I was making a level set with many CEs and gravity on.
I made a enemy which kills ya when you touch it, but then I noticed when I was running, the enemy does NOT harm me....
maybe this can be fixed or you can add an option or something...
Probaly it's due to the fact that you can pass by a running spaceship/bug/butterfly if you go in different direction. I don't think it should be 'fixed', or else it would break some things. It would probably require adding a new option, something like 'kills on touch, even when running' ;-)