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3.3.0.1: Sound effects in-game are not completely mute

Posted: Tue Dec 17, 2013 10:32 am
by RAP
The Rocks'n'Diamonds forums may have returned, but there are still more bugs to report that happened just recently. I didn't updated to the latest version yet.
  • The title of the bug is self-explanatory.
  • In the "Setup" section, at "Sounds & Music": both sound effects for normal and looping are off.
  • However, there are two particular sound effects still heard:
    • The "Supaplex base dig" sound used as pressing/clicking buttons in the main menu and everything else except for the Level Editor.
    • The "Score" sound heard when the player finishes the level, gaining score based on time bonus.
Both of these sounds heard break the intended purpose of the game being completely mute if that option is selected.

Re: 3.3.0.1: Sound effects in-game are not completely mute

Posted: Tue Dec 17, 2013 8:53 pm
by RAP
Update! I just found out that turning off the Music in the "Sound & Music" subsection from the Setup actually mutes both of those sounds. This is highly odd, because turning off Music wasn't supposed to also mute both of those sounds, just the music itself.

Re: 3.3.0.1: Sound effects in-game are not completely mute

Posted: Tue Dec 17, 2013 9:35 pm
by Holger
Very strange! Have to investigate this...

Re: 3.3.0.1: Sound effects in-game are not completely mute

Posted: Mon Dec 23, 2013 7:56 pm
by Holger
I was able to confirm and fix this bug now.

Thanks for reporting it!