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2023-07-16 00:01 dustin  
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if i'm not mistaken, this cave is very funny because it's unsolvable both in original and here, but for different reasons!  
  
| original: the Η can give 9ΑΑΑ, but only at cost of the Ξ.  
  
| here: the Η can give only 8ΑΑΑ.  
  
i'm not completely sure, though. in original, only the right half of the int is visible, and i lacked motivation to check the whole left half for a potential second Ξ. the cave map on  Arno 's homepage says that there actually is no second Ξ. did no1 really intentionally make an unsolvable intermission to fool the player? :d

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2023-07-16 10:39 nesdori  
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i checked the original and ran back and forth the hidden left side looking for another exits or some hidden structures. it seems that there's nothing on the left side; just empty space. so this is a troll cave (the first troll cave ever?). to be 100% sure the cave data could be extracted from the original binary but i lacked the motivation to do that :D

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2023-07-16 13:11 dustin  
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 nesdori , THANKS FOR CHECKING! THAT'S QUITE AMAZING - NO ONE ISN'T THE TYPE OF CAVE CREATOR FROM WHOM I'D EXPECT SOMETHING LIKE THAT :D BUT PERHAPS HE HAD A "TROLLY" DAY OR HE CREATED THE CAVE ON 1ST APRIL :D  
  
about the first troll cave:  
the question is whether or not you'd count don pedro's bd6-j as troll cave. there are 22ΑΑΑ required and as many are in the cave, but the top-left Α seems impossible to get (even with help of ΖΖΖ). so ^ must find an unexpected Λ to solve the cave.

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2024-01-03 18:31 dustin  
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now i have a theory how this int might be a bug, not an intended troll:  
  
maybe no one worked from the original bd1 int 1 and just changed the positions of the elements. he expected the Η to spin so that with good timing, it would be possible to crush it for 9ΑΑΑ. but he didn't properly test the cave. he forgot/ overlooked that the Η's initial direction in bd1-int1 was up, so that the Η would in fact not spin.   
  
for his 16 bd version, he fixed this cave so that it's solvable.