# .font: font.text_2
2017-07-31 16:49 Piter  
# .font: font.text_1
caves without time limit make no sense! there is no competition at all...  
  
i think my idea is better - the reverse time.  
  
Timer starts from zero and goes up. when you finish cave, the time is divided from final score.   
  
so - there is no time limit, but the faster you go, the more score you get.  
  
 chris  - this isn't remark to this cave - just general idea which came up to my mind over a month ago when  krissz  had introduced "timeless" caves.

# .font: font.text_2
2017-07-31 16:50 Piter  
# .font: font.text_1
* of course time is substracted from score - not divided!

# .font: font.text_2
2017-07-31 17:49 trischi83  
# .font: font.text_1
:-)  
  
you are right  Piter !  
  
no battle character..................  
  
no highscore hunting!  
  
a little bit boring!  
  
:-(  
  
:-)

# .font: font.text_2
2017-08-01 14:19 enrico  
# .font: font.text_1
also for me is right. I use unlimited time only for caves that require a collection of diamond, and the score is variable.

# .font: font.text_2
2017-08-01 17:12 trischi83  
# .font: font.text_1
he is back.