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2023-03-22 18:01 dustin  
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i was wondering how many ΑΑΑ to require here on l5 because the maximum depends on ΘΘΘ luck (it is bad for ^ if too many ΘΘΘ grow down all the way to the ΛΛΛ because then, after converting, a lot of ΒΒΒ will lie on the ΛΛΛ without converting into ΑΑΑ.) i tested around 20 times and then decided that 180Α would be not easy but also not too unfair. there's still a small random chance that the cave is unsolvable if the ΘΘΘ grows unfavorably, but that's very rare.  
  
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cave data:  
random fill: _60 Β50 Α9 Ζ2  
random seed: (10 11 12 13) 14  
diamonds required: (100 120 140 160) 180  
cave time: (180 150 140 130) 120  
  
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what makes it harder than l4:  
| 20 more ΑΑΑ. the requirement is now so high that ^ usually has to clear all the space under the ΛΛΛ, plus quickly start collecting the falling ΑΑΑ so space is cleared again for more ΑΑΑ.  
| also, i got stuck a few times in the starting area because after collecting the first ΑΑΑ, the ΒΒΒ blocked my way down!  
  
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summary: ideas of cave e  
| basic ideas:  
 \ unusual solution: the ΘΘΘ and ΛΛΛ do everything on their own but ^ has to clear space quickly!  
 \ easter egg: same random fill, seeds and Ν as bd1-a (except for the ΖΖΖ)  
 \ colors: underwater feeling  
| 5-level ideas:  
 \ increase the ΑΑΑ requirements so more and more space must be cleared for the ΑΑΑ  
  
credits to  altermaven  - it was one of his caves which highly inspired me! (same basic idea with the ΘΘΘ + ΛΛΛ auto construction)  
  
cave difficulty: 4/10   
p.s.: i feel that i underrate the difficulties of these l5 caves because i've tested them so often that i find them easier now than they are for someone who plays them freshly. but on the other hand, i still need the higher difficulty points for the later caves to come... :d

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2023-03-22 18:13 altermaven  
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"innovation leads to inspiration, but do not let inspiration lead to imitation" -proverb  
  
I've found inspiration in others' levels but it is always resulting in my take of things, with some changes to add a personal flair :)  
  
it's no secret that some of my levels are influenced after  dustin 's or  darkstoorm 's prior levels :)

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2023-03-22 18:27 DarkStoorM  
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Even if just slightly modified, clones are always welcome :D

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2023-03-22 19:13 dustin  
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same goes vice versa  altermaven  :)

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2023-03-22 19:14 dustin  
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and a nice quote, i didn't know that one :)

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2023-03-23 00:05 altermaven  
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I transposed the words accidentally. the proper quote is:  
"inspiration leads to innovation; however, do not let innovation lead to imitation".