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dustin's bd22 cave 07
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by
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dustin
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DUSTIN                            2024-01-01 19:31
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- ERIN LIMITATION -  
  
THE GREEN AMOEBA'S CAGE IS THICK  
BUT MAYBE IT IS STILL TOO BIG!  
  
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I'VE BEEN PLAYING WITH THE IDEA TO MAKE A dustin'S BOULDER DASH GAME WITH SUBTITLE "RAINBOW RUN", WHERE EACH CAVE IS COLOURED MONOCHROMATIC: CAVE A RED, THEN MOVING AROUND THE COLOUR WHEEL UNTIL THE LAST INT IS ALMOST RED AGAIN, AND THEN CAVE A ON THE NEXT LEVEL IS RED AGAIN, SO THAT THE CIRCLE IS CLOSED. HOWEVER, FOR SOME COLOURS I JUST DIDN'T LIKE THE RESULTING COLOUR SCHEMES. SO I FINALLY DROPPED THE IDEA, BUT I ALREADY HAD A LOT OF MONOCHROMATIC CAVES DESIGNED WHICH I LIKED, SO THIS IS ONE OF THEM! I THINK IT FITS WELL IN THIS ONE-LEVEL GAME, ALTHOUGH I ORIGINALLY DESIGNED IT FOR 5 LEVELS. I THINK IT IS A NICE EXTRA CHALLENGE TO GO FOR THE MAXIMUM (199Α) :D  
  
IN ORIGINAL, THE ΙΙΙ HAS A MUCH DARKER COLOUR, WHILE THE ΘΘΘ COLOUR IS ONLY VERY SLIGHTLY DIFFERENT.

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ALTERMAVEN                        2024-01-01 20:42
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I'VE ENTERTAINED THE IDEA OF PRISMATICS A WHILE BACK, WHEN I WORKED WITH THE 6-BIT SERIES (00,55,AA,FF) I FOUND SOME DARK HUES TO BE UNEASY ON THE EYES, ESPECIALLY IN THE RED ZONE. WHAT I DID DISCOVER, HOWEVER, IS THAT A SIMPLE RAINBOW CONSISTS OF EXACTLY SIX COLOURS (RED, YELLOW, GREEN, CYAN, BLUE, MAGENTA), AND TO HAVE A FLUID TRANSFORMATION, IT INVOLVES A MULTIPLE OF SIX (12, 18, 24). THE MINIMUM AMOUNT OF STEPS TO CREATE SUCH A FLUID TRANSFORMATION, HOWEVER, IS ACTUALLY NOT 6. IT IS 12. :)