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2020-08-26 14:31 dustin  
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random seed: (1 3 4 5 6) 11  
this continuation makes sense if you also take the cave g seeds - 2 7 8 10 9 - into account. funnily, this random seed also offers some problems that the original five levels don't - an annoying firefly and several boulders below the magic wall so the dirt cannot be digged away all that easily.  
  
\ required: (10 15 20 20 20) 20  
just like in cave g, the requirement was not raised on l4 and 5, so it makes sense to me to continue also this pattern.  
  
time: (120 110 100 90 80) 70

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2020-08-26 18:38 DarkStoorM  
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What a weird firefly positioning with this seed in the top part :D

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2020-08-26 23:42 dustin  
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yeah, they're stalking rockford! :D

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2020-08-27 01:28 DarkStoorM  
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the satisfaction from navigating through the cave on high speed... :D It's so hard! and these fireflies are annoying! :D

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2020-08-27 20:57 dustin  
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it looks quite risky and great! :d

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2020-08-27 21:07 dustin  
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i wonder whether you had an advantage from collecting the top-right diamond, taking into account that one \ is worth less than 4 seconds... ;d

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2020-08-27 21:48 DarkStoorM  
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Hm, not sure, but it's probably true, I get 530~~ points just by rushing with the closest boulders, so there sure is a possibility even for a 600 score :D

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2020-08-27 22:16 DarkStoorM  
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This is weird, I'm sure I wasted more time on my 564 score, yet the 542 score was worse, despite having more time left :D

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2020-08-27 22:24 dustin  
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it seems that most of the extra boulders you pushed into the magic wall in your top run took you less than 4 seconds ;d

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2020-08-27 22:27 dustin  
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with the standard score of the caves on this site - 100 per \ and 1 per second - it's clear that almost every bonus diamond is worth the effort, but with 20 points per \ and 6 per second it really comes down to weigh up which extra \ are worth the effort. interesting! :d