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2023-06-06 22:48 dustin  
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^ has seen his first ΙΙΙ in the previous cave, and he learned that it can cause unexpected effects by swallowing ΒΒΒ at random. in the next cave, this leads to permanent rain, and ^ must be careful to avoid the hailstones!  
  
ideas behind the cave:  
| typical ΙΙΙ cave: permanent rain

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2023-06-07 08:33 altermaven  
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Using a small variant of ad3c7 "Leaves" was a pretty good move to demonstrate the slime's effects. The only difference is that the rain occurs immediately, rather than triggering on the first move. :)

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2023-06-07 08:34 altermaven  
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I also liked that you've also allowed for the slime's permeability to become dense, allowing for slower rain, and giving more time to react.

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2023-06-07 10:49 dustin  
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 altermaven , to be honest i was more guided by bd2-e :d now i checked your cave and they're indeed very similar; you made a nice construction to trigger the rain manually!   
i think the random rain itself is quite surprising and something ^ must get used to at first, hence the high permeability value and low requirement :)

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2023-06-07 11:23 Arno  
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in case you missed it, also see my run and comment on  dustin 's bd21 cave n l5. (this cave is already out of the 'new cave' section... :-) )

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2023-06-07 13:17 dustin  
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 Arno , indeed i hadn't noted yet. i'm trying to get used to checking the "last commented caves" section regularly, so probably i would have noted it during the next days... :d

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2023-06-07 13:19 dustin  
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" dustin 's bd15 - ypert remix" was about the dbd 1-14 caves, and now dbd16-21 might actually be enough for "xpert remix 2"... :d

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2023-06-07 13:20 dustin  
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*xpert