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Quicksand destruction.

Posted: Fri Jan 20, 2006 4:14 pm
by Guest
Quicksand doesn't get blown up by explosion
if a rock enters it at the same time (but does if rock inside, halfway through).
Should do this.
I think the rock entering should make it if not fully inside the quicksand
but this is up to the programmer to decide for best game function.
Build this for test (5 rows):

SSRS (S)and, (R)ock
SSQS (Q)uicksand with rock
SBES red(B)omb, (E)mpty space
SSBS
SSSS

Try removing the rock at the top row also.
This contruction is kind of a standard 'blowup gate' contruction
I used over the years.


CEEL

Posted: Mon Dec 18, 2006 4:04 pm
by Zomis
Level sketching the above (but using walls instead of sand for better look):






This bug has still not been fixed in version 3.2.3-0

I guess it's related to these two:
viewtopic.php?t=723
viewtopic.php?t=646
Which also hasn't been fixed.

Posted: Wed Dec 20, 2006 2:59 pm
by Sascha
So it happens, too: