPLICATED METHODS! :-D

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DUSTIN                            2026-01-21 20:29
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arno, THIS WAS BOTH NICE TO WATCH AND READ! :D  
  
IT COULD BE ADDED THAT THE 7Β (11 FRAME) DELAY IS SHOWCASED IN THE SECOND ROUND OF YOUR ! ROOM SOLUTION :)  
  
ALSO, REMOVING ALL 8Β WOULD BE AN ALTERNATE SOLUTION OF ROOM 1 (WITH THE OTHER ΖΖ INTERACTION TYPE).