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2020-11-04 13:19 DarkStoorM  
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C64-generated caves with different configurations is a nice experiment, when generators handle more than 4 objects.  
  
Changing the objects' order can give some nice results, e.g. I didn't want to replace diamonds with fireflies, so I changed the values so fireflies occupy the dirt spots:  
  
FFly: 255  
Dirt: 250  
Space: 90  
Boulder: 80  
Diamond: 15  
  
Seed: 0

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2020-11-04 14:40 dustin  
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yes, i find it interesting too! in bd1+2, the ordering of the random elements was usually firefly-diamond-boulder-space (from low to higher random numbers, with few exceptions).in some random generated  dustin 's bd caves, i just changed this order to get slightly different-looking random fills. also, giving an element completely different random numbers is a nice idea to me, as you did here with the fireflies. problem (with 4 random element restriction) is that this always "costs" one of those 4 random  elements because dirt is used as random element!