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2020-04-12 22:58 Arno  
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here's my previously announced continuation of the horror series, this time featuring a double h-wall! :-)  
  
i did set bonus\ points, although again this is not intended to be possible...! ;-D

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2020-04-12 23:46 shredder  
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i am a big fan of horror series, and this cave is insane! :)   
i think i got the solution! :)

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2020-04-13 12:04 nesdori  
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i also know what to do. i also spent some time looking for potential bonus diamonds but  Arno  is doing a good job eliminating them. bad times for bonus hunters :) once again lots of syncing to be done so i'll have to work with the syncs and then i'll try do my run later.

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2020-04-13 12:27 shredder  
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i'm also trying to sync the flies proper :)

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2020-04-13 13:10 shredder  
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ok. i got it! :)

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2020-04-13 13:21 Arno  
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thumbs up! :-D

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2020-04-13 13:29 shredder  
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thanks, and ofcourse thumbs up for you for this beautifull cave :)  
btw. my feeling about the way of breaking through double hgw   
was correct :)

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2020-04-14 10:23 shredder  
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how about reveal solutions? :)

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2020-04-14 11:17 Arno  
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congrat  nesdori  too!  
  
my solution revealed! :-D

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2020-04-14 13:22 shredder  
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totally different synchronization :)

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2020-04-14 13:37 nesdori  
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my demo free too. 3 totally different methods of synchronization which is not a surprise because there are so many options :)

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2020-04-14 14:54 shredder  
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your solution is way faster, but looks more complicated to me :)   
very nice! :)

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2020-04-14 15:05 Arno  
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great runs, indeed very different; thanx! :-D

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2020-04-14 17:25 nesdori  
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 shredder , oh i thought that my solution is quite simple :) it's based on the 3-space passage under the upper right "r"-letter which i call harmonizer. a chain of 2 or 3 flies walking into it gets converted into a chain of flies where gaps are either 2 or 1 space. and 1 gaps are lengthened later to desired 2 on next right-turn. of course if the gap is originally a bit too long the harmonizer will fail but in this cave it's easy to let 2-flies to meet one other so that gaps are not too long. because i needed the harmonizer to be located before flies enter the exp-wall line i didn't remove all dirt around the cave. and that dirt is of course handy for syncing the bflies with the 3-fly chain. this is where i actually had a very bad luck because i had the worst possible phase difference. all the lower right digging is done because of that sync difference. the run would have much simpler and even faster with different bfly-phase and i thought about changing it instead of adjusting fflies route. but as i already had locked my bfly plan i dug some dirt instead.  
  
the advantage of my method is that if flies on this cave map are randomly relocated and set to random phase i can quickly construct a working solution again using the harmonizer. so my solution may look complex but in fact there's efficient simplicity hidden in it :)

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2020-04-14 18:21 nesdori  
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a little correction: when i was talking about bflies phase i meant of course those fflies which are used to break the 2nd layer of exp. wall :)

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2020-04-14 19:33 shredder  
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harmonizer is a very useful thing. i did something similar in the alien ship, to catch 3 fflies as fast as i can :)   
thanks a lot for the explanation of your strategy  nesdori  :)

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2020-04-14 23:36 dustin  
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just watched the demo... and i'm horrified! ;d

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2020-04-15 21:54 shredder  
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yeah, mastercave! definetly top 3 of horror series.   
  
/add fav