# .font: font.text_2
2019-10-16 00:02 enrico  
# .font: font.text_1
a little cat!:-)

# .font: font.text_2
2019-10-16 13:20 nesdori  
# .font: font.text_1
a little story:  
  
# of tries:  
  
0: ok, let's see, a bonus diamond is possible. amoeba is slow and direction must be correct so the probability of bonus is 1/(32*4) = 1/128. shouldn't be that hard, i might even get lucky (yeah, right! :)  
  
50: no luck yet, soon i'll get it..  
  
128: ok, i hadn't average luck but soon..  
  
200: did i miss something? (i set up a similar cave with fast amoeba, after few tries a success). ok, so it's possible.. i'll get it soon!  
  
300: wtf?! maybe slow amoeba behaves differently when enclosed, no.. can't be.. soon i'll get it!  
  
500: what the heck is this?  
  
700: ok! fine! i started this project so i'll finish it with some "sisu"!   
  
about 950: phew! finally! i'll never going to do this with slow amoeba again!  
  
 dustin , thanks for setting value for bonus diamonds :)

# .font: font.text_2
2019-10-16 13:23 shredder  
# .font: font.text_1
:D

# .font: font.text_2
2019-10-16 13:28 nesdori  
# .font: font.text_1
 shredder , oh! you were doing the same thing :) my counts may be lower then, i didn't assume that someone else was trying AT THE SAME TIME.   
  
 krissz , maybe you can tell how many tries i actually used? :)

# .font: font.text_2
2019-10-16 13:36 shredder  
# .font: font.text_1
i started trying the amoeba trick after i saw your hi-score :) unfortunately i don't know how many tries i did :(

# .font: font.text_2
2019-10-16 13:37 nesdori  
# .font: font.text_1
i guess you used something like 80 tries.. you are 10x luckier than me :)

# .font: font.text_2
2019-10-16 13:39 shredder  
# .font: font.text_1
in that case, i think i should play lottery today ;)

# .font: font.text_2
2019-10-16 14:09 dustin  
# .font: font.text_1
yeah, this is the perfect test whether you have a lucky day! ;d  nesdori , this time i set the bonus value because i was pretty much aware of the

# .font: font.text_2
2019-10-16 14:33 dustin  
# .font: font.text_1
bonus diamond chance.  shredder , if you do win the lottery today, i want 1/128 of your money for the inspiration! ;d

# .font: font.text_2
2019-10-16 14:56 nesdori  
# .font: font.text_1
actually the probability of bonus is less than 1/128 because 1/128 IS THE PROBABILITY OF FIRST AMOEBA GROWTH BUT THERE'S ALSO ONE FRame before rockford blocks the amoeba where amoeba should not grow.. so the exact bonus chance is (1/128) * (127/128) which is close to 1/129. i actually feared that when i finally get the first amoeba growth it surely will grow again during the next frame and i have to start trying all over again :)

# .font: font.text_2
2019-10-16 15:11 dustin  
# .font: font.text_1
if you approach the amoeba from above after the explosion, you're right. but if you approach it from the left, you're one frame quicker and therefore just in time not to allow the amoeba a chance to grow again! ;d

# .font: font.text_2
2019-10-16 15:16 nesdori  
# .font: font.text_1
oh yes, that's true. approaching from above was just easier to repeat 900 times :)

# .font: font.text_2
2019-10-16 20:41 krissz  
# .font: font.text_1
 nesdori ! Your calculation is correct. The chance is 1/(4*32). But don't forget, in your solution you need more than one step to close the amoeba. If the amoeba can grow again immediately (with a huge of luck of course) you are in trouble again because of the overflow. So this calculation is not 100% true. :)  
  
I've investigated the apache log and looked out for your tries. 937 tries from you on this cave. :)

# .font: font.text_2
2019-10-16 20:43 krissz  
# .font: font.text_1
Ohhh, you have discussed the overflow problem... ok. :)

# .font: font.text_2
2019-10-16 22:53 shredder  
# .font: font.text_1
i've tried similar trick on my interstellar ship cave. but i wasn't that lucky ;D

# .font: font.text_2
2019-10-16 23:04 dustin  
# .font: font.text_1
;d

# .font: font.text_2
2019-10-16 23:10 shredder  
# .font: font.text_1
yeah, trying this stuff is very frustrating :D