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infinite time3
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by
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chris neilson
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CHRIS NEILSON                     2017-06-16 00:47
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VIDEO: <a href="https://tinyurl.com/yc2sllcv" target="external">HTTPS://TINYURL.COM/YC2SLLCV</a>

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ARNO                              2017-06-16 21:28
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YES! THE FEATURE THAT chris PROPOSES WOULD BE REALLY GREAT!   
I FULLY SUPPORT THIS IDEA! :-D  
  
YET I DO REALIZE THAT IT HAS SOME IMPLEMENTATION ISSUES, AND WOULD PROBABLY BE MORE WORK FOR krissz THAN THE RECENTLY ADDED FEATURES.  
  
ON THE OTHER HAND, A SIMILAR FEATURE IS ALREADY AVAILABLE ON THE C64, IN THE CLCK ENGINE!   
ONE DIFFERENCE IS THAT INSTEAD OF INFINITE SCROLLING, WHEN ROCKFORD WALKS OUTSIDE THE MAP, THE GAME PAUSES FOR A MOMENT WHILE THE SCREEN SCROLLS TO THE OTHER SIDE, WHERE THE GAME CONTINUES.  
MY GAMES 'FUTURE DASH' AND 'arno DASH 21' USE THIS FEATURE IN MOST CAVES! :-)