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Entertainment Pack 34
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by
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DarkStoorM
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DARKSTOORM                        2020-11-04 13:19
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C64-GENERATED CAVES WITH DIFFERENT CONFIGURATIONS IS A NICE EXPERIMENT, WHEN GENERATORS HANDLE MORE THAN 4 OBJECTS.  
  
CHANGING THE OBJECTS' ORDER CAN GIVE SOME NICE RESULTS, E.G. I DIDN'T WANT TO REPLACE DIAMONDS WITH FIREFLIES, SO I CHANGED THE VALUES SO FIREFLIES OCCUPY THE DIRT SPOTS:  
  
FFLY: 255  
DIRT: 250  
SPACE: 90  
BOULDER: 80  
DIAMOND: 15  
  
SEED: 0

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DUSTIN                            2020-11-04 14:40
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YES, I FIND IT INTERESTING TOO! IN BD1+2, THE ORDERING OF THE RANDOM ELEMENTS WAS USUALLY FIREFLY-DIAMOND-BOULDER-SPACE (FROM LOW TO HIGHER RANDOM NUMBERS, WITH FEW EXCEPTIONS).IN SOME RANDOM GENERATED dustin'S BD CAVES, I JUST CHANGED THIS ORDER TO GET SLIGHTLY DIFFERENT-LOOKING RANDOM FILLS. ALSO, GIVING AN ELEMENT COMPLETELY DIFFERENT RANDOM NUMBERS IS A NICE IDEA TO ME, AS YOU DID HERE WITH THE FIREFLIES. PROBLEM (WITH 4 RANDOM ELEMENT RESTRICTION) IS THAT THIS ALWAYS "COSTS" ONE OF THOSE 4 RANDOM  ELEMENTS BECAUSE DIRT IS USED AS RANDOM ELEMENT!