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2020-04-18 21:24 Arno  
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i've set a high reward for bonus\ but is it possible? ;-D

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2020-04-21 09:29 Arno  
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anyone still trying? otherwise i'll show my solution tonight! :-)

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2020-04-21 13:45 shredder  
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i've tried many times, but when i reach 20+\ i realize that my strategy is a crap :)   
  
probably requires total revision :) can't wait to see your solution afrter work  Arno  :)

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2020-04-21 15:16 nesdori  
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 shredder , the winning strategy is quite simple; push the first line of each wave (and make sure that the last object of the line you are pushing is \). the only exception is the 6th wave; there you should push the 2nd line of objects; this way you won't end up in the dead end after 20\ or so :) but of course no strategy can convert the final light boulder into a collectable bonus diamond.  
  
so:  Arno  the troll 1 - 0 bonus \ hunters  
  
:)

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2020-04-21 20:31 Arno  
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my solution free! :-)  
  
idea is to find the right series of go/wait-decisions such that each crossing from left to right gives diamond(s), and no boulders.  
  
for bonus\, i imagined a situation that rockford stands under a diamond at the left-most position within the shaft, while the last diamond is bounced to the left platform by that diamond, so that both \ are collectable. but such a method seems not possible to me either... ;-)

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2020-04-21 20:50 nesdori  
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 Arno , ah! it actually is possible to solve this by always pushing the first line of each wave. i missed that and i would have used 2nd line push on 6th wave :)

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2020-04-21 21:38 Arno  
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ok that's another way indeed. pushing the 2nd line creates a gap so the next round you have a choice as well. i wonder if that method would be faster (i.e. less wait-rounds).   
have to try... :-)

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2020-04-21 22:17 shredder  
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nice one! :)