# .font: font.text_2
# .autowrap: false
# .centered: true
boulderdash 1 a/6
# .font: font.text_1
by
# .font: font.text_2
dustin
# .centered: false

# .font: font.value_1
# .autowrap: false
DUSTIN                            2020-08-12 00:43
# .font: font.value_2
# .autowrap: true
THAT'S THE START OF A NEW PROJECT :)  
IF BD1/2 WOULD HAVE HAD A 6TH DIFFICULTY LEVEL, WHAT WOULD IT PROBABLY LOOK LIKE?  
  
WHICH RANDOM SEEDS WOULD HAVE BEEN CHOSEN, HOW MANY \ WOULD HAVE BEEN REQUIRED AND HOW MUCH TIME WOULD HAVE BEEN GIVEN ON LEVEL 6 FOR EACH CAVE?  
  
IN MANY CAVES, THE VALUES OF THESE THREE SETTINGS SHOW A CLEAR REGULAR PATTERN, SO IT IS EASY TO GUESS WHAT THE 6TH VALUE WOULD BE. IN SOME CASES, HOWEVER, SOME "EDUCATED GUESSING" IS REQUIRED! :D  
  
I'LL GIVE THE VALUES OF THE ORIGINAL 5 LEVELS IN BRACKETS, FOR COMPARISON AND TO SEE THE REGULAR PATTERNS!  
  
FOR THIS CAVE:  
  
RANDOM SEED: (10 11 12 13 14) 15  
  
\ REQUIRED: (12 12 12 12 12) 12  
  
TIME: (150 110 70 40 30) 25  
  
NOTES: RANDOM SEED AND \ REQUIRED SHOW CLEAR PATTERNS, SO NO PROBLEMS THERE. CONCERNING THE TIMER, NO REGULAR CAVE HAS A TIMER SMALLER THAN 30 ON THE ORIGINAL 5 LEVELS. HOWEVER, THIS "RULE" WILL HAVE TO BE BROKEN FOR CAVE E ANYWAY, AS THE TIMER IS THE ONLY THING THAT CAN BE REDUCED THERE. SO I THINK IT'S FAIR TO ASSUME THAT PETER LIEPA WOULD HAVE DECREASED THE TIMER

# .font: font.value_1
# .autowrap: false
DUSTIN                            2020-08-12 00:45
# .font: font.value_2
# .autowrap: true
...IN THIS CAVE TOO!