I first used GIFs, which where amazingly fast......but it now uses slower <DIVS> and a wingding character! This means I can colour, resize and change the wingding easily, adding lots of variance (at the price of speed)
There are 15 or so edit fields all except any type of number (long,single and negative). There are also a few edit fields with the word Eval() in the label. These will evaluate ANY expression you put in it! (like random, AND,OR etc). They can also use the variables from the mainloop (sprite index,X and Y), which can be used to make some beautiful or weird shapes\colours.
The code is commented and uncompressed because I submitted it elsewhere
![Wink ;-)](./images/smilies/icon_wink.gif)
Make sure you check out the favorites
![Smile :-)](./images/smilies/icon_smile.gif)
Code: Select all
<HTML>
<HEAD>
<TITLE>Original SINe By Alan Bond</TITLE>
<HTA:application id="frmMain" applicationname="Original SINe" singleinstance="yes"
showintaskbar="yes" contextmenu="no" border="thin" maximizebutton ="no" minimizebutton ="no"/>
<STYLE type="text/css"><!--
.styBox{font-family:Arial,Helvetica,sans-serif;font-size:10px;
background-color:#A0A0A0;border-top:thin solid #D0D0D0;border-left:thin solid #D0D0D0;
border-right:thin solid #505050;border-bottom:thin solid #505050;Width:100;}
--></STYLE>
</HEAD>
<SCRIPT language="VBScript">
Option Explicit
Dim SinTab(255) 'Sine table
Dim Ct(14) 'Text boxes
Dim intMain 'Interval mainloop
Dim MiddleX 'Middle of the viewport
Dim MiddleY '
Dim Sprite() 'Sprites (used to be GIFs, now they're DIVs)
Dim SpriteOSX() 'Sprite X+Y offset in the sine table
Dim SpriteOSY() '
Dim SpriteOS() 'Sprite depth offset
Dim AM 'Sprite total
Dim SpeedX 'Sprite speed X
Dim SpeedY 'Sprite speed Y
Dim Depth 'Depth (evaluated)
Dim SprSize 'Sprite size (eval)
Dim SprR 'Sprite Red (eval)
Dim SprG 'Sprite Green (eval)
Dim SprB 'Sprite Blue (eval)
Dim Lp 'Sprite ID (for eval)
Dim PX 'Sprite postion (good for colour eval)
Dim PY '
'---- Control labels
Dim cName:cName = Array("Sprite Count","Delay","Start X Offset","Start Y Offset","Spacing X Offset", _
"Spacing Y Offset","Speed X","Speed Y","Start Depth (Eval)","Depth Add (Eval)","Size (Eval)", _
"Red (Eval)","Green (Eval)","Blue (Eval)","Wingding")
'---- Favorites
Dim Favs:Favs = Array("Simple circle",32,1,0,64,8,8,1,1,1,0,32,0,255,0,"l", _
"Shell",64,1,0,64,8,8,1,1,"LP/128",0,128,"200","200-LP",0,"l", _
"Hand wave",32,1,1,44,1,64,-1,0,"LP/32",0,128,"50+LP*5",66,125,"l", _
"Angry cat",32,1,0,64,8,1,-6,0,"LP/60",0,80,"50+LP*6","LP*4",0,"l", _
"Clock",22,1,0,64,0,0,-1,1,"LP/20",0,64,255,255,255,"l", _
"Fish",32,1,32,32,3,123,1,0,1,0,80,"LP*10","50+LP*10",0,"v", _
"Universe",50,1,0,64,6,6,1,1,"rnd(1)*1.5",0,"6+(rnd(1)*18)","PY","PY","PX","¬", _
"Sea creature",32,1,0,64,62,128,2,1,"LP/39",0,80,"LP","LP*10","LP+100","£", _
"JSW rope swing",50,1,0,64,1,0,-1,0,"LP/50",0,1,255,255,255,"l", _
"Mellow",32,1,33,98,12,13,1,1,"LP*.030",0,"LP*2","PY",100,"PX","[", _
"Offset",40,1,4,4,64,64,1,1,"LP*0.035",0,100,"LP*4","40-LP","100-LP","p", _
"Weird",64,1,0,1,123,122,1,1,"LP/66",0,32,"LP*2","LP*3","223-LP*4","]", _
"Crazy comet",28,1,66,209,2,1,3,2,1,0,"LP*5",255,"LP*8","LP*6","l", _
"Game over!",30,1,66,12,2,123,2,1,"LP*0.02",0,"LP*7","LP*8","LP*8","LP*8","NNN", _
"Head shot",60,1,0,64,8,8,0,0,"rnd(1)*0.07","rnd(1)*0.07","rnd(1)*22",255,0,0,"l", _
"Red Arrows",32,1,23,32,3,1,1,1,"LP*0.03",0,"LP*3","255+LP*6","LP*6","LP*6","llllll", _
"Black hole",60,1,0,64,8,8,3,3,"rnd(1)*2",-0.007,"rnd(1)*13",255,255,255,"¬", _
"Illusion",32,1,0,64,8,8,2,1,"1","-0.01","70","(LP mod 5)*40","(LP mod 5)*40","(LP mod 5)*40","l", _
"Alive",32,1,33,12,2,3,1,4,"1","-(LP*0.0001)",64,"PY/2",100,"PY","u", _
"Feelers",32,1,0,1,127,128,2,1,"LP/36","","100-LP*2",0,"30+LP*3",0,"l", _
"Tricky",32,1,0,64,132,133,1,1,0.3,0,122,122,"LP*5","LP*10","i")
'---- Start up
Sub Window_OnLoad
Dim S,L,OPT
'---- Size window
Self.ResizeTo 800,600
Self.MoveTo (Screen.Width/2)-400,(Screen.Height/2)-300
'---- Make a sine table
For S=0 To 2 * 3.1415 Step 2 * 3.145/256:SinTab(L)=Int(Sin(S)*256):L=L+1:Next
'---- Build controls
S="<INPUT TYPE='button' VALUE='Favorites' ONCLICK='ShowFav()' CLASS='stybox'><BR><BR>"
For L=0 to 14
S=S & cName(L) & "<BR><INPUT TYPE='text' CLASS='stybox' ID='I" & L & _
"' MAXLENGTH='32' STYLE='background-color:#F0F0F0;' ONKEYPRESS='Ent()'><BR>"
Next
ctrls.innerHTML=S
For L=0 to 14
Set Ct(L)=document.getElementById("I" & L)
next
'---- Make favorites
For L = 0 to UBound(Favs) step 16
Set OPT = Document.createElement("OPTION")
OPT.Text = Favs(L)
FavList.Add(OPT)
Next
'---- Load 1st favorite
LoadFav(0)
End Sub
'---- Make sprites from sidebar's settings
Sub MakeSprites()
On error resume next
Dim L,S
'---- Stop the mainloop
Window.ClearInterval(intMain)
'---- Some sidebar variables that are exposed to the Evals()
AM=ct(0).value:SpeedX=ct(6).value:SpeedY=ct(7).value:Depth=ct(9).value
SprSize=ct(10).value:SprR=ct(11).value:SprG=ct(12).value:SprB=ct(13).value
'---- Set sprite amount
Redim Sprite(AM):Redim SpriteOSX(AM):Redim SpriteOSY(AM):Redim SpriteOS(AM)
'---- Build sprites
For L=1 to AM
S=S & "<DIV id='hp" & L & "' style='position:absolute;color:black;" & _
"font-family:wingdings;'>" & ct(14).value & "</DIV>"
Next
Viewport.innerHTML = S
For L=0 to AM
Set Sprite(L)=document.getElementById("hp" & L)
Next
'---- Position sprites
For LP = 1 to AM
SpriteOSX(LP)=(ct(2).value+(LP*ct(4).value)) and 255
SpriteOSY(LP)=(ct(3).value+(LP*ct(5).value)) and 255
SpriteOS(LP)=Eval(ct(8).value)
MiddleX=(370-eval(SprSize)/2)
MiddleY=(280-eval(SprSize)/2)
'---- Size sprites here (too slow for mainloop)
Sprite(Lp).style.FontSize=Eval(SprSize)
Next
'---- Start the interval for the mainloop
intMain = window.setInterval ("MainLoop", ct(1).value)
End sub
'---- Main loop
Sub Mainloop()
On Error Resume Next
For Lp = 1 to AM
'--- Add depth
SpriteOS(Lp)=SpriteOS(Lp)+Eval(Depth)
'--- Get position in sine table, and screen
PX=MiddleX+SinTab(SpriteOSX(Lp))*SpriteOS(Lp)
PY=MiddleY+SinTab(SpriteOSY(Lp))*SpriteOS(Lp)
'--- Add speed
SpriteOSX(Lp)=SpriteOSX(Lp)+SpeedX and 255
SpriteOSY(Lp)=SpriteOSY(Lp)+SpeedY and 255
'--- Set sprite's position
Sprite(Lp).Style.PixelLeft=PX
Sprite(Lp).Style.PixelTop=PY
'---- Colour eval
Sprite(Lp).style.color=RGB(eval(SprB),eval(SprG),eval(SprR))
Next
End Sub
'---- Show or hide favorites
Sub ShowFav()
If FavList.style.display="none" then
FavList.style.display="block"
Else
FavList.style.display="none"
End if
End Sub
'---- Click a favorite
Sub SelFav()
LoadFav(FavList.selectedIndex)
End Sub
'---- Load a favorite
Sub LoadFav(F)
Dim L
For L = 1 to 15
ct(L-1).value = Favs((F*16)+L)
Next
MakeSprites()
End Sub
'---- Press enter in a text box
Sub Ent()
If window.event.Keycode=13 then MakeSprites()
End Sub
</SCRIPT>
<BODY scroll="no" STYLE="margin:0;background.color:black;">
<DIV ID="ctrls" CLASS="stybox" STYLE="height:570;padding:3;"></DIV>
<SELECT SIZE="32" ID="FavList" CLASS="stybox" ONCLICK="SelFav"
STYLE="display:none;position:absolute;width:102;height:538;left:3;Top:30"></SELECT>
<DIV STYLE="position:absolute;width:690;height:572;top:0;Left:110;background-color:black;"
ID="Viewport"></DIV>
</BODY>
</HTML>