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arno 1000 mixed teamwork
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by
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Arno
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ARNO                              2019-08-07 20:27
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FOR THIS CAVE YOU NEED A NEW(?) EFFECT WHICH I DISCOVERED A FEW DAYS AGO.   
IN 3 VARIANTS! :-D

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TRISCHI83                         2019-08-07 21:22
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DO NOT USE A KAWASAKI arno! ! ! ! ! ! ! ! ! ! ! !  
  
:-O O O O O O O O O O O O O O O O O O O O O O O O  
  
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:-) ) ) ) ) ) ) ) ) ) ) ) ) ) ) ) ) ) ) ) ) ) ) )  
  
LISTEN TO " SELF ESTEEM "........................  
  
GREAT SONG! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! !  
  
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THE OFFSPRING....................................  
  
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SHREDDER                          2019-08-08 08:50
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donsan: KAWI KX450F? ;)  
  
arno: I'M TRYING, BUT SOMETHING IS WRONG WITH MY ATTEMPTS. FOR NOW I'M EXPERIMENTING WITH 1ST CHAMBER ( 1BFLY AND 2FFLIES ).  
  
I DO A 2 FFLY VORTEX + BFLY AND IT WORKS. 3 DANCING FLIES GOING UP. BUT I HAVE A PROBLEM IN THE UPPER SECTION. WHEN TRIO ARRIVE TO THE UPPER SECTION AND HIT THE TI-WALL, 1 FFLY STARTS TO GOING AROUND. SECOND FFLY AND BFLY CIRCLING. WHEN I LET 1ST FFLY TO HIT THE CIRCLING ONES, ONE FFLY START TO GOING BACK AND HITS THE VOODOO...  
  
I NEED ONE HINT:) IN THE UPPER SECTION, SHOULD I THINK ABOUT SOME FLY TRANSFERS? FROM ONE CHAMBER TO THE OTHER, TO AVOID THE SITUATION WITH RETURNING FFLY? OR JUST I'M DOING IT WRONG AND MY DANCING TRIO IS NOT CORRECT? :)  
  
PS. GREAT CAVE! :) AND CONGRATS! 1000 CAVES ON krissz SITE! :)

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ARNO                              2019-08-08 09:30
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HI shredder! :-)  
  
YOUR DANCING TRIO FOR THE FIRST ROOM IS PROBABLY CORRECT, ALTOUGH I'M USING A DIFFERENT METHOD (WITHOUT VORTEX), WHICH ACTUALLY WORKS FOR ALL 3 ROOMS. I WILL POST A SMALL CAVE SHOWING AN AUTOMATIC LAUNCH OF 4 FLIES (LIKE IN THE 3RD ROOM) TONIGHT!  
  
WHEN THE TRIO ARRIVES AT THE TOP, CLOSE THE ROOM USING THE G-WALL WHEN THE FIRST FLY HITS THE T-WALL. THIS SHOULD HAPPEN AT THE RIGHT MOMENT, OTHERWISE A VOODOO IS HIT. FOR ME IT WORKS WHEN I LAUNCH THE G-WALL ABOUT 1 FRAME AFTER I SAW THE FIRST FFLY HITTING THE T-WALL. FOR THE OTHER 2 ROOMS, A LESS STRICT TIMING IS NEEDED SO THESE ARE LESS HARD.  
  
IT IS NOT NECESSARY TO MOVE FLIES TO DIFFERENT ROOMS. THE TOP PART IS SUPPOSTED TO BE RELATIVELY EASY. THE MAIN CHALLENGE IS TO FIND THE CORRECT LAUNCH METHOD, AND TIMING THE 3 LAUNCHES.  
  
THX FOR PLAYING! :-D

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SHREDDER                          2019-08-08 10:49
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HI arno! THANKS FOR EXPLAINING :) NOW IT'S MORE CLEAR TO ME :)

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NESDORI                           2019-08-08 11:25
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arno, PLEASE DO NOT POST YOUR LAUNCH CAVE YET, I WANT TO FIRST TRY IT MYSELF. ESPECIALLY 4 FLIES TUBE IS INTERESTING :)

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SHREDDER                          2019-08-08 11:50
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YES, HOLD IT FOR A WHILE PLESE ;)

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SHREDDER                          2019-08-08 12:14
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DEALING WITH THE FLIES IN THE TOP ROOM IS A GREAT FUN! :)

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TRISCHI83                         2019-08-08 12:25
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shredder. NINJA  H2R.  
  
:-OOOOOOOOOOO

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SHREDDER                          2019-08-08 12:27
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BEAUTIFULL BEAST! BUT I PREFERE A DIRTBIKES! :D

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NESDORI                           2019-08-08 12:40
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I PREFER BICYCLE, AND VIRTUALLY ACTION BIKER AND BMX SIMULATOR :)

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ARNO                              2019-08-08 13:08
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THE CAVE I HAVE PREPARED IS QUITE SHOCKING (FOR A DIFFERENT REASON)... BUT I'LL HOLD IT FOR NOW!   
;-)

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NESDORI                           2019-08-08 13:34
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NOW I FIGURED OUT ALL TUBES BUT I HAVE TO PRACTISE LAUNCHING :) IT'S ACTUALLY ALSO POSSIBLE TO MOVE 5 FLIES ALONG A TUBE OF SAME WIDTH; 3 BFLYS + 2 FFLYS. I'LL CHECK IF THAT FORMATION IS LAUNCHABLE AND MAYBE I'LL CREATE ANOTHER CAVE LATER :)

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NESDORI                           2019-08-08 13:41
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AND OF COURSE 3 BFLYS + 2 FFLYS CAN ALSO BE BROKEN INTO TWO SEPARATE RISING GROUPS: 2 FFLYS + 1 BFLY AND 2 * BFLY. BUT THE CAVE CAN BE DESIGNED IN SUCH A WAY THAT IT HAVE TO BE HANDLED AS ONE GROUP.

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NESDORI                           2019-08-08 14:08
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OHH.. AND THERE'S MORE. I'LL DO A TECH DEMO ABOUT IT :)

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ARNO                              2019-08-08 14:58
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THAT SOUNDS REALLY INTERESTING, nesdori! :-O :-)

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TRISCHI83                         2019-08-08 19:53
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NACHRICHTEN ABHOEREN, WICHTIG! trischi PENNT! ...EY OPI, ...EY BRASSMANN, ...EY INVENTAR

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SHREDDER                          2019-08-09 19:25
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I THINK I GOT THE FIRST TWO CHAMBERS LAUNCH, BUT HAVE PROBLEMS IN THE THIRD ONE :) I'M STILL TRYING ;)

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ARNO                              2019-08-09 21:09
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GREAT! GOOD LUCK! :-)

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ARNO                              2019-08-10 16:47
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CAN I POST THE LAUNCH-CAVE NOW? :-)

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SHREDDER                          2019-08-10 17:53
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I STILL HAVE PROBLEM IN THE THIRD VARIANT.  
  
1ST - I DO A FFLY VORTEX AND ADD BFLY. IT WORKS.  
2ND - I DO A BFLY-FFLY DANCE AND ADD BFLY. IT WORKS.  
  
3RD - I CAN'T FIND A PROPER WAY. IN THE EDITOR I CAN SET THE GROUP CORRECTLY BY FFLY VORTEX AND ADD 2 BFLIES WITH SINGLE SPACE BETWEEN.   
WHEN I'M TRYING WITH THIS IN THE GAME, ALWAYS FAILED :)  
  
arno, YOU MENTIONED BEFORE THAT YOU DON'T USE A VORTEX. MAYBE I SHOULD FOCUS ON MY SECOND VARIANT METHOD AND TRY IT IN THE THIRD ONE? :)

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SHREDDER                          2019-08-10 19:26
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I'LL WILLINGLY SEE THE LAUNCH CAVE ;D

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ARNO                              2019-08-10 19:32
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shredder, THE WAY I DO TUBE 3 SOUNDS MUCH LIKE YOUR WAY FOR TUBE 2.  
  
INDEED YOU NEED BOTH A SPINNING FFLY AND SPINNING BFLY, WHERE BOTH 2X2 SQUARES OVERLAP BY ONE POSITION. THAT IS: THE TOP-RIGHT POSITION OF THE SPINNING FFLY IS THE SAME AS THE BOTTOM-LEFT POSITION OF THE SPINNING BFLY.  
  
YOU PROBABLY NEED TO USE THE HEAVY BOULDER TO CREATE THIS "SPINNING PAIR". IN THE DESIGN PHASE I COULD NOT FIND A WAY WITHOUT ROCKFORD TOUCHING ONE OF THE FLIES AND EXPLODING. THEREFORE, I ADDED THE BOULDER.  
  
NEXT, YOU NEED TO BRING THE REMAINING FFLY AND BFLY AT THE SAME TIME, SUCH THAT WHEN THE FFLY ARRIVES IT CREATES A VORTEX WITH THE SPINNING FLY, AND THE ARRIVING BFLY DOES THE SAME WITH THE SPINNING BFLY. IN OTHER WORDS, 2 VORTICES ARE CREATED AT THE SAME TIME.  
  
IN MY VIEW, THIS WHOLE DANCING COMBINATION CONSISTS OF 2 INTERACTING VORTICES. :-)

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ARNO                              2019-08-10 19:38
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SEE arno 1004 NOW... :-)

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SHREDDER                          2019-08-10 23:53
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YES, GREAT INVENTION!:) NOW I'M VERY CLOSE WITH THE 3RD LAUNCH ;) GOT THE RIGHT DANCE OF FFLY+BFLY. NOW I'M WORKING ON THE TIMING WITH REMAINING 2 FLIES. THIS PART IS LITTLE BIT FRUSTRATING :D

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ARNO                              2019-08-11 11:06
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SORRY FOR MAKING IT FRUSTRATING! ;-) BUT YOU'RE VERY CLOSE NOW! THE HARDEST PART FOR ME WAS TO FIND A WORKING LAUNCH METHOD. :-)

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SHREDDER                          2019-08-11 12:15
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IT'S FRUSTRATING NO MORE, BECAUSE I'VE GOT IT AT LAST :)   
FIRST AND SECOND LAUNCH IS NOT SO HARD, BUT THE THIRD REALY IS! :)   
  
IT'S FUNNY TO WATCH TWO FLIES AT ONCE (1 CIRCLING AND 1 REMAINING) AND PICK THE RIGHT MOMENT TO FREE REMAINING TWO :)

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ARNO                              2019-08-11 15:02
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I'VE SOLVED YOUR PANAMA JOE CAVE! :-)

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SHREDDER                          2019-08-11 15:13
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GOOD JOB! :D NOW I'M TRYING ENTIRE RUN OF THIS ONE :)

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SHREDDER                          2019-08-12 17:23
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BOOM! \\\ GOT IT! :) \\\ THREE DIFFERENT LAUNCHES :) FANTASTIC CAVE arno! HI5! :)

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ARNO                              2019-08-12 19:47
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OUTSTANDING PERFORMANCE shredder! CONGRATULATIONS! :-D  
  
I'M PLANNING TO OPEN MY SOLUTION TOMORROW, UNLESS SOMEONE REQUESTS TO HOLD IT LONGER... :-)

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SHREDDER                          2019-08-12 19:55
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THANKS! I THINK I COULD DO IT FASTER, BECAUSE MY RUN AFTER THIRD LAUNCH WAS LITTLE BIT LAZY AND MY LAUNCHES CAN BE FASTER TOO;)  
IN THAT CASE I'LL HOLD MY RUN TOO. :)   
HAVE FUN FOR ALL WHO WANT TO TRY THIS ONE! :) IT'S WORTH OF TRY! GREAT FUN! :)

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ARNO                              2019-08-13 20:05
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VERY NICE TO SEE SOME DIFFERENT LAUNCH METHODS. GOOD RUN shredder! :-)

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SHREDDER                          2019-08-13 22:56
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THIS IS A GREAT LESSON ABOUT FLY FORMATIONS! IT'S AMAZING TO BE ABLE TO TRY SOMETHING LIKE THIS AS INTENDED WAY! :)