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no one's 16 bd game c cave c
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by
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dustin
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DUSTIN                            2024-11-10 19:19
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CHANGES BY NO1:  
  
| COLOURS (ORIGINAL: PURPLE/WHITE/BLUE; NO1: LIGHT-BLUE/ORANGE/WHITE)  
\ MORE CLASSICAL LOOK  
  
| TIMER INCREASED FROM 60 TO 90  
  
| REQUIREMENT INCREASED FROM 14\ TO 15\  
\ PROBABLY NO1 FOUND 15 A NICER NUMBER THAN 14 ;)  
  
| THE RANDOM ΕΕΕ ARE NO LONGER DESTRUCTIBLE, AS THEY WERE IN ORIGINAL.  
\ IN THIS SPECIFIC CAVE, THIS MAKES PRACTICALLY NO DIFFERENCE, BUT NO1 REPLACED DESTRUCTIBLE ΕΕΕ IN OTHER BD4 CAVES AS WELL, SO I THINK HE WANTED TO USE ONLY THE ELEMENTS KNOWN FROM THE OFFICIAL GAMES.  
  
| BONUS SCORE DECREASED FROM 50 TO 40  
\ NO1 CHANGED THE SCORE/BONUS-SCORE IN MANY OTHER CAVES AS WELL, WITH THE LIKELY PURPOSE OF GIVING Κ A SENSIBLE AMOUNT OF EXTRA LIVES; AN ASPECT WHICH WAS MORE OR LESS IGNORED OR OVERLOOKED IN THE ORIGINALS.  
  
DIFFERENCE FROM ORIGINAL: 3/10  
THE COLOURS ARE AGAIN THE MOST STRIKING DIFFERENCE TO ME (2/10 FOR THAT ALONE); THE OTHER LITTLE CHANGES DON'T INFLUENCE GAMEPLAY MUCH IMO, SO ONLY 1 EXTRA "DIFFERENCE POINT" FOR ALL OF THEM TOGETHER ;)