3 supaplex bugs
Posted: Tue Jun 29, 2004 5:16 am
Hello!
To understand this, you have to download some files, but please do it. It's important.
The first problem:
Open level 1 of the levelset 'levels mirek sztuczka' in the supaplex-package of 2573 new levels (which you can download somewhere else on this forum).
Then watch the solution in Megaplex by pressing ctrl + space in megaplex. You can download Megaplex here.
The downloadlink for the solution:
http://www.zomis.net/rnd/download.php?id=203
My question about this level is: what is done in the solution, is it possible in RnD? If not, can you make that it will be possible? I mean that you can explode both zonks (boulders) by going down and up, so the zonk (boulder) stops rolling.
The second problem:
This is about the levelset Midi Hard (with a 'd') in the supaplex-package of 2573 levels.
Again, download a solution for megaplex:
http://www.zomis.net/rnd/download.php?id=204
Now I'm talking about level 2.
In Megaplex, the electron goes right, so he turns little circles (you know, he doesn't 'travel').
In RnD, he goes outside and 'travels' to you.
Why? It must be the same as in megaplex! Watch it and you'll understand. You can set the electron one grid more to the left, but it has to work without doing that!
The third problem:
Again about Midi Hard level 2.
First, watch the solution of megaplex. After exploding the electron, infotrons (gems) appear outside the wall.
Now play it in RnD (set the electron one grid more left in the leveleditor, then he stays in his 'prison'). If you explode him in the same way, no infotrons appear outside the wall.
That was the third bug.
Can these bugs be fixed?
To understand this, you have to download some files, but please do it. It's important.
The first problem:
Open level 1 of the levelset 'levels mirek sztuczka' in the supaplex-package of 2573 new levels (which you can download somewhere else on this forum).
Then watch the solution in Megaplex by pressing ctrl + space in megaplex. You can download Megaplex here.
The downloadlink for the solution:
http://www.zomis.net/rnd/download.php?id=203
My question about this level is: what is done in the solution, is it possible in RnD? If not, can you make that it will be possible? I mean that you can explode both zonks (boulders) by going down and up, so the zonk (boulder) stops rolling.
The second problem:
This is about the levelset Midi Hard (with a 'd') in the supaplex-package of 2573 levels.
Again, download a solution for megaplex:
http://www.zomis.net/rnd/download.php?id=204
Now I'm talking about level 2.
In Megaplex, the electron goes right, so he turns little circles (you know, he doesn't 'travel').
In RnD, he goes outside and 'travels' to you.
Why? It must be the same as in megaplex! Watch it and you'll understand. You can set the electron one grid more to the left, but it has to work without doing that!
The third problem:
Again about Midi Hard level 2.
First, watch the solution of megaplex. After exploding the electron, infotrons (gems) appear outside the wall.
Now play it in RnD (set the electron one grid more left in the leveleditor, then he stays in his 'prison'). If you explode him in the same way, no infotrons appear outside the wall.
That was the third bug.
Can these bugs be fixed?