# .font: font.text_2
# .autowrap: false
# .centered: true
rotator 3 skcirt tsaf
# .font: font.text_1
by
# .font: font.text_2
dustin
# .centered: false

# .font: font.value_1
# .autowrap: false
DARKSTOORM                        2020-06-01 02:34
# .font: font.value_2
# .autowrap: true
I'M WONDERING.. ARE THERE ANY REASONS WHY FLIPPING/ROTATING DOES NOT AFFECT THE DIRECTION OF THE FLIES?

# .font: font.value_1
# .autowrap: false
DUSTIN                            2020-06-01 09:01
# .font: font.value_2
# .autowrap: true
darkstoorm, I THOUGHT THE SAME THING. SAME THING WITH GROWING WALLS. HORIZONAL GWALLS DON'T CHANGE INTO VERTICAL GWALLS WHEN THE CAVE IS ROTATED BY NINETY DEGRESS, EITHER. I THINK krissz MIGHT JUST HAVE FORGOTTEN THAT - IT'S PROBABLY IMPOSSIBLE TO THINK OF EVERY DETAIL WHEN YOU CREATE SUCH A WONDERFUL FANPAGE! ;D

# .font: font.value_1
# .autowrap: false
DUSTIN                            2020-06-01 09:23
# .font: font.value_2
# .autowrap: true
HM, IT MIGHT ACTUALLY BE INTENDED AS WELL. AFTER ALL, IT'S NOT CLEAR THAT SOMEONE WHO ROTATES THE CAVE ONLY WANTS TO CHANGE GRAVITY AND NOTHING ELSE...

# .font: font.value_1
# .autowrap: false
DARKSTOORM                        2020-06-01 12:33
# .font: font.value_2
# .autowrap: true
IN THIS CASE, I THINK WE COULD HAVE TWO ROTATION/FLIP OPTIONS  
  
- THE CURRENT ONES  
- FULL ROTATE/FLIP, AFFECTING OTHER OBJECTS  
  
WITH THE FULL ROTATION, WE WOULD NOT NEED TO MODIFY THE GROWING WALLS AND ALSO THE FLIES MOVEMENT WOULD NOT BE DISRUPTED

# .font: font.value_1
# .autowrap: false
DUSTIN                            2020-06-02 00:36
# .font: font.value_2
# .autowrap: true
WOULD BE AN IDEA, YES... ON THE OTHER HAND, I THINK THIS MIGHT COMPLICATE THE EDITOR ESPECIALLY FOR NEWCOMERS. DUNNO... LET'S SEE WHAT krissz IS GOING TO DO ;D