main_bd.o: main_bd.c main_bd.h import_bd.h ../libgame/libgame.h \
  ../libgame/platform.h ../libgame/types.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternalLegacy.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_time_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_useconds_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_suseconds_t.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_setsize.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_set.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_clr.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_zero.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_isset.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_copy.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_cond_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_condattr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_mutex_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_mutexattr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_once_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_rwlock_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_rwlockattr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_key_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fsblkcnt_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fsfilcnt_t.h \
  ../libgame/system.h ../libgame/macosx.h ../libgame/sdl.h \
  /opt/homebrew/include/SDL2/SDL.h /opt/homebrew/include/SDL2/SDL_main.h \
  /opt/homebrew/include/SDL2/SDL_stdinc.h \
  /opt/homebrew/include/SDL2/SDL_config.h \
  /opt/homebrew/include/SDL2/SDL_platform.h \
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  /opt/homebrew/include/SDL2/begin_code.h \
  /opt/homebrew/include/SDL2/close_code.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_size_t.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_wchar_t.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_max_align_t.h \
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  /opt/homebrew/include/SDL2/SDL_assert.h \
  /opt/homebrew/include/SDL2/SDL_atomic.h \
  /opt/homebrew/include/SDL2/SDL_audio.h \
  /opt/homebrew/include/SDL2/SDL_error.h \
  /opt/homebrew/include/SDL2/SDL_endian.h \
  /opt/homebrew/include/SDL2/SDL_mutex.h \
  /opt/homebrew/include/SDL2/SDL_thread.h \
  /opt/homebrew/include/SDL2/SDL_rwops.h \
  /opt/homebrew/include/SDL2/SDL_clipboard.h \
  /opt/homebrew/include/SDL2/SDL_cpuinfo.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/arm_neon.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/arm_bf16.h \
  /opt/homebrew/include/SDL2/SDL_events.h \
  /opt/homebrew/include/SDL2/SDL_video.h \
  /opt/homebrew/include/SDL2/SDL_pixels.h \
  /opt/homebrew/include/SDL2/SDL_rect.h \
  /opt/homebrew/include/SDL2/SDL_surface.h \
  /opt/homebrew/include/SDL2/SDL_blendmode.h \
  /opt/homebrew/include/SDL2/SDL_keyboard.h \
  /opt/homebrew/include/SDL2/SDL_keycode.h \
  /opt/homebrew/include/SDL2/SDL_scancode.h \
  /opt/homebrew/include/SDL2/SDL_mouse.h \
  /opt/homebrew/include/SDL2/SDL_joystick.h \
  /opt/homebrew/include/SDL2/SDL_guid.h \
  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
  /opt/homebrew/include/SDL2/SDL_quit.h \
  /opt/homebrew/include/SDL2/SDL_gesture.h \
  /opt/homebrew/include/SDL2/SDL_touch.h \
  /opt/homebrew/include/SDL2/SDL_filesystem.h \
  /opt/homebrew/include/SDL2/SDL_haptic.h \
  /opt/homebrew/include/SDL2/SDL_hidapi.h \
  /opt/homebrew/include/SDL2/SDL_hints.h \
  /opt/homebrew/include/SDL2/SDL_loadso.h \
  /opt/homebrew/include/SDL2/SDL_log.h \
  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
  /opt/homebrew/include/SDL2/SDL_misc.h \
  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h ../libgame/random.h \
  ../libgame/gadgets.h ../libgame/text.h ../libgame/sound.h \
  ../libgame/snapshot.h ../libgame/misc.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/dirent.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/dirent.h \
  ../libgame/joystick.h ../libgame/image.h ../libgame/setup.h \
  ../libgame/hash.h ../libgame/http.h ../libgame/list.h \
  ../libgame/base64.h ../libgame/zip/miniunz.h ../game.h export_bd.h \
  bd_cave.h bd_elements.h bd_colors.h bd_random.h bd_caveset.h \
  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
  bd_c64import.h bd_graphics.h bd_sound.h
bd_cave.o: bd_cave.c main_bd.h import_bd.h ../libgame/libgame.h \
  ../libgame/platform.h ../libgame/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/stdio.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_symbol_aliasing.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_posix_availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/Availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityVersions.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternal.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternalLegacy.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/arm/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_va_list.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/arm/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_int8_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_int16_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_int32_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_int64_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_u_int8_t.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_intptr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_uintptr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_size_t.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/stdio.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_printf.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_seek_set.h \
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  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
  bd_c64import.h bd_graphics.h bd_sound.h
bd_caveobject.o: bd_caveobject.c main_bd.h import_bd.h \
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  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
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  /opt/homebrew/include/SDL2/SDL_touch.h \
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  /opt/homebrew/include/SDL2/SDL_haptic.h \
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  /opt/homebrew/include/SDL2/SDL_hints.h \
  /opt/homebrew/include/SDL2/SDL_loadso.h \
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  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
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  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
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bd_bdcff.o: bd_bdcff.c \
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  /opt/homebrew/include/SDL2/SDL_atomic.h \
  /opt/homebrew/include/SDL2/SDL_audio.h \
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  /opt/homebrew/include/SDL2/SDL_rwops.h \
  /opt/homebrew/include/SDL2/SDL_clipboard.h \
  /opt/homebrew/include/SDL2/SDL_cpuinfo.h \
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  /opt/homebrew/include/SDL2/SDL_video.h \
  /opt/homebrew/include/SDL2/SDL_pixels.h \
  /opt/homebrew/include/SDL2/SDL_rect.h \
  /opt/homebrew/include/SDL2/SDL_surface.h \
  /opt/homebrew/include/SDL2/SDL_blendmode.h \
  /opt/homebrew/include/SDL2/SDL_keyboard.h \
  /opt/homebrew/include/SDL2/SDL_keycode.h \
  /opt/homebrew/include/SDL2/SDL_scancode.h \
  /opt/homebrew/include/SDL2/SDL_mouse.h \
  /opt/homebrew/include/SDL2/SDL_joystick.h \
  /opt/homebrew/include/SDL2/SDL_guid.h \
  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
  /opt/homebrew/include/SDL2/SDL_quit.h \
  /opt/homebrew/include/SDL2/SDL_gesture.h \
  /opt/homebrew/include/SDL2/SDL_touch.h \
  /opt/homebrew/include/SDL2/SDL_filesystem.h \
  /opt/homebrew/include/SDL2/SDL_haptic.h \
  /opt/homebrew/include/SDL2/SDL_hidapi.h \
  /opt/homebrew/include/SDL2/SDL_hints.h \
  /opt/homebrew/include/SDL2/SDL_loadso.h \
  /opt/homebrew/include/SDL2/SDL_log.h \
  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
  /opt/homebrew/include/SDL2/SDL_misc.h \
  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h ../libgame/random.h \
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  ../libgame/hash.h ../libgame/http.h ../libgame/list.h \
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  bd_cave.h bd_elements.h bd_colors.h bd_random.h bd_caveset.h \
  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
  bd_c64import.h bd_graphics.h bd_sound.h
bd_caveset.o: bd_caveset.c \
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  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
  /opt/homebrew/include/SDL2/SDL_misc.h \
  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h ../libgame/random.h \
  ../libgame/gadgets.h ../libgame/text.h ../libgame/sound.h \
  ../libgame/snapshot.h ../libgame/misc.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/dirent.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/dirent.h \
  ../libgame/joystick.h ../libgame/image.h ../libgame/setup.h \
  ../libgame/hash.h ../libgame/http.h ../libgame/list.h \
  ../libgame/base64.h ../libgame/zip/miniunz.h ../game.h export_bd.h \
  bd_cave.h bd_elements.h bd_colors.h bd_random.h bd_caveset.h \
  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
  bd_c64import.h bd_graphics.h bd_sound.h
bd_c64import.o: bd_c64import.c main_bd.h import_bd.h ../libgame/libgame.h \
  ../libgame/platform.h ../libgame/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/stdio.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_stdio.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_symbol_aliasing.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_posix_availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/Availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityVersions.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternal.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternalLegacy.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/arm/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_va_list.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/arm/types.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/malloc/_malloc.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_abort.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_caddr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_blkcnt_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_blksize_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_gid_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_in_addr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_in_port_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_ino_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_ino64_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_key_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_nlink_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_clock_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_time_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_useconds_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_suseconds_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_def.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_setsize.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_set.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_clr.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_zero.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_isset.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_copy.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_cond_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_condattr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_mutex_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_mutexattr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_once_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_rwlock_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_rwlockattr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_key_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fsblkcnt_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fsfilcnt_t.h \
  ../libgame/system.h ../libgame/macosx.h ../libgame/sdl.h \
  /opt/homebrew/include/SDL2/SDL.h /opt/homebrew/include/SDL2/SDL_main.h \
  /opt/homebrew/include/SDL2/SDL_stdinc.h \
  /opt/homebrew/include/SDL2/SDL_config.h \
  /opt/homebrew/include/SDL2/SDL_platform.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityMacros.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/TargetConditionals.h \
  /opt/homebrew/include/SDL2/begin_code.h \
  /opt/homebrew/include/SDL2/close_code.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_size_t.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_wchar_t.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_max_align_t.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_offsetof.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/strings.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/wchar.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_mbstate_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/time.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_timespec.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/__wctype.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/___wctype.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/float.h \
  /opt/homebrew/include/SDL2/SDL_assert.h \
  /opt/homebrew/include/SDL2/SDL_atomic.h \
  /opt/homebrew/include/SDL2/SDL_audio.h \
  /opt/homebrew/include/SDL2/SDL_error.h \
  /opt/homebrew/include/SDL2/SDL_endian.h \
  /opt/homebrew/include/SDL2/SDL_mutex.h \
  /opt/homebrew/include/SDL2/SDL_thread.h \
  /opt/homebrew/include/SDL2/SDL_rwops.h \
  /opt/homebrew/include/SDL2/SDL_clipboard.h \
  /opt/homebrew/include/SDL2/SDL_cpuinfo.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/arm_neon.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/arm_bf16.h \
  /opt/homebrew/include/SDL2/SDL_events.h \
  /opt/homebrew/include/SDL2/SDL_video.h \
  /opt/homebrew/include/SDL2/SDL_pixels.h \
  /opt/homebrew/include/SDL2/SDL_rect.h \
  /opt/homebrew/include/SDL2/SDL_surface.h \
  /opt/homebrew/include/SDL2/SDL_blendmode.h \
  /opt/homebrew/include/SDL2/SDL_keyboard.h \
  /opt/homebrew/include/SDL2/SDL_keycode.h \
  /opt/homebrew/include/SDL2/SDL_scancode.h \
  /opt/homebrew/include/SDL2/SDL_mouse.h \
  /opt/homebrew/include/SDL2/SDL_joystick.h \
  /opt/homebrew/include/SDL2/SDL_guid.h \
  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
  /opt/homebrew/include/SDL2/SDL_quit.h \
  /opt/homebrew/include/SDL2/SDL_gesture.h \
  /opt/homebrew/include/SDL2/SDL_touch.h \
  /opt/homebrew/include/SDL2/SDL_filesystem.h \
  /opt/homebrew/include/SDL2/SDL_haptic.h \
  /opt/homebrew/include/SDL2/SDL_hidapi.h \
  /opt/homebrew/include/SDL2/SDL_hints.h \
  /opt/homebrew/include/SDL2/SDL_loadso.h \
  /opt/homebrew/include/SDL2/SDL_log.h \
  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
  /opt/homebrew/include/SDL2/SDL_misc.h \
  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h ../libgame/random.h \
  ../libgame/gadgets.h ../libgame/text.h ../libgame/sound.h \
  ../libgame/snapshot.h ../libgame/misc.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/dirent.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/dirent.h \
  ../libgame/joystick.h ../libgame/image.h ../libgame/setup.h \
  ../libgame/hash.h ../libgame/http.h ../libgame/list.h \
  ../libgame/base64.h ../libgame/zip/miniunz.h ../game.h export_bd.h \
  bd_cave.h bd_elements.h bd_colors.h bd_random.h bd_caveset.h \
  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
  bd_c64import.h bd_graphics.h bd_sound.h
bd_gameplay.o: bd_gameplay.c main_bd.h import_bd.h ../libgame/libgame.h \
  ../libgame/platform.h ../libgame/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/stdio.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_stdio.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_symbol_aliasing.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_posix_availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/Availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityVersions.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternal.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternalLegacy.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/arm/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_va_list.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/arm/types.h \
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  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
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  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
  bd_c64import.h bd_graphics.h bd_sound.h
bd_colors.o: bd_colors.c main_bd.h import_bd.h ../libgame/libgame.h \
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  /opt/homebrew/include/SDL2/SDL_video.h \
  /opt/homebrew/include/SDL2/SDL_pixels.h \
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  /opt/homebrew/include/SDL2/SDL_surface.h \
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  /opt/homebrew/include/SDL2/SDL_keyboard.h \
  /opt/homebrew/include/SDL2/SDL_keycode.h \
  /opt/homebrew/include/SDL2/SDL_scancode.h \
  /opt/homebrew/include/SDL2/SDL_mouse.h \
  /opt/homebrew/include/SDL2/SDL_joystick.h \
  /opt/homebrew/include/SDL2/SDL_guid.h \
  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
  /opt/homebrew/include/SDL2/SDL_quit.h \
  /opt/homebrew/include/SDL2/SDL_gesture.h \
  /opt/homebrew/include/SDL2/SDL_touch.h \
  /opt/homebrew/include/SDL2/SDL_filesystem.h \
  /opt/homebrew/include/SDL2/SDL_haptic.h \
  /opt/homebrew/include/SDL2/SDL_hidapi.h \
  /opt/homebrew/include/SDL2/SDL_hints.h \
  /opt/homebrew/include/SDL2/SDL_loadso.h \
  /opt/homebrew/include/SDL2/SDL_log.h \
  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
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  /opt/homebrew/include/SDL2/SDL_timer.h \
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  /opt/homebrew/include/SDL2/SDL_locale.h \
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  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
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bd_random.o: bd_random.c \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fsfilcnt_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/unistd.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/unistd.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/time.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_time.h \
  main_bd.h import_bd.h ../libgame/libgame.h ../libgame/platform.h \
  ../libgame/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/stdlib.h \
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  /opt/homebrew/include/SDL2/SDL_rect.h \
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  /opt/homebrew/include/SDL2/SDL_keyboard.h \
  /opt/homebrew/include/SDL2/SDL_keycode.h \
  /opt/homebrew/include/SDL2/SDL_scancode.h \
  /opt/homebrew/include/SDL2/SDL_mouse.h \
  /opt/homebrew/include/SDL2/SDL_joystick.h \
  /opt/homebrew/include/SDL2/SDL_guid.h \
  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
  /opt/homebrew/include/SDL2/SDL_quit.h \
  /opt/homebrew/include/SDL2/SDL_gesture.h \
  /opt/homebrew/include/SDL2/SDL_touch.h \
  /opt/homebrew/include/SDL2/SDL_filesystem.h \
  /opt/homebrew/include/SDL2/SDL_haptic.h \
  /opt/homebrew/include/SDL2/SDL_hidapi.h \
  /opt/homebrew/include/SDL2/SDL_hints.h \
  /opt/homebrew/include/SDL2/SDL_loadso.h \
  /opt/homebrew/include/SDL2/SDL_log.h \
  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
  /opt/homebrew/include/SDL2/SDL_misc.h \
  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h ../libgame/random.h \
  ../libgame/gadgets.h ../libgame/text.h ../libgame/sound.h \
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  ../libgame/hash.h ../libgame/http.h ../libgame/list.h \
  ../libgame/base64.h ../libgame/zip/miniunz.h ../game.h export_bd.h \
  bd_cave.h bd_elements.h bd_colors.h bd_random.h bd_caveset.h \
  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
  bd_c64import.h bd_graphics.h bd_sound.h
bd_sound.o: bd_sound.c main_bd.h import_bd.h ../libgame/libgame.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_condattr_t.h \
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  /opt/homebrew/include/SDL2/SDL.h /opt/homebrew/include/SDL2/SDL_main.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/stddef.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_ptrdiff_t.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_size_t.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_rsize_t.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_wchar_t.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_null.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/strings.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_wchar.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_mbstate_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/time.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_time.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_timespec.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/__wctype.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/___wctype.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/ctype.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/math.h \
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  /opt/homebrew/include/SDL2/SDL_assert.h \
  /opt/homebrew/include/SDL2/SDL_atomic.h \
  /opt/homebrew/include/SDL2/SDL_audio.h \
  /opt/homebrew/include/SDL2/SDL_error.h \
  /opt/homebrew/include/SDL2/SDL_endian.h \
  /opt/homebrew/include/SDL2/SDL_mutex.h \
  /opt/homebrew/include/SDL2/SDL_thread.h \
  /opt/homebrew/include/SDL2/SDL_rwops.h \
  /opt/homebrew/include/SDL2/SDL_clipboard.h \
  /opt/homebrew/include/SDL2/SDL_cpuinfo.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/arm_neon.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/arm_bf16.h \
  /opt/homebrew/include/SDL2/SDL_events.h \
  /opt/homebrew/include/SDL2/SDL_video.h \
  /opt/homebrew/include/SDL2/SDL_pixels.h \
  /opt/homebrew/include/SDL2/SDL_rect.h \
  /opt/homebrew/include/SDL2/SDL_surface.h \
  /opt/homebrew/include/SDL2/SDL_blendmode.h \
  /opt/homebrew/include/SDL2/SDL_keyboard.h \
  /opt/homebrew/include/SDL2/SDL_keycode.h \
  /opt/homebrew/include/SDL2/SDL_scancode.h \
  /opt/homebrew/include/SDL2/SDL_mouse.h \
  /opt/homebrew/include/SDL2/SDL_joystick.h \
  /opt/homebrew/include/SDL2/SDL_guid.h \
  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
  /opt/homebrew/include/SDL2/SDL_quit.h \
  /opt/homebrew/include/SDL2/SDL_gesture.h \
  /opt/homebrew/include/SDL2/SDL_touch.h \
  /opt/homebrew/include/SDL2/SDL_filesystem.h \
  /opt/homebrew/include/SDL2/SDL_haptic.h \
  /opt/homebrew/include/SDL2/SDL_hidapi.h \
  /opt/homebrew/include/SDL2/SDL_hints.h \
  /opt/homebrew/include/SDL2/SDL_loadso.h \
  /opt/homebrew/include/SDL2/SDL_log.h \
  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
  /opt/homebrew/include/SDL2/SDL_misc.h \
  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h ../libgame/random.h \
  ../libgame/gadgets.h ../libgame/text.h ../libgame/sound.h \
  ../libgame/snapshot.h ../libgame/misc.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/dirent.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/dirent.h \
  ../libgame/joystick.h ../libgame/image.h ../libgame/setup.h \
  ../libgame/hash.h ../libgame/http.h ../libgame/list.h \
  ../libgame/base64.h ../libgame/zip/miniunz.h ../game.h export_bd.h \
  bd_cave.h bd_elements.h bd_colors.h bd_random.h bd_caveset.h \
  bd_gameplay.h bd_bdcff.h bd_cavedb.h bd_caveobject.h bd_caveengine.h \
  bd_c64import.h bd_graphics.h bd_sound.h
