[MM] problems with drawing beam correctly + beam leaves some traces
Posted: Sun Sep 30, 2018 4:13 pm
Laser beam in MM sure has some problems:
- Laser beam kinda bends in the end if you point it at an absorbing wall, lock, block or grid. I'm guessing that was made to prevent other glitch to happen I listed here.
- Laser beam kinda cuts corners of MM grids. I replaced normal grids with walls with a gap between, which are actually 4x4 pixels bigger that normal grids, so you can't see black cuts on normal grids.
- This one only works in most recent dev version (2018.09.28 build). Now the same glitch kinda happens to DF mirrors. I was replaying all 60 Deflektor levels, and I got these little black traces few times (especially on level 57). I was replaying DF levels several times on 4.0.1.0 before, and that never happened in there.
- The laser beam leaves huge and long traces on the entire level while replaying tape in Blind Warp Forward. Here I tried to catch a screenshot because all these lines resets on pause.