# .font: font.text_2
# .autowrap: false
# .centered: true
dustin's bd25 cave f l1
# .font: font.text_1
by
# .font: font.text_2
dustin
# .centered: false

# .font: font.value_1
# .autowrap: false
DUSTIN                            2025-08-07 10:53
# .font: font.value_2
# .autowrap: true
- CROSS DANCE -  
  
I'M QUITE A BIT PROUD OF THAT DESIGN :D TO MAKE THE WHOLE FLY CONSTRUCTION WORK, SOME CSO (CAVESCANNING ORDER) EFFECTS HAD TO BE TAKEN INTO ACCOUNT TO MAKE SURE THAT AT THE POINTS WHERE THEY BUMP INTO EACH OTHER, EACH FLY MAKES A 180 DEGREE TURN AND MOVES BACK WHERE IT CAME FROM.   
  
IN GAMEPLAY, IT'S ALSO POSSIBLE TO BREAK THE "DANCING FORMATION" BY USING CSO EFFECTS AS WELL, ALTHOUGH I'M NOT SURE IF IT'S VERY ADVANTAGEOUS FOR Κ TO CREATE A MESS, BUT HE MIGHT DO IT JUST FOR FUN ;)