# .font: font.text_2
2022-12-06 01:59 DarkStoorM  
# .font: font.text_1
A quick experiment, creating a palette just from a random Highlight color.  
  
I mashed up some color conversion code with HSB color space, the complementary colors caught my interest :D  
  
Below is the playground with working code, which generates a new palette based on a random hex color, then modifying it after a conversion to HSB. The whole explanation is in the comment, in the JavaScript window. I extracted some variables for fine-tuning  
<a href="https://codepen.io/DarkStoorM/pen/jOKXZor" target="external">https://codepen.io/DarkStoorM/pen/jOKXZor</a>  
  
(reloading the randomization can be done with ctrl+shift+7 while JS window is focused or by refreshing)  
  
I basically went with the following idea:  
  
- take a random color (or input your own by commenting the random function out), get a complementary color of that, but with a low brightness, then shift its hue to the right for T-Wall color (S/B modified from highlights), then take a complementary color of that for Dirt, but just slightly lower brightness. I was not sure about the background brightness, so I only went with 20% of the highlight, but can be changed in the code  
  
Pretty much any color will do, but not always. SOme absurd palettes even work, like very low brightness :D  
  
Haven't played much with the fine tuning, just a

# .font: font.text_2
2022-12-06 11:26 DarkStoorM  
# .font: font.text_1
oops, the comment cut out  
  
I only played a tiny bit with the fine tuning, hard to find a good balance :D

# .font: font.text_2
2022-12-06 19:07 dustin  
# .font: font.text_1
wow, that looks like an interesting project! :d