/***********************************************************
* Artsoft Retro-Game Library                               *
*----------------------------------------------------------*
* (c) 1994-2003 Artsoft Entertainment                      *
*               Holger Schemel                             *
*               Detmolder Strasse 189                      *
*               33604 Bielefeld                            *
*               Germany                                    *
*               e-mail: info@artsoft.org                   *
*----------------------------------------------------------*
* hash.c                                                   *
***********************************************************/

/*
 * Copyright (C) 2002 Christopher Clark <firstname.lastname@cl.cam.ac.uk>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies of the Software and its documentation and acknowledgment shall be
 * given in the documentation and software packages that this Software was
 * used.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * */

#include <stdlib.h>
#include <stdio.h>
#include <string.h>

#include "hash.h"


/*****************************************************************************/
struct hashtable *
create_hashtable(unsigned int minsize, float maxloadfactor,
                 unsigned int (*hashf) (void*),
                 int (*eqf) (void*,void*))
{
    struct hashtable *h;
    unsigned int i, size = 1u;
    /* Check requested hashtable isn't too large */
    if (minsize > (1u << 31)) return NULL;
    /* Enforce size as power of 2 */
    while (size < minsize) size <<= 1;
    h = (struct hashtable *)malloc(sizeof(struct hashtable));
    if (NULL == h) return NULL; /*oom*/
    h->table = (struct entry **)malloc(sizeof(struct entry*) * size);
    if (NULL == h->table) { free(h); return NULL; } /*oom*/

    for (i=0;i<size;i++) { h->table[i] = NULL; }
    h->tablelength  = size;
    h->entrycount   = 0;
    h->hashfn       = hashf;
    h->eqfn         = eqf;
    h->loadlimit    = (unsigned int) ((float)size * maxloadfactor);
    return h;
}

/*****************************************************************************/
static unsigned int
hash(struct hashtable *h, void *k)
{
    /* Aim to protect against poor hash functions by adding logic here
     * - logic taken from java 1.4 hashtable source */
    unsigned int i = h->hashfn(k);
    i += ~(i << 9);
    i ^=  ((i >> 14) | (i << 18)); /* >>> */
    i +=  (i << 4);
    i ^=  ((i >> 10) | (i << 22)); /* >>> */
    return i;
}
/*****************************************************************************/
static unsigned int
indexFor(unsigned int tablelength, unsigned int hashvalue)
{
    /* Only works if tablelength == 2^N */
    return (hashvalue & (tablelength - 1u));
}

/*****************************************************************************/
static int
hashtable_expand(struct hashtable *h)
{
    /* Double the size of the table to accomodate more entries */
    struct entry **newtable;
    struct entry *e;
    struct entry **pE;
    unsigned int newsize, i, index;
    /* Check we're not hitting max capacity */
    if (0 == (newsize = (h->tablelength << 1))) return 0;

    newtable = (struct entry **)malloc(sizeof(struct entry*) * newsize);
    if (NULL != newtable)
    {
        memset(newtable, 0, newsize * sizeof(struct entry *));
        /* This algorithm is not 'stable'. ie. it reverses the list
         * when it transfers entries between the tables */
        for (i = 0; i < h->tablelength; i++) {
            while (NULL != (e = h->table[i])) {
                h->table[i] = e->next;
                index = indexFor(newsize,e->h);
                e->next = newtable[index];
                newtable[index] = e;
            }
        }
        free(h->table);
        h->table = newtable;
    }
    /* Plan B: realloc instead */
    else 
    {
        newtable = (struct entry **)
                   realloc(h->table, newsize * sizeof(struct entry *));
        if (NULL == newtable) return 0;
        h->table = newtable;
        for (i = h->tablelength; i < newsize; i++) {
            newtable[i] = NULL;
        }
        for (i = 0; i < h->tablelength; i++) {
            for (pE = &(newtable[i]), e = *pE; e != NULL; e = *pE) {
                index = indexFor(newsize,e->h);
                if (index == i)
                {
                    pE = &(e->next);
                }
                else
                {
                    *pE = e->next;
                    e->next = newtable[index];
                    newtable[index] = e;
                }
            }
        }
    }
    h->tablelength = newsize;
    h->loadlimit <<= 1;
    return -1;
}

/*****************************************************************************/
unsigned int
hashtable_count(struct hashtable *h)
{
    return h->entrycount;
}

/*****************************************************************************/
int
hashtable_insert(struct hashtable *h, void *k, void *v)
{
    /* This method allows duplicate keys - but they shouldn't be used */
    unsigned int index;
    struct entry *e;
    if (++(h->entrycount) > h->loadlimit)
    {
        /* Ignore the return value. If expand fails, we should
         * still try cramming just this value into the existing table
         * -- we may not have memory for a larger table, but one more
         * element may be ok. Next time we insert, we'll try expanding again.*/
        hashtable_expand(h);
    }
    e = (struct entry *)malloc(sizeof(struct entry));
    if (NULL == e) { --(h->entrycount); return 0; } /*oom*/
    e->h = hash(h,k);
    index = indexFor(h->tablelength,e->h);
    e->k = k;
    e->v = v;
    e->next = h->table[index];
    h->table[index] = e;
    return -1;
}

/*****************************************************************************/
int
hashtable_change(struct hashtable *h, void *k, void *v)
{
    struct entry *e;
    unsigned int hashvalue, index;
    hashvalue = hash(h,k);
    index = indexFor(h->tablelength,hashvalue);
    e = h->table[index];
    while (NULL != e)
    {
        /* Check hash value to short circuit heavier comparison */
        if ((hashvalue == e->h) && (h->eqfn(k, e->k)))
	{
	    free(e->v);
	    e->v = v;
	    return -1;
	}
        e = e->next;
    }
    return 0;
}

/*****************************************************************************/
void * /* returns value associated with key */
hashtable_search(struct hashtable *h, void *k)
{
    struct entry *e;
    unsigned int hashvalue, index;
    hashvalue = hash(h,k);
    index = indexFor(h->tablelength,hashvalue);
    e = h->table[index];
    while (NULL != e)
    {
        /* Check hash value to short circuit heavier comparison */
        if ((hashvalue == e->h) && (h->eqfn(k, e->k))) return e->v;
        e = e->next;
    }
    return NULL;
}

/*****************************************************************************/
void * /* returns value associated with key */
hashtable_remove(struct hashtable *h, void *k)
{
    /* TODO: consider compacting the table when the load factor drops enough,
     *       or provide a 'compact' method. */

    struct entry *e;
    struct entry **pE;
    void *v;

    unsigned int index = indexFor(h->tablelength,hash(h,k));
    pE = &(h->table[index]);
    e = *pE;
    while (NULL != e)
    {
        if (h->eqfn(k, e->k))
        {
            *pE = e->next;
            h->entrycount--;
            v = e->v;
            free(e->k);
            free(e);
            return v;
        }
        pE = &(e->next);
        e = e->next;
    }
    return NULL;
}

/*****************************************************************************/
/* destroy */
void
hashtable_destroy(struct hashtable *h, int free_values)
{
    unsigned int i;
    struct entry *e, *f;
    struct entry **table = h->table;

    for (i = 0; i < h->tablelength; i++)
    {
        e = table[i];
        while (NULL != e)
	{
	    f = e;
	    e = e->next;
	    free(f->k);
	    if (free_values)
	        free(f->v);
	    free(f);
	}
    }

    free(h->table);
    free(h);
}


/*****************************************************************************/
/* hashtable_iterator    - iterator constructor */

struct hashtable_itr *
hashtable_iterator(struct hashtable *h)
{
    unsigned int i, tablelength;
    struct hashtable_itr *itr = (struct hashtable_itr *)
        malloc(sizeof(struct hashtable_itr));
    if (NULL == itr) return NULL;
    itr->h = h;
    itr->e = NULL;
    tablelength = h->tablelength;
    itr->index = tablelength;
    if (0 == h->entrycount) return itr;

    for (i = 0; i < tablelength; i++)
    {
        if (NULL != h->table[i])
        {
            itr->e = h->table[i];
            itr->index = i;
            break;
        }
    }
    return itr;
}

/*****************************************************************************/
/* key - return the key of the (key,value) pair at the current position */

void *
hashtable_iterator_key(struct hashtable_itr *i)
{
    return i->e->k;
}

/*****************************************************************************/
/* value - return the value of the (key,value) pair at the current position */

void *
hashtable_iterator_value(struct hashtable_itr *i)
{
    return i->e->v;
}

/*****************************************************************************/
/* advance - advance the iterator to the next element
 *           returns zero if advanced to end of table */

int
hashtable_iterator_advance(struct hashtable_itr *itr)
{
    unsigned int j,tablelength;
    struct entry **table;
    struct entry *next;
    if (NULL == itr->e) return 0; /* stupidity check */

    next = itr->e->next;
    if (NULL != next)
    {
        itr->e = next;
        return -1;
    }
    tablelength = itr->h->tablelength;
    if (tablelength <= (j = ++(itr->index)))
    {
        itr->e = NULL;
        return 0;
    }
    table = itr->h->table;
    while (NULL == (next = table[j]))
    {
        if (++j >= tablelength)
        {
            itr->index = tablelength;
            return 0;
        }
    }
    itr->index = j;
    itr->e = next;
    return -1;
}
