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This documentation is composed by the following files:
Asked Questions) - which gives a short answer for each of the most
frequently asked questions and gives links to parts of this
documentation for deeper insight.
The Program Manual
- which introduces the
program and explains all of
its options and settings. There you will find also: gameplay
information (default keys and shortcuts), how to install the program,
how to install levelsets.
The Elements Reference
describes in detail all the standard
elements that can be found in a Rocks'n'Diamonds' level (this includes
all the elements that appear in BoulderDash, DX-BoulderDash,
Emerald Mines, Emerald Mines Club,
Sokoban and Supaplex).
Tutorial - which describes
the interface of the Level Editor and all of its drawing tools. There
you will be guided through the level creation process, starting
from a simple map that uses only a couple of YamYams. The tutorial then
goes on explaining how to create more and more complex Custom Elements,
along with some map examples for their use.
Rocks'n'Diamonds has been created by Holger Schemel, from Artsoft Entertainment.
The program is currently being developed and supported by its
creator. The source code, released under the GNU General Public
License, invites anyone of you to contribute to its own growth.
The current source contributions include:
We sincerely hope to increase this list thanks to your help.
This documentation is being written and maintained by Francesco S. Carta. Your comments,
questions and suggestions are welcome.
December the 11th, 2006
~ Refined the overall styling.
+ Added the fixed image on the top-left corner of the page as global locator (if you are using a decent browser); it will slide in when hovered with the mouse, revealing the style switch and a quick navigation bar.
. Released online on my personal website.
December the 9th, 2006
+ Fixed some broken links.
+ Added navigation links in each section (directory-style).
+ Several other small changes (a word here, a comma there).
December the 4th, 2006
. Release of the first draft of this documentation.