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arno 1483 almost impermeable
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by
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Arno
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FELLNER ADRIAN                    2021-10-10 01:15
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NOW THIS IS A GOOD ONE, AND I WAS REALLY CURIOUS ABOUT THE SLIME PERMEABILITY, SO HERE IS THE CHANCE TO ASK FROM YOU GUYS :)  
  
I NEVER REALLY UNDERSTOOD HOW THESE KINDA SLIME PERMEABILITY CAVES WORK, I ALWAYS JUST GUESSED IT. I REMEMBER ONE CAVE FROM THE PAST, WHERE I FIGURED OUT TO WRITE DOWN THE CORRECT TIME ON A PIECE OF PAPER THAT WHEN A SPECIFIC UNIT SLIME LET THE DIAMOND THROUGH.  
  
MAYBE I'M DOING THIS WRONG, BUT I TRIED EVERY SECOND ON THE TIMER HERE TO LET THROUGH THE FIREFLY TO THE AMOEBA ON A PERMANENT ROUTE. I MIGHT BE NOT PATIENT ENOUGH, SO A HUGE SHOUT OUT TO THE REALLY HARDCORE PLAYERS HERE, darkstoorm :)  
  
I AM REALLY LOOKING FORWARD TO SEE A DEMO ON THIS ONE.  
  
ANYWAY, CAN PLEASE SOMEBODY EXPLAIN TO ME THIS ONE? THE PERMEABILITY IS SOME KINDA LUCK? IT CAN BE VERY SPECIFIC, BUT HOW CAN I CALCULATE IT ON A THIS KINDA CAVE? OR JUST GUESS IT?

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DARKSTOORM                        2021-10-10 01:19
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THANKS fellner adrian, BUT I JUST LUCKED OUT ON THIS CAVE :) JUST TRYING THE SAME RUN, SNAPPING DIRT PIECE BY PIECE, DELAYING THE FIREFLY.  
  
THE REAL HARDCORE IS WHEN nesdori / dustin / arno / shredder ARE INVOLVED ;)  
  
THEY CAN EXPLAIN THE SLIME MAGIC, I CAN'T :D

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DARKSTOORM                        2021-10-10 01:26
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OH, AND FOR ALL THE DETAILS, YOU CAN CHECK "D 1033" CAVE, I BELIEVE EVERYTHING WAS EXPLAINED THERE ;)

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ARNO                              2021-10-10 10:14
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adrian, YOU COULD CHECK THIS PAGE FOR AN EXPLANATION ON THE WORKING OF SLIME:  
  
<a href="https://www.boulderdash.nl/forum/viewtopic.php?t=661" target="external">HTTPS://WWW.BOULDERDASH.NL/FORUM/VIEWTOPIC.PHP?T=661</a>  
  
AND YES, AS darkstoorm MENTIONS, CAVE D 1033 IS THE ULTIMATE HARDCORE CAVE ON SLIME (IM)PERMEABILITY, PLUS A GREAT INFORMATION SOURCE!  
  
ALSO RECOMMENDED TO CHECK OUT:  
dustin 1025 / 1040 / 1042, DSM2021 58, arno 1479 / 1480 / 1481, krissz TRAD 34.

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ARNO                              2021-10-10 10:19
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AND CONGRAT darkstoorm! THERE ARE 74 TIMINGS, BUT I'M NOT SURE IF ONLY ONE OF THOSE WILL WORK OUT...

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DARKSTOORM                        2021-10-10 12:40
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THANKS arno :D IF I'M COUNTING CORRECTLY, THE SOLUTION IN MY DEMO IS 50 FRAMES LONG FROM THE POINT WHEN ROCKFORD STARTS HIS MOVEMENT

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DUSTIN                            2021-10-10 15:04
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arno, ARE YOU SURE ABOUT THE 74 TIMINGS? THERE ARE 75 SLIMES IN THE CAVE, WHICH HAS NO COMMON DIVISOR WITH 949, SO I THINK THERE SHOULD IN FACT BE 949 TIMINGS...

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ARNO                              2021-10-11 10:19
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AH YES, I THINK SO TOO NOW, THERE ARE INDEED 949 TIMINGS... I ALREADY NOTICED THAT THE PATTERN OF WHICH \ FALLS LAST ISN'T COMPLETELY REGUALAR, I MEAN, WHEN DELAYING THE FIREFLY 1 FRAME, MOSTLY THE PREVIOUS \ WILL FALL LAST, BUT NOT ALWAYS. SOMETIMES THERE IS A "JUMP" IN THIS PATTERN. THE PATTERN SHOULD THEN REPEAT AFTER 949 DELAY STEPS.

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ARNO                              2021-10-11 19:45
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FREE! :-D

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DUSTIN                            2021-10-11 20:52
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WHOA... THAT WAS CLOSE! :D