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2022-03-05 23:29 dustin  
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it looks like the cso series slowly heads towards the end. i've got a few more caves in reserve, but in general i feel that (almost) all cso effects are in the series now!  
  
well, i remember i had the same feeling after cso 30, and now it's become slightly more... :d but now i really feel i'm out of new ideas. perhaps 240 would be a nice total number of cso caves, or perhaps 256 (8-bit!), but let's see... maybe one day i suddenly discover a new bunch of cso effects that haven't been explored yet... or if some day something like diagonal movements become possible, this would probably give material for 100 new caves :d  
  
so i hope you enjoy the last(?) few cso caves to come! it was and is definitely a pleasure to create the series :)

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2022-03-06 18:12 nesdori  
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thanks  dustin  for this great series. very enjoyable and educational. 240 is amazing amount of cso caves so no wonder you are (hopefully temporarily) out of ideas :)

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2022-03-06 22:43 Arno  
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i second this. it's a fantastic series and great contribution to the bd research of the last few years! :-D

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2022-03-08 22:45 dustin  
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thank you  nesdori  and  Arno  :) it's a very good feeling to read comments like this! it was a pleasure to create these caves, i think cso effects have become a part of the modern bd universe, just like dff, and of course i will share every new cso idea i might have in the future :d