# .font: font.text_2
2020-06-25 10:04 Arno  
# .font: font.text_1
partial explosion! :-O ;-)

# .font: font.text_2
2020-06-25 11:29 dustin  
# .font: font.text_1
yeah, the mirror doesn't work ;d

# .font: font.text_2
2020-06-25 11:58 shredder  
# .font: font.text_1
looks like explosion of ffly not rf. :)

# .font: font.text_2
2020-06-25 12:05 shredder  
# .font: font.text_1
behavior of the g-wall is also strange, you can snap or even move up and down :d

# .font: font.text_2
2020-06-25 13:15 dustin  
# .font: font.text_1
ah true, i didn't think of this ;d

# .font: font.text_2
2020-06-25 16:55 shredder  
# .font: font.text_1
my demo is free, you can see g-wall "anomaly" ;)

# .font: font.text_2
2020-06-25 17:00 nesdori  
# .font: font.text_1
MY DEMO FREE TOO. I THOUGHT THAT THE RIGHT SIDE GWALL ANOMALY WAS THE INTENDED SOLUTION :) i really wonder how  darkstoorm  got 253 points; i don't see a way to improve my solution..

# .font: font.text_2
2020-06-25 17:06 DarkStoorM  
# .font: font.text_1
My demo is free. The solution for 253 was to not collect the \, to save one frame (I think) to slide next to the FFly a bit earlier ;)

# .font: font.text_2
2020-06-25 17:22 nesdori  
# .font: font.text_1
 darkstoorm , ahh, nice! i thought about that but my conclusion was that it's not any faster; i should have actually tried it :)

# .font: font.text_2
2020-06-25 17:34 dustin  
# .font: font.text_1
yes, gwall anomaly was intended and it looks like there are no side-solutions here ;d but i wanted to snap upwards to free the diamond; the fact that you can also move up-down is just another way to do technically the same thing ;d  
  
so the open border destroys the ffly-solution but at the same time enables the gwall solution ;d