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2023-06-03 19:22 dustin  
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the level-5 version of this cave puts the idea to its limits: ^ has to blast away 8ΒΒΒ with only one Ζ, which is clearly the maximum because one Ζ explosion creates only 9 empty spaces, one of which is the Ζ itself.   
  
in addition to that, the random seed makes the puzzle even trickier: one Β is lying on the edge, which limits the options considerably, and some of the empty spaces can also be quite annoying because they make some ΒΒΒ constructions unstable.   
  
this is the last big puzzle of the game! :d  
  
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CAVE DATA:  
RANDOM FILL: 50_ / 20Β / 5Ζ  
RANDOM SEED: (60 73 18 29) 202  
RANDOM SEED DIFFICULTY: (1.25 3 5.5 6) 8 *  
DIAMONDS REQUIRED: (200 200 200 200) 200 (MAXIMUM)  
CAVE TIME: (300 270 240 240) 240  
  
* THAT'S THE RATIO OF ΒΒΒ PER Ζ IN THE CAVE. i had to check almost all 256 seeds until i found one with a ratio of 8 ΒΒΒ per Ζ! :d  
  
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summary on cave o:  
| basic ideas:  
\ rare explosion motive: blast away all ΒΒΒ in the cave so the ΘΘΘ can grow big enough!  
\ strategy: blast as many ΒΒΒ as possible, use as few ΖΖΖ as possible  
| 5-level ideas:  
\ more ΒΒΒ, less ΖΖΖ  
  
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cave difficulty: 8/10

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2023-06-05 09:45 Arno  
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very nice puzzle! i tried various constructions which did not work due to some pieces of empty space at the wrong place... ;-)

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2023-06-05 20:33 dustin  
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thanks  Arno ! :d when i played the cave yesterday again after a few months, i also had the same problem, and i needed around 10 attempts ;)

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2023-06-08 21:30 dustin  
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my solution free :)

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2023-06-09 11:56 Arno  
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mine too; some ideas are similar, but yours is without cso... :-D

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2023-06-09 12:17 dustin  
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 Arno , nice solution! interestingly, i solved the cave in your way too at first during my tests, before i realized that ^ could also throw three ΒΒΒ on the Ζ as in my run. interesting that you, too, had the "complicated" cso solution in mind before the "easier" solution without cso :d  
  
strictly speaking, there's still one cso effect in my run (which your run also contains): in the frame of the explosion, the top-right falling Β is scanned first, so it falls into the explosion area before the explosion happens. otherwise this Β would not have been destroyed. a relatively "intuitive" cso effect though because it can also occur in classic caves if ^ throws several ΒΒΒ onto a Ζ to make sure to strike it :d

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2023-06-09 15:18 nesdori  
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interesting! when i first saw this cave i immediately thought of a solution where ^ lures Ζ into the | cage by going through it first itself (see my solution). i never gave a second thought so i didn't think of your solutions :) there's also a second variation of this solution where the bottom of the cage is not yet in place but it falls in place after ^ and before the Ζ.

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2023-06-09 19:13 Arno  
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wow, great to see so many different methods ARe possible in the end! :-D

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2023-06-10 03:18 dustin  
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cool! :d i just got another idea:  
  
ΕΒΓΒΓ  
ΕΒΓ^Ζ  
ΕΒ ΒΓ  
ΕΒΒΒΓ  
ΕΓΓΓΓ  
  
however, i can't make this work with the concrete random seed, although it's close :d