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2020-10-05 01:51 DarkStoorM  
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I have not tested it against unintended solutions, so I don't know if there are any :D  
  
Have fun!  
  
One bonus \ in theory

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2020-10-05 13:54 nesdori  
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i guess my solution is partly unintended because i have no idea what is the purpose of some structures and some other things on this cave. additionally i broke your theoretical limit of bonus \ because i got 4 of them :D

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2020-10-05 14:08 DarkStoorM  
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Interesting,  nesdori  :D Now I noticed the problem. When you transport a fly, the boulder then drops through the slime (it locks the room), but you can avoid that.  
  
I will leave the cave for a while and then reveal the intended solution with some explanation :D  
  
Creating a hard cave is... even harder! :-D

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2020-10-05 14:13 nesdori  
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 darkstoorm , it sounds like we are doing things in very different manner; there are lots of excess flies in my solution. it's interesting to see your intended solution.. :)

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2020-10-05 22:14 DarkStoorM  
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Alright, so since the cave did not turn out as I expected :D my demo is now visible. I should think a bit more about voodoo positions.  
  
So, the explanation of intended solutions is:  
- transport the butterfly up to release the light boulder  
  
- use the remaining boulder to crush the second butterfly - I assumed theoretical +1 bonus \ because it gets lost due to inability to leave the boulder to grab the diamond (didn't test it, though)  
  
- transport the firefly to the right with the light boulder in a way it slides nicely on other flies :D  
... (mistake 1) this part can be ignored by letting the firefly through without transporting  
... (mistake 2) Voodoo should be positioned in a way preventing this, but it was not  
  
- After the transportation, you were supposed to get locked in on the right side, because of the exploding fly  
  
- Crush one of the fireflies inside the slime to set another one free, which you have to transport to the right to get the diamonds  
...(mistake 3) You can avoid getting locked in by pushing the boulder on the slime, preventing it from falling. it should probably be magic wall instead, but no crush guaranteed  
  
- You slide up through the firefly belt and use the boulders to stop the incoming firefly from touching the voodoo, which goes back to the place where you are supposed to crush it to get the diamonds  
  
- The top-middle and right structures were kind of random, just to fill the space as I didn't have anything crazy in mind yet. I could at least leave one boulder  
  
- The last part was supposed to be blasting through the wall with the third remaining boulder from the top - reference: "CSo 34 Captain Obvious". I really love this trick! :-D  
  
- You get back to the starting position (supposedly) going through the last remaining dirt in the wall

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2020-10-05 22:36 nesdori  
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 darkstoorm , my demo also visible. the intended solution has some parts i never thought of. but i think you also will be surprised when you see my demo :D

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2020-10-05 22:50 DarkStoorM  
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Really nice  nesdori , a totally different solution! :D

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2020-10-06 23:37 dustin  
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the bonus diamond seeker strikes again! :D