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2021-01-03 15:05 DarkStoorM  
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2: M: Seed: 8 / space: 100 / boulder: 90 / diamond: 25  
top-right: boulder inside two dirt columns  
  
2: N: N/A  
slime permeability: 3, amoeba limit: 26, slow growth 1sec  
  
2: O: N/A  
Amoeba limit 101, slow growth 1sec, mwall time 40sec  
Diamonds possible 108+, maybe even more :)  
  
2: P: Seed: 9 / space: 100 / boulder: 90 / diamond: 30  
mwall time: 15sec, fireflies surrounded by dirt

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2021-01-03 22:13 dustin  
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my conclusion of dsm dash 2: another fun caveset/game! in terms of difficulty, cave d clearly stands out while the other caves are medium and nice to play!   
  
i'm definitely planning 5l versions for gdash now. my ideas are:  
- make level 1 identic to your caves, maybe with some slight exceptions (for example, cave d might get bonus\ on the lower levels)  
- the levels only differ in seeds, \requirements, time and speed (just as the originals and the  dustin 's bd games).   
- maximum/very big \requirements and/or close-to-insane speedruns on l5!  
- speed: 7.5/8/8.5/9/9.5 fps  
how does it sound? and will there be more dsm dashes? :D

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2021-01-03 22:30 DarkStoorM  
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 dustin , if you are planning on a GDash remake, you can pretty much treat it as a base and make your own changes! :D  
  
Cave D can indeed use a different \ requirement, like 8, 9, 10, 11, 12 or less  
  
Same with Cave O, maybe: 80, 85, 90, 95, 100  
  
There will definitely be more, a lot more. I just need some random ideas to come :D