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2019-10-16 23:41 dustin  
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schrodinger's magic wall exists and does not exist at the same moment! ;d

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2019-10-16 23:48 shredder  
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wow! great! :D

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2019-10-17 00:10 dustin  
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thx  shredder  ;d hiscore is partly luck-based, of course, as almost always when an amoeba is present...

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2019-10-17 00:14 nesdori  
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this is going to be crazy high-score cave, so far i have used under 10 tries myself :)

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2019-10-17 00:23 dustin  
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if i check this site tomorrow in the morning and this cave has over 2000 attempts, then i know who hasn't slept and maybe I'll even feel a bit guilty ;d

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2019-10-17 00:31 nesdori  
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not me! i'm going to bed now :)

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2019-10-17 00:37 shredder  
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i think that i've catched something interesting with amoeba! saved the demo to show you guys later :)

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2019-10-17 09:02 dustin  
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that sounds interesting,  shredder !

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2019-10-17 23:38 shredder  
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nice highscore chase! :D ...and this is not the end... ;D

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2019-10-18 00:15 nesdori  
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it's getting quite challenging to improve score any more, i got like ten 700+ scores before i got my first 800. if it takes ten 800+ to get 900 then it would take a while. but probably i just was unlucky as always :)

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2019-10-18 00:21 shredder  
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the 900+ is possible ;) i've got chance, but faild with timing... frustrating one! :D

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2019-10-18 00:32 nesdori  
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there's another problem with 900, the amoeba probably isn't nicely packed anymore and you have to make the initial sequence one step earlier than with 7-8 pieces of amoeba so that you have time to pick up all diamonds. and because of that there is less time for amoeba to grow and 900 becomes rare.

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2019-10-18 00:36 shredder  
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i don't know how many times i've tried... but that was only one case

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2019-10-18 00:46 nesdori  
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i think i have had 9 few times but the amoeba either blocked rockford's way so that converting was impossible or amoeba hit the fly, i haven't had clean 9 tries yet.

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2019-10-18 16:01 nesdori  
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i simulated the probabilities of each amount of diamonds. the amoeba is let to grow as long as it's still possible to convert it, collect all diamonds and go to exit in time.  
  
here are the results:  
  
not solvable: 1 / 21.6 (amoeba blocks rockford or hits the fly so that conversion is impossible)  
  
# of diamonds and its probability  
  
1: 1 / 3.6  
2: 1 / 3.7  
3: 1 / 5.6  
4: 1 / 8.6  
5: 1 / 15.6  
6: 1 / 31.8  
7: 1 / 81.6  
8: 1 / 233  
9: 1 / 865  
10: 1 / 4100  
11: 1 / 38000  
  
11 is the maximum number of diamonds obtainable via magic wall conversion. 12+ is possible by enclosing the amoeba using fly explosion and rockford but it's extremely improbable.  
  
so  shredder , on average only 38000 tries to get 11 diamonds, should be easy with your luck :)

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2019-10-18 22:07 shredder  
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nice calculations  nesdori  :) but my chances are way lower, because i don't always got right timing with activating the magic waLL.   
  
i will try to get 800+ (maybe 900 with extreme luck) but higher score... noooo way ;D

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2019-10-19 00:29 dustin  
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wow, when i made this innocent-looking cave i never thought that id could become a research topic on its own ;d one question  nesdori - the "unsolvable" rate looks a bit high to me.i assume it is based on the player waiting until the last possible moment for max diamonds, just as all the other statistics, is it? because if you say "unsolvable", it means to me that there's no chance to beat the cave, but if the player waits at the beginning and then loses because he has waited too long, the word "unsolvable" seems a bit irritating to me...

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2019-10-19 11:38 nesdori  
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as i wrote in description, the amoeba is let to grow as long as it's still possible to collect diamonds and exit. the timing is actually the same that i used on my record runs. i tested that it's possible to collect all 11 diamonds using same timing. i calculated that the amoeba has 81 frames to grow so this amount of frames is used in each simulation run. because 81 frames is always used, some tries become impossible to solve. maybe i should have used word impossible rather than unsolvable but the point is that although it's possible that the run becomes impossible, the player wants to maximize the number of diamonds and still waits that maybe the amoeba grows safely. this is what actually happened many times when i played. amoeba was already size of 7 and i just waited more hoping that it will grow more but not to a direction that it will hit fly/block rockford. because rockford doesn't know how the amoeba is going to grow it's difficult to pick any other time to start the initial sequence than my selection. of course rockford can play safe and always start running immediately and always just pick 1-4 diamonds and always complete the cave but that not the thing i wanted to simulate. i wanted to simulate that how difficult it is to get 7-10 diamonds and to do that, a risk that the run becomes impossible has to be taken.

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2019-10-19 15:19 dustin  
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alright, now it's very clear to me!