# .font: font.text_2
# .autowrap: false
# .centered: true
cso 242 c-push variant
# .font: font.text_1
by
# .font: font.text_2
dustin
# .centered: false

# .font: font.value_1
# .autowrap: false
NESDORI                           2022-08-15 12:32
# .font: font.value_2
# .autowrap: true
I MUST ADMIT THAT THE LAYOUT OF THIS CAVE FOOLED ME. FIRST I THOUGHT THAT "THE THING" I WANTED TO DO WASN'T POSSIBLE TO DO BUT THEN I REALIZED THAT I WAS JUST VERY BLIND :) STILL THIS MIGHT BE ON THE "TOP 20 MOST DIFFICULT CSO-CAVES" LIST EVEN IF THE PLAYER CAN SEE CLEARLY :)

# .font: font.value_1
# .autowrap: false
DUSTIN                            2022-08-15 16:06
# .font: font.value_2
# .autowrap: true
nesdori, NICE TO READ THAT CSO CAVES ARE STILL PUZZLING! :D  
  
IN FACT, THE LAYOUT PUZZLED ME TOO! I WANTED TO MAKE IT "TRADITIONALLY" SYMMETRIC BUT THEN IT WAS CLEAR THAT ONE HALF WOULD OBVIOUSLY BE USELESS. BUT THEN I HAD THE IDEA TO ADD A LITTLE EXTRA SURPRISE TO MAKE USE OF THAT HALF TOO ;)  
  
BTW: AS SO OFTEN BEFORE, I GOT THE IDEA WHILE PLAYING A CLASSIC CAVE. IT WAS A VERY SPECIFIC METHOD TO GET A VERY SPECIFIC \ IN MY CUSTOM "BOULDERDASH 1 K/6" CAVE. THIS SHOULD BE UNSPECIFIC ENOUGH SO THAT ONLY SPECIFIC PEOPLE (THOSE WHO ALREADY SOLVED THIS CAVE) UNDERSTAND IT, WHILE NOT SPOILING ANYTHING FOR OTHERS :D

# .font: font.value_1
# .autowrap: false
DUSTIN                            2022-08-15 16:13
# .font: font.value_2
# .autowrap: true
AH, BUT I JUST NOTE THAT ONE HALF OF THE CAVE IS STILL NOT REQUIRED :D

# .font: font.value_1
# .autowrap: false
NESDORI                           2022-08-15 16:17
# .font: font.value_2
# .autowrap: true
dustin, REALLY? I DON'T SEE IT :D

# .font: font.value_1
# .autowrap: false
NESDORI                           2022-08-15 16:21
# .font: font.value_2
# .autowrap: true
dustin, OR MAYBE YOU MEANT THAT THE OTHER SIDE IS NOT "HEAVILY" NEEDED, JUST A LITTLE BIT :)

# .font: font.value_1
# .autowrap: false
DUSTIN                            2022-08-15 17:57
# .font: font.value_2
# .autowrap: true
nesdori, YES, THAT'S WHAT I MEANT. A "LIGHT" USE IS SUFFICIENT :D

# .font: font.value_1
# .autowrap: false
FELLNER ADRIAN                    2022-08-22 02:01
# .font: font.value_2
# .autowrap: true
BELIEVE IT OR NOT, WHILE I FINALLY FIGURED OUT, HOW TO SOLVE THIS ONE, I WAS A LITTLE DRUNK  :-) I MEAN, I AM NOW.

# .font: font.value_1
# .autowrap: false
DUSTIN                            2022-08-23 02:18
# .font: font.value_2
# .autowrap: true
fellner adrian, SOMETIMES YOU NEED A NEW PERSPECTIVE TO SOLVE A PROBLEM, EVEN IT'S THE PERSPECTIVE OF BEING DRUNK :D CONGRAT!

# .font: font.value_1
# .autowrap: false
DUSTIN                            2022-08-23 23:00
# .font: font.value_2
# .autowrap: true
FINALLY THE SOLUTION! :D

# .font: font.value_1
# .autowrap: false
DARKSTOORM                        2022-08-23 23:20
# .font: font.value_2
# .autowrap: true
OH MY GOD, I ACTUALLY WAS CLOSE, I WAS ONLY MISSING THE DIAMOND SNAP, WHICH DELAYED THE STACK DROP... :D :D :D TIME TO ABUSE THE DEMO :D

# .font: font.value_1
# .autowrap: false
DUSTIN                            2022-08-24 17:04
# .font: font.value_2
# .autowrap: true
YES YES, NOW YOU'RE FIRST PLACE IN HISCORE, BUT THE DATE WILL ALWAYS PROVE THAT YOU WERE THE LAST WHO SOLVED THIS :P :D :D

# .font: font.value_1
# .autowrap: false
DUSTIN                            2022-08-24 17:13
# .font: font.value_2
# .autowrap: true
THESE ARE THE CSO EFFECTS IN THIS CAVE:  
  
| DIRECTLY AFTER THE SNAP OF THE BOTTOM \, ^ IS JUST IN TIME TO MAKE SPACE FOR THE | SO IT CAN FALL LEFT, NOT RIGHT. THIS IS NECESSARY TO HOLD THE STACK FOR JUST LONG ENOUGH.  
  
| A FEW FRAMES LATER, ^ PUSHES THE TOP BOULDER BEFORE IT FALLS DOWN.   
  
| ALSO THE FOLLOWING PUSH VOER EMPTY SPACE IS OF COURSE A (WELL-KNOWN) CSO EFFECT, AS WELL AS THE DOUBLE-PUSH AT THE END OF darkstoorm'S DEMO.