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no one's 16 bd game e cave m
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by
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dustin
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DUSTIN                            2025-02-23 13:02
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ORIGINAL CAVE: DON PEDRO BD06 CAVE M  
  
DIFFERENT FROM ORIGINAL: 7/10  
MY MAIN REASON FOR THIS HIGH RATING IS THAT I THINK THE MAIN POINT BEHIND DON PEDRO'S CAVE WAS TO SHOW ALL THREE "ΑΑΑ-MAKING ELEMENTS" IN ONE CAVE: ΗΗΗ, ΘΘΘ AND ΛΛΛ. NO1 REMOVED THE LATTER, WHICH ABANDONS THIS IDEA.  
HOWEVER, WITHOUT THE ΛΛΛ THE CAVE HAS ALSO BECOME SIGNIFICANTLY HARDER BECAUSE IT'S EASY TO LOSE TWO ΗΗ IN THE EXPLOSIONS IF THE ΗΗΗΗ ARE TOO CLOSE TOGETHER WHEN CRUSHED. IN ORIGINAL, THE NECESSARY 20Α COULD THEN STILL BE ACHIEVED BY CONVERTING TWO ΒΒ. NOW, WITHOUT THE MAGIC WALL, Κ HAS TO BE MORE CAREFUL TO GET ENOUGH ΑΑΑ FROM THE ΗΗΗΗ ALONE. (YES, Κ CAN TRAP ALL THE ΘΘΘ, AND I'M SURE darkstoorm WILL DO IT, BUT THAT'S EVEN HARDER) :D  
IN ADDITION TO THAT, NO1 ALSO ADDED NORMAL ΔΔΔ AND MORE ΘΘΘ WHICH MAKE THE CAVE NARROWER AND THEREBY STILL A BIT TRICKIER. SO THIS IS ANOTHER RARE CASE WHERE NO1'S CHANGES ACTUALLY MAKE THE GAMEPLAY MORE DIFFICULT!