# .font: font.text_2
2020-11-08 15:51 dustin  
# .font: font.text_1
c64 rng, random seed 0? :d

# .font: font.text_2
2020-11-08 15:59 DarkStoorM  
# .font: font.text_1
Yes ;)

# .font: font.text_2
2020-11-08 17:26 dustin  
# .font: font.text_1
yeah! :d  
btw, how do you make these rng caves? do you just use an extern rng and then rebuild it piece by piece or is there any quicker possibility? could help me with bd1, lv7 :d

# .font: font.text_2
2020-11-08 17:54 DarkStoorM  
# .font: font.text_1
 dustin , I don't actually have a quick way for that, I just alt+tab between the CKit and the cave generator, placing objects by hand. It takes a couple minutes :D

# .font: font.text_2
2020-11-08 18:21 dustin  
# .font: font.text_1
alright, thx!