# .font: font.text_2
# .autowrap: false
# .centered: true
AM 71 Boulderdash 3 D/6
# .font: font.text_1
by
# .font: font.text_2
altermaven
# .centered: false

# .font: font.value_1
# .autowrap: false
ALTERMAVEN                        2021-09-28 23:09
# .font: font.value_2
# .autowrap: true
RANDOM SEED: 160/176/192/208/224 = 240  
TIMER: 200/200/150/150/110 = 110  
  
REQUIRED \: 75 (ALL LEVELS), 15\/20\+

# .font: font.value_1
# .autowrap: false
DUSTIN                            2021-09-29 00:00
# .font: font.value_2
# .autowrap: true
altermaven, JUST IN CASE YOU HAVEN'T NOTICED: I STARTED THE PROJECT TO MAKE LEVEL 6 VERSIONS OF THE BD1-3 CAVES ALREADY BEFORE YOU JOINED US HERE. YOU CAN FIND THEM EASILY IN THE DATABASE UNDER THE NAME SCHEME "BOULDERDASH X Y/6". I JUST RECENTLY NOTED THAT THE BD3 CAVES K-P WERE STILL MISSING, THAT'S WHY I'M ACTUALLY FINISHING THE PROJECT. :)

# .font: font.value_1
# .autowrap: false
ALTERMAVEN                        2021-09-29 19:47
# .font: font.value_2
# .autowrap: true
D'OH :) MY BAD!

# .font: font.value_1
# .autowrap: false
ALTERMAVEN                        2021-09-29 20:36
# .font: font.value_2
# .autowrap: true
CURIOUS AS TO HOW YOU'LL HANDLE P/6 THOUGH!

# .font: font.value_1
# .autowrap: false
DUSTIN                            2021-09-29 23:19
# .font: font.value_2
# .autowrap: true
NEVER MIND :)   
WELL, THE ORIGINAL FIVE LEVELS OF BD3-P FOLLOW A SIMPLE "+17" PATTERN, AND THE NEXT NUMBER IN THE ROW IS WELL PLAYABLE, SO THERE WAS NOT MUCH ROOM FOR CREATIVITY :D