# .font: font.text_2
# .autowrap: false
# .centered: true
dustin's bd23 int 8 l1
# .font: font.text_1
by
# .font: font.text_2
dustin
# .centered: false

# .font: font.value_1
# .autowrap: false
DUSTIN                            2024-07-10 23:54
# .font: font.value_2
# .autowrap: true
- CRIMSON CRIMINALS -  
  
ROCKFORD HAS ALMOST MADE IT TO THE NEXT RAINBOW WHICH WILL BE SLIGHTLY HARDER TO PASS! BUT FIRST, HE HAS THE CHANCE TO EARN A BONUS FOR GOOD TIMING SKILLS!  
  
---------------------------------------------------------------------------------------  
  
A SIMPLE-TO-UNDERSTAND, BUT NOT NECESSARILY SIMPLE-TO-DO TIMING CAVE. SURE, THERE WAS ALREADY SOMETHING LIKE THAT IN CAVE K, BUT I STILL LIKED THIS INT BEST FOR THIS GAME AMONG ALL THE INTS I HAD IN MY "IDEAS" FOLDER! :D  
  
CLASSIC BD THEMES:  
TIMING (BD1-INT1)  
CRUSHING ΗΗΗ WITH ΒΒΒ (BD1-D, BD2-J,O)  
  
DIFFICULTY: 5/10 (HARD)  
  
------------------------------------------------------------------------------------  
  
THEMATIC COLOUR: CRIMSON (345 DEGREES ON THE COLOUR WHEEL)  
  
COLOUR 0 (BACKGROUND): 75% SATURATION, 25% VALUE  
COLOUR 1 (ΓΓΓ): 75%, 100%  
COLOUR 2 (ΕΕΕ): 100%, 100% (ELECTRIC CRIMSON)  
COLOUR 3 (ΔΔΔ): 25%, 100%  
  
ETYMOLOGY OF THE NAME "CRIMSON": UNCERTAIN; MAYBE FROM SANSKRIT "KRMI-JA" = "WORM-MADE", POSSIBLY AGAIN A REFERRENCE TO THE COCHINEAL INSECT FROM WHICH RED PIGMENTS ARE GAINED (LIKE THE COLOUR NAME "VERMILION", SEE CAVE B).  
  
OXFORD DEFINITION: A DARK RED COLOUR.