main.o: main.c libgame/libgame.h libgame/platform.h libgame/types.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_copy.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_cond_t.h \
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  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
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  /opt/homebrew/include/SDL2/SDL_touch.h \
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  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
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  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h libgame/random.h \
  libgame/gadgets.h libgame/text.h libgame/sound.h libgame/snapshot.h \
  libgame/misc.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/dirent.h \
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  libgame/joystick.h libgame/image.h libgame/setup.h libgame/hash.h \
  libgame/http.h libgame/list.h libgame/base64.h libgame/zip/miniunz.h \
  main.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/time.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_select.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/stat.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_uuid_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/gethostuuid.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/fcntl.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/fcntl.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_o_sync.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_o_dsync.h \
  game_bd/game_bd.h game_bd/import_bd.h game_bd/../libgame/libgame.h \
  game_bd/../game.h game_bd/export_bd.h game_bd/bd_cave.h \
  game_bd/bd_elements.h game_bd/bd_colors.h game_bd/bd_random.h \
  game_bd/bd_caveset.h game_bd/bd_gameplay.h game_em/game_em.h \
  game_em/import_em.h game_em/../libgame/libgame.h game_em/../game.h \
  game_em/export_em.h game_em/emerald.h game_em/cave.h game_sp/game_sp.h \
  game_sp/import_sp.h game_sp/../libgame/libgame.h game_sp/../conf_gfx.h \
  game_sp/../game.h game_sp/export_sp.h game_mm/game_mm.h \
  game_mm/import_mm.h game_mm/../libgame/libgame.h game_mm/../conf_gfx.h \
  game_mm/../game.h game_mm/export_mm.h conf_gfx.h conf_snd.h conf_mus.h \
  conf_chr.h conf_cus.h conf_grp.h conf_emp.h init.h game.h tape.h \
  tools.h files.h events.h config.h conf_var.c
conf_gfx.o: conf_gfx.c libgame/libgame.h libgame/platform.h \
  libgame/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/stdio.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_symbol_aliasing.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_posix_availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/Availability.h \
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  game_bd/../game.h game_bd/export_bd.h game_bd/bd_cave.h \
  game_bd/bd_elements.h game_bd/bd_colors.h game_bd/bd_random.h \
  game_bd/bd_caveset.h game_bd/bd_gameplay.h game_em/game_em.h \
  game_em/import_em.h game_em/../libgame/libgame.h game_em/../game.h \
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  game_sp/import_sp.h game_sp/../libgame/libgame.h game_sp/../conf_gfx.h \
  game_sp/../game.h game_sp/export_sp.h game_mm/game_mm.h \
  game_mm/import_mm.h game_mm/../libgame/libgame.h game_mm/../conf_gfx.h \
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conf_mus.o: conf_mus.c libgame/libgame.h libgame/platform.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_cond_t.h \
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  /opt/homebrew/include/SDL2/SDL_render.h \
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  game_bd/game_bd.h game_bd/import_bd.h game_bd/../libgame/libgame.h \
  game_bd/../game.h game_bd/export_bd.h game_bd/bd_cave.h \
  game_bd/bd_elements.h game_bd/bd_colors.h game_bd/bd_random.h \
  game_bd/bd_caveset.h game_bd/bd_gameplay.h game_em/game_em.h \
  game_em/import_em.h game_em/../libgame/libgame.h game_em/../game.h \
  game_em/export_em.h game_em/emerald.h game_em/cave.h game_sp/game_sp.h \
  game_sp/import_sp.h game_sp/../libgame/libgame.h game_sp/../conf_gfx.h \
  game_sp/../game.h game_sp/export_sp.h game_mm/game_mm.h \
  game_mm/import_mm.h game_mm/../libgame/libgame.h game_mm/../conf_gfx.h \
  game_mm/../game.h game_mm/export_mm.h conf_gfx.h conf_snd.h conf_mus.h \
  conf_chr.h conf_cus.h conf_grp.h conf_emp.h
conf_hlp.o: conf_hlp.c libgame/libgame.h libgame/platform.h \
  libgame/types.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_u_short.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_u_int.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_caddr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_blkcnt_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_blksize_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_gid_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_in_addr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_in_port_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_ino_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_ino64_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_key_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_nlink_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_clock_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_time_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_useconds_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_suseconds_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_def.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_setsize.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_set.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_clr.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_zero.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_isset.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_fd_copy.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_cond_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_condattr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_mutex_t.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_rwlock_t.h \
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  libgame/system.h libgame/macosx.h libgame/sdl.h \
  /opt/homebrew/include/SDL2/SDL.h /opt/homebrew/include/SDL2/SDL_main.h \
  /opt/homebrew/include/SDL2/SDL_stdinc.h \
  /opt/homebrew/include/SDL2/SDL_config.h \
  /opt/homebrew/include/SDL2/SDL_platform.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityMacros.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/TargetConditionals.h \
  /opt/homebrew/include/SDL2/begin_code.h \
  /opt/homebrew/include/SDL2/close_code.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_ptrdiff_t.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_size_t.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_rsize_t.h \
  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_wchar_t.h \
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  /Library/Developer/CommandLineTools/usr/lib/clang/16/include/__stddef_max_align_t.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/strings.h \
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  /opt/homebrew/include/SDL2/SDL_scancode.h \
  /opt/homebrew/include/SDL2/SDL_mouse.h \
  /opt/homebrew/include/SDL2/SDL_joystick.h \
  /opt/homebrew/include/SDL2/SDL_guid.h \
  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
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  /opt/homebrew/include/SDL2/SDL_gesture.h \
  /opt/homebrew/include/SDL2/SDL_touch.h \
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  /opt/homebrew/include/SDL2/SDL_loadso.h \
  /opt/homebrew/include/SDL2/SDL_log.h \
  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
  /opt/homebrew/include/SDL2/SDL_misc.h \
  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h libgame/random.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/dirent.h \
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  libgame/joystick.h libgame/image.h libgame/setup.h libgame/hash.h \
  libgame/http.h libgame/list.h libgame/base64.h libgame/zip/miniunz.h \
  main.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/time.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_timeval64.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_select.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/stat.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_s_ifmt.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_filesec_t.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/select.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_uuid_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/gethostuuid.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/fcntl.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_o_dsync.h \
  game_bd/game_bd.h game_bd/import_bd.h game_bd/../libgame/libgame.h \
  game_bd/../game.h game_bd/export_bd.h game_bd/bd_cave.h \
  game_bd/bd_elements.h game_bd/bd_colors.h game_bd/bd_random.h \
  game_bd/bd_caveset.h game_bd/bd_gameplay.h game_em/game_em.h \
  game_em/import_em.h game_em/../libgame/libgame.h game_em/../game.h \
  game_em/export_em.h game_em/emerald.h game_em/cave.h game_sp/game_sp.h \
  game_sp/import_sp.h game_sp/../libgame/libgame.h game_sp/../conf_gfx.h \
  game_sp/../game.h game_sp/export_sp.h game_mm/game_mm.h \
  game_mm/import_mm.h game_mm/../libgame/libgame.h game_mm/../conf_gfx.h \
  game_mm/../game.h game_mm/export_mm.h conf_gfx.h conf_snd.h conf_mus.h \
  conf_chr.h conf_cus.h conf_grp.h conf_emp.h
init.o: init.c libgame/libgame.h libgame/platform.h libgame/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/stdio.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_symbol_aliasing.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_posix_availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/Availability.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityVersions.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternal.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/AvailabilityInternalLegacy.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/arm/_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_va_list.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/machine/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/arm/types.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_int8_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_int16_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_int32_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_int64_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_u_int8_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_u_int16_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_u_int32_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_u_int64_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_intptr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_uintptr_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_size_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_null.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/_printf.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_seek_set.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/secure/_common.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/wait.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_pthread/_pthread_cond_t.h \
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  /opt/homebrew/include/SDL2/SDL_sensor.h \
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  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
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  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h libgame/random.h \
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  libgame/joystick.h libgame/image.h libgame/setup.h libgame/hash.h \
  libgame/http.h libgame/list.h libgame/base64.h libgame/zip/miniunz.h \
  init.h main.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_filesec_t.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/fcntl.h \
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  game_bd/game_bd.h game_bd/import_bd.h game_bd/../libgame/libgame.h \
  game_bd/../game.h game_bd/export_bd.h game_bd/bd_cave.h \
  game_bd/bd_elements.h game_bd/bd_colors.h game_bd/bd_random.h \
  game_bd/bd_caveset.h game_bd/bd_gameplay.h game_em/game_em.h \
  game_em/import_em.h game_em/../libgame/libgame.h game_em/../game.h \
  game_em/export_em.h game_em/emerald.h game_em/cave.h game_sp/game_sp.h \
  game_sp/import_sp.h game_sp/../libgame/libgame.h game_sp/../conf_gfx.h \
  game_sp/../game.h game_sp/export_sp.h game_mm/game_mm.h \
  game_mm/import_mm.h game_mm/../libgame/libgame.h game_mm/../conf_gfx.h \
  game_mm/../game.h game_mm/export_mm.h conf_gfx.h conf_snd.h conf_mus.h \
  conf_chr.h conf_cus.h conf_grp.h conf_emp.h events.h screens.h \
  editor.h game.h tape.h tools.h files.h network.h netserv.h anim.h \
  config.h conf_e2g.c conf_esg.c conf_e2s.c conf_fnt.c conf_g2s.c \
  conf_g2m.c conf_act.c
config.o: config.c libgame/libgame.h libgame/platform.h libgame/types.h \
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  game_bd/bd_elements.h game_bd/bd_colors.h game_bd/bd_random.h \
  game_bd/bd_caveset.h game_bd/bd_gameplay.h game_em/game_em.h \
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  game_em/export_em.h game_em/emerald.h game_em/cave.h game_sp/game_sp.h \
  game_sp/import_sp.h game_sp/../libgame/libgame.h game_sp/../conf_gfx.h \
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screens.o: screens.c libgame/libgame.h libgame/platform.h libgame/types.h \
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  /opt/homebrew/include/SDL2/SDL_joystick.h \
  /opt/homebrew/include/SDL2/SDL_guid.h \
  /opt/homebrew/include/SDL2/SDL_gamecontroller.h \
  /opt/homebrew/include/SDL2/SDL_sensor.h \
  /opt/homebrew/include/SDL2/SDL_quit.h \
  /opt/homebrew/include/SDL2/SDL_gesture.h \
  /opt/homebrew/include/SDL2/SDL_touch.h \
  /opt/homebrew/include/SDL2/SDL_filesystem.h \
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  /opt/homebrew/include/SDL2/SDL_messagebox.h \
  /opt/homebrew/include/SDL2/SDL_metal.h \
  /opt/homebrew/include/SDL2/SDL_power.h \
  /opt/homebrew/include/SDL2/SDL_render.h \
  /opt/homebrew/include/SDL2/SDL_shape.h \
  /opt/homebrew/include/SDL2/SDL_system.h \
  /opt/homebrew/include/SDL2/SDL_timer.h \
  /opt/homebrew/include/SDL2/SDL_version.h \
  /opt/homebrew/include/SDL2/SDL_locale.h \
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  /opt/homebrew/include/SDL2/SDL_image.h \
  /opt/homebrew/include/SDL2/SDL_mixer.h \
  /opt/homebrew/include/SDL2/SDL_net.h libgame/random.h \
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  libgame/http.h libgame/list.h libgame/base64.h libgame/zip/miniunz.h \
  screens.h main.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_timeval64.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_select.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/stat.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_s_ifmt.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_filesec_t.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/errno.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/gethostuuid.h \
  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/fcntl.h \
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  /Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/sys/_types/_o_dsync.h \
  game_bd/game_bd.h game_bd/import_bd.h game_bd/../libgame/libgame.h \
  game_bd/../game.h game_bd/export_bd.h game_bd/bd_cave.h \
  game_bd/bd_elements.h game_bd/bd_colors.h game_bd/bd_random.h \
  game_bd/bd_caveset.h game_bd/bd_gameplay.h game_em/game_em.h \
  game_em/import_em.h game_em/../libgame/libgame.h game_em/../game.h \
  game_em/export_em.h game_em/emerald.h game_em/cave.h game_sp/game_sp.h \
  game_sp/import_sp.h game_sp/../libgame/libgame.h game_sp/../conf_gfx.h \
  game_sp/../game.h game_sp/export_sp.h game_mm/game_mm.h \
  game_mm/import_mm.h game_mm/../libgame/libgame.h game_mm/../conf_gfx.h \
  game_mm/../game.h game_mm/export_mm.h conf_gfx.h conf_snd.h conf_mus.h \
  conf_chr.h conf_cus.h conf_grp.h conf_emp.h events.h game.h tools.h \
  editor.h files.h tape.h anim.h network.h init.h config.h api.h
game.o: game.c libgame/libgame.h libgame/platform.h libgame/types.h \
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tape.o: tape.c libgame/libgame.h libgame/platform.h libgame/types.h \
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  game_bd/bd_elements.h game_bd/bd_colors.h game_bd/bd_random.h \
  game_bd/bd_caveset.h game_bd/bd_gameplay.h game_em/game_em.h \
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  game_em/export_em.h game_em/emerald.h game_em/cave.h game_sp/game_sp.h \
  game_sp/import_sp.h game_sp/../libgame/libgame.h game_sp/../conf_gfx.h \
  game_sp/../game.h game_sp/export_sp.h game_mm/game_mm.h \
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  conf_chr.h conf_cus.h conf_grp.h conf_emp.h
