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shred 193 nebulus
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by
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shredder
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JPGERBER                          2022-10-05 23:35
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I LOVED THIS GAME.

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ARNO                              2022-10-06 08:33
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NICE PIXEL ART, AND ALSO THE CAVE ITSELF IS QUITE CHALLENGING! :-D

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ALTERMAVEN                        2022-10-06 16:38
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HEWSON WAS QUITE THE PUBLISHER :D

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DUSTIN                            2022-10-06 18:27
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I DIDN'T KNOW THE GAME, NOW I WATCHED A PART OF A LET'S PLAY ON YOUTUBE. LOOKS FUNNY, AND QUITE 3-DIMENSIONAL FOR THAT TIME :D

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SHREDDER                          2022-10-06 18:58
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THX FOR PLAYING arno :) GAME ITSELF IS GREAT :) CAVE... LOOKS SILLY BUT... :D ;)

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ALTERMAVEN                        2022-10-13 11:37
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TO THIS DAY I STILL DON'T KNOW HOW THEY WERE ABLE TO CREATE THE SCALING ROTATION FOR THE ELEMENTS IN THE GAME. I'VE PLAYED A LITTLE BIT WHEN I HAD MY HANDS ON IT IN THE DAY.  
  
HOWEVER, THERE WERE FOUR HEWSON GAMES THAT I PLAYED A LOT ON THE C64. CYBERNOID II, PARADROID, URIDIUM AND ELIMINATOR.

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DARKSTOORM                        2022-10-13 13:22
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I REMEMBER I WATCHED A VIDEO ON THIS, BUT I CAN'T FIND IT ANYMORE. NOT SURE IF IT ALSO COVERED OTHER SIMILAR GAMES OR JUST THIS ONE. TIME TO DO SOME DIGGING :D

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DARKSTOORM                        2022-10-14 16:33
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I CAN'T FIND THIS VIDEO, BUT IF I RECALL CORRECTLY, THE SPRITES WERE JUST SCALED DEPENDING HOW FAR THEY WERE FROM THE CHARACTER (OR THE CENTER OF THE SCREEN) ON X-AXIS, BUT THERE WAS MORE TO THAT, SOME CLEVER TRICK... NOW I NEED TO KNOW :D