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Frettchen Dash 6 Cave 13
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by
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Krissz
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NICOL                             2016-06-21 00:41
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krissz VERY NICE CAVE BUT MISSING 1 DIAMOND - PLEASE ADD 1 DIAMOND AND I CAN SOLVE IT

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KRISSZ                            2016-06-21 22:41
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HMM... THIS IS THE ORIGINAL CAVE. MAYBE THIS IS NOT SOLVABLE.

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NICOL                             2016-06-21 23:55
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EVERYTHING WILL BE ALL RIGHT IF I WILL GET OPORTUNITY TO BACK TO MAGIC WALL AND RECIVE 1 MISSING DIAMOND BUT BUT FROM TWO SIDES ARE GROWING WALL WHAT MAKE IMPOSSIBILE GO BACK. USING MAGIC WALL BEFORE AMEBA GROW IMMEDIATELY COVER IT IN TO DIAMONDS. I CAN DESTROY THREE STONES NEXT TO AMEBA BUT LIKE I SAID MISSING 1 DIAMOND. CHECK DEMO IN MY COPY CAVE.

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PITER                             2016-06-22 00:31
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YES krissz, YOU ARE RIGHT. THIS IS THE ORIGINAL CAVE, BUT WITH YOUR CURRENT ENGINE IT IS UNSOLVABLE AS ACTIVATING MAGIC WALL CONVERTS AMOEBA INTO DIAMONDS.   
  
I'VE JUST PLAYED FRETTCHEN DASH 6 UNDER CCS64 EMULATOR AND THERE ISN'T THIS "FEATURE" - YOU CAN USE MAGIC WALL BEFORE ACTIVATING AMOEBA AND SOLVE THE CAVE WITH NO PROBLEM.   
  
IF I AM NOT WRONG - THIS PARTICULAR MAGIC WALL BEHAVIOR COULD BE FOUND IN BD1 ENGINE. NOT IN PLCK.   
  
HOWEVER, IN MY OPINION, YOU SHOULDN'T REMOVE THIS FEATURE - MAYBE ADD IT AS SELECTABLE OPTION TO LEVEL EDITOR. ON THE OTHER HAND IT MIGHT HAVE REQUIRED CHANGES IN LEVEL FORMAT WHICH COULD POSSIBLY AFFECT EXISTING CAVES/DEMOS.   
  
YOU CAN MODIFY THIS CAVE AS nicol REQUESTS, BUT OTHER (FUTURE) CAVES CAN BE STILL AFFECTED BY THIS "FEAUTURE". REMOVING IT WILL MAKE SOME OTHER CAVE UNSOLVABLE.   
  
BETWEEN A ROCK AND A HARD PLACE... THERE IS NO GOOD CHOICE.